1492 DR


 * A conflict between the Xanathar's Thieves' Guild and the Zhentarim in Waterdeep escalates into a street war.
 * A skirmish between members of the Zhentarim and the Gralhund family becomes known by Waterdhavian broadsheets as the Gralhund Villa Bloodbath.
 * The city of Elturel is pulled into the first layer of the Nine Hells, Avernus, leaving nothing behind but a crater.
 * The library of Candlekeep is attacked by the Order of the Immortal Lotus, who kill two acolytes and steal dangerous secrets by tearing pages from the Book of Inner Alchemy.


 * A clone of Manshoon appears in Waterdeep and strives to exert control over the local Zhentarim from his base at Kolat Towers.
 * Waterdeep's City Watch is overwhelmed by violence throughout the city, leading to factions stepping in to help fight gangs and monsters, including the Emerald Enclave, the Harpers, the Lords' Alliance, the Order of the Gauntlet, and even the Zhentarim.
 * Cultists of the Dead Three based out of the Hamhocks Slaughterhouse in Baldur's Gate's outer city go on a murder spree throughout the city. They dump the bodies of their victims behind the Smilin' Boar.
 * The Amberdune Pack of jackalweres is driven from their home in Amn when their leader, Nidalia, is slain. After a few months, they hatch a scheme to pay to resurrect her in Baldur's Gate by creating and selling gingwatzims disguised as valuable books.
 * The Scarlet Sash, an order of wereravens dedicated to stealing potent magic items away from evil individuals, acquires a desecrated Figurine of Orcus before it can be sold at an auction.
 * The Burnt Tongue Cult begins kidnapping travelers along the Trade Way between Waterdeep and Daggerford.
 * A cult known as the Livestock hatch a scheme to launch one of the towers of Candlekeep into wildspace. When their secret is betrayed by one of their own, they move up their timetable and cause an earthquake.
 * The Harpers devise a means to cure their former member, Arrant Quill, of evil corruption, but must first confront him within the demiplane in which they trapped him three years prior. At the same time, a beholder named Renekor dreams itself into the demiplane and imprisons Arrant.


 * Victorio and Ammalia Cassalanter seek to buy their way out of their infernal contract with Asmodeus in order to save the souls of their children, Elzerina and Terenzio.
 * Agents of the Zhentarim and of Xanathar's Thieves' Guild vie to kidnap Renaer Neverember as they believe he knows how to use the Stone of Golorr. They accidentally take his lookalike, Floon Blagmaar, instead.
 * The ghost of a girl named Sarah manifests in Candlekeep alongside her journal, which seems to detail disturbing information about Lord Viallis Yellowcrest of Waterdeep.
 * A young bronze dragon named Zelifarn takes up residence in the Waterdeep Harbor.
 * The mummy lord Valin Sarnaster of the House of the All-Seeing Orb in Tashluta enacts a plan to transform her enemies into canopic golems to prevent them from interfering in her plans to usurp Savras.


 * Jarlaxle seeks leverage over members of the Lords' Alliance in hopes of pressuring them to admit Luskan onto their council.
 * Dagult Neverember sends agents to Waterdeep in hopes of reclaiming the half a million gold dragons he embezzled during his tenure as Open Lord.
 * Grand Duke Ulder Ravengard of Baldur's Gate disappears during a diplomatic visit to Elturgard when he is taken to Avernus along with Elturel. This leaves the Flaming Fist without a leader, so Duke Dillard Portyr recalls his niece, Liara Portyr, from Chult in order to take command of the mercenary army.


 * A flood of refugees arrive in Baldur's Gate from Elturgard.
 * A group of yuan-ti followers of the Scaled Mother leave Chult and arrive peacefully at a grippli village in the Cloak Wood on the Sword Coast, where they begin excavating what they believe to be a temple to their deity. They are shortly followed by a much more murderous group of yuan-ti, who capture the first group and seize control of the grippli village.


 * The saprophytic plague ravages the Sword Coast, causing disease and famine on a massive scale.


 * A series of individuals go missing from Candlekeep, including a visiting sage named Matreous, an acolyte named Falthrax Loderr, and a scholar named Mayastan Sadaar.
 * In Baldur's Gate, several merchants and patriars attempt to strong-arm the owners of the shop Distant Shores into selling their business.
 * A magical book called Shemshime's Bedtime Rhyme causes a curse to spread in Candlekeep, causing all those infected to be unable to resist humming a specific nursery rhyme. The Avowed quarantine the cursed individuals beneath the House of Rest.
 * A pair of bedine nomads&mdash;Pesh and Shamir&mdash;discover the Sapphire Sentinel not far from Haruun.


 * Adventures
 * Waterdeep: Dragon Heist
 * Waterdeep: Dungeon of the Mad Mage
 * Baldur's Gate: Descent into Avernus
 * Candlekeep Mysteries