Death & Divinity: A Godly Guide

Death & Divinity: A Godly Guide was a book that collected knowledge on the divine and its relation to gods of death and death itself, available in the late 15 century DR.

"Death is too powerful a force for even a single god to contain...Even gods can die, after all. Those who worsihp death should remember that above all else."

- Excerpted lines from Death & Divinity.

Description
Death & Divinity: A Godly Guide was a large and heavy tome. Its spine was decorated with an inked pattern of a chain of skulls.

Content
The book opened with an abstract that described the domain and portfolio of death being too powerful even for a single deity to hold, explaining how the domain was separated into smaller portfolios such as disease, war, funeral rites, and ceremonies. Furthermore, it discussed how the death portfolio itself had moved from one set of deities' hands to the next over the course of centuries.

The following part of the book continued talking about Jergal and his reign as the god of death over several centuries. The tome stated that Jergal was weary of lording over death and eventually gave up his portfolio to the young and ambitious gods Bhaal, Bane, and Myrkul. The trio of the new gods splintered the death portfolio. The heavy burden subsequently was passed to Kelemvor.

In conclusion, the book stressed that death is absolute and even gods could die. This was issued as a grim reminder to the worshipers of the gods of death.

History
In 1492 DR, a copy of this book was in possession of a druid named Tahan who was part of the Emerald Grove in the Western Heartlands.

Appearances

 * Video Games
 * Baldur's Gate III