House of Night

The House of Night was an underground temple of Shar found within the depths of the earth beneath Shadowdale. It was overseen by Esvele Greycastle, a devoted Sharran servant that played a crucial role in the Lady's plans for Toril and the Weave.

Location
The temple was found at the bottom of the Grinding Gulf within the Dread Lair of Alokkkair, carved beneath Fox Ridge. It was accessible by adjacent tunnels that bypassed the dangerous rockfalls of the gulf, one of which extended down to the drow settlement of Maerimydra beneath the Twisted Tower of Ashaba.

Structure
The chasm floor beneath the Grinding Gulf gave way to a black stone doorway that led into the temple proper, flanked by a pair of finely-carved columns. The glossy stone featured the visage of a woman, half of which depicted her in her youth, the other as an old crone.

Interior
Just beyond the primary entrance was the Dark Lady's Foyer, a well-crafted receiving hall carved from basalt, decorated with depictions of female figures in line with Sharran ornamentation. Set around the foyer were smaller chambers, including a guard barracks, a small room that housed a well fed by trickling water, and the temple's refectory.

The westernmost chamber of the temple housed the Shrine of Night, a place of meditation and worship for Shar's faithful. It featured a large dais upon which stood a statue of Shar, her face shrouded by a hood and her form wielding dual daggers crossed over her chest.

Atmosphere
Much of the space within the House of Night was poorly illuminated, left in shadows to keep hidden Shar's secrets. Candles that gave off dim green radiance shone upon black and purple tiles, along with black stone marbled with gold. Undead and fiends roamed its halls as freely as Shar's faithful.

History
In the, the Sharrans of the temple began performing the Rite of Unwinding,

Inhabitants
The Dark Lady's Foyer was protected by a pair of mezzoloths, commanded by Lady Esvele.