No Time to Lose

No Time to Lose is a one round adventure module set in the Living City organized play program. It was published in 1999 and is intended for teams of high level adventurers.

"Ravens Bluff must honor its treaty obligations, especially when the fate of the Prime Material plane may be at stake. Heroic deeds have become so routine that sometimes it seems that all the world is a stage and you are pawns in some grand cosmic game. A high-level event for Living City characters of at least 250,000 xp,"