Golem

Golems are an amalgam of several types of magically created constructs in the world of Abeir-Toril. They are tough, fearsome combatants with incredible defenses. Although they move like living creatures, they are merely animated objects, giving them several advantages and disadvantages in battle. As constructs, golems are innately immune to a number of attacks; among these are mind-altering, poison, sleep, paralysis, stunning, disease and death effects as well as most spells. They never tire, get confused or distracted and possess both low-light and darkvision. Because they are mindless, golems lack much in the way of creativity and initiative.

The creator of a Golem is typically a wizard or a cleric), both of whom have control over the creature. Due to the process involved in creating a Golem, in which an elemental from the Plane of earth is bound against its will into the Golem's body, the control of certain golems has a chance of being voided in proportion to the length of time the it is used in combat.

Types of Golems

 * Flesh Golems: These golems are created from human remains. If control over the Flesh Golem, is lost it goes berserk, attacking allies and enemies both.
 * Clay Golems: Clay golems are created by clerics. While in combat, there is a cumulative chance as the battle progresses that a the golem will be possessed by a chaotic evil spirit. If this happens, control over the golem is lost and it will attack the closest living creature.
 * Stone Golems: Golems of stone are twice as powerful as those of flesh. They are highly resistant to attacks because of their stone composition. They do not revoke their creators control like Flesh and Clay Golems.
 * Iron Golems: Iron golems are among the strongest type of golem and never revoke the control of those who created them.