User:Lhynard/Sandbox/HTML forms

 DM's Helper Tool (3e)

Find a Monster By Type and Subtype  Type* Aberration &bull; Animals &bull; Construct &bull; Dragon &bull; Elemental &bull; Fey &bull; Giant &bull; Humanoid

Magical beast &bull; Monstrous humanoid &bull; Ooze &bull; Outsider &bull; Plant &bull; Undead &bull; <input name="cat1" type="radio" value="Vermin_(3e)">Vermin

*For "Beast", select "Animal" or "Magical beast". For "Shapechanger", see Subtype. Subtype <input name="cat2" type="radio" value="Creatures_with_the_air_subtype">Air &bull; <input name="cat2" type="radio" value="Angels">Angel &bull; <input name="cat2" type="radio" value="Aquatic_creatures">Aquatic &bull; <input name="cat2" type="radio" value="Celestial_archons">Archon &bull; <input name="cat2" type="radio" value="Baatezu">Baatezu &bull; <input name="cat2" type="radio" value="Creatures_with_the_chaotic_subtype">Chaotic &bull; <input name="cat2" type="radio" value="Creatures_with_the_cold_subtype">Cold &bull; <input name="cat2" type="radio" value="Creatures_with_the_dragonblood_subtype">Dragonblood &bull; <input name="cat2" type="radio" value="Dwarves">Dwarf &bull; <input name="cat2" type="radio" value="Creatures_with_the_earth_subtype">Earth &bull; <input name="cat2" type="radio" value="Noble_eladrin">Eladrin &bull; <input name="cat2" type="radio" value="Elves">Elf &bull; <input name="cat2" type="radio" value="Creatures_with_the_evil_subtype">Evil &bull; <input name="cat2" type="radio" value="Creatures_with_the_fire_subtype">Fire &bull; <input name="cat2" type="radio" value="Goblinoids">Goblinoid &bull; <input name="cat2" type="radio" value="Creatures_with_the_good_subtype">Good &bull; <input name="cat2" type="radio" value="Gnomes">Gnome &bull; <input name="cat2" type="radio" value="Gnolls">Gnoll &bull; <input name="cat2" type="radio" value="Halflings">Halfling &bull; <input name="cat2" type="radio" value="Humans">Human &bull; <input name="cat2" type="radio" value="Creatures_with_the_incorporeal_subtype">Incorporeal &bull; <input name="cat2" type="radio" value="Creatures_with_the_lawful_subtype">Lawful &bull; <input name="cat2" type="radio" value="Living constructs">Living construct &bull; <input name="cat2" type="radio" value="Native outsiders">Native &bull; <input name="cat2" type="radio" value="Orcs">Orc &bull; <input name="cat2" type="radio" value="Psionic_creatures">Psionic &bull; <input name="cat2" type="radio" value="Reptilian_humanoids">Reptilian &bull; <input name="cat2" type="radio" value="Shapechangers">Shapechanger &bull; <input name="cat2" type="radio" value="Spirit_folk">Spirit &bull; <input name="cat2" type="radio" value="Tanar'ri">Tanar'ri &bull; <input name="cat2" type="radio" value="Creatures_with_the_water_subtype">Water

<input type="hidden" name="action" value="purge"> <input type="submit" size="20" value="Find monsters"> By Type and Challenge Rating <form action="http://forgottenrealms.wikia.com/wiki/Template%3ACategory_intersection" method="get" target="_blank"> Type* <input name="cat1" type="radio" value="Aberrations_(3e)">Aberration &bull; <input name="cat1" type="radio" value="Aberrations_(3e)">Animals &bull; <input name="cat1" type="radio" value="Constructs_(3e)">Construct &bull; <input name="cat1" type="radio" value="Dragons_(3e)">Dragon &bull; <input name="cat1" type="radio" value="Elementals_(3e)">Elemental &bull; <input name="cat1" type="radio" value="Fey_(3e)">Fey &bull; <input name="cat1" type="radio" value="Giants_(3e)">Giant &bull; <input name="cat1" type="radio" value="Humanoids_(3e)">Humanoid

<input name="cat1" type="radio" value="Magical beasts_(3e)">Magical beast &bull; <input name="cat1" type="radio" value="Monstrous_humanoids_(3e)">Monstrous humanoid &bull; <input name="cat1" type="radio" value="Oozes_(3e)">Ooze &bull; <input name="cat1" type="radio" value="Outsiders_(3e)">Outsider &bull; <input name="cat1" type="radio" value="Plant_creatures_(3e)">Plant &bull; <input name="cat1" type="radio" value="Undead_(3e)">Undead &bull; <input name="cat1" type="radio" value="Vermin_(3e)">Vermin

