Knight of the Living Dead

Knight of the Living Dead is a gamebook in the Catacombs series. Published in May 1989, it is the only entry in the series to be set in the Forgotten Realms.

"ENTER THE WORLD OF THE UNDEAD!

Dirt fouls your nostrils and mouth as you reach the inevitable conclusion: You yourself, once a holy paladin, have become one of the hateful undead! But you have no idea of who you are or how you got here....

One thing is certain, however: Before you can escape your present state, you must stop the legions of undead, who even now labor feverishly to complete a monstrous underground construct that will spell doom for the entire population of Waterdeep and possibly all the Realms!

In KNIGHT OF THE LIVING DEAD, you enter the world of a visual maze, full of sinister surprises! As an undead paladin, you recover the pieces of the wondrous Staff of Waterdeep, but to complete the staff, you must explore underground tombs where fearsome undead creatures lurk around every bend! A unique feature of this book is your need to discover your Memory Traces, which will not only tell you who you are, but also may provide clues in your desperate hunt!

CATACOMBS™ Books represent the ultimate challenge in role-playing adventure. Through lavish illustrations, you journey from chamber to chamber in search of the precious object of your quest. Your analytical powers are tested to the utmost as you decide how to deal with the weird and wondrous creatures and artifacts you encounter."

Characters

 * • •  • Kappiyan Flurmastyr • Lagothrix Blunt •  •  •  •

Creatures

 * • •  • ghast •  •  • lacedon •  • merfolk • mummy •  • revenant • shadow •  •  •  •  •  •  •  •  •

Locations

 * Buildings:
 * Crypts & Tombs
 * Fortresses
 * Inns & Taverns
 * Gentle Mermaid
 * Inns & Taverns
 * Gentle Mermaid


 * Districts: •  •  •  •
 * Landmarks: •
 * Planes: •
 * Roads: Caravan Court • Caravan Street • Carter's Way • Coach Street • Coachlamp Lane • • Copper Street • High Road •  • Street of Silks • Sulmoor Street • Way of the Dragon
 * Settlements:

Magic

 * items: •  •  •

Religions

 * Tyr

Miscellaneous



 * Armor & Clothing: •
 * Food & Drinks: •  •  •
 * Items: •  •  •  •  •  •  •  •  •
 * Plants: •  •
 * Works: •  •  •  •  •