Noanar's Hold

Noanar's Hold was a village, just off the Evermoor Way just on the edge of the High Forest, that grew up around one of the most famous hunting lodges in the North. Cottages and well-kept stables rambled between the trees. One way to reach the village was taking Jundar's Pass south from Calling Horns to Dead Horse Ford, then taking the path east along the banks of the River Dessarin.

Government
The Hunt Lords ruled the settlement and arranged hunting parties for rich sportsmen of the Sword Coast.

Eventually, less and less people came, as rumors got out that the Hunt Lords encouraged their guests to kill one another. In their old age, the Hunt lords struck a deal with Orcus, who transformed them into wights, and their long-dead steeds into warhorse skeletons.

History
Noanar's Hold was named after a famous hunter who once lived in the village keep.

Rumors and Legends
The village's hunts could involve anything from pursuing normal creatures to sentient beasts and humanoids that were less than willing participants.

Notable Inhabitants

 * The Hunt Lords, five mysterious beings who use magic to conceal their identities
 * Ghille Cever (White Hart Inn's Owner)
 * Markab Woodfoot (Head Huntsman of the Keep)
 * Amrath Mulnobar (Castellan of the Keep and chief lawkeeper of the town)

Notable Locations
The White Hart Inn was the best inn in town and was run by Ghille Cever, and later Avgar Filroy.

Trivia
Noanar was also the name of a Netherese arcanist famous for his fire magic.