Force Grey

Force Grey, otherwise known as The Gray Hands, was a group of elite adventurers who worked directly for the government of the city of Waterdeep. Their job was to deal with threats to the city that The Guard and The Watch could not handle without risking significant loss of life. They were called upon only as a last resort, since the Lords of Waterdeep tended to not be fond of their methods.

Organization
The Blackstaff gave orders to the members of Force Grey, but rarely worked with them directly unless the threat facing Waterdeep was particularly dire.

Activities
Members were not expected to patrol the city for threats and were basically free to follow their own goals, so long as they were available in the city, ready to be called to action, for at least thirty hours per week. In exchange, the city paid each member one hundred gold pieces per month.

Tactics
Force Grey were called upon to minimize any loss of life that could be caused should they not be available to deal with a threat. The members of the group were therefore expected to be equal to, if not the better of, said threat in terms of power. They approached most problems in a brute force kind of way, causing collateral damage to property and infrastructure in their attempts to save as many lives as possible.

Base of Operations
Although the group used Blackstaff Tower as a base, members were not expected to frequent it save when orders were being handed out. Harshnag remained within his cave on Mount Sar, outside of the city proper until he was needed, whereupon he would enter Waterdeep via a gate that connected to Blackstaff Tower.

Possessions
When called upon, each member was given magical equipment that would aid them in defeating the current threat to the city. This equipment was marked by the Blackstaff with spells that would cause the items to return, along with their wielders, to Blackstaff Tower after a few days.

Relationships
As an official arm of the government of Waterdeep, Force Grey was answerable to the city's lords and allied with its other law enforcement groups.

Around 1492 DR the Gray Hands were under the control of the Blackstaff Vajra Safahr.

History
In the, the Force Grey, under command of the Open Lord of Waterdeep, Piergeiron Paladinson, were assembled to partake in the Return of the Archwizards event that shook Faerûn.

By the, the Force Grey was dismantled for some time. Mirt the Moneylender and Lady Lord Laeral Silverhand contemplated reestablishing the organization to aid her leadership of the City of Splendors. However, by the the Gray Hands were reformed and placed under the control of the Blackstaff Vajra Safahr.

Members
Force Grey had a number of members during its existence, but some made their mark on the group so as to stand out in particular:
 * Asper, Mirt's sorcerer wife and an informal member as of 1372 DR.
 * Carolyas Idogyr, the niece of Gamalon Idogyr, a former student of Khelben Arunsun, and former member of the Watchful Order of Magists and Protectors, active circa 1374 DR.
 * Harshnag, a good-natured frost giant and the group's longest-serving member as of the late 14 century DR, who remained the organization's member after its reformation in the late 15 century DR.
 * Hrusse, a priest of Assuran from distant Unther, banished from his homeland by the Church of Gilgeam, active in the late 14 century DR.
 * Jardwim, a ranger of Mielikki who was once petrified by the original Xanathar. His two blink dog companions lent him their aid on missions for Force Grey, in the late 14 century DR.
 * Maliantor, formerly a student of Khelben Arunsun, she was known as Khelben's strongest ally within Force Grey, active circa 1374 DR.
 * Osco Salibuck the Elder, once a captive of Force Grey, Osco reformed his criminal ways and was invited to join. Although he himself wasn't particularly powerful, he commanded the loyalty of a mighty djinn servant named Amprantines, active in the mid-14 century DR.

Background
Force Grey was adapted by Wizards of the Coast for a popular series of webisodes starring celebrities as members of the group, to coincide with the release of Storm King's Thunder.

Appearances

 * Adventures
 * Eyes on the Ball &bull; Storm King's Thunder &bull; Waterdeep: Dragon Heist
 * Novels
 * Blackstaff
 * The Paladins &bull; The Siege &bull; Death Masks
 * Video Games
 * Idle Champions of the Forgotten Realms
 * Descent to Undermountain
 * Board Games
 * Dungeons & Dragons Dice Masters: Adventures in Waterdeep
 * Licensed Adventures & Organized Play
 * Once in Waterdeep &bull; Chaos in the City of Splendors
 * Licensed Adventures & Organized Play
 * Once in Waterdeep &bull; Chaos in the City of Splendors