Hall of the High Hunt

The Hall of the High Hunt was a temple built into the steep western slope of Moondark Hill.

Description
It was a great open air pavilion encircled by a tightly packed colonnade of ancient shadowtops. A pure mountain spring rose in the heart of the hill and winds through a series of natural caverns before exiting at the heart of the Shadowtop Glade. The Hall of the High Hunt enclosed the Singing Spring of Solonor Thelandira, a gurgling fountain of silver waters whose sacred melodies could apparently cure any wound. The Hall of the High Hunt was where elves received healing. The air within smelled of moss and sweet water, and the song of the silver fountain trilled through the woody pavilion.

The Great Archer's house of worship was a mixture of natural and carefully sculpted features emphasizing the competing principles that Solonor tried to balance. Each tree had been grown so as to form one or more natural hollows within its trunk at various elevations, and vine rope bridges were threaded through each tightly packed grove to connect the chambers in the heart of each tree. At ground level, roots, rocks, earth and plants were woven into near impregnable defensive fortifications to ensure the sanctity of the temple perimeter.

In the surrounding woods, trees were carefully planted so as to create narrow, spoke-like paths radiating outward from the central grove. Although not immediately obvious to casual observation, the plant growth along such paths was cultivated so as to impede movement but permit the flight of arrows, thus forming natural shooting galleries in which invaders were easily targeted. Solonor's temple contained both ceremonial chambers adorned with hunting trophies and hollows with more practical applications such as crafting and repairing bows and arrows, the curing of venison and other meats, the tanning of hides, and the carving of bones to form tools and figurines.

Appearances

 * Novels
 * The Summoning