Druidcraft

Druidcraft was a transmutation cantrip spell that allowed the caster to commune with spirits to cause minor effects.

Effect
The spell could have one of four effects chosen by the caster:
 * Make a minor prediction of the weather within the area for the next 24 hours. The prediction would show, for example, a golden orb for clear sunny skies that would last for a couple of seconds.
 * Make a flower instantly go into bloom, a leaf bud bloom, or a seed pod open.
 * Instantly create a sensory effect, like falling leaves, the sound of an animal, the odor of a skunk, or a puff of wind. The effect only existed within a 5-foot-wide cube (1.5 meters).
 * Light or extinguish a small flame like a candle or small campfire instantly.

Components
Only verbal and somatic components were needed for the casting of the spell.

Appearances

 * Adventures
 * Dead in Thay • Hoard of the Dragon Queen • Tomb of Annihilation • The Tortle Package • Waterdeep: Dungeon of the Mad Mage • Candlekeep Mysteries: Alkazaar's Appendix • Xanthoria
 * Organized Play & Licensed Adventures
 * Avernus Rising (In the Garden of Evil • Liar's Night) • Plague of Ancients (Cold Benevolence • A Blight in the Darkness • The Fallen Star • Recipe for Retribution)
 * Avernus Rising (In the Garden of Evil • Liar's Night) • Plague of Ancients (Cold Benevolence • A Blight in the Darkness • The Fallen Star • Recipe for Retribution)
 * Avernus Rising (In the Garden of Evil • Liar's Night) • Plague of Ancients (Cold Benevolence • A Blight in the Darkness • The Fallen Star • Recipe for Retribution)