Divination sphere

The Divination sphere was a group of spells granted to clerics and monks that could be used to find lost objects or information, or assist in making choices by giving glimpses of possible futures.

Spells in the Sphere of Divination
Many spells were available to those who had chosen this sphere.

Beginner spellcasters of this sphere could cast: Novice divine spellcasters were able to cast: Somewhat skilled spellcasters were able to cast: Intermediate clerics and monks had the ability to cast: Those with a high level of skill had access to: Powerful spellcasters of such a sphere were able to cast: Divine spellcasters who had mastered this sphere could cast:
 * analyze balance
 * detect evil/good
 * detect magic
 * detect poison
 * detect snares and pits
 * locate animals or plants
 * augury
 * detect charm/undetectable charm
 * find traps
 * know alignment/undetectable alignment
 * speak with animals
 * detect spirits
 * extradimensional detection
 * locate/obscure object
 * speak with dead
 * detect lie/undetectable lie
 * divination
 * omniscient eye
 * reflecting pool
 * tongues/babble
 * commune
 * commune with nature
 * consequence
 * magic font
 * thoughtwave
 * true/false seeing
 * find/lose the path
 * speak with monsters
 * stone tell
 * divine inspiration
 * mind tracker