Cantrip

A cantrip was the common name for the weakest spells an arcane spellcaster could cast.

Effects
Cantrips were the first spells that a wizard learned to cast during their apprentiship. The effects that could be created were very minor, very brief, and mostly harmless, intended to entertain children or impress commoners, although some newer cantrips could cause damage.

Examples of standard cantrips: Other minimal effects included: a puff of air to make candles flicker; briefly freshen plants and flowers; producing an ambient musical tune; enhancing odors and aromas; creating tiny dust devils to clean a small area, and so on.
 * Acid Splash
 * Arcane Mark
 * Dancing Lights
 * Daze
 * Detect Magic
 * Detect Poison
 * Disrupt Undead
 * Flare
 * Ghost Sound
 * Light
 * Mage Hand
 * Mending
 * Message
 * Open/Close
 * Prestidigitation
 * Ray of Frost
 * Read Magic
 * Resistance
 * Touch of Fatigue

Components
Only verbal and somatic components were required to cast cantrips.

Realmslore
The mage Sabirine was well known to have had a special interest in cantrips, and was an enthusiastic advocate of the continued use and refinement of them. Sabirine is known to have created several unique cantrips.