Tashalar

Tashalar was a small, exotic country located on a strip of coast along the southern Shining Sea. It lay just east of the Chult peninsula, and west of the magic realm of Halruaa. It was famous for beautiful weather, beautiful people, excellent crossbows, and the richest wine-producing region in the world.

Description
The region composed a number of small city-states,

Geographical Features

 * Black Jungles, home to many yuan-ti tribes, at least one of which was allied with the Rundeen consortium.
 * Mhair Jungles, also home to scattered yuan-ti as well as some tribes of wild dwarves.
 * Hazuk Mountains, a range rich in natural resources such as gold and iron, that were home to stone giants and one particular Beshaban cult.

Flora & Fauna
The rare bloodflower could be found and harvested in the jungles of Tashalar to be used in the production of healing salves.

Life and Society
"Magic used is magic abused."

- A common saying in Tashalar.

The small city-states in Tashalar were home to various wealthy mercantile families who lived quite lavishly. In essence, they ruled the country through various merchant consortia. Commoners of the region typically made their living working in the fields, groves, or vineyards of these merchants' estates. Failing this, they could commonly find work as sailors, shipwrights, sail makers, and provisioners, all contributing to the trade of the region's goods.

Tashlans obsessed over the future; nearly every adult owned a deck of cards or plaques that they could be found poring over for personal divinations, often calling to the deity Savras. Most decks were made of wood or vellum. Wealthier people may have had decks carved from ivory or other exotic materials.

The other unifying factor was a general distrust of arcane magic users. A long, costly feud between several wizards attempting to dominate the region remained fresh in the minds of the people who had to rebuild their spell-ravaged cities. It should be noted that this attitude did not apply to divine magic. Despite its taboo, servants of the church of Mystra taught magic to willing students in secret.

Practitioners of psionics were more commonly encountered in Tashalar than many other regions of Faerûn.

Culture
Hunting was a popular sport in Tashalar, as there were many deadly creatures to be found in the jungles.

The indigenous spicy foods were quite popular, as were strong wines kaeth, date cakes, roasted pumpkin and loalurr seeds, and fruits such as dried apricots and the rather tart yhaumarind.

Government
The Tashalar was part of the Lapal League. The major city centers to the south and east of the Shining Sea shared a common history dating back to the time of the sarrukh empires of old. Today, the Lapal League shared little more than a non-aggression pact and an interest in trade.

Trade
The region enjoyed a long-standing trade relationship with the nation of Calimshan, dating back thousands of years before the Era of Upheaval, having been historically dominated by the mercantile consortium known as the Runeen.

The dwarves of Delzimmer held either sizable stonemason, shipping, or land-owning interests in Tashalar.

Tashalan sand was considered among the finest variety for use in the creation of glass, specifically among the craftspeople of Waterdeep.

Currency
The cities and settlements of Tashalar utilized authokh and bebolts, coins that were minted in the eastern realm of Chessenta. Calishite trade bars were also a widely-accepted form of currency.

History
The region of Tashluta was once dominated by the empire of Tashtan, that eventually collapsed and disbanded into a number of smaller powers.

Along with other settlements on the coast of the Shining Sea, the cities of Tashalar were devastated by the Temples Plague that broke out in the.

Settlers from Calimshan arrived in Tashalar in the, but only remained in the region for a scant few centuries. The invading serpentfolk of Serpentes drove out the Calishites in the, forcing them to flee across the Shining Sea.

Disease once again spread throughout the region in the. Many Tashalans were inflicted by lycanthropy via the Moon Plague that originated in the northern metropolis of Calimport.

Following the cataclysmic event of the Spellplague, and throughout much of the 15 century, a vast stretch of Tashalar remained submerged beneath the joining of the Great and Shining Seas.

Rumors & Legends
Circa the, successive assassinations and blackmail attempts targeting Tashalar's nobility led many to believe that some power-hungry group such as the Rundeen or yuan-ti cabal were attempting to elevate a single ruler over the region.

Settlement

 * Tashluta, the capital of Tashalar and the main point of arrival of nearly all outsiders to the realm.

Appearances

 * Adventures
 * Candlekeep Mysteries: "The Canopic Being''