Adventurers League/Storm King's Thunder

The Storm King's Thunder season visits various settlements and nations, including Parnast and the environs of the Greypeak Mountains, Hartsvale, the Nelanther Isles and several sites surrounding Beregost, including Ulcaster and Durlag's Tower. It is thematically linked to Storm King's Thunder.

DDAL5-01 - Treasure of the Broken Hoard


"A famous relic hunter seeks adventurers to help her find caches of treasure hidden by the now-defeated followers of the Cult of the Dragon. Her maps and notes may lead the way to great wealth—or a terrible death. And do other parties have designs on the treasure as well?"


 * Designer(s): Shawn Merwin
 * Editor(s): Claire Hoffman, Travis Woodall
 * Debut: Origins 2016
 * Released: September 6 2016
 * Levels: 1 – 2
 * Playing Time: 1 hour
 * Setting: Parnast

DDAL5-02 - The Black Road


"Caravans are having a difficult time getting through to Parnast via the Black Road. Organized attacks by orcs and other monstrous humanoids working in concert with one another have folks baffled. Little do they know that an unusually intelligent hill giant, going by the name of Bad Fruul is to blame. Seer has sent her emissary Hsing, to task your group to accompany a caravan with a very special cargo destined for the Shrine of Axes in Parnast, and to figure out who is responsible."


 * Designer(s): Paige Leitman, Ben Heisler
 * Editor(s): Claire Hoffman, Travis Woodall
 * Debut: September 2 2016 (Gateway, Dragon*Con) September 18 2016 (World RPG Fest)
 * Released: October 2016
 * Levels: 1 – 4
 * Playing Time: 2 hours
 * Setting: Parnast

DDAL5-03 - Uninvited Guests


"The Shrine of the Axes has been restored and Raggnar Redtooth, who previously conspired with dragon cultists, is trying to restore his reputation in Parnast by sponsoring a feast. There is just one thing he needs, meat for his feast. Game is supposed to be plentiful in the Weathercote Wood, but the townsfolk are all busy with their own work, and the minions of Bad Fruul are still out there causing trouble. What can go wrong on a simple hunt?"


 * Designer(s): Robert Alaniz
 * Editor(s): Claire Hoffman, Travis Woodall
 * Debut: September 2 2016 (Gateway) September 18 2016 (World RPG Fest) September 30 2016 (RinCon)
 * Released: October 2016
 * Levels: 1 – 4
 * Playing Time: 2 hours
 * Setting: Parnast

DDAL5-04 - In Dire Need


"An expedition of dwarf warriors from Citadel Adbar finds itself isolated and besieged by Ice Spire ogres and their allies. They require immediate relief or they risk being destroyed to a dwarf. SEER has directed you to their location in the hopes that you can rescue the dwarves and save their precious cargo, a tablet bearing secrets of ancient rune magic."


 * Designer(s): Jay Africa
 * Editor(s): Claire Hoffman, Travis Woodall
 * Debut: October 8 2016 (TridentCon)
 * Released: November 2016
 * Levels: 5 – 10
 * Playing Time: 2 hours
 * Setting: Stagwick

DDAL5-05 - A Dish Best Served Cold


"Stagwick’s long-standing peace with giant-kind is threatened as a patrol of Blood Riders spark a feud with a local tribe of giants. With word of strange activity coming from the Ice Spires, Good King Hartwick can’t be too careful. Can you quench the giants’ thirst for revenge?"


 * Designer(s): James Introcaso
 * Editor(s): Claire Hoffman, Travis Woodall
 * Debut: October 14 2016 (Fantasy Grounds Con)
 * Released: November 2016
 * Levels: 5 – 10
 * Playing Time: 2 hours
 * Setting: Stagwick

DDAL5-06 - Beneath the Fetid Chelimber


"The ruined wizard tower in the Marsh of Chelimber may hold a clue to defeating the superintelligent hill giant, Bad Fruul, and prevent him troubling the town of Parnast. To find the tower, adventurers must overcome the watery magic of the fetid marsh and discover or clear a route to the ruins of a previously lost tower."


 * Designer(s): Ron Lundeen
 * Editor(s): Claire Hoffman, Travis Woodall
 * Debut: November 4 2016 (GameHoleCon, PAX Aus)
 * Released: December 6 2016
 * Levels: 1 – 4
 * Playing Time: 2 hours
 * Setting: Marsh of Chelimber

DDAL5-07 - Chelimber's Descent


"Deep in the Marsh of Chelimber lie the ruins of a great wizard's tower. SEER has received intelligence, which she imparts via her emissary Hsing, that deep beneath the marsh in the remains of an old tower is knowledge of older magics. This could be just what Parnast needs to resist the onslaught of Bad Fruul and his armies!"


 * Designer(s): Claire Hoffman
 * Editor(s): Claire Hoffman, Travis Woodall
 * Debut: November 4 2016 (GameHoleCon, PAX Aus)
 * Released: December 6 2016
 * Levels: 1 – 4
 * Playing Time: 2 hours
 * Setting: Marsh of Chelimber

DDAL5-08 - Durlag's Tower


"East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller. However, a powerful item in the ancient fight against the giants is said to be housed there, and the cloud giant Baron Rajiram has committed significant resources toward recovering it. After a pleasant tea in her garden, SEER calls upon you to beat him there and put a stop to his efforts!"


 * Designer(s): Alan Patrick
 * Editor(s): Travis Woodall
 * Debut: December 9 2016 (Anonycon)
 * Released: January 3 2017
 * Levels: 11 – 16
 * Playing Time: 4 hours
 * Setting: Durlag's Tower