Myth Drannor/Dlabraddath

Dlabraddath, meaning "the ending of Labrad", also known as the Alliance Ward or New Ward was most recently-developed ward in the city of Myth Drannor. It served as the home to the city's non-elven populations as well as their respective businesses.

Description
This was the only ward of Myth Drannor that featured non-elven architecture. The curbs of its streets were carved granite rather than marble, a testament of their dwarven craftsmanship.

Notable Locations

 * Businesses:
 * Chalsarda's Scents & Perfumes, the perfumery run by the skilled enchanter Chalsarda.
 * Halister Bloodmark, Scribe & Bookmaker, run by the highly-respected human scribe, Halister Bloodmark.


 * Halls;
 * Brethren's Bow Hall, home to the Brotherhood of Bowyers & Fletchers.
 * Builders' Manse, the rather diminutive building that served the city's League of Builders, Engineers, and Architects.
 * The Golansyr Inn, guildhall of the League of Innkeepers.
 * The Heart of Sisiaara, a three-story festhall located on Phelindra Street.


 * Inns & Taverns:
 * Curiosities Cold & Clear, an underground tavern.
 * Elbauthin's Hall, a tree bough establishment located about above the Street of Song.
 * Owl Towers, the cozy yet spacious establishment that rest within the trees high above ground level.
 * The Pipe & Unicorn, the grand inn owned by the elven Ildacer family.
 * Shuldin's Stonespire, a fine multi-level inn that was built around the truck of a petrified tree.
 * Treant's Treat, the tavern known for being the first establishment in the city that did not exclude patrons based on race.


 * Landmarks:
 * Greener's Glade, a tranquil park and glade that housed a tribute to the beloved dwarven gardener Labrad.
 * Incanistaeum, the world-famous wizarding academy that was run by the Seven Wizards of the Incanists' Society.
 * The Meadow, the serene public park that was open to all.
 * Six Tyryl Towers, another school of the arcane arts that was rumored to offer magical insights of the ancient Netherese tradition.


 * Residences:
 * Rose's Rest, a rowhouse named for the many rose bushes that grew along the tree atop which it rested.
 * Talvendel House, the treetop residence of the city's most renowned dualist wizards.


 * Temples:
 * The Tower of the Hand, the holy house of Azuth that house the wizard tower of the famous Demron.