Prismal the Outrageous



Prismal is a Human Male 35th level Wizard and 35th level Cleric of Azuth that owns and runs the most eclectic magic shop, Chemcheaux, of the realms located in Raven's Bluff. He disappeared in the Year of Shadows, 1358 DR when an explosion leveled the shop. Several years later, a dining and dancing club named "The Raven's Glory" was built on the same spot.

Age: 175, in the Year of the Worm, 1356 DR (Appears 50 or 60)

Height: 6' 2"

Weight: 170 Ibs.

Hair/Eyes: Black, streaked with gray/Brown

Special Abilities: Immune to 1st and 2nd level illusion spells; immune to cause fear, charm person, command, friends, hypnotism, forget, hold person, ray of enfeeblement, scare, and fear.

Magic Items: Ring of protection +5, cloak of protection +4, ceremonial sword (granting + 1 to all saving throws), staff of the magi, and practically anything else he wants to procure from one of his shops.

Spell Books: Level One: Alarm, armor, burning hands, cantrip, catapult, change self, charm person, corpselight, detect magic, enlarge, feathers, fall, friends, hold portal, identify, know school, magic missile, scatterspray, unseen servant, wizard mark

Level Two: Agannazar's scorcher, bind, bladethirst, blindness, continual light, deafness, decastave, detect invisibility,ESP, flying fist, ice knife, invisibility, knock, know alignment, levitate, smokeshape, smoke form, vocalize, web, wizard lock

Level Three: Blacklight,blink, clairvoyance, dire charm, dispel magic, dispel silence, feign death, fireball, haste, icelance, lightning bolt, mummy touch, slow, steam breath

Level Four: Charm monster, dig, encrypt, fire gate, fumble, ice storm, magic mirror, massmorph, missile mastery, shout, spectral wings, thunderlance, transfix, vacancy

Level Five: Airy water, avoidance, chaos, cone of cold, conjure elemental, dismissal, domination, fabricate, improved skullwatch, ironguard, spiritself, stone shape, telekinesis, teleport

Level Six: Aura, chain lightning, conjure animals, contingency, control weather, eyebite, glassee, legend lore, move earth, part water, power word silence, reconstruction, true seeing, veil

Level Seven: Body outside body, banishment, charm plants, duo-dimension, elemental servant, iceblight, forcecage, gemjump, limited wish, phase door, prismatic spray, Prismal's reversal,spectral guard, spelltrap

Level Eight: Call, cloud trapeze, demand, giant size, glassteel, incendiary cloud, mass charm, maze, permanency, prismatic wall, spell engine, sunburst

Level Nine: Astral spell, crystalbrittle, foresight, Elminster's Evasion, gate, instant regeneration, meteor swarm, shape change, time stop, weird