Footfall

Footfall was a haunting cantrip that acolyte wizards could learn. It could create the illusory sound of humanoid footsteps nearby.

Effects
This cantrip produced the auditory illusion of footsteps within a radius of from the caster. The sound appeared to originate within of the caster and then moved wherever the caster desired as determined by the somatic gesture. The footsteps could be made to approach, recede, follow, stop, start, and so on. The volume of the illusory tread could vary from soft to somewhat noisy.

Components
This cantrip required verbal and somatic components to cast. The caster subvocalized the sound of footsteps while pointing at the location from which the sound appeared to emanate.