Ice golem

Ice golems were towering magical constructs crafted out of ice, and often resembling a humanoid warrior.

Description
Ice golems were huge creatures carved out of glaciers or icebergs. The ice they were created out of made them appear blueish-white in color and the animation process left them covered in smoking glowing white arcane runes. The most common shape they were carved to resemble was that of an armored humanoid warrior that weighed around and were around  tall.

Abilities
Being creatures made entirely out of ice, the golems were able to move across frozen icy surfaces as if under the effects of the spider climb spell. Additionally, the ice golems were able to spray their opponents with ice shards every 12-30 seconds. These deadly projectiles dealt cold and piercing damage to everyone within from the construct. Some especially unlucky targets could also be blinded by the shards.

Like other constructs, ice golems were immune to poisons, diseases, sleep, paralysis, being stunned, magics that caused death, necromancy spells, and magic that affected ones mind. Their natural toughness also made them invulnerable to critical hits, ability and energy drain. Constructs could not be healed via magic but could be repaired.

Ice golems were immune to spells that were affected by spell resistance. All fire-based spells affected ice golems normally, penetrating their magical immunity, and cold magic healed them.

Behavior
Like many other golems, ice golems possessed minimal intelligence, allowing them follow only the simplest commands and tasks. They were unable to speak.

Combat
Ice golems did not utilize strategies nor could plan cunning traps, their limited intelligence made them simple and straightforward opponents. They attacked the nearest target unless commanded otherwise by its master. When close to their opponents, ice golem attempted to grab and crush them. These constructs utilized the ability to spray their opponents with razor-sharp ice shards and were especially dangerous on ice or inside frozen caverns due to being unaffected by sliping and sliding on frozen surfaces.

Appearances

 * Novels
 * Daughter of the Drow
 * Video Games
 * Icewind Dale II &bull; Baldur's Gate II: Enhanced Edition