Abdel Adrian

Abdel Adrian was an adventurer who traveled extensively across west Faerûn, thrice saving it from ruin during the mid–14 century, before becoming beloved politician and general in the city of Baldur's Gate. Due to his divine heritage as one of the mortal progenies of the dead god Bhaal, he lived for over a hundred years well into the late 15 century DR.

Names and Titles
Due to his many years and storied life, Abdel was known by many other names and held several noteworthy titles; among his nicknames was Gorion's Ward, the Hero of Baldur's Gate, and the Bhaalspawn. His titles included Grand Duke of Baldur's Gate and Marshal of the Flaming Fist.

Description
At almost 7 feet (2.13 m) in height, Abdel was an imposing figure. He had black hair and a severe look to his eyes.

His divine heritage lent to a more youthful look and physique than was had by most 130-year-old humans.

Personality
In his later years as a politician, Abdel often chose to listen rather than speak. His opinions carried significant weight and often suggested a course of moderation. While the Grand Duke was always one to spend time with Baldurian citizens whenever possible, he was prone to infrequent bouts of severe introspection. Despite this, he still managed to maintain his sense of humor.

Like other Bhaalspawn he felt the need for conflict to some degree.

Abilities
As a result of being one of the Bhaalspawn, Abdel gained a number of innate spell-like abilities during his early adventuring years. These were lost to him after some time, on the occasion when his divine soul was wrenched from his body.

Possessions
He preferred to wear rather plain clothing with little decoration or trinkets. He would oblige wearing the uniform of his office when parades were held in the city streets.

Early Life
Abdel was born in either the, or the , to a priestess of Bhaal named Alianna. She and the other Bhaalists sought to fulfill the god's intricate plan; he would circumvent his otherwise unavoidable death a decade later by using the souls of his slain children. Fortunately for them, this plan was thwarted by a group of Harpers, among whom served the mage Gorion. Alianna herself was slain by Gorion, and her baby was entrusted to his care.

Among the other Bhaalspawn were two individuals that would play significant roles in Abdel's life: the babe Imoen and the young child Sarevok. While Imoen was taken in by affable man Winthrop, Sarevok had to be left behind and grew up as an orphan.

From then on, Abdel lived a sheltered life as the foster child of Gorion within the library fortress of Candlekeep. He grew up alongside the lighthearted Imoen, whom he knew as a dear friend rather than a half-sibling.

In Mirtul of the, Gorion got word that the life of his foster son was in mortal danger. The sage sent word to his old contacts among the Harpers, including the wizened Elminster and his two trusted friends, Khalid and Jaheira. Soon after, Gorion and Abdel left hurriedly from Candlekeep in the dead of night but were waylaid by an armored figure and his allies. Seeing no way out, Gorion sacrificed himself to the attackers, to allow time for Abdel to flee.

The Iron Crisis
The next morning, Abdel was greeted by Imoen. She had earlier snuck into Gorion's chambers and read a private note that made her suspect trouble was on its way. Imoen snuck out of Candlekeep in an effort to come to their aid. As Gorion's last words instructed him to find Khalid and Jaheira, he went a ways north to find them at the Friendly Arm Inn.

Abdel sought answers about Gorion's death. He eventually came to learn about the reports of and bandit attacks that plagued the Sword Coast. Abdel traveled south to the Amnian town of Nashkel to investigate. He discovered that the iron mines were being tainted by kobolds led by a Cyricist cleric named Mulahey. Mulahey's correspondence led Abdel to an agent by the name of Tranzig in Beregost, who was himself a subordinate of the bandit leader Tazok. While following the trail, Abdel received some guidance from his father's acquaintance Elminster that pointed him northeast to the Wood of Sharp Teeth.

Traveling through through the forest, Abdel was able to discover a secluded that housed bandits from the Chill and Blacktalons mercenary companies. Abdel made his way into Tazok's personal tent, met Ender Sai and uncovered the truth behind the iron crisis and the rise in bandit activity. They were not caused by the Zhentarim as rumors stated, but were linked to an Iron Throne hideout in the Cloak Wood. He moved from the eastern forest to the western one and discovered the Throne's mining operation. Abdel delved into the mines, interrogated its leader Davaeorn, and flooded its tunnels to prevent the Iron Throne from profiteering further.

Abdel learned that the all of the schemes he had discovered so far pointed to one Rieltar Anchev and his son Sarevok. Abdel traveled north to the city of Baldur's Gate and begin working under the direction of Scar, the master-tactician of the Flaming Fist and none other than Grand Duke Eltan. After investigating local merchant costers and some disappearances that plagued the city, Abdel stormed the Iron Throne headquarters in the city. Within he found further evidence that implicated Sarevok and pointed to an upcoming Iron Throne meeting at his old home of Candlekeep.

Revisiting his old home was bittersweet affair. While Abdel was able to learn more about his beloved foster father he was made aware of his true nature as one of the children of Bhaal. A few moments later he learned about the immediate deaths of the Iron Throne leadership, blamed for the deed and imprisoned within the dungeons of Candlekeep. After receiving assistance from First Reader Tethtoril Abdel learned of Sarevok's ultimate plan: to assume leadership of Baldur's Gate and command the Flaming Fist in a bloodwar against Amn. Abdel confronted Sarevok at his coronation ceremony, revealed his schemes to the city's nobility, and pursued him to the Temple of Bhaal within the Undercity. In a final confrontation, Abdel slew his half-brother Sarevok and spared Baldur's Gate from a grim fate.

Appearances

 * Video Games:
 * Baldur's Gate series
 * Baldur's Gate &bull; Baldur's Gate: Tales of the Sword Coast &bull; Baldur's Gate: Siege of Dragonspear &bull; Baldur's Gate II: Shadows of Amn &bull; Baldur's Gate II: Throne of Bhaal