Myrkul's Wrath



Myrkul’s Wrath is a powerful +10 scythe created by the Kalach-Cha in Neverwinter Nights 2: Mask of the Betrayer by combining a broken scythe found within the Dead God’s Vault and the essence of Myrkul which was acquired by devouring the dead god’s soul (or just his animating energy through the use of Eternal Rest)

The appearance of the weapon is that it appears to be made entirely out of black stone, with a shadowing effect emitting from the blade.

The scythe is a very powerful keen weapon with a myriad display of powers of an evil nature. The weapon deals copious amounts of negative energy, also causing any wounding or slaying outright any good aligned creature if they fail their save. The weapon also delivers more damage when striking a critical hit.

The weapon also grants the user complete immunity against death magic, and allows the user the ability to cast the spell Gate at level 17 once per day. A considerable drawback to the weapon however is the nature of the scythe itself. Anyone using it would find themselves more likely to be harmed during combat, due to the spirit of the dead god desiring to see the wielder die in the most horrid way possible, especially towards the creator of the weapon.