Draukari

Draukari was the divine realm of Kurtulmak, patron god of the kobolds.

Description
The cavernous domain of Draukari was closely watched by Kurtulmak. Despite being their patron and indeed looking after his kobolds, he staged battles throughout it, and the violence was not limited to outsiders. In his realm, glorious bloodshed and the frantic scrambling through the tunnels were worth pursuing, vengeance and gold were worth having, and all other things were superfluous. In this kobold afterlife, the breeze carried the stench of death through the tunnels and life was cheap, nasty, brutish, and in particular, short. Pain was considered inevitable for all, but the denizens worked to be on the giving end as often as possible.

Blood, wealth, and vindication aside, gnomish ruination was among the primary drives in Draukari. If a gnome appeared in Kurtulmak's realm, the Gnomesmasher went into an immediate rage felt by every petitioner of the realm. All of them converged on the point of entry and hunted the unfortunate gnome down from there.

Geography
Draukari was completely underground, a sprawling, snaking network of tiny passages, tunnels and catacombs. There were few things inherently taxing about traversing the realm, assuming one was a kobold. Anyone taller than the average kobold would be forced to crawl through the mud, which often hid unpleasant surprises, and would be unable to properly bludgeon or slash while so positioned.

Furthermore, it was exceedingly easy for non-natives to get lost on a regular basis without guidance or some method of keeping on the right path, and it could be hours before one saw familiar ground again. Besides this, Draukari could be simply unpleasant, as blood from the surface seeped in through the ceiling to drench the inhabitants, and a hideous, reptilian stench overwhelming to non-kobold senses pervaded the realm.

Cosmology
In the Great Wheel Cosmology, the underground complex of Draukari was located underneath Avernus. In the hills near the Pillar of Skulls, just off the shore of the River of Blood, was a small cave leading several down from which one could enter the realm. Occassionally Bargrivyek, goblinoid god of territory and cooperation, led his goblin armies on raids there simply to prove nothing could stand against goblindom united.

In the World Tree cosmology, the short and narrow warrens of Draukari were located in Maglubiyet's plane of Clangor, though Kurtulmak still maintained portals to the Nine Hells. The kobolds of the planes had a preference for stealth, and their natural sorcery gave them a magical advantage over the goblinoids.

Notable Locations
Radiating from one huge central cavern were Draukari's towns, although they were more akin to giant warrens, and subsequent crawlspaces. The largest recorded warren held a population of over 40,000, although the populations were in a state of constant flux and clan chieftains were always locked in internal struggles.

Inhabitants
Armies of Avernus (at least those composed of weaker baatezu) did not enter Draukari due the fact that lesser fiends were immediately slaughtered by ever-attentive Kurtulmak himself.