Piscoloth

Piscoloths, sometimes referred to as piscodemons, or piscodaemons, were the aquatic overseers of the mezzoloth and dhergoloth castes of the yugoloth race's mercenary legions, and were natives of the Fated Depths. Their despotic command over lesser yugoloths often resulted in betrayal by their supposed underlings, with only the threat of death keeping their brutish minions at bay.

Description
Piscoloths had an alien assortment of traits from various marine creatures, standing tall on their razor sharp talons. Their visages resembled that of carrion crawlers, with short, writhing mouth tentacles and a pair of faceted, walleyes that bulged out from either side of their heads. Piscodaemons also had red, chitinous bodies like those of lobsters, huge crab-like pincers at the end of their humanoid arms, and fish-like tails.

Personality
Piscoloths were not only sadistic bullies, but also slavering sycophants, tyrannically lording over those beneath them with cruel pettiness while obsequiously fawning oven more powerful entities. They thoroughly enjoyed being able to command others to do their bidding, a task suited to their tactical minds and leadership role. Both avaricious and ambitious they were easy to bribe and eager to betray those they saw as their hated rivals.

Abilities
Although they might appear frail to some piscoloths were physically adept, with claws capable of severing limbs if one was not careful. Their tentacles could inject a potentially lethal paralytic venom into their victims, making it dangerous to get near their maws. Their insectoid eyes let them see all around them preventing conventional attempts at ambushes. Being aquatic in nature they were resistant to water-based abilities and could easily maneuver underwater.

A wide array of spell-like abilities were at their disposal including blink, fear, detect good, detect magic, protection from good, scare, see invisibility at will, and meld into stone, phantasmal killer, and stinking cloud three times every day. Due to their role as commanders they were excellent summoners able to easily summon a small squadron of mezzoloths, skeroloths, and with somewhat more difficulty, other piscoloths. More recent reports stated them to have strange psychic abilities through mental screams and mad visions.

Combat
As the direct overseer of yugoloth armies piscoloths were often seen entering battle themselves after their servants had already waded in. They were among the few yugoloths to naturally form groups, often gathering into small bands in order to command companies of mezzoloths. Eventually they charged in emitting noxious air, attempting to seize foes with their claws and inject them with their venom before dragging them off to eat later.