Upper City

The Upper City of Baldur's Gate was the exceedingly-wealthy region of the famed port-metropolis.

Geography
Unlike the Lower City, this area of Baldur's Gate was largely flat and level.

Its wide, raised roads were lined with vibrant-colored buildings. Among these were the numerous, vast mansion-homes of the city's patriar. Conversely, it housed a few number inns and absolutely no taverns or public drinking halls.

History
At some point in its history, the Upper City established a ban on businesses or establishments that exuded any manner of foul odors.

Notable Locations
The Upper City was comprised of four distinct districts:

Citadel Streets
Located in the city's northern wall, this district was comprised of the walled-off Watch Citadel and several surrounding buildings. The Watch served as the police force of the Upper City alone, leaving the jurisdiction of the surrounding regions of the Gate to the soldiers of the Flaming Fist.

Manorborn
This western district was home to grandest of the Upper City's patriar estates. These noble-born citizens of these old families saw themselves as the heirs to the "true city".

Temples District
In addition to housing the famous keep of High Hall, the Temples District house some of the longest-standing and most influential temples of Baldur's Gate. Most notable among these was the High House of Wonders, the grand holy house dedicated to the Wonderbringer, Gond.

The Wide
This vast expanse served as both an open-air market and a public civic plaza. During most days of the Calendar of Harptos, the Wide was lined with vendor stalls and merchant booths. On special occasions, such as Highharvestide, it served as the venue for city-wide celebrations or private events, such as concerts and weddings.

Inhabitants
The patriar of Baldur's Gate composed the majority of the Upper City's population. These Balduran nobles were accompanied by their personal servants, wealthy business-people and members of the Watch.