Waterdeep and the North

Waterdeep and the North is a 1st-edition Advanced Dungeons & Dragons accessory for the Forgotten Realms. "The North...rugged mountains and dense forests, which hide many beings hostile to man (who has settled here but lightly). Many dungeons and ruins also lie hidden in the Northern wastes, relics of the former splendor of the dwarven kingdoms, now lost and abandoned, and of earlier, fallen kingdoms of men.

Waterdeep...crossroads of the world, City of Splendors. Here are wealth and goods from every corner of the Realms, intrigue and feuds and important personages of rank and influence. From the many-spired towers of Piergeiron's Palace to the littered alleys of "the Docks," this book introduces you to the living, ever-changing city of Waterdeep, and suggests many adventures therein.

Partake of the sights, the bustle, and the intrigue&mdash;rub shoulders with the powerful and famous&mdash;feast your eyes on fabled treasures. Hear tales in the taverns such as can be heard nowhere else in all the world&mdash;but keep your weapons ready and your wits sharp. Oh, and above all... enjoy your stay."

Description
Waterdeep and the North was written by Ed Greenwood, with cover art by Keith Parkinson, and interior illustrations by Chris Miller. It was published by TSR in 1987 as a 64-page booklet with a large color map and an outer folder. Editing was by Karen S. Martin, and the supplement features heraldic escutcheons by David E. Martin and cartography by Frey Graphics and David C. Sutherland III. The City System product is intended as a companion to this volume.

Waterdeep and the North includes a large color map of the city, wrapped in a removable six-paneled gatefold cover. The map includes 281 locations in Waterdeep, detailed descriptions of 42 city guilds, brief info on 78 noble families with heraldry, and profiles of 43 NPCs with their typical locations The outside gatefold contains a 33" x 21" map of Waterdeep with major street names and a representation of the harbor, the inside front cover has a map of the city's known sewers, and the inside back cover has diagrams of basic floorplans that might be found throughout the city.

The book presents a brief geographical overview of the city, followed by its history. It also describes the laws and customs of the city, as well as its various guilds and factions. The book concentrates on providing a feel for life in the city, and gives descriptions for only a small number its buildings in any great detail. Waterdeep and the North provides a look at the workings of the city, details on its noble families, outlines of its various wards, and details on the services available. The city's guilds are detailed, including the locations of their headquarters, their livery, criteria for membership, and various interests and political connections. The book includes a number of NPCs of various levels and classes, all of whom can be used to interact with a band of adventurers as adversaries, friends, or people met during the daily routine of the city.

A map and some material from this book were removed prior to publication. This material was later published in Dragon #128, "Welcome to Waterdeep".

Contents

 * How to Use This Book
 * Chapter 1: An Introduction to the North
 * Chapter 2: An Introduction to the City of Waterdeep
 * Chapter 3: The City Wards
 * Chapter 4: Life in the City
 * Chapter 5: The Guilds and Factions of the City
 * Chapter 6: Noble Families of Waterdeep
 * Chapter 7: Selected Non-Player Characters of Waterdeep
 * Chapter 8: Beginning a Campaign in Waterdeep
 * Chapter 9: Adventures in Waterdeep

Creatures



 * Sewer Encounters

Locations

 * Bodies of Water
 * Rivers
 * Seas
 * Waterfalls
 * Waterfalls
 * Waterfalls


 * Bridges


 * Buildings
 * Businesses & Shops
 * Dungeons, Crypts, Tombs, and Vaults
 * Castles & Forts
 * Fest-halls
 * Guild Halls
 * Houses
 * Inns
 * • The Blushing Mermaid • • The Copper Cup •  •  •  •  •  •  •  •  •  • The Mermaid's Arms •  •  •  •  •  •  •  •  •  •  •
 * Ruins
 * Taverns
 * • •  •  • The Blushing Mermaid •  • The Copper Cup •  •  •  •  •  • Full Sails • Gentle Mermaid •  •  • The Jade Dancer • The Mermaid's Arms •  • Muleskull Tavern •  •  •  •  •  •  •  •  •  •  •  •
 * Temples
 * Towers, Civic
 * Towers, Residential
 * Warehouses
 * Taverns
 * • •  •  • The Blushing Mermaid •  • The Copper Cup •  •  •  •  •  • Full Sails • Gentle Mermaid •  •  • The Jade Dancer • The Mermaid's Arms •  • Muleskull Tavern •  •  •  •  •  •  •  •  •  •  •  •
 * Temples
 * Towers, Civic
 * Towers, Residential
 * Warehouses
 * Towers, Residential
 * Warehouses
 * Warehouses
 * Warehouses


 * Districts


 * Forests


 * Hills & Mountains


 * Islands


 * Landmarks & Sites


 * Nations


 * Planes


 * Regions


 * Roads
 * Alleys of Waterdeep
 * Courts of Waterdeep
 * Streets of Waterdeep
 * Roads outside of Waterdeep
 * Streets of Waterdeep
 * Roads outside of Waterdeep
 * Roads outside of Waterdeep


 * Settlements
 * Cities
 * Dwarven
 * Towns & Villages
 * Towns & Villages
 * Towns & Villages


 * Valleys

Magic

 * Clothing


 * Items


 * Potions


 * Psionic Abilities


 * Spells


 * Weapons


 * Others

Organizations



 * Adventuring Bands: •  •  •  •  •
 * Civic Organizations:
 * Criminal Organizations


 * Families: •
 * Guilds: •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Mercenary Companies: •
 * Military Organizations: •  •  •  •
 * Noble Families: •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Political Organizations: •

Miscellaneous

 * Armor & Clothing


 * Art & Literature: •  •
 * Classes


 * Currencies


 * Events


 * Fields of Study


 * Food & Drinks


 * Gemstones


 * Industries


 * Items


 * Languages


 * Materials & Substances.


 * Plants


 * Professions


 * Vessels
 * Ships
 * Ships


 * Weapons

Credits

 * Design and Development: Ed Greenwood
 * Product Coordination: Jeff Grubb
 * Editing: Karen S. Martin
 * Cover Art: Keith Parkinson
 * Interior Art: Chris Miller
 * Maps: Frey Graphics and David Sutherland
 * Heraldic Escutcheons: David E. Martin
 * Typography: Kim Janke
 * Keylining: Stephanie Tabat