Grobnar Gnomehands

Grobnar Gnomehands is a non-player character and companion in Neverwinter Nights 2. He has the dubious distinction of having the longest name of any of the game's NPCs.

""Wild hair explodes from this gnome's head in every direction. Grobnar’s mouth is constantly moving in a desperate attempt to keep up with his mind. The wrinkled features on his face suggest that he is well into middle-age though he moves and talks in burst of youthful energy. He has an absent minded smile and a jovial demeanor of someone blissfully unencumbered by reality.""

Background
The Kalach-Cha and company first encountered Grobnar in an open field on their way to Old Owl Well. Grobnar had decided to camp there hoping to catch the attention of a Wendersnaven, mythical creatures that cannot be seen and touched and is everywhere and no where at once. They are considered by many to be nothing more than fairy tales, but for some reason gnomes seem to believe they exist. He decided to tag along with the party in search of new inspirations. According to Grobnar, all the Gnomehands are bards, except for those that were hanged in Luskan (for reasons he doesn't care to explain). He is a big fan of Deekin Scalesinger's novels about Undrentide (starring the PC in Neverwinter Nights: Shadows of Undrentide and Hordes of the Underdark and was quite ecstatic upon meeting the kobold in Neverwinter's Merchant Quarter, where the tired bard had opened a store.

When Shandra Jerro joined the party, she and Grobnar shared a sibling-like relationship, often spending time together. When Shandra was killed, Grobnar was the most affected within the party. Later in the quest, he succeeded in reactivating the Construct, then handed the override commands to Bishop. When Crossroad Keep was searching for allies against the King of Shadows, he leads the party on a wild goose chase to find the Wendersnaven; however, he did find an invisible kazoo, the Wenderkazoo.

Grobnar's fate depends on the PC's choices. If the PC decides to fight against the King of Shadows, Grobnar stands with him/her and goes missing along with the PC and his companions after the King of Shadows defeat. If the PC chooses to side with the King of Shadows, Grobnar is killed by the PC and corrupted by the King of Shadows.

In Mask of the Betrayer, which assumes that the PC chose to destroy the King of Shadows, Ammon Jerro tells the PC of Grobnar's fate: he threw himself on the Construct to protect it from the King's collapsing lair, and was presumably crushed by the rubble.

Memorable Quotes
""Excellent. Oh, you won't regret this. I mean, too many times.""

""Why ... that little werewolf has the same name as the gnome girl we met outside. What a coincidence!""

""Well, just as I suspected... I couldn’t see it because it’s invisible.""