Quadrone

Quadrones were the second most advanced type of base modron.

Description
Quadrones were cube-shaped and winged. They were capable of performing four simultaneous tasks at a time.

Personality
Like all modrons, quadrones had an absolute sense of hierarchy and order, and could not be persuaded to disobey their instructions or betray their purpose in any way.

It was possible, however, for a defective quadrone to go rogue and start acting in its own interests or no longer in accordance with its instructions, sometimes even becoming violent. Such rogues were relentlessly hunted by other modrons, although, unlike their properly operating fellows, they could be reasoned with.

Combat
Quadrones were capable of wielding weapons and were exceptionally proficient with bows, with which they capable of performing four attacks at a time. If destroyed, a quadrone disintegrated completely into dust and a tridrone was instantly upgraded into a quadrone to fill its position.

Society
Quadrones could communicate with other quadrones and with tridrones and pentadrones. They were incapable of communicating directly with lesser modrons and could not comprehend any of the hierarch modrons, such as decatons.

In modron society, quadrones were responsible for supervising other groups of modrons, as well as performing services as multifunctional laborers. They were always created as the result of tridrones being upgraded to take the place of destroyed or further upgraded units.

History
Sometime in the late 1480s DR, a group of rogue modrons led by a decaton planned an invasion of the city of Melvaunt through a portal that led to their enclave in Mechanus. Several quadrones were present in that contingent.

Appearances

 * A Cog in the Wheel