Dragon magazine 211

Dragon issue 211, An Underground Extravaganza, was released in November of 1994. It contained the following articles related to the Forgotten Realms:

First Quest: Mammals and Dinosaurs

 * By Jeff Grubb.  pp. 8-22

Jeff Grubb's early experiences with role-playing games, some of which influenced the Forgotten Realms.

Sight in the Darkness

 * By Roger E. Moore.  pp. 16-22

An in-depth look at infravision and its uses in a campaign.

Fungi of the Underdark

 * By Chris Perry, illustrated by Terry Dykstra.  pp. 24-26

More grows in the Underdark than just dwarves and drow.


 * Askume
 * Nimergan
 * Ormu
 * Timmask
 * Trillimac

"I Sing a Song by the Deep-Water Bay"

 * By Steven E. Schend.  pp. 29-34

Laeral Silverhand shares knowledge about the Harpers within Waterdeep with Steven E. Schend.

Characters

 * Alustriel • Amstor • Asohs • Bensyl Iyrivvin • Bran Skorlsun • Brian the Swordmaster • Coril • Coune Suerk • Danilo Thann • Elminster • Erusyl Eraneth • Hawkun Orsund • Jhandess Millomyr • Khelben Arunsun • Kylia • Laerel Silverhand • Bensyl Iyrivvin • Hawkun Orsund • Lightal Barnshyn • Lorkas Ermaxis • Lord Nimor Lathkule • Pithar • Shalar Simgulphin • Lady Stelar Nesher • Storm Silverhand • Tioch • Lord Ultas Maernos

Creatures

 * gnoll • goblin • halfling • kobold • yuan-ti

Organizations

 * Blacksmith Guild • Chosen of Mystra • City Guard (Waterdeep) • City Watch (Waterdeep) • Harpers • Knights of the Shield • Lords of Waterdeep • Red Wizards of Thay • Seven Sisters • Shadow Thieves • Thorp noble family • Zhentarim

Locations

 * Buildings & Sites:
 * Blackstaff Tower • Blushing Mermaid • Citadel of the Bloody Hand • Deepfires Inn • Dungeon of the Crypt • Elminster's Tower • Field of Triumph • Harpers' Hold • Jade Dancer • Long Climb • Lord's Court • The Medusa's Glare • Millomyr Harps • Moongleam Tower • Mount Waterdeep • Naval Harbor • New Olamn • Palace of Waterdeep • Smiling Siren • Thomm Warehouse • Twilight Hall • Undermountain • Watchful Wheels, Wagons & Gear • Wyverns' Rest • Zhentil Keep
 * Streets & Alleys:
 * Coin Alley • Delzorin Street • Elsambul's Lane • Fillet Lane • Golden Serpent Street • High Road • Ironpost Street • Lamp Street • Sambril Lane • Seawind Alley • Sidle Street • Slop Street • Street of Lances • Trollskull Alley • Wall Way
 * Wards of Waterdeep:
 * Castle Ward • Dock Ward • North Ward • Sea Ward • South Ward • Trades Ward
 * Settlements:
 * Baldur's Gate • Calimport • Calimshan • Llorbauth • Luskan • Mirabar • Shadowdale • Silverymoon • Skullport • Suzail • Tantras • Waterdeep
 * Regions:
 * North • Savage Frontier • Sword Coast
 * Wilderness:
 * Ardeep Forest • Deepwash • High Forest • Sea of Fallen Stars • Unicorn Run • Westwood

Religion

 * Tyr

Magic

 * Crown of Horns • ring of protection

Miscellaneous

 * Cookbook of Nemalas • Harper Pin • Lord's ring

Topkapı Palace

 * By Steve Kurtz.  pp. 60-66

A description of the Topkapı Palace in Istanbul and how to draw ideas for campaigns like Al-Qadim from it.

The Wizards Three: A Night of Shadows

 * By Ed Greenwood, illustrated by Dan Burr. pp. 82-86

The archmages Elminster, Mordenkainen of Oerth and Dalamar of Krynn exchange spells in Ed Greenwood's house.

Spells

 * Belsham's mace &bull; Falling wall &bull; Battlecurse &bