Prosthetic

Prosthetics, otherwise known as prostheses, were artificial limbs designed to replace missing body parts.

Varieties

 * Teeth
 * Replacing lost feeth, false teeth were made of materials such as wood, but this could break.


 * Hook
 * A primitive type of hand prosthetic that was quite popular among seafarers. It consisted of a cup and an attached gaff. In the 14 century DR, Aurora's Whole Realms Catalogue offered brass, gold, silver, and steel hooks in both human and demihuman sizes.


 * Peg
 * A primitive type of leg prosthetic, pegs were quite popular among seafarers. In the 14 century DR, Aurora's Whole Realms Catalogue offered brass, gold, ivory, silver, and wood pegs in both human and demihuman sizes.


 * Wooden leg
 * A more developed type of leg prosthetic, but similarly associated with sailors.


 * Clockwork prosthetics
 * An expensive sort of prosthetic limb or hand that was produced by the gnomes of Skullport's Clockwork Wonders store. The limbs took a full month to design and one to three months to construct. Downsides included needing to regularly oil them to prevent their gears and mechanisms from jamming or corroding. They also also needed to be wound up several times a day. On the plus side, with an additional fee they could be outfitted with additional features like greater durability or hidden spring-loaded weapons.


 * Drow craftwork
 * Drow_prosthetic.jpg drow of the Underdark developed advanced mechanical prosthetics with many ball-swivel joints and intricate parts operated via cables similar to tendons. These were precisely crafted and had hands as dexterous and arms as agile as the originals. Moreover, they were made from adamantine, giving them both flexibility and hardness, so they wouldn't snap or shatter when stressed—in fact, these could punch or claw through typical armors and the skin beneath. A delicate hand could be detached and replaced with a combat-ready claw or an attached axe, sword, spiked mace, or other weapon when preparing for battle. Moreover, even whole-bodied drow would wear similar apparatuses over their limbs, giving them for example one-piece sword-gauntlets or toe-claws or spikes that aided in climbing and kicking in battle. Such devices were among the most common and most advanced of drow engineering, but the drow weren't in the habit of sharing designs among each other or with outsiders. A seller of artificial limbs in Menzoberranzan was Sh'aun Darnruel.


 * Magical
 * A common variety of wondrous item, these functioned identically to the limbs that they replaced and could not be removed against the wearer's will. One notable magical prosthesis was the ersatz eye.
 * A knowledgeable wizard was able to create prosthetic hands out of an enchanted ebony-black rock. Once pressed against a fresh stump, the magic molded the black stone into the form of hands. The magic hands acted as if they were flesh and blood but were made out of stone.


 * Plangent
 * In the land of Durpar a unique type of violet crystal known as plangent was discovered in the late-15 century DR and used to create prosthetic limbs that were magically animate.

Notable Owners

 * Crannak Smoulderburn had an iron prosthetic of a clenched fist.
 * Findlewulf had a wooden leg.
 * Granz Stronghand, a Ravenian sailor, had a walnut peg leg that had carvings of seaweed fronds.
 * Hlondaglus Shrim had a wooden leg.
 * Kaverin Ebonhand had both of his hands cut off as a punishment for murder. His wizard lawyer created two hands of animated black stone for Kaverin.
 * Talton, a Ravenian thief, had a wooden leg.
 * Welverin Freth had a prosthetic silver leg.

Appearances

 * Novels:
 * The Ring of Winter • Murder in Cormyr • The Mercenaries • Under Fallen Stars • Dissolution • Darkvision • The Stowaway
 * Video Games
 * Neverwinter • Baldur's Gate III