Parnast Under Siege

Parnast Under Siege is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 5 edition ruleset. It is part of the Storm King's Thunder series of adventures published for the D&D Adventurers League. It focuses on Parnast, and is an adventure designed for three to seven 1- to 4-level characters.

"Despite the adventurers' best efforts, more creatures joined under Bad Fruul's banner. No longer content to simply attack caravans or isolated homesteads, the hill giant warlord descends upon Parnast at the head of a great force of humanoids. SEER warns the adventurers (directly now) in time to rally the town and prepare defenses, but a heroic effort is required to break the siege."

Index

 * Characters:
 * Bad Fruul • Blassios • Calder • Chandra Stol • Gralm • Gundalin Cartwright • Hsing • Oblivillish • Raggnar Redtooth • Rodric • SEER • Thornacious
 * Azam • Kragota Threeteeh • Luistarra Stollereil • Narcellia Varam'myr
 * Azam • Kragota Threeteeh • Luistarra Stollereil • Narcellia Varam'myr


 * Creatures:
 * Ankheg • Aurochs • Cave bear • Chuul • Ettin • Giant bat • Halfling • Half-elf • Hill giant • Human • Mammoth • Manticore • Ogre • Ogrillon • Orc • Owlbear • Pseudodragon • Satyr • Sprite • Thri-kreen
 * Drow • Wyvern
 * Drow • Wyvern


 * Locations:
 * Forests: Weathercote Wood
 * Inns & Taverns: Golden Tankard
 * Region: Savage Frontier
 * Settlements: Parnast
 * Evereska • Greypeak Mountains • Marsh of Chelimber
 * Evereska • Greypeak Mountains • Marsh of Chelimber


 * Magic:
 * Items: Headband of intellect
 * Potions: Potion of hill giant strength
 * Spells: Augury • Bane • Bestow curse • Bless • Blindness/deafness • Blur • Burning hands • Command • Create food and water • Cure wounds • Detect magic • Divination • Fire bolt • Greater restoration • Guidance • Guiding bolt • Hold person • Identify • Inflict wounds • Invisibility • Lesser restoration • Light • Mage hand • Magic missile • Magic weapon • Mending • Misty step • Prayer of healing • Protection from evil and good • Raise dead • Remove curse • Resistance • Revivify • Sacred flame • Sanctuary • Shield • Shocking grasp • Silence • Speak with dead • Spiritual weapon • Thaumaturgy • True resurrection • True strike • Warding bond


 * Organizations:
 * Player Factions: Emerald Enclave • Harpers • Lords' Alliance • Order of the Gauntlet • Zhentarim
 * Cult of the Dragon
 * Cult of the Dragon


 * Religion:
 * Angharradh • Auril • Chauntea • Lolth • Mielikki • Shargaas
 * Angharradh • Auril • Chauntea • Lolth • Mielikki • Shargaas

Credits

 * D&D Organized Play: Chris Lindsay
 * D&D Adventurers League Wizards Team: Chris Lindsay, Adam Lee, Mike Mearls, Matt Sernett
 * D&D Adventurers League Administrator(s): Claire Hoffman, Robert Adducci, Bill Benham, Travis Woodall, Greg Marks, Alan Patrick