Cult of the Dragon

The Cult of the Dragon, also known as Keepers of the Secret Hoard or, as of around 1370 DR, Wearers of Purple, was a semi-religious evil organization venerating undead dragons, or dracoliches, founded by Sammaster, a powerful wizard. Sammaster possessed great power, in a manner similar to Elminster and Khelben "Blackstaff" Arunsun. In Sammaster's case however, the additional power brought delusions of godhood and madness, and he came to believe in time that "dead dragons shall rule the world entirely" and began to work toward that goal, fighting the several Chosen of Mystra and even the god Lathander along the way. While Sammaster has died, risen as a lich, and fallen again, his cult lived on, and continued to threaten the Western Heartlands.

The Cult of the Dragon venerated dragons, evil dragons in particular, and specifically dead evil dragons. They reanimated the gargantuan corpses as powerful and fell dracoliches. The Cult acted as an information network for its draconian "masters", brought gems and riches as offerings, and encouraged evil dragons to become dracoliches. Their belief was that dracoliches were destined to one day rule Faerûn and beyond. They could become inhabited by objects which were created in their image especially with the image of the skull.

Activities
The Cult of the Dragon's main activities were to gather intelligence for the evil dragons of Faerûn, contribute treasure for their hoards, and aid them in any way possible, in an attempt to gain the cooperation of these dragons. They were also able to make preparations for these evil dragons to transform into dracoliches, and guard dragon lairs, sometimes containing dragon eggs or hatchlings, while these dragons went to hunt or raid.

In exchange, the members of the Cult of the Dragon would seek permission to use the dragons' lairs for shelter, and ask for help from the dragons if they were ever called upon using the rings of dragons.

The Cult was active throughout the Realms, but was especially powerful in the Cold Lands and the North, where dragons were particularly abundant. Cult member activities included gathering information on particularly rich caravans to be raided, stealing unique items to be offered to their masters, and leading raids against their enemies (who, in their minds, were all those who might oppose the rulership of the dragons). Senior members of the Cult of the Dragon were given the secret of creation of dracoliches and each was also in possession of a ring of dragons. The keepers used these to protect themselves against assailants.

The cult was not against legitimate commercial activities, and as such it had several merchant members who used their well earned money to fund cult projects.

Cells

 * Marsember
 * The Cult of the Dragon had a following in the Shou enclave of Xiousing in Marsember in the late 15th century DR. The Shou traditionally venerated dragons and the cult found they could operate more openly among the Shou than among other cultures.


 * Murghôm
 * In the late 15th century DR the cult operated openly in the dragon dominated realm of Murghôm. The cult owned a building in the city of Skalnaedyr known as Dragon House and maintained a fortress on the edge of the Plains of Purple Dust known as the Tower of the Talon.


 * Neverwinter
 * In 1479 DR a cell of the cult, led by Adimond Kroskas, worked in conjunction with Thayan agents of Valindra Shadowmantle in Neverwinter Wood, searching for a way to restore the dragon Lorragauth to unlife.


 * Sembia
 * As of 1368 DR, the commander of the guard in Daerlun, Sembia, was in control of the city through manipulation of the elderly merchant and official ruler Halath Tymmyr. The organization used Daerlun as an arms store and to heal wounded members, preferring to keep activities low-key.


 * Sunset Mountains
 * The cult maintained a citadel near the Sunset Mountains known as the Well of Dragons. The site was a legendary graveyard of dragons and as of the late 15th century DR some old dragons continued to make pilgrimages to the site to achieve immortality through dracolichdom.


 * Tymanther
 * In the late 15th century DR a secret cell of the cult operated in Djerad Thymar, the capital of Tymanther. The cult maintained its membership and beliefs secret, but had a public face called the Abeir Academy that welcomed dragonborn who have had hard times and were looking for a new start, as a way to cultivate potential new members.

Organization
The structure of a Cult of the Dragon call was comprised of two distinct tiers of cult members, the higher-echelon Keepers of the Secret Hoard, and the more common Followers of the Scaly Way. Each cell was led by one or more members of the Wearers of Purple, whose members commonly overlapped with the Keepers.


 * Keepers of the Secret Hoard
 * The true believers within the Cult. This group was comprised of wizards, most commonly necromancers, a handful of priests and clerics and the most ruthless and vicious of the Cult warriors.


