Kormul

Kormul was a village in the Shaar in southwest Faerûn by the mid–14 century DR. By the late 15 century DR, it had grown and was known as the City of Cults.

Description
Kormul was a trading settlement much reduced in size, judging by the volcanic stone ruins in the north west and south east sections of it, but it was still larger than it was in the late 14th Century. People still inhabited these ruined sections, using them to support shacks and huts. More centrally-located buildings were, in part, constructed using some of the more easily lootable stones from those selfsame ruins.

Geography
Kormul was located at the southern end of Lake Lhespen, at a major crossroads, north and east of the foothills of The Wormbones mountain range.

Government
The city was ruled by The Harlord, an intelligent and ruthless, but most importantly loyal, puppet ruler, installed by the local drow and yuan-ti traders. The last noted Harlord was Vespraele Irontusk, who came to power after her predecessor was killed in 1456 DR. The Harlord collected taxes on all transactions involving drugs, poisons, and spices, and commanded the Ward Swords mercenary company.

Trade
Sitting at the crossroads of three major roads that connected the cities of Sheirtalar, Shaarmid, and Eartheart, Kormul was a bustling trading center. Though by day, gangs fought wars in the alleys of the city, brisk trade was done at the same time. Most trade though, was done after the sun went down, when the drow and yuan-ti emerged.

Most of the trade done in the city was in salt and spices, but drugs and poisons were also major trade goods. One could also trade in metals, woods, gemstones, wine, and grain, get money lent and changed, purchase the services of mercenaries, and buy or sell information.

Defenses
Kormul's walls did not have gates, so no physical barrier was in place to prevent entry. Individual mercenaries in the city were well-equipped, but only the Ward Swords actively worked for the city and even then, mostly as tax collectors. There were at least seven entrances to the Underdark in the cellars of the city's buildings.

History
Kormul was originally part of the Shoon Imperium, but successfully revolted against the local Shoon garrisons in 436 DR, along with six other neighboring settlements. The Imperium responded with overwhelming, brutal force when Qayadin Hakam yn Sarak el Sallah razed all seven settlements to the ground in the Seven Burnings campaign.

Kormul was re-founded sometime in the 9th century Dale Reckoning. In 888 DR, Kormul was the site of the Struggle of Storms which saw the Storm Prophet Tothur kill, and be slain by over forty high priests of Talos in an effort to challenge the established hierarchy of the Talassan church.

At some point, several beast cults, beholder cults, yuan-ti cults, and dragon cults began to proliferate in Kormul. Superstitious traders, believing that their joining these cults would give them an edge in business, swelled their numbers. As a result, many of the cults became impromptu banks, inns and apothecaries for caravaners who passed through town. In 1382 DR, the brown dragon Belathellar, who was venerated by one of Kormul's largest dragon cults known as the Penitent of Belathellar, was killed by another dragon named Velauthlusglar. The Penitent of Belathellar believed that Belathellar needed to die in order to ascend to godhood, and continued to worship him afterward.

Notable Locations

 * The Harlhouse was a decrepit mansion, and the residence of The Harlord and their ten personal bodyguards. It was situated above the city jail.
 * The Flantard was an adventurer's clubhouse. Most of the patrons were human.
 * Vorulph's Barrelworks was another club, built atop a cooper's shop.