Baldur's Gate II: Shadows of Amn

Baldur's Gate II: Shadows of Amn is the second computer role-playing game in the Baldur's Gate series and takes place just a few months after the events of Baldur's Gate. It is based on the outdated Advanced Dungeons and Dragons 2nd Edition system.

Character race
The player character can be a dwarf, elf, gnome, half-elf, halfling or human as before, with half-orc added as a new option.

Character classes
Besides of the standard 2nd edition classes seen in Baldur's Gate I (fighter, ranger, paladin, thief, bard, mage and specialist wizards, cleric and druid) and their combinations, Shadows of Amn offers the option for the player character to be a barbarian, sorcerer or monk. All the old classes, except wizards that already have the school specialization possibility, also have the option to select a kit that will change their class abilities. Clerics have to gain these during the game, others choose them at the beginning. Many NPCs also use a kit. A list is available at List of kits in Baldur's Gate II: Shadows of Amn.

Strongholds
Player characters of each class in the game can gain a "stronghold" in the game after completing a specific quest. This usually takes the form of some kind of building that the character takes control of or gets to use. Further quests related to the stronghold appear after it has been gained. A multi- or dual-class character can only gain one stronghold.

Below is a list of the different strongholds by class.


 * Bards - A theater underneath the Five Flagons Inn.
 * Clerics - Membership in the Temples of Talos, Lathander, or Helm depending on alignment.
 * Druids - The druid grove near Trademeet.
 * Fighters, barbarians, monks - The de'Arnise castle.
 * Mages, specialist wizards, sorcerers - The Planar Sphere.
 * Paladins - A room and membership in the Order of the Radiant Heart.
 * Rangers - Become the Ranger Protector of the Umar Hills.
 * Thieves - The thieves' guild in the docks in Athkatla (under the Shadow Thieves).

Modifications
Baldur's Gate II and its expansion pack, Throne of Bhaal, enjoy a thriving modding community which have completed numerous modifications that alter the rules of the game, add new quests, expand on previously existing content, restore cut content, add new NPCs, etc.

Enhanced Edition
There will be a Enhanced Edition made of Baldur's Gate II with the expansion and another module called "The Black Pits 2: Gladiators of Thay". It is currently being made by the same people whom made the Enhanced Edition of the first Baldur's Gate: [ Overhaul Games]. The Game will include several new features like improved multilayer, four new party members, wide screen view and more.

Characters

 * Protagonist: Gorion's Ward
 * Companions: Aerie • Anomen Delryn • Cernd • Edwin Odesseiron • Haer'Dalis • Imoen • Jaheira • Jan Jansen • Keldorn Firecam • Korgan Bloodaxe • Mazzy Fentan • Minsc • Nalia de'Arnise • Valygar Corthala • Viconia DeVir • Yoshimo
 * Other: Alatelo De Bonito • Alicia • Aataqah • Beth • Brelm • Brennan Risling • Bruenor Battlehammer • Cania • Catti-brie • Claylan • Cromwell • Deidre • Dermod Ophal • Drizzt Do'Urden • Ellesime • Elyme • Fearghus • Frennedan • Galoomp • Gereth • Giran • Harrold • Hes • Ilyich • Jarlaxle • Jon Irenicus • Khalid • Largo • Lasalla • Ler • Maheer yn Kadar el Saddith • Malaaq • Mencar Pebblecrusher • Mira • Mrs. Harrold • Murtlen • Patricia • Pooky • Pugney • Quataris • Rebecca • Regis • Ribald Barterman • Rielev • Sarevok Anchev • Shareen Ophal • Smaeluv Orcslicer • Sorcerous Amon • Ulene • Ulvaryl


 * Aeger • Alemander IV • Babette Maelestrom • Balduran • Borok Thundercracker • Castter De'wess • Dami Darn • Delmarey • Eduardo Jansen • Elairdrin Mellwith • Gorion • Karajah • Looxil • Paalater • Phil Pious • Pyronan • Suryris • Tatu • Vecna • Vorusta • Winthrop

Creatures

 * air mephit • air elemental • ankheg • bear • beholder • cambion • cat • clay golem • deep gnome • djinni • doppelganger • dryad • duergar • dust mephit • dwarf • elf • fire mephit • genie • gnome • goblin • golem • half-elf • half-orc • halfling • human • ice mephit • leopard • magma mephit • mineral mephit • minotaur • mist mephit • moose • ogre mage • otyugh • radiant mephit • salt mephit • smoke mephit • snake • squirrel • steam mephit • tiefling


