The Complete Psionics Handbook

The Complete Psionics Handbook is an accessory for the 2nd-edition ruleset of Dungeons & Dragons, detailing the psionicist class. The book contains over 150 psionic powers, and includes an entire chapter on psychic combat. The book also includes psionic monsters. The book has a discussion of society's reaction to psionicists, and a section describing the role of psionics in various TSR campaign settings "Are you ready for the mind-blowing potential of the psyche? This handbook describes over 150 paranormal powers&mdash;telepathy, ESP, clairvoyance, psychokinesis, biofeedback, out-of-body travel&mdash;plus many amazing talents never before revealed. The psionicist is a completely new character class for AD&amp;D&reg; games, both for player characters and NPCs. Explore inner space! Now you can really put mind over matter with The Complete Psionics Handbook."

Chapters

 * Introduction
 * Chapter 1: The Psionicist
 * Chapter 2: Psionic Combat
 * Chapter 3: Clairsentience
 * Chapter 4: Psychokinesis
 * Chapter 5: Psychometabolism
 * Chapter 6: Psychoportation
 * Chapter 7: Telepathy
 * Chapter 8: Metapsionics
 * Chapter 9: A Psionics Campaign

Index

 * Creatures:
 * Baku • Brain Mole • Cerebral Parasites • Intellect Devourer • Ustilagor • Shedu • Su-Monster • Thought Eater • Vagabond