 * Only the Cult mages have the arcane knowledge required to take active duty in providing dragons with beneficial magical items as well as prepare the esoteric potions and rituals needed for a dragon to become a dracolich. As divine spellcasters members were somewhat rare, the mages also often controlled the lesser undead and supported the cell's leadership.


 * Followers of the Scaly Way
 * In addition, the Cult employed many mercenaries and warriors to act as martial security, and outside agents such as merchants to act as spies, smugglers or move their illicit goods or adventuring companies, while unbeknownst to them, rid the world of problems that hamper Cult activities.

Restructuring
By the 15 century DR the organization and structure of the Cult of the Dragon had changed somewhat:


 * Wyrmspeaker: Five members comprised the cult's highest echelon. There was one office for every primary color of chromatic dragon.


 * Dragonsoul &bull; Dragonfang &bull; Dragonwing &bull; Dragonclaw


 * Initiate: Entrants into the cult would train for months or years, and have to pass a series of tests before attaining the rank of dragonclaw.

Armor

 * Evil dragon armor

Magical items

 * Amulet of draconic might
 * Dragon's tooth
 * Dragon masks
 * Ring of dragons

Artifacts

 * Mask of the Dragon Queen
 * Tome of the Dragon

Spells
The Cult of the Dragon employed a number of unique and specialized spells that were inscribed within the Tome of the Dragon. As copies of Sammaster's opus were disseminated to leaders of the Cult's cells, they were often used by their arcane members while in service to the Sacred Ones. Many of the more uncommon and rare spells associated with the Cult were based in the metamagic and necromancy schools of magic. These subjects were part of Sammaster's obsession after his fall as one of Mystra's Chosen.

Absorption &bull; Algarth's embattlement &bull; Animate skeletons &bull; Animate zombies &bull; Attract ghoul &bull; Become bones &bull; Charmthwart &bull; Combine &bull; Command undead &bull; Deathmaster's vial &bull; Death armor &bull; Death ward &bull; Dweomerburst &bull; Empower skeleton &bull; Enlarge skeleton &bull; Fear aura &bull; Find familiar (necromancer) &bull; Forcefend &bull; Ghastly hands &bull; Gloom &bull; Mordenkainen's penultimate cogitation &bull; Persistence &bull; Pierce any shield &bull; Pierce magic resistance &bull; Protection from Deathbane &bull; Protection from Deathbane, 10' radius &bull; Puterefaction &bull; Rary's spell enhancer &bull; Rary's superior spell enhancer &bull; Rary's urgent utterance &bull; Ray of paralysis &bull; Resist turning &bull; Sammaster's conjunction &bull; Sammaster's lash &bull; Semipermanency &bull; Shatterbone &bull; Skeletal guard &bull; Skeletal spellcraft &bull; Spectral ears &bull; Spectral eyes &bull; Spellcaster &bull; Spelltouch &bull; Thrice &bull; Thrice, improved &bull; Thrice supreme &bull; Triad gem &bull; Undead aides &bull; Undead lieutenancy &bull; Undead servant &bull; Undead summoning I &bull; Undead summoning II &bull; Undead summoning III &bull; Undead summoning IV &bull; Undead summoning V &bull; Undead summoning VI &bull; Undead summoning VII &bull; Undead touch &bull; Unlife &bull; Zone perilous

History
Originally, The Cult of the Dragon lacked any formal headquarters or strong leadership, which caused the organisation to be disjointed and often in conflict with itself.

Although Sammaster was killed in 916 DR during an ambush by the Harpers and clergy of Lathander, Algashon Nathaire led the organization underground, and Sammaster gained lichdom, having prepared for the event of his death.

By around 1370 DR, the Cult had spread widely, and its own tenets had diverged, leading to members in different areas having different ideas of the Cult's formation and ultimate destiny.

After Sammaster's destruction in the late 14 century DR, the cult had no true leader, although, as of the year of the Ageless One (1479 DR) it revered Anabraxis The Black Talon as its ultimate authority. The cult was organized into semi-autonomous cells, each led by one or more "Wearers of Purple".

It was during this leaderless period that a cultist named Severin Silrajin decided that the Chronicles of Years to Come had been mistranslated by Sammaster, and predicted that the world would be ruled not by dead dragons, but by living ones. He quickly rose through the cult's ranks until he became its leader, at which point he refocused the cult's efforts to summoning Tiamat into Faerûn.

Appearances

 * Novels
 * Shandril's Saga by Ed Greenwood
 * Temple Hill (novel) by Drew Karpyshyn