Nat (spirit)

Nats were lesser spirits native to Kara-Tur.

Description
Nats resembled short and stocky humanoids with unkempt hair. They had sharp fangs and claws. Their skin was brilliantly colored, most often blue, red, or yellow.


 * Einsaung: The most commonly encountered nat.


 * Hkum yeng: This nat radiated an aura of fear.


 * Lu: This nat was malicious and relished in inflicting harm to others.

Abilities
All nats had the innate ability to duplicate the effects of become invisible, comprehend languages, dancing blade, deflection, detect shapechanger, dream vision, ESP, levitate, passwall, possess animal, and quickgrowth spells at will. All nats were immune to disease and poison and had a resistance to electrical and fire-based spells.

Homelands
Beyond Kara-Tur, nats could be found in parts of the Tears of Selune, having been brought there by spelljammers from Shou Lung or Wa.