Haela Brightaxe

Haela Brightaxe was a dwarven demigoddess of battle and luck, one in spirit with good-aligned dwarves who loved to fight and who lived to cleanse Toril of evil monsters. As a goddess of luck, she took great risks in the battles she fought.

"Because it was there, and because I have always wanted to cut my way out of something's stomach."

- A Haelan cleric upon being asked why she attacked an ancient dragon.

Description
Haela often appeared in a spectacular, albeit harmless, burst of sudden blue-white flames as a tall, heavily muscled female dwarf. Sometimes she was armored in fine dwarven scale mail or plate mail and at others she was clad only in her silver hair, a long, flowing mane and beard.

Personality
Among the dwarves and their gods, Haela was well-known for her gregariousness and always upbeat attitude. The charming demigod delivered gallows humor quips with a wide smile and laughed readily and infectiously in her booming voice. She had a love of no-holds-barred brawls, but wasn't unthinking, proving herself rather resourceful.

Powers
By constantly spinning and twirling in a battle dance, Haela could parry the attacks of her enemies and thwart those made against her nearby allies. Though incapable of stopping magical attacks, any attempt to cast spells was ruined by her movements. When fighting off an individual or pair of foes, they stood practically no chance of advancing or landing a hit on her, but the more opponents she faced, the harder it became to deflect all their moves, and flying foes were doubly difficult to fend off. If mobbed by more than eight enemies at once, her dance of battle would be insufficient to fend them off, but she could still fight bare-handed and could parry her foes just as easily disarmed as she could when wielding a weapon. The presence of the Luckmaiden would cause great exultation in the dwarves nearby, allowing them to fight even harder while watching her.

Magical weapons were needed to injure the Lady of the Fray, but even these could be insufficient to harm her. Once per day, for around nine minutes, Haela could make herself intangible to metal weapons, causing them to pass through her while also making her unable to pick them up or deflect them. Once this protection was invoked, she could transfer it to any other creature by her mere touch. Similarly, she could cast resurrection on a single being once per day as well, instantly restoring them to life.

Manifestation
Manifestations of Haela's powers always involved an aura of silvery flames speckled with blue-white and amber sparks, although this was merely visual and lacked any actual heat. If her aura surrounded a dwarf, they would be instantly healed of all injury and magically imbued with her power, so much so that it extended to their weapons and gave them the properties of being both silver and enchanted. If she surrounded a weapon with her aura, it would become supreme never missing and always striking their intended opponent in the way that harmed them most.

However, it would be counterproductive to use this on already magical weapons since their supernatural properties would be suspended (and therefore unable to be drained or tampered with) and would only be able to do physical damage until the power faded. Whether used on a dwarf or weapon, Haela's imbued aura would fade after about 2-5 minutes. She could imbue her aura from a great distance away and in the middle of her battle dances, though she couldn't fully focus on parrying then.

Possessions
Haela's typical weapon of choice was Flamebolt, a two-handed sword oversized for her height always encircled by tongues of spiraling, but harmless, flames when she fought. The sword couldn't hurt her, and she often hurled it into the air only to catch it by the blade, vaulted upwards to a high ledge or balcony with a hand upon its edge, or exuberantly slid down the sword itself. She could cause the sword to vanish or reappear in an instant, although it required a few dozen seconds to manifest after being sent away and vice versa.

Every ten minutes or so, Haela could also call upon her titular Brightaxe, a shining throwing axe of silver as tall as a man. Within a minute, the axe would suddenly appear in midair before spending the next flashing through the air according to Haela's will, although she couldn't use any other magical powers during either length of time. The axe flew up to, assuredly injuring whatever it struck and, if mortal, leaving the targets stunned and thus incapable of performing any voluntary actions, including spellcasting or activating magic.

Realm
Haela's domain was in Brux, the perpetual evening layer of the Beastlands. Her personal "realm" was a pleasant grotto known as Findar Endar, hidden by the ever-present mists deep within the surrounding forest. A simple cave served as her dwelling and she kept to herself, leaving the animals that dwelt within alone. Finder Ender still existed in Dwarfhome, though her cave was a remote cavern tucked into the foothills of the divine realm.

The cave was protected by seven Guardians, einheriars made from the souls of her favorite fallen dwarven warriors. Though they wielded normal weapons, the Guardians had truesight, couldn't be turned and reformed 2-5 days after being slain and dissipating.

