Revel's End

Revel's End was the prison built on a cliffside overlooking the Sea of Moving Ice in the Frozenfar region of the North. It was used by the Lords' Alliance during the late 15 century to inter some of the Sword Coast's most heinous criminals.

Location
The prison was carved out of massive rock that jut out over the sea known as the Windbreak, which overlooked the stretch of the sea due north of Lonelywood.

Structure
Revel's end was contsructed as a pantopticon, wherein the individual prison cells were built encircling a central surveillance tower. Its primary structure was a tall structure that vaguely resembed a six-sided star. Four two-story guard towers were built atop the corner points of the prison's structure.

Interior
The hexadonal "core" of Revel's End encompassed the prison's central surveillance hub and the surrounding two dozen individual cells. Within the surveillance chamber was a magical console that granted the prison's guards control over the gates covering each of the prisoner's cells, access to magical amplification of a speaker's voice throughout the entire compound, and the ability to adjust intensity over the magical flames that provided illumination throughout.

Within the second level of the central surveillance tower, some above the prison's main level, was the Hall of Absolution. This chamber served as the meeting place for the prison's governing body.

Two enclosed courtyards within Revel's End granted its prisoners some space for exercise when weather permitted.

Leadership
It was overseen by the Absolution Council, a ten-member committee formed by representatives from each of the alliance's member states. The prison's warden could serve as a tie-breaker whenever the council was deadlocked when voting on a matter.

Services
Revel's End only only held individuals convicted of the most series crimes committed against the members of the Lords' Alliance, given the lenghthiest of sentences, and proven too well-connected politically to be securely interred elsewhere. All the prisoners were issed the same unremarkable hoodless robes, given a unique identifying number, and were bound in manacles when not alone in their cells.

Prisoners could be transported to Revel's End by land, across the icy tundras of the Frozenfar; by sea, transported en elevator that spanned the cliffside leading down to the sea; or by air, via a landing area and mooring at the top of the prison's tower.

Defenses
The prison employed a variety of security measures to ensure the safety of its staff and guarantee its prisoners could not escape.

At any time the wared could place Revel's End on high alert, drawing the attention of all guards and granting them the ability to see invisible objects and people.

Rumors & Legends
Rumors about a certain prisoner interred within the prison spread as far away as Bryn Shander.

Inhabitants

 * Jil Torbo, the Absolution Council delegate from Baldur's Gate.
 * Marta Marthannis, the prion's warden as of 1492 DR.
 * Voss Anderton, councilor and respresentative of Neverwinter.
 * Prisoner 237, a former assocaite of the Arcane Brotherhood that attempted to destabalize the economies of the Ten Towns.

Appearances

 * Adventures
 * Icewind Dale: Rime of the Frostmaiden