User:Tristendenalis



Tristandenalis Is a Golden Eye. A famed member of the party that traveled to the Abyss and freed Waukeen from the vile Graz'zt.

She is a human cleric, dedicated in whole to the church. After retiring from adventuring, she returned to Suzail where she continues her work as a leader of the church of Waukeen, runs a successful coin changing house near the port and acts as a notable fence for the Brotherhood of Shadows.

Joshua is the player behind Tristan, and a writer working on a book in the FR universe. An active player for the last 25 years, and DM for the last 15. Most recently attempted to run a over ambitious game, with 20+ characters, spread out over three separate gaming groups, each meeting one Saturday a month. Scheduling became the biggest burden, and ultimate downfall, leading to the untimely end of the campaign.

All players were members of a thieve guild, working together to battle a foreign guild trying to take a bloody foothold on their city. Different members of the guild were assigned tasks by the leadership, conveniently grouped by which player group they were in. One group was sent across the sea to look into the origins of the foreigners, one was sent to protect local nobles (under the guise of a little breaking and entering) and still another was sent to hunt down a relic of power that would help in rooting out agents of the foreign guild.

Most of the players all agreed that knowing there were other PC's in the game with which they did not interact, but could affect the world made it more exciting, and ultimately gave it more depth. (Though I as a DM would strike the word "depth" and replace it with "chaos." Though we did not play to completion of the adventure, I think it was a great experience and plan on trying it again with 2 groups of five players, and then expanding from there.

I will report back on the success or failure.