Dungeons & Dragons: Heroes of Neverwinter

Dungeons & Dragons: Heroes of Neverwinter was a Facebook application developed by Liquid Entertainment. It was a turn-based strategy game set in the city of Neverwinter and the nearby regions on the Sword Coast. Gameplay was loosely based on the 4th-edition Dungeons & Dragons rules and the plot followed the adventure hooks described in the Neverwinter Campaign Setting. Heroes of Neverwinter was closed in December 2012, intended to be replaced by the cancelled game Dungeons & Dragons: Warbands.

Plot
Once the proud "Jewel of the North", the city of Neverwinter was a beacon of civilization within the otherwise savage northern reaches of Faerûn. That was until the Ruining, when Mount Hotenow erupted and all but destroyed the city. Nearly three decades later, the city still struggled to rebuild.

The game starts with a group of adventurers helping the doomguides to clear Neverdeath of undead, while having occasional skirmishes with the Sons of Alagondar. After a few missions, the adventurers' reputation grows and the Lord Protector of Neverwinter, Dagult Neverember, takes notice of them. The adventurers are then tasked with missions in other regions nearby the city.

The Neverwinter Wood was infested by kobolds and their white dragon lord, while Conyberry and Helm's Hold had problems with a large and violent goblin tribe. As the adventurers destroy these menaces, they uncover the plots of the scheming prophet Rohini.

The ruins of Illefarn were infested with vampires. While exploring the area, the adventurers have to face the wrath of a vampire lord and his spawn.

During their travels, the adventurers also foil the plots of a bandit gang trying to steal from merchant caravans from Waterdeep, and are able to retake the Old Owl Well from the orcs of Many-Arrows, earning an important victory for Lord Neverember's faction.

The adventurers also find a portal to Gauntlgrym and destroy an evil cult located there. They also uncover and stop a Thayan plot to raise an army of undead led by a death tyrant beholder.

Eventually, the adventurers uncover and stop a drow invasion of the city, becoming the heroes of Neverwinter.

Locations
There were over 55 dungeons in six separate areas of varying levels and difficulties:
 * Neverwinter
 * Neverwinter Wood
 * Goblin Forest (an original area located in the region between Conyberry and Helm's Hold)
 * Ruins of Illefarn
 * Sword Mountains
 * The Crags

Players also had the ability to create their own dungeons to share with friends.

Playable Characters
Players could chose between five races and the four basic classes (Cleric, Fighter, Rogue, and Wizard) to create their adventurers. While the races had recommended classes (classes better suited to the races' bonuses and skills), the player was free to create their own combinations if they wanted to.

Except for the dwarf, which players had to purchase in order to play with one, all races and classes were free to play.


 * Dragonborn: Recommended class: Fighter
 * Dwarf: Recommended class: None
 * Eladrin: Recommended class: Wizard
 * Halfling: Recommended class: Rogue
 * Human: Recommended class: Cleric

Characters

 * Dagult Neverember &bull; Fletcher Thane &bull; Gaagash &bull; Jack &bull; Kruurk &bull; Lizet &bull; Lord Kalmont &bull; Ozit &bull; Volahk &bull; Simael

Creatures

 * blazeling &bull; chillborn &bull; dragon (white) &bull; drow &bull; humans &bull; kobold &bull; orge &bull; skeleton (blazing &bull; boneshard &bull; decrepit) &bull; spider (blade &bull; infused) &bull; spirit &bull; vampire &bull; vampire spawn &bull; wight (battle) &bull; zombie (beholder &bull; rotter)

Locations

 * Settlements: Neverwinter
 * Buildings & Sites: Beached Leviathan &bull; Kalmont Manor &bull; Menagerie &bull; Mercenary Arms Depot &bull; Neverdeath &bull; Tarmalune Trade House
 * Ruins: Illefarn
 * Wilderness: Crags &bull; Neverwinter Wood
 * Roads: Thunderhoof Pass
 * Conyberry &bull; Moonstone Mask &bull; Tarmalune &bull; Thay
 * Conyberry &bull; Moonstone Mask &bull; Tarmalune &bull; Thay

