Tzakandi

Tzakand were the result of illithid tadpoles being inserted into lizardfolk. The tzakandi were used as personal guards and slave labourers. They were a race specific to the city of Oryndoll and were all made from the lizardfolk of Surkh by the Nourisher Creed. The larvae chosen for implementation tended to be more agressive and less intelligent according to illithid standards. These tadpoles would otherwise get consumed by the elder brain.

Description
Tzakandi, even after ceremorphosis, resembled lizardfolk. They had more intelligence in their eyes and also had two writhing and long tentacles that came out of the back of their heads. Their skin was a deeper tone of green and their heads were also longer than those of regular lizardfolk.

Psychology
As soon as tzakand were created from lizardfolk, they attached themselves to the first illithid they saw. They were fanatically loyal to that illithid and would serve that illithid without question.

Tzakandi were always on edge, looking for the next fight their masters would send them to. They were highly valued by illithid because of their ferocity. Even though they were highly valued by illithid, they were still treated as inferiors. They were perfectly fine with the position they had in illithid communities.

Combat
Even with their ferocity, tzakandi were highly disciplined and organized. In combat, tzakandi worked as pairs where one ceremorph would keep the fighters busy while the other would go after the spellcasters and psionicists. Their routine of attacking was claw/claw/bite unless they wielded a weapon.

At the start of a fight, tzakandi would activate their psionic defenses, and then would effectively use their psionic attacks to weaken their opponents before charging into battle.

If they faced overwhelming odds, they employed hit and run tactics, where one tzakandi would fight while the other would run for cover and prepare to use psionics against the enemy. The only time they would stand their ground and fight to the death was when they were stationed as bodyguards.

Abilities
They were able to fire a glob of acid from their tentacles once a day. Their aim was amazingly accurate. An unlucky hit meant that the target was struck blind for a short period of time.

They also had access to the psionic disciplines of psychokinesis and psychometabolism.

Society
In Oryndoll, there were around 7,600 tzakandi. These ceremorphs formed the backbone of the martial forces of Oryndoll and were mostly controlled by the Tamer Creed. The Tamers placed the tzakandi into the Errant Thoughts. Tzakandi were barracked all over the city in the Armories. They were also all over the city and its outskirts as guards. One landmark in particular they were ordered to guard was the Void Pool.