User:Lhynard/Projects/Imago Deorum/Campaign outline/Summary 5

Dates
Mirtul 1 – Mirtul 19, 1372 DR

Summary
Then, Garron appears, having been rescued earlier, and a second, real wedding occurs between him and Kyrin. The next morning, the PCs meet with Kyrin and Garron before they leave for their honeymoon. They learn that Rontal killed himself the night before in shame. Kyrin rewards the adventurers for their efforts at freeing her now-husband and fills them in on missing details of how everything worked out. They learn that Rhinda, too, has been rescued but that she is in an asylum. Gamalon has not been found. They ask for advice about how to rescue Sseth from the blue dragon who has imprisoned him. She cautions them but suggests they seek out a dragonslayer in Myratma named Rinald Overman. On the way to Myratma, they are ambushed by an invisible stalker sent from El Sadhara. They defeat it, but Hakam has his leg broken. Hakam contacts Sseth again, who gives some advice and lets them know that the "path to Allu leads up." This worries them, as it sounds as if Allu and the blue dragon captor are working together. They visit Rinald Overman at his shop, and he takes them to his special shop in the back. They manage to convince Rinald to come out of retirement to assist them in freeing Sseth, promising to will Mythlos' new keep to Rinald's family in the event of their deaths. Rinald tells the story of how he slew the green dragon Achuakkothar. At night, they are raided by a band of sahuagin and are victorious. They next arrive at the House of St. Liwan's Blessing, where they enjoy great food. One of the clerics there attempts to scry on Sseth for them to learn his location, but the attempt fails. They hide out in a back room of the cave that would be inaccessible to the dragon and make it their base camp. Later, Mythlos feels fear in his familiar. They find the toad hopping back to them. Belvin uses his magic to talk to the toad and learn about a horned dragon coming back with a sheep or goat in its mouth. They repeat this on multiple days to begin to learn the dragon's regular schedule. Frustrated, they return to their hiding place. The day after, they return to the chamber when they believe the dragon is out hunting and use lightning magic to turn the glass to sand and pass through. It reforms behind them, trapping them in, as none of them have any electricity magic remaining. Without any options, they continue forward. They find the tracks of young blue dragons in addition to a large one. Mythlos detects that the tunnel they are next walking down has an illusory floor as a trap, and they bypass this. They are finally within range to contact Sseth magically. They learn that the dragon is a she; Yrevkethend has two children visiting from their father for a few days. Sseth has been polymorphed into a parrot and is kept in a bird cage. They row out into the ocean on their nearly-sinking rowboat. Sseth sends a school of dolphins to deliver word to one of his friends, Hesjingvaerix, a bronze dragon. They use a smokestick to signal a passing sailing vessel, which takes them aboard. They hear more of Sseth's tale. Indeed, Allu's lair seemed connected to the dragon's, but it was not the main entrance and was too narrow for either the dragon or Allu. The hobgobins usually entered Allu's lair from the desert surface, and this was described to them. Sseth thought the two had nothing to do with each other and the tunnel leading from the sea cave to Allu's palace was over a mile long. Sseth still thinks they are not strong enough to face Allu, and advises them instead to seek to learn more about Samber. He and Hesjingvaerix would deal with Yrevkethend. He tells them it is a "matter for dragons now." Hesjingvearix arrives in the form of a woman from the sea. She talks with Sseth and the PCs and summons other bronze dragons. Yrevkethend attacks the daisy, but Hesjingvaerix changes herself and Sseth back into a dragon and they and two other bronze dragons defend the ship and drive the blue dragon away. The PCs remain on The Daisy and sail toward Teshburl.
 * The PCs travel back to el Daraqadim to attend the wedding of Kyrin Hawkwinter, which, to the disdain of all Tethyrians, is held on the fifth hour of the fifth day of the fifth month of the year. A large number of VIPs are present, including the queen, Zaranda Star, who officiates. During the ceremony after Rontal Qirattar and Kyrin Hawkwinter are officially married, Kyrin reveals herself to be a doppelganger. Before the crowd, the queen interrogates both Rontal and the doppelganger, who had previously made a plea bargain to cooperate. It is revealed that this doppelganger had been hired by Rontal to "remove" (but not kill) Garron Ersemm, Kyrin's original fiancé. Unbeknownst, to Rontal, the doppelganger was also working for Inselm Hhune, and the doppelganger hoped to probe Garron's mind to learn how to capture and replace Kyrin with a copy so that Inselm could control Calimmon. Rontal's punishment is to remain "married" to the doppelganger and to be exiled from Tethyr for ten years. Hhune is also arrested for a later trial.