Organizations

 * Arachnomancers &bull; Doomguides &bull; Red Wizards &bull; Thayan knights

Religion

 * Kelemvor &bull; Lolth &bull; Uthgardt

Magic

 * Armor: battleforged scale armor &bull; black iron scale armor &bull; blessed leather armor &bull; Dancing Sylvan armor &bull; deadly shadar-kai blade &bull; dwarven chainmail &bull; emblazoned leather armor &bull; Forgemail armor &bull; Guardian heavy shield &bull; helm of heroes &bull; heavys shield of deflection &bull; horned helm &bull; hunter's leather armor &bull; horned helm &bull; Lightforged chainmail &bull; orc battle armor &bull; razorlink chainmail &bull; reflective shield &bull; resilient leather armor &bull; Shield of Neverwinter &bull; stalker's leather armor &bull; stoneforge scale armor &bull; vanguard chainmail &bull; Winged Helm &bull; Wyrmscale armor
 * Weapons: acid-etched longsword &bull; acid-etched morningstar &bull; blessed battleaxe &bull; burglar's dagger &bull; corrupting mace &bull; Cunning Blade &bull; Drake Fang &bull; drow mission blade &bull; drow staff of power &bull; Fist of the North &bull; flaming mace &bull; force hand crossbow &bull; giantslayer dagger &bull; giantslayer hand crossbow &bull; Guardian staff &bull; indomitable morning star &bull; Lifedrinker longsword &bull; light shield of defiance &bull; morningstar of brute force &bull; opportunist's hand crossbow &bull; Pacifier &bull; precise swordman's blade &bull; Terror longsword &bull; skeletal crossbow &bull; seeker hand crossbow &bull; serrated battleaxe &bull; shimmering staff &bull; short sword of fortune &bull; Venom (dragon horn dagger)
 * Clothing: burglar's glove &bull; Crown of Mastery &bull; distorting cloth armor &bull; Feyweave cloth armor &bull; fortifying cloth armor &bull; Ghostphase cloth armor &bull; gloves of recovery &bull; ogre mask &bull; invigorating band &bull; kobold mask &bull; mask of the five senses &bull; pumpkin mask &bull; rune-lined skullcap &bull; scholar's crown &bull; spidersilk cloth armor &bull; spidersilk skullcap &bull; Sylvan cloth armor &bull; trapmaster's hood &bull; zombie mask
 * Amulets: symbol of darkness &bull; symbol of faith &bull; symbol of protection &bull; symbol of service &bull; symbol of the martyr &bull; symbol of the true believer &bull; symbol of victory &bull; violent mood ring
 * Rings: Full Moon ring &bull; ring of premonition &bull; Trick or Treat ring &bull; Underdark Loop
 * Potions: cleansing salve &bull; ointment of defense &bull; potion of black cat's grace &bull; potion of blessed circumstance &bull; potion of healing &bull; potion of luck &bull; potion of life &bull; potion of recovery &bull; potion of vitality &bull; vial of Deathly Ichor &bull; vial of Slayer's Sight
 * Wondrous Items: acid-etched orb &bull; Eye of Darkness &bull; flaming orb &bull; guardian orb &bull; incense of ferocity &bull; incense of warding &bull; orb of crystallized blood &bull; orb of dominance &bull; phylacteric orb &bull; seeker orb &bull; skeleton key
 * Spells: raise dead &bull; trial of death
 * Other: unguent of psychosis

Equipment

 * Armor: chainmail &bull; cloth armor &bull; helmet &bull; leather armor &bull; morning star &bull; scale armor &bull; shield
 * Weapons: battleaxe &bull; hand crossbow &bull; longsword &bull; mace &bull; short sword &bull; staff
 * Tools: thieves' tools &bull; healing kit &bull; observation kit

Other

 * Food & Drink: amber brew &bull; Conyberry mead &bull; Dwarven Celebration Brew &bull; Helm's Hold Journeybread &bull; Leviathan ale &bull; Luskan stout &bull; Neverwinter spider stew &bull; spider egg souffle &bull; Sword Mountains spice cake &bull; Traveler's Feast &bull; underdark cookie &bull; zombie juice
 * Vegetation: crag mushroom &bull; frosted mushroom
 * honey
 * honey