Spendelarde's chaser

Spendelard's chaser was an arcane necromancy spell that alleviated the undesirable side effects of drugs and alcohol, and provided significant protection against poisons.

Effects
This spell could be used on one creature up to Large size, and maintained its efficacy for 10 minutes per level of the caster. All unwanted effects due to drugs and alcohol, such as nausea, headache, degraded eye/hand coordination, mental impairment, or unconsciousness, were instantly cured or restored by this spell. In addition, if a poisonous substance was injected, ingested, or absorbed through the skin, casting Spendelard's chaser after the fact gave the individual another chance to resist the poison. If applied to a target before being poisoned, the chances to resist the poisonous effects were greatly improved, as long as the poisoning occurred before the spell expired.

This spell did not heal damage to the mind or body, did not work against magical curses or effects, and did nothing for insanity&mdash;it merely assisted the metabolism to remove foreign chemicals.

Components
In addition to verbal and somatic components, this spell required a drop of holy water.

History
Spendelard originally created this spell as a cure for hangovers, and its protection against poison was discovered later. This spell was published in "Volo's Guide to All Things Magical" and became generally known to the magical community.