Activities
The Lady of the Fray was rarely found at home, usually going through wildspace or a world like Toril where dwarves were enjoying battle but needed help. She preferred making direct appearances to those she was assisting, only rarely empowering a dwarf or weapon without showing first when no other help would be needed or simply to help the dwarves hold the line until she could arrive while she finished business elsewhere. Once she appeared, she faced off against the foe of greatest ferocity or most dangerous to the present dwarves, battling for about four minutes and moving on to the second most pressing threat if the first was defeated.

Rather than actually fight the enemy for those she was rescuing, her aid came in the form of a distraction, keeping the enemy busy with her battle dance while the dwarves regrouped and got the injured to safety. Haela healed dwarves only if she deemed it necessary, and customarily only revived dwarves that died valiantly in battle, although if begged to by the dwarves, she would aid nondwarven allies and companions as well. If the engagement took longer than four minutes to resolve, Haela would close her appearance by healing around 2-8 dwarves, striking a single blow in earnest, empowering a dwarf and/or weapon, and then vanishing with her hand held high, already racing off to the next conflict.

Rarely did she stay in one place for long and she almost never returned to the same individuals or fights twice in a day. However, over the course of their lives, her favored dwarves, those of particular valor and boldness, might receive multiple visits from the Luckmaiden. Upon the death of such individuals, she would carry them away to become her Guardians and avenge them if they were slain by hunting down their killers, no matter their strength or how long it took, although she considered their blood price already paid if they were raised after she killed them.

Relationships
Most of her companions in the Morndinsamman respected Haela's lively manner. Haela made sure she never acted against the wishes of the other accepted members of the dwarven pantheon, though she accepted only Moradin as her superior. Of her brothers and sisters, she preferred the company of Marthammor Duin and Clangeddin Silverbeard, who respectively shared her interest in the surface and her love for battle. Haela was so focused on the dwarves that she had little time for gods outside her own pantheon. Abbathor, who was always interested in luck, sent ever more dangerous threats to Haela ever since she spurned his interest.

Followers
Haela's clerics were called kaxanar, which could be translated as "bloodmaidens". Most of her clergy were females, but the few men who served her didn't seem to have a problem with the feminine title. Haelan clerics fought monsters whenever they could find them, either to destroy the evil beast, or just for the thrill of battle.

Rituals
Kaxanar prayed for spells in the morning. During these prayers, they traced the elaborate scars on their forearms that had been ritually carved there upon initiation into the order. Most scars showed geometric patterns, but a few iconoclasts used their initiation to carve profanities or lewdness into their skin.

On the day of Greengrass, the Haelans celebrated a ritual called the Time of Spawning. In this ritual, they chanted and shattered captured enemy weapons to prepare for the next onslaught of monsters from occupied dwarven holds.

Axe Held High was a high holy day for the followers of Haela. On this day, kaxanar and those allied with them gathered on the surface and claimed to see an image of Haela's greatsword outlined at the center of the sun.

The Commemoration of the Fallen was celebrated with the Feast of the Moon, when the kaxanar remembered all dwarves and non-dwarves who fell in defense of Moradin's children.

Temples
Main article: Category:Temples to Haela Brightaxe

Kaxanar cared little for the rules of dwarven society and built their temples wherever conflict was to be found. Temples were regularly built in the cellars of human ruins, abandoned dwarf holds, or even empty gnome warrens. Most temples also served as armories, and all were trapped with at least one very violent bombastic trap so that no temple could fall into enemy hands. Kaxanar were frequently also barbarians, since their rage engendered joyous destruction.

Death
Haela, along with Gorm Gulthyn, died in battle with the duergar deities Laduguer and Deep Duerra in 1383 DR.

The Second Sundering
In the wake of the Second Sundering, signs indicating the return of Haela, as well as her duergar enemies, had begun to surface.

Ca. 1486 DR, a party of adventurers witnessed a female voice, with no discernable source, utter a Dwarvish battle cry, while the eyes of a statue dedicated to Haela Brightaxe flashed on their own. This event was seemingly a result of the adventurers showing their respect to the late dwarven goddess within the halls of Firehammer Hold, a temple dedicated to the Lady of the Fray and, at that point, recently conquered by a group of duergar, lead by a durzagon known as Nalifarn.