*For "Beast", select "Animal" or "Magical beast". For "Shapechanger", see Subtype. Challenge Rating** <input name="cat2" type="radio" value="Creatures_with_a_challenge_rating_less_than_1">Less than 1

<input name="cat2" type="radio" value="Creatures_with_a_1_challenge_rating">1 &bull; <input name="cat2" type="radio" value="Creatures_with_a_2_challenge_rating">2 &bull; <input name="cat2" type="radio" value="Creatures_with_a_3_challenge_rating">3 &bull; <input name="cat2" type="radio" value="Creatures_with_a_4_challenge_rating">4 &bull; <input name="cat2" type="radio" value="Creatures_with_a_5_challenge_rating">5 &bull; <input name="cat2" type="radio" value="Creatures_with_a_6_challenge_rating">6 &bull; <input name="cat2" type="radio" value="Creatures_with_a_7_challenge_rating">7 &bull; <input name="cat2" type="radio" value="Creatures_with_an_8_challenge_rating">8 &bull; <input name="cat2" type="radio" value="Creatures_with_a_9_challenge_rating">9 &bull; <input name="cat2" type="radio" value="Creatures_with_a_10_challenge_rating">10

<input name="cat2" type="radio" value="Creatures_with_an_11_challenge_rating">11 &bull; <input name="cat2" type="radio" value="Creatures_with_a_12_challenge_rating">12 &bull; <input name="cat2" type="radio" value="Creatures_with_a_13_challenge_rating">13 &bull; <input name="cat2" type="radio" value="Creatures_with_a_14_challenge_rating">14 &bull; <input name="cat2" type="radio" value="Creatures_with_a_15_challenge_rating">15 &bull; <input name="cat2" type="radio" value="Creatures_with_a_16_challenge_rating">16 &bull; <input name="cat2" type="radio" value="Creatures_with_a_17_challenge_rating">17 &bull; <input name="cat2" type="radio" value="Creatures_with_an_18_challenge_rating">18 &bull; <input name="cat2" type="radio" value="Creatures_with_a_19_challenge_rating">19 &bull; <input name="cat2" type="radio" value="Creatures_with_a_20_challenge_rating">20

<input name="cat2" type="radio" value="Creatures_with_a_21_challenge_rating">21 &bull; <input name="cat2" type="radio" value="Creatures_with_a_22_challenge_rating">22 &bull; <input name="cat2" type="radio" value="Creatures_with_a_23_challenge_rating">23 &bull; <input name="cat2" type="radio" value="Creatures_with_a_24_challenge_rating">24 &bull; <input name="cat2" type="radio" value="Creatures_with_a_25_challenge_rating">25 &bull; <input name="cat2" type="radio" value="Creatures_with_a_26_challenge_rating">26 &bull; <input name="cat2" type="radio" value="Creatures_with_a_27_challenge_rating">27 &bull; <input name="cat2" type="radio" value="Creatures_with_a_28_challenge_rating">28 &bull; <input name="cat2" type="radio" value="Creatures_with_a_29_challenge_rating">29 &bull; <input name="cat2" type="radio" value="Creatures_with_a_30_challenge_rating">30

**Note that challenge ratings may not be specific to 3e and may also depend on other factors, such as size or gear. See the individual entries for details.

<input type="hidden" name="action" value="purge"> <input type="submit" size="20" value="Find monsters"> By Subtype and Challenge Rating <form action="http://forgottenrealms.wikia.com/wiki/Template%3ACategory_intersection" method="get" target="_blank"> Subtype <input name="cat1" type="radio" value="Creatures_with_the_air_subtype">Air &bull; <input name="cat1" type="radio" value="Angels">Angel &bull; <input name="cat1" type="radio" value="Aquatic_creatures">Aquatic &bull; <input name="cat1" type="radio" value="Celestial_archons">Archon &bull; <input name="cat1" type="radio" value="Baatezu">Baatezu &bull; <input name="cat1" type="radio" value="Creatures_with_the_chaotic_subtype">Chaotic &bull; <input name="cat1" type="radio" value="Creatures_with_the_cold_subtype">Cold &bull; <input name="cat1" type="radio" value="Creatures_with_the_dragonblood_subtype">Dragonblood &bull; <input name="cat1" type="radio" value="Dwarves">Dwarf &bull; <input name="cat1" type="radio" value="Creatures_with_the_earth_subtype">Earth &bull; <input name="cat1" type="radio" value="Noble_eladrin">Eladrin &bull; <input name="cat1" type="radio" value="Elves">Elf &bull; <input name="cat1" type="radio" value="Creatures_with_the_evil_subtype">Evil &bull; <input name="cat1" type="radio" value="Creatures_with_the_fire_subtype">Fire &bull; <input name="cat1" type="radio" value="Goblinoids">Goblinoid &bull; <input name="cat1" type="radio" value="Creatures_with_the_good_subtype">Good &bull; <input name="cat1" type="radio" value="Gnomes">Gnome &bull; <input name="cat1" type="radio" value="Gnolls">Gnoll &bull; <input name="cat1" type="radio" value="Halflings">Halfling &bull; <input name="cat1" type="radio" value="Humans">Human &bull; <input name="cat1" type="radio" value="Creatures_with_the_incorporeal_subtype">Incorporeal &bull; <input name="cat1" type="radio" value="Creatures_with_the_lawful_subtype">Lawful &bull; <input name="cat1" type="radio" value="Living constructs">Living construct &bull; <input name="cat1" type="radio" value="Native outsiders">Native &bull; <input name="cat1" type="radio" value="Orcs">Orc &bull; <input name="cat1" type="radio" value="Psionic_creatures">Psionic &bull; <input name="cat1" type="radio" value="Reptilian_humanoids">Reptilian &bull; <input name="cat1" type="radio" value="Shapechangers">Shapechanger &bull; <input name="cat1" type="radio" value="Spirit_folk">Spirit &bull; <input name="cat1" type="radio" value="Tanar'ri">Tanar'ri &bull; <input name="cat1" type="radio" value="Creatures_with_the_water_subtype">Water Challenge Rating* <input name="cat2" type="radio" value="Creatures_with_a_challenge_rating_less_than_1">Less than 1

<input name="cat2" type="radio" value="Creatures_with_a_1_challenge_rating">1 &bull; <input name="cat2" type="radio" value="Creatures_with_a_2_challenge_rating">2 &bull; <input name="cat2" type="radio" value="Creatures_with_a_3_challenge_rating">3 &bull; <input name="cat2" type="radio" value="Creatures_with_a_4_challenge_rating">4 &bull; <input name="cat2" type="radio" value="Creatures_with_a_5_challenge_rating">5 &bull; <input name="cat2" type="radio" value="Creatures_with_a_6_challenge_rating">6 &bull; <input name="cat2" type="radio" value="Creatures_with_a_7_challenge_rating">7 &bull; <input name="cat2" type="radio" value="Creatures_with_an_8_challenge_rating">8 &bull; <input name="cat2" type="radio" value="Creatures_with_a_9_challenge_rating">9 &bull; <input name="cat2" type="radio" value="Creatures_with_a_10_challenge_rating">10

<input name="cat2" type="radio" value="Creatures_with_an_11_challenge_rating">11 &bull; <input name="cat2" type="radio" value="Creatures_with_a_12_challenge_rating">12 &bull; <input name="cat2" type="radio" value="Creatures_with_a_13_challenge_rating">13 &bull; <input name="cat2" type="radio" value="Creatures_with_a_14_challenge_rating">14 &bull; <input name="cat2" type="radio" value="Creatures_with_a_15_challenge_rating">15 &bull; <input name="cat2" type="radio" value="Creatures_with_a_16_challenge_rating">16 &bull; <input name="cat2" type="radio" value="Creatures_with_a_17_challenge_rating">17 &bull; <input name="cat2" type="radio" value="Creatures_with_an_18_challenge_rating">18 &bull; <input name="cat2" type="radio" value="Creatures_with_a_19_challenge_rating">19 &bull; <input name="cat2" type="radio" value="Creatures_with_a_20_challenge_rating">20

<input name="cat2" type="radio" value="Creatures_with_a_21_challenge_rating">21 &bull; <input name="cat2" type="radio" value="Creatures_with_a_22_challenge_rating">22 &bull; <input name="cat2" type="radio" value="Creatures_with_a_23_challenge_rating">23 &bull; <input name="cat2" type="radio" value="Creatures_with_a_24_challenge_rating">24 &bull; <input name="cat2" type="radio" value="Creatures_with_a_25_challenge_rating">25 &bull; <input name="cat2" type="radio" value="Creatures_with_a_26_challenge_rating">26 &bull; <input name="cat2" type="radio" value="Creatures_with_a_27_challenge_rating">27 &bull; <input name="cat2" type="radio" value="Creatures_with_a_28_challenge_rating">28 &bull; <input name="cat2" type="radio" value="Creatures_with_a_29_challenge_rating">29 &bull; <input name="cat2" type="radio" value="Creatures_with_a_30_challenge_rating">30

*Note that challenge ratings may not be specific to 3e and may also depend on other factors, such as size or gear. See the individual entries for details.

<input type="hidden" name="action" value="purge"> <input type="submit" size="20" value="Find monsters">