Anauroch: The Empire of Shade

Anauroch: The Empire of Shade (also known as Anauroch: The Sundering of the World in advertising but the title was changed before publication) is an adventure module set in the Forgotten Realms using the 3.5-edition ruleset of Dungeons & Dragons. "Anauroch: The Empire of Shade is the final part of a three-part series of 160-page hardcover super-adventures set in the Forgotten Realms campaign setting. It can also be easily played as a stand-alone high-level adventure. In addition to encounters, this book contains detailed source material on the land of Anauroch, home of ancient Netherese ruins and the Empire of Shade."

Description
Anauroch: The Empire of Shade offers PCs the opportunity to at last confront the ambitious machinations of the Princes of Shade, who have the power of Karsus himself within their grasp. The PCs must sift through history to determine what threat looms over the land, and then overcome the challenge of trekking through a hostile environment without the comfort of the Weave and its magic to aid them. To stop the shades from advancing their ambitions against the rest of the world, the characters must penetrate the very heart of the Empire of Shadow. Only by scattering the pages of the Nether Scrolls can they put a halt to the Shadovar scheme and prevent Shar from shattering magic forever.

Characters

 * • •  •  •  •  •  •  •  •  •  •  • Marliss •  •  •  •  •  •  •  •  •  •

Locations

 * Bodies of Water:
 * Buildings & Sites: •  •  •  •  •  •  •


 * Realms: •  •  •  •  •  •  •


 * Regions: •  •  •


 * Roads: •


 * Settlements: •  •  •  •  •  •  •  •  •  •  •  •  •


 * Wilderness: •  •  •  •  •  •  •  •  •  •  •  •  •



Organizations




Magic

 * Items


 * Spells


 * Other



Miscellaneous



 * Armor & Clothing: •  •  •  •
 * Art & Literature: •  •  •  •
 * Gemstones: •
 * Languages:
 * Tools:
 * Substances:
 * Vegetation: •  •  •  •

Credits

 * Designers: Thomas M. Reid, Greg Vaughan, Skip Williams
 * Editors: John Thompson, Kim Mohan
 * Editing Manager: Kim Mohan
 * Design Manager: Christopher Perkins
 * Development Manager: Jesse Decker
 * Senior Art Director RPG R&D: Stacy Longstreet
 * Director of RPG R&D: Bill Slavicsek
 * Production Managers: Randall Crews, Shari Overbay
 * Forgotten Realms Art Director: Kate Irwin
 * Cover Artist: William O'Connor
 * Interior Artists: Eric Deschamps, Randy Gallegos, Fred Hooper, Monte Michael Moore, William O'Connor, Francis Tsai
 * Graphic Designer: Nick Isaac, Soe Murayama
 * Cartographer: Christopher West
 * Graphic Production Specialist: Angelika Lokotz, Christopher Tardiff
 * Image Technician: Sven Bolen