Cragmaw tribe

The Cragmaw were a tribe of goblins, bugbears, and hobgoblins operating in the Neverwinter Wood and the Triboar Trail.

The members of the tribe sharpened their teeth, which led to the name of the tribe. King Grol ruled the tribe as a whole from Cragmaw Castle, while Klarg led a smaller group from the Cragmaw Hideout.

In 1481 DR Cragmaw Castle was the home of King Grol of the Cragmaw tribe. After King Grol was slain and the Cragmaw Hideout conquered the Cragmaw tribe though depleted by recent developments in 1481 DR, the Cragmaw Tribe and the new king posted a hobgoblin detachment of two hobgoblins concealed in well-constructed blinds at both the Cragmaw Hideout and Cragmaw Castle. Their orders were to report any activity in or around the entrance to the Cragmaw Castle and the Cragmaw Hideout  The two hobgoblin detachments were ordered never to attack but remain undetected until the reportable activity was over. At this time one of the hobgoblins was to move off and give a detailed report of the activity. The blinds were operational twenty-four hours a day every ten-day. The shift rotation was 2 hours on duty. The Cragmaw Tribe relocated to a temporary location within Neverwinter Wood but stayed within striking distance of the two aforementioned locations. The new King of the Cragmaw Tribe was a hobgoblin Barbarian named Sharg. His two lieutenants were King Shargs wife a hobgoblin Cleric named Geranu and Trashurd the Slayer a hobgoblin assassin. King Sharg ordered daily patrols and sentry duty at the Cragmaw Castle and the Cragmaw Hideout. Shargs and the Cragmaw Tribe intended to re-occupy both locations. He sent 3 goblin Worg riders to round up replacements for the Cragmaw Tribe to offset recent losses. Sharg and the Cragmaw Tribe did not make any new arrangement with Nezznar.

The Cragmaws were hired by Nezznar to capture Gundren Rockseeker.