Zulifein T'orgh

Zulifein T’orgh held the position of secondwizard of a group belonging to Clan Auzkovyn in 1372 DR.

History
Zulifein T’orgh was born in Sshamath and enjoyed a privileged life as a wizard. At some point, he grew bored and started torturing and murdering, first with animals but gradually escalating to citizens of his city. His father bribed him out of jurisdiction until he killed a plaything owned by a powerful wizard called Ryld Corborel. He had to flee and managed to flee to the surface and joined Clan Auzkovyn. The group he joined with lost its leader in a fight against spider-kissers and he was proposed to lead but he didn’t want, in fact he was glad that the Widower appeared to relieve him of this burden before he had to carry it.

He gained the position of secondwizard under the Widower and when he left, he was the one who inherited the Obsul Ssussun to use it in the fight against Lolth. He had other plans. After loading the ranger Divolg Lun with the burden of leadership, he left for Sshamath, remaining incognito through the elf disguise spell. He hoped that Ryld’s anger has ebbed after a year of time and that he could buy himself out with the Obsul Ssussun if not.

Abilities
Zulifein’s spell selection focused on spells that enhanced the combat and other mundane abilities of his own or that of his fellows, interestingly to the point that he had hardly any purely offensive spells in the sense of causing actual damage by himself.

Striking too was that he had actually quite some training in melee combat akin to a rogue despite not having the stamina to keep up with real warriors or rogues for the matter.

Despite being only for one year on the surface, he became perfectly attuned to sunlight and suffered no ill effects.