The Deva Spark

The Deva Spark is a 2-edition Advanced Dungeons & Dragons adventure module. It is part of the Planescape campaign setting.

"A bar room brawl? No big deal. Except when it starts on the Abyss—and the brawlers are a deva and a bebilith! The deva: A celestial champion who serves the cause of ultimate Good. The bebilith: A nightmarish monster whose every deed reeks of ultimate Evil. Two eternal enemies locked in a bizarre struggle for the ultimate prize.

What terrible secret connects these two beings? And what does it all have to do with the legendary deva spark? Only a group of brave cutters can get to the dark of this peel, and they'd better hurry... because time is running out!

"The Deva Spark" is a Planescape adventure for a party of four to six characters of 5th—9th levels. From the blasted pits of the Abyss to the peaceful forests of Elysium, the heroes track a barmy bebilith who holds the key to saving the life of a dying deva. Can your characters handle the fire of the deva spark?"

Description
The Deva Spark was written by Skip Williams and was first published by TSR, Inc. in 1997.

The adventure revolves around the players' quest to retrieve a powerful artifact known as the Deva Spark. The artifact is said to be capable of transforming a mortal into a celestial being, and as a result, many powerful factions and organizations are interested in obtaining it for their own purposes.

The adventure is divided into several different chapters, each of which presents a different challenge or obstacle for the players to overcome. These challenges include navigating the various factions and organizations that are interested in the Deva Spark, solving puzzles and riddles to uncover the location of the artifact, and confronting powerful enemies who are also seeking the Deva Spark.

The adventure explores various philosophical concepts, such as the nature of good and evil, the role of gods in mortal affairs, and the relationship between different planes of existence. These themes are woven into the plot and characters of the adventure, providing a rich and immersive experience for players.

Overall, The Deva Spark is a challenging and rewarding adventure that is well-suited for experienced players and Dungeon Masters who are familiar with the Planescape setting. Its emphasis on philosophical and thematic elements, as well as its detailed descriptions and challenging encounters, make it a standout module in the Planescape campaign setting.

Contents

 * Introduction
 * Chapter 1: A Wrong Turn
 * Chapter 2: The Restful Plane
 * Chapter 3: The Deva Spark

Credits

 * Designer: Bill Slavicsek, J.M. Salsbury
 * Editor: Michele Carter
 * Cover Artist: Dana Knutson
 * Color Plates: Ned Dameron, Dana Knutson, Alan Pollack
 * Cartographer: Rob Lazzaretti
 * Typography: Angelika Lokotz
 * Border Artist: Robert Repp
 * Conceptual Artist: Dana Knutson
 * Art Coordinator: Peggy Cooper
 * Graphic Design: Dawn Murin, Dee Barnett
 * Graphics Coordinator: Sarah Feggestad
 * Electronic Prepress Coordination: Tim Coumbe
 * Proofreading: Ray Vallese
 * Special Thanks: Bruce Nesmith