Deepwater Isle

Deepwater Isle, occasionally known as Deepwatch Isle, was a fortified island in the Sea of Swords off the Sword Coast North.

Location
This island was located west of Stormhaven Island and directly south of the city of Waterdeep, Deepwater Beacon, Umberlee's Cache, and the undersea hamlet of T'Quession.

Description
Deepwater was the largest in a ring of islands that enclosed and protected Deepwater Harbor. Part of the heavily fortified Deepwater Wall ran along the island's ridge. And the Isle was encompassed by the magical wards that protected Waterdeep.

Underneath the island were flooded caverns.

Culture
Every year on Ches 30, the second day of the Fair Seas Festival, clerics from all the temples in Waterdeep and members of the city's sea-related guilds traveled to Deepwater Isle and spent the day on it fasting and praying.

Inhabitants
The island's fortifications were manned by the City Navy of Waterdeep. The flooded caverns of the island were garrisoned by a rotating force of sixty willing merfolk,  sent from southern waters ever since -458 DR. In the, an influx of mermaid refugees from Laakos' Reef bolstered the garrison's ranks and transformed it into the village of Tharqualnaar.

Notable Locations

 * Boatscrape Cove, a beach on the northern half of the island where ships were cleaned of barnacles and other incrustations.
 * Deepwater Beach, a popular site on the southern half of the island for mermaids to flirt with members of the City Guard.
 * Inner Fort, the main barracks and command center of the City Navy of Waterdeep on the eastern half of Deepwater Isle.
 * Outer Fort, the other base of the City Navy, located on the western half of Deepwater Isle.
 * Tharqualnaar, a merfolk village inside the undersea caverns of Deepwater Isle.

Appearances

 * Gamebooks
 * Knight of the Living Dead
 * Knight of the Living Dead