Seawolf

A seawolf was a very rare lycanthrope that could transform into a seal-wolf creature, or a humanoid, or a hybrid bearing qualities of both forms.

Description
Seawolves could either be lesser or greater. Greater seawolves were generally more powerful: they were bigger, stronger, and better swimmers. Lesser seawolves were only faster on land. Otherwise, they were identical.

All seawolves could assume three forms: human form, wolf-human hybrid, or seal-wolf hybrid. At sea, it was fastest at swimming in its seal-wolf form, followed by its human form, then the wolf-human hybrid form. Each form was thickly muscled, but the seal-like form had a thin mane.

Behavior
Seawolves were savage predators, and lived for the chance at murdering, which they preferred to do in animal form. Otherwise, they were found in human form, often pretending to be a sailor. They indulged in chaos, burgling, crime, and were known to attack at every opportunity.

As with other were-creatures, seawolf lycanthropy was transferred via the bite. If the transmission was successful, the infected being would transform into a seawolf on the turn of the next full moon, or within two to five days.

The infected creature would feel tainted by evil, much like being a twisted version of the former self. Soon changes in the infected creature were seen. For example the sailor was suddenly capable of holding his breath for a very long time underwater, comparable to dolphins or whales.

True cases of seawolf lycanthropy were rare, rarer still were female seawolves, and when impregnated, would give birth to seal-wolf cubs. The lycanthropic offspring would appear human in the day, and like a seal at night. However, they were always swiftly deserted by their evil parents, with only a one-in-twenty chance of the abandoned seawolf reaching adulthood.

The seawolf diet consisted of sea mammals, fish, and even humans. When in the mood, seawolves would turn into their human forms to visit the local tavern. Here, their activities consisted of much drinking and wenching.

Combat
Seawolf combat was often in the primal seal-wolf form. Because seawolves were not limited to an aquatic environment, even in primal form, they used dexterity and cunning to make the most of their preferred weapon: the bite. In hybrid form, a seawolf was less deadly but still prefered to use the bite.

Unlike other lycanthropes, when seawolves were slain, they did not revert back to their natural form.

Society
Seawolves formed medium-sized packs, or otherwise traveled on their own or in pairs. Seawolf societies often hunted vessels, which they would board during night time. Once on board, the aquatic lycanthropes would steal treasure, murder the sailors, or both. Otherwise, a few select seawolf spies would integrate themselves into a naval society in their human forms. After this, they would wreak havoc aboard, leading the ships into an ambush of waiting seawolves.

Some seawolf societies kept hidden lairs in coastal environments that were easily accessible from the sea.

Seawolves may have chosen allies and enemies of other lycanthropes. They count weresharks as their allies, and selkies as enemies.

Notable Seawolves

 * Hrarnok Sharkchum, a lesser seawolf assassin of the Night Masks.
 * Asheford Dockscourge, a greater seawolf master hunter from Skullport.
 * Jezgar Skentzin, a greater seawolf pirate, who infected an entire crew.
 * Dulfan, a seawolf who recruited a large pack, hunting ships and locathah.