Dungeon magazine 29

Dungeon issue 29 was released in May/June of 1991. It contained the following articles related to the Forgotten Realms:

Nymph's Reward

 * By Jeff Fairbourn, Illustrated by Kevin Ward, Cartography by Diesel. p. 8–24

First impressions are sometimes dead wrong. Module for 5–7 PC's of levels 4–6.

Index

 * Characters:
 * Aspinia • Aubarus • Boris • Freaton • Houpshe • Jerro Hamen • Justeen • Kromig • Magglerak • Rinthal • Thessinthorn • Vexia


 * Creatures:
 * Annis • Belabra • Bugbear • Centaur • Dryad • Ettercap • Giant spider • Gnome • Goblin • Green hag • Hill giant • Human • Merrow • Mongrelfolk • Nixie • Ogre • Pixie • Raven • Rot grub • Sea hag • Skeleton • Smilodon • Snake • Stirge • Verbeeg • Weretiger • Zombie


 * Locations:
 * Lakes: Lake Sember
 * Settlements: Tilverton
 * Regions: Cormanthyr • Deepingdale • Mistledale


 * Organizations:
 * The Harpers


 * Magic:
 * Spells: Animal friendship • Audible glamer • Bless • Call lightning • Change self • Charm person • Cure light wounds • Dancing lights • Death gaze • Detect evil • Fearsome aspect • Fog cloud • Heat metal • Invisibility • Pass without trace • Protection from fire • Slow poison • Speak with monsters • Sticks to snakes • Warp wood • Water breathing • Weakness

Ex Libris

 * By Randy Maxwell, illustrated by Tom Baxa. p. 26–45

A dungeon that offers a truly moving experience. Module for 4–7 PC's of levels 5–8.


 * Characters:
 * Kandrak Kandrakson • Khossak • Orand Zalthik • Shaglin Wert • Toggle Northman


 * Oghma


 * Creatures:
 * Abishai (black, green, red) • Choke creeper • Crawling claw • Heucuva • Giant ant • Giant rat • Giant spider • Giant sundew • Guardian daemon • Land lamprey • Mantrap • Obliviax • Osquip • Tri-flower frond • Yellow musk creeper • Zombie (gnoll, hill giant)


 * Illithid • Orc


 * Locations:
 * Buildings & Structures: Bard Keep • Vault of the Sages
 * Settlements: Silverymoon
 * Regions: The North


 * Halls of Inspiration • Herald's Holdfast • Nine Hells


 * Organizations:
 * Zhentarim


 * Magic:
 * Spells: Continual light • Explosive runes • Glyph of warding • Phase door • Sepia snake sigil


 * Misc:
 * Brigandine • Copper • Cymbals • Dethek • Drums • Electrum • Espruar • Gate • Gold • Harps • Lutes • Silver

'Til Death Do Us Part

 * By J. Mark Bicking, illustrated by Terry Dykstra. p. 50–57

They were joined for better or for worse—mostly for worse. Module for 5–6 PC's of levels 8–10.