 * tiger

Locations

 * Buildings & Sites: Spellhold • Waukeen's Promenade
 * Inns & Taverns: Copper Coronet • Den of the Seven Vales • Mithrest Inn


 * Shops: Adventurer's Mart
 * Roads:
 * Settlements: Athkatla • Brynnlaw • Suldanessellar • Trademeet • Ust Natha
 * Rivers:
 * Wilderness: Forest of Tethir • Small Teeth Pass • Umar Hills • Windspear Hills
 * Realms: Amn
 * Regions: Underdark
 * Planes: Elemental Plane of Air


 * Baldur's Gate • Calimshan • Candlekeep • Cormanthor • Kara-Tur • Moonshae Isles • Myth Rhynn • Nashkel • Orsraun Mountains • Rashemen • Sigil • Star Mountains • Storm Horn Mountains • Thay • Turmish • Waterdeep

Magic

 * Magic items: Aeger's Hide • Armor of Deep Night • bracers of defense • Borok's Fist • Carsomyr • Dak'kon's Zerth Blade • Destroyer of the Hills • Druid's Ring • Fortress Shield • Girde of Hill Giant Strength • Harmonium Halberd • Helm of Balduran • Karajah's Life and Death • Mail of the Dead • Mercykiller Ring • Plate of Balduran • Ravel's Harp of Pandemonium • Reflection Shield • Ring of Air Control • Ring of the Princes • Robe of Vecna • Rod of Resurrection • Sensate Amulet • Shield of Balduran • Staff of Rynn • Suryris's Blade • Sword of Balduran • Sword of Chaos • Sword of Flame • The Amplifier • The Equalizer • The Eyes of Truth • The Protector • The Victor • Varscona • Vhailor's Helm''
 * Potions: oil of speed • potion of healing
 * Spells: Aganazzar's scorcher • animate dead • armor • barkskin • blindness • blur • breach • burning hands • chaos • charm person • chill touch • chromatic orb • clairvoyance • cloudkill • color spray • cone of cold • confusion • conjure air elemental • cure serious wounds • detect evil • detect invisibility • dire charm • dispel magic • domination • emotion • enchanted weapon • entangle • feeblemind • fireball • flame arrow • friends • ghost armor • ghoul touch • grease • greater malison • haste • hold monster • hold person • horror • identify • infravision • invisibility • improved invisibility • knock • know alignment • Larloch's minor drain • lightning bolt • luck • magic missile • Melf's acid arrow • Melf's minute meteors • minor globe of invulnerability • mirror image • monster summoning I • monster summoning II • monster summoning III • neutralize poison • non-detection • Otiluke's resilient sphere • polymorph other • polymorph self • protection from acid • protection from cold • protection from electricity • protection from evil • protection from fire • protection from magic • protection from normal missiles • protection from petrification • protection from poison • protection from undead • raise dead • remove curse • resist fear • restoration • secret word • shield • shocking grasp • skull trap • shadow door • sleep • slow • spirit armor • stinking cloud • stone to flesh • strength • vampiric touch • vocalize • web • wizard eye
 * Wands: wand of frost



Organizations

 * Bregan D'aerthe • Cowled Wizards • Cult of the Unseeing Eye • Harpers • Order of the Radiant Heart • Purple Brotherhood • Red Wizards of Thay • Shadow Thieves



Religions

 * Bhaal • Helm • Ilmater • Lathander • Silvanus • Waukeen


 * Umberlee

Miscellaneous

 * Beverages: Arabellan Dry • Bitter Black • Dragon's Beer • Evermead • Firewine • Golden Sands • Marsember Blush • Winter Wine
 * Food: turnip
 * Gemstones: agni mani • black opal • bloodstone • bluestone • chrysoberyl • diamond • emerald • horn coral • jade • jasper • king's tears • Laeral's tears • moonbar • pearl • rainbow obsidian • rogue stone • shandon • skydrop • sphene • star sapphire • sunstone • tchazar • water opal • waterstar • ziose
 * Materials: gold • mithral • silver
 * Plants:

Connections
de:Baldur's Gate II: Schatten von Amn