Zombie

A zombie was an undead creature usually created by the re-animation of a corpse. Unlike animated skeletons, zombies still retained some flesh on their bodies and gave off a horrid, rank smell. They were almost mindless, but could be given simple commands, such as "kill anyone who opens the treasure chest." Virtually any solid creature could be turned into a zombie; in addition to humanoids, troglodytes, minotaurs, ogres, and even beholders could be turned into zombies.

Description
Basically, a zombie was the corpse of a creature that had been animated by someone who could manipulate negative energy, such as a cleric. For example, a cleric would be able to use negative energy on a corpse and make it move its body, arms, legs, etc. Zombies could also rise spontaneously if an area was saturated with necromantic magic.

Zombies dragged their feet and so did not leave clear prints.

Variants

 * Absorbing zombie
 * Able to absorb damaging spells rather than taking damage from them.


 * Acid zombie
 * Nearly pure white with glistening skin and oozing acid.


 * Ankylosaurus zombie
 * A zombie created from the corpse of an ankylosaurus, typical to the jungles of Chult.


 * Ash zombie
 * Zombies.png zombie created from ash of the victims of the Mount Hotenow explosion. Usually Thayan magic in the creation.


 * Bloodthirsty zombie
 * These zombies drained blood with their bite.


 * Corpse creature
 * A zombie that retained knowledge and skills it possessed in life.


 * Beholder zombie
 * Sometimes called Death tyrants; zombified beholders which possessed some of their deadly abilities.


 * Diseased zombie
 * These were carriers of the disease known as 'filth fever'.


 * Fast zombie (or quick zombie)
 * Moved much faster and could act more quickly than a standard zombie.


 * Girallon zombie
 * Crated from the corpse of a girallon, typical to some locations in Chult.


 * Hunting zombie
 * These hunted their prey by scent.


 * Juju zombie
 * Free-willed, sentient zombies often created from powerful curses or other fell magics.


 * Ogre zombie
 * Powerful zombies created from dead ogres.


 * Sea zombie
 * Created from the corpses of humans who drowned at sea.


 * Tyrannosaurus zombie
 * Created from the corpse of a tyrannosaurus, typical to Chult. These fearsome creatures could regurgitate zombies from their gullets.


 * Tyrantfog zombie
 * Priests of evil deities killed by other evil deities.


 * Zombie dragon
 * Created from dragons and retained some of their deadly abilities. Not to be confused with dracoliches.

Appearances

 * Adventures
 * Dungeon #17: "The Waiting Room of Yen-Wang-Yeh" • Dungeon #21: "Jammin'" • Dungeon #29: "Nymph's Reward" • The Sword of the Dales • The Secret of Spiderhaunt • Hellgate Keep • The Accursed Tower • Pool of Radiance: Attack on Myth Drannor • City of the Spider Queen • Sons of Gruumsh • The Twilight Tomb • The Rise of Tiamat • Curse of Strahd • Tomb of Annihilation • Waterdeep: Dungeon of the Mad Mage
 * Novels
 * Canticle • Red Magic • The Chaos Curse • The Paladins • Baldur's Gate • Windwalker • Annihilation • Storm of the Dead • Neverwinter • Charon's Claw • Night of the Hunter
 * Video Games
 * Pool of Radiance • Eye of the Beholder • Gateway to the Savage Frontier • Pools of Darkness • Spelljammer: Pirates of Realmspace • Treasures of the Savage Frontier • Al-Qadim: The Genie's Curse • Ravenloft: Strahd's Possession • Blood & Magic • Descent to Undermountain • Baldur's Gate • Icewind Dale • Baldur's Gate: Dark Alliance • Pool of Radiance: Ruins of Myth Drannor • Neverwinter Nights • Neverwinter Nights: Shadows of Undrentide • Neverwinter Nights 2 • Neverwinter Nights 2: Mysteries of Westgate • Neverwinter • Sword Coast Legends • Baldur's Gate: Siege of Dragonspear • Idle Champions of the Forgotten Realms • Neverwinter Nights: Darkness over Daggerford
 * Board Games
 * Dungeon Command: Curse of Undeath
 * Card Games
 * Dragonfire
 * Organized Play & Licensed Adventures
 * Defiance in Phlan • Harried in Hillsfar