Hall of the High Hunt

The Hall of the High Hunt was a temple of Solonor Thelandira built into western slope of Moondark Hill in Evereska. This holy place of the Great Archer stood as a monument to the ideal of continual balance with the natural world, using both finely sculpted and naturally-grown architecture to symbolize the principles of Solonar that often existed in contest with one another.

Structure
The beauteous temple was built as an open air pavilion set within a circle of elder shadowtop trees that were massive enough for elves to walk through. Vine-formed rope bridges linked each of these trees at precisely chosen parts, connecting the chambers formed in the heart of each tree within the circle. A series of imposing marble minarets formed the architectural counterpoint to this natural glory, themselves linked by vine-covered archways.

At the center of the hall was the Singing Spring of Solonar Thelandira, a fountain of silver waters formed from a mountain spring originating beneath Moondark Hill. The air in and around the temple held the lingering scent of sweetwater.

Interior
The Hall of the High Hunt housed chambers within which Evereskans could maintain their tools, cure their meats, and hone their crafting skills, along with rooms built for ceremonial purposes, decorated with trophies taken from elven hunts.

Activities
In addition to its place in service of Solonar, the Hall of the High Hunt served as the meeting place for Evereska's Hill Elders, the council of senior elves that oversaw their city's protection and guided its citizens.

Due to the restorative properties of the water that arose from the Singing Spring, the temple became a place of healing for Evereskan elves that became injured or ill.

Defenses
The foundation of the temple incorporated an interconnected weave of earth, stones, tree roots and collection of flora that formed a near-impenetrable ground-level fortification. Carefully planted rows of trees radiated out the temple, creating distinct passageways that allowed it to be easily defendable by archers stationed within.

Appearances

 * Novels
 * The Summoning