 * Mythlos is officially named a knight of county Monteshi by Oxsal Keeneyes. They return their borrowed horses but purchase Cloud for Leokas.
 * The PCs arrive in Myratma, whence they wish to hire a ship to take them along the coast in search of Sseth's prison.
 * Rinald tells the story of how he slew the blue dragon Edarrasvim.
 * Rinald explains to them the "Rules of Dragonslaying".
 * They set sail for Teshburl with an agreement to be dropped off on the coast when requested.
 * They continue on their voyage and arrive at Memnon, where the PCs remain on board in hiding while the ship is inspected by the amlakkar.
 * They spot a shipwreck south of the House, as Sseth had said. They leave the two camels and horse with the ship, and they get dropped off. They row to the coast and find a sea cave, which they enter after waiting the night for the tide to go down. They find a tunnel going up and one going down. Since Sseth said that Allu's palace was up, they go do. They encounter tidal pools and a cluster of giant bombardier beetles and violet fungi.
 * They further explore the tunnels in the cave. They see evidence of giant scorpions up one crawlspace and a wide chasm up the other larger way. They use a variety of magics to confirm the path to Sseth is over the chasm and through one of four passages beyond that.
 * They spend three more days secretly watching a cliff entrance outside to learn if the dragon is home or not, but they learn nothing, so they risk more exploring of the cave. They learn how the scorpions reach the surface from the cave and find a larger tunnel they presume leads to higher exits for the dragon. They paint Mythlos' toad familiar to look like a stone, empower him with darkvision and place him on a ledge to observe the tunnel.
 * Convinced the dragon is out hunting, they explore further. They find an alternate way to the large chamber on the other side of the chasm and discover that the dragon keeps at least two hydras as pets. They find that the tunnel Belvin tells them leads to Sseth is sealed off by a thick wall of magical glass and surrounded by Draconic runes, a curse to intruders. They can see a pool of water and a hole in the ground beyond before the tunnel twists out of sight. Belvin summons a satyr to the other side of the glass, and they communicate magically to him to explore a hole in the ground they can see through the glass. The satyr describes a swarm of centipedes within before he vanishes. They surmise that the hole is actually the dragons waste hole after using clairvoyance to examine it further.
 * The next day, they post their magic toad in the large chamber across the chasm to monitor the glass. There seems to be more activity there. When they are able to safely recover him, they learn that the dragon had returned and fed the hydras. A bright flash of light with a loud crackling sound occurred. Such a flash and sound occurred two separate times that night, after the toad's darkvision had ended, each time accompanied by two voices talking. They conclude that a lightning spell is needed to open the glass "door" and that there must be more than a single dragon living here.
 * The PCs find and fight Yrevkethend's two juvenile dragon children, a male and a female. One dragon is slain by Rinald and the summoned elephant from the figurine of wondrous power they were gifted from Kyrin Hawkwinter; the other dragon is slain by the dragon-slaying arrow that Rinald had given Leokas.
 * No sooner had the battle with the two young dragons ended then they were attacked by Yrevkethend's third "pet", a gorgon. The gorgon turned Mythlos, Rinald, and the summoned elephant to stone before they were able to slay it.
 * The PCs are now stuck in Yrevkethend's lair with two stone friends and the bodies of the dragon's two slain children, and they struggle to find a way out. They find and recover Sseth. They also find Yrevkethend's hoard, but have no means to carry it out. They use Hakam's musket to shatter the elephant statue and it returns to a figurine form. They must carry out their two companions in separate trips. They consider hiding in the dragons "toilet", but they discover that the pool has a underwater tunnel at the bag that must lead somewhere. Belvin morphs into a shark and explores. It leads to the pit of one of the hydras.
 * With a great deal of magic and stealth, they are all ferried by Belvin into the hydra's pit while it sleeps, and they slay it. They ferry the two statues across and spend hours exiting the cave from there.
 * The ship is named The Daisy. It is captained by a halfling named Ombert.