Larloch

Larloch, called the Shadow King, was a Netherese male human and lich. He was former Sorcerer-King of the enclave of Jiksidur in ancient Netheril and later the master of the Warlock's Crypt and Shadow King of its undead inhabitants. He was one of the oldest non-draconic beings in Faerûn and one of its most powerful mages.

Physical description
As a lich of such extreme age, Larloch's body was greatly decayed, with his flesh entirely gone and leaving only his white-boned skeleton. In his empty eye-sockets were two orbs of red light in place of eyes. On occasion, streaks of emerald energy moved about his body, and were a side-effect of his defensive curses.

He wore fine clothes that hung off and partially covered his skeleton. At least two dozen ioun stones floated around his skull.

Personality
Larloch possessed incredible power and was a superintelligent genius. Over two thousand years, he'd composed perfect plans to deal with nearly every possible situation, and even for things he was not prepared for, he could come up with an almost-perfect response in moments. He was a talented and cunning inventor of new spells, magic items, and magical techniques and strategies.

But he was also insane, his mind affected by his extreme age. Sometimes he could be calm and even whimsical. Other times he was crazed, snarling and launching spells at random.

Larloch once claimed he only sought greater Art, to become more skilled and powerful in the use of magic. As such, he would not battle the servants of the goddess of magic, Mystra, whom he called "the Lady", saying that "No matter how powerful one becomes, there are always those who are stronger." He desired only to be left alone by the outside world.

He usually killed intruders outright, but occasionally enjoyed speaking with captive adventurers before killing them. Some he freed to perform certain services, albeit with horrific curses and geases to ensure completion. He had a code of conduct to these things and kept his word, completely freeing and restoring those who were successful, provided they did not attempt to deceive or assault him.

The Sorcerer-King
Larloch was considered to be nearly 2000 years old circa 1372 DR, suggesting that he was born some time in or after the late 7th century before Dalereckoning (i.e., after −628 DR).

In time, Larloch rose to become Sorcerer-King of the enclave of Jiksidur in Netheril. At some point, he fashioned the Death Moon Orb, a powerful artifact that allowed him to charm and mentally control the members of his court, to spy on his enemies and learn their plans, and to summon powerful fiends from the Outer Planes. It did so successfully, and Larloch ruled for many years, gaining great power. In time, he underwent a transformation into a lich.

In the Year of Sundered Webs, −628 DR, Larloch had Jiksidur hovering high over east Faerûn to spy on the rival empires of Narfell and Raumathar. A contingency spell warned Larloch that Jiksidur was facing impending doom, and he fled the city riding a dragon. Very soon after, Netheril suffered Karsus's Folly, all magic failed, and Jiksidur fell from the sky to crash into northern Narfell, utterly destroyed. Thus Larloch survived the fall of Netheril, as one of its last arcanist-kings.

Some months after the fall, Larloch discovered the ruins of Orbedal, the enclave ruled by his archrival Rhaugilath the Ageless. He claimed the city as his own and constructed himself a crypt out of its broken towers, Larloch's Crypt. Once complete, he set about fully exploring the ruins. After many years, he discovered Rhaugilath, who'd been trapped in a subterranean pocket, and a vicious battle between the two erupted. Larloch was victorious and he bound Rhaugilath to serve him. He became the first of Larloch's lich servitors.

The Shadow King
Over the centuries, a great number of adventurers attempted to defeat Larloch, but most failed; the bodies of many were reused as decorations in Warlock's Crypt or as undead servants. Some even claimed to have destroyed him, but Larloch always rose again. At least sixteen Red Wizards of Thay ventured into Warlock's Crypt, seeking to either kill Larloch or steal his magic, treasures and power, and all failed. All bar one were destroyed.

The only one who survived was Szass Tam, Zulkir of Necromancy of Thay, who visited Warlock's Crypt around 1366 DR. What transpired was unknown to the outside world; Szass Tam described the Red Wizards who'd faced Larloch before him as "inept", to which Larloch agreed. The two came to some deal or alliance, the details of which were again unknown to outsiders. Larloch gave Szass several powerful magic items and artifacts—including his own Death Moon Orb, and Thakorsil's Seat—and granted him a number of hooded companions, to aid him in his plots to control Thay and the demon Eltab. In exchange, over a number of visits, Szass Tam gave Larloch several surviving treasures from the ruins of Jiksidur. One was a certain metal vest of great power called a "mantle", which Szass or his agents killed several Harpers for.

In the Year of the Tankard, 1370 DR, up to nine clones of Manshoon traded a number of spells known only to himself and the Zhentarim to quite a number of wizards, including Larloch, in exchange for sanctuary.

In the Year of Lightning Storms, 1374 DR, over two hundred liches attacked the Knights of Myth Drannor while seeking to corrupt part of the Weave. All bore Larloch's mark. A great many were defeated by the combined might of clockwork soldiers created by Mystra and the Knights, but the liches did succeed in corrupting dozens of baelnorns to their will, who also perished in the battle. Larloch later appeared to the Knights to apologize, explaining that he'd simply given the liches their freedom as a test, to see what they did with it, and called their actions foolish. He said he only sought greater power in the Art of magic, and would not battle those who served Mystra. He was fascinated by Storm Silverhand's silver fire, desiring its power for his own but fearing that it could destroy him. Storm allowed him a close look, and he said it was the first kindness he'd been given in a long time.

Activities
Larloch sent his bonebats and skeletal giant bats ridden by undead servants, as well as stranger undead creatures, out of Warlock's Crypt to hunt for live creatures and travellers, especially live humans. These were brought to Larloch for his experimentations in undeath.

Larloch sometimes freed captive adventurers to perform certain services for him, such as retrieving a powerful but well-guarded spell or magical item, held for example by a Red Wizard or an archmage. However, to ensure completion, he placed on these lucky adventurers a number of geases and contingent curses. Abandoning the mission prompted a horrific transformation into a hideous monster, like a hook horror or a tanar'ri demon, one limb at a time. Larloch kept his word, however, and those who successfully performed their service were granted complete freedom and restored to their proper forms, provided they did not attempt to deceive or assault him.

Abilities
If not particularly inclined to fight, or if actually pressed in combat, Larloch would simply remove himself from the battle by using greater teleport, etherealness, walking through walls, or similar means.

Allies and associates
Larloch was served by an army of undead creatures: wraiths, vampires, a small army of liches (over 60) and lesser undead servants.

Trivia
It is also known that he once possessed Thakorsil's Seat and gave the object to Szass Tam, Zulkir of Necromancy in Thay.

Larloch created an arsenal of artifacts, and it was known that he created the Death Moon Orb. Created by Larloch in the times of Netheril with the intent to scry and control enemies and allies, The Orb was a sphere filled with oily darkness.

It was believed that Larloch was either looking for the Crown of Horns and the Scepter of the Sorcerer-Kings or had them in his possession.

Home
Larloch lived in the Warlock's Crypt, which was made out of the ruins of an ancient Netherese flying enclave which crashed to the ground in the downfall of Netheril. Each of the towers which comprised the Warlock's Crypt stood in a circular walled garden. Bridges and walled gardens connected the towers, but no flowers ever grew in this most unholy of places. The name itself is a corruption of Larloch's name.