Code of Crimmor

The Code of Crimmor described the various rules and laws that determined which activities were permitted or forbidden in the Amnian city of Crimmor.

"Crimmor's laws are whatever the mayor says they are, and he speaks differently when the accused is wealthy than he does when a prisoner has few coins."

- Crimman rumor

Law Enforcement
Several organizations made sure the Code was respected and the inhabitants were kept safe:
 * The Crimmor Guard, strong of 500 combatants, whose patrols watched over the streets of the city.
 * The Bargemen, who patrolled the Alandor River, the westbound River Road, and the docks.
 * The Shadow Thieves guild, which regulated criminal activities in the city and enforced a strict no-theft policy.

Judgement
There where no jury in Crimmor, but six suziers of the Thaeldorn who served as judges. Upon breaching the code, an offender would be brought before a suzier or before the Mayor, who would decide of their punishment. This process was swift: an offender would usually be brought before a magistrate on the same day they were apprehended, or before noon if they were caught at night. On the rare occasion where more information was necessary, such as finding witnesses, the suzier could decide to keep a prisoner in custody up to three days.

All trials were held publicly, and accused persons could speak freely to plead their cause.

Reputation
Some suziers were known to have more patience than others, thus pleading offenders had to be careful not to hurt their cause. The mayor was said to be more lenient towards wealthy accused&mdash;which was sometimes true&mdash;but was overall recognized as a fair-minded and well-meaning individual, who truly wanted the best for the town and its inhabitants.

Punishment
While the death penalty existed in Crimmor, it wasn't the norm. Most crimes would result in a fine (payable to the Thaeldorn) or some damages (payable to the victim or their family). Imprisonment and forced labor were not unusual, as was public flogging. More heinous acts could have the perpetrator branded or banished from the city.

Flogging
Flogging was always done using a drover's whip on the prisoner's back, with the convicted stripped to the waist and wrist-manacled to restraints. To add to the humiliation, it was usually done in taverns as a form of entertainment. A patrol from the Crimmor Guard was always present during flogging to ensure the prisoner wouldn't be mistreated by the spectators.

Hard Labor
During hard labor prisoners wore leg-shackles and had to perform physically exhausting tasks such as repairing the streets and city walls, or dredging the river.

Manual Work
Prisoners sentenced to manual work didn't have to wear shackles. They would be required to perform simple tasks such as replacing wall-mortar, mending roofs and chimneys, clearing snow and ice during winter, or emptying chamberpots.