Dun-Tharos

Dun-Tharos was a city located near the center of the Rawlinswood, which was the seat of various men and women known as Nentyarchs.

History
Construction of Dun-Tharos as a traditional citadel of black stone was completed in over the ruins of Narathmault by Thargaun Crell, the first Nentyarch of Tharos (later Narfell). He named his realm, and his citadel, in honor of his father, who was the one to rediscover Narathmault forty-five years before. Dun-Tharos saw seventeen generations of Narfelli Nentyarchs occupy it before the end of the Great Conflagration in the that destroyed the Empire of Narfell.

It was not until the, when the Great Druid of Leth erected a tree-fortress around the ruins of the old citadel. The Great Druid took up the title of Nentyarch and passed the title on to their successors.

The Circle of Leth controlled Dun-Tharos for almost six hundred and fifty years until, on Midwinter of the, the Chosen of Talona, known as the Rotting Man led an army of corrupted druids and volodnis to drive out the Circle.

The Rotting Man killed and animated the fortress's trees and made Dun-Tharos his home. This situation lasted only sixteen months however, until the Rotting Man too was driven out. Unfortunately, the conflict that led to this occurrence, also roused the demonic energies that dwelt beneath the citadel.

Still dead and rotting from the influence of Talona, the place infested with demons, Dun-Tharos became a place of immense danger, ruled by several petty demon lords and their fiend-worshiping mortal cultists, the Fraternity of Tharos.

Structure and Sample Rooms
Dun-Tharos had once boasted great plazas, and temples dedicated to abyssal powers. There had been statuary, facades, and such, but they had crumbled by 1373 DR. Though the encroaching wilderness had reduced most of the city to stagnant pools and rubble, the outline of what had once been a city was still vaguely visible.

Tunnels beneath the city stretched for miles in all directions. In them, wooden doors with pull-rings were common; as of, they had held up against the passage of time, proving very resistant to the usual ravages. Stone faces were often carved around door frames. Clutter and bizarre noises were common throughout the ruins. At least one of the underground rooms held obelisks, and another one, iron blades rising from the ground just like obelisks, though they had crumbled from rust and use. Another room in the underground tunnels beneath the city was covered in murals of vile acts, some of which were bleached of all color. It was a trap, where anyone who touched or got too close to the pictography in the ground would be absorbed into it. Another room held a number of salt-like crystals of numerous sizes, which were actually an otherwise unknwon kind of demon.

The Barrow of the Queen Abiding connected these tunnels to a location just past the Arches of Xenosi, several miles away from the city, through a secret door. The Sighing Vault was hidden somewhere in these labyrinthine tunnels. The Lurker in the Middle was also lurking amongst those corridors.

The Close, a fortress made of magically grown trees, had been added to aboveground Dun-Tharos in by the Circle of Leth. The head druid of that circle began to call himself the Nentyarch by that time.

Inhabitants

 * Queen Abiding
 * Eschar
 * Lurker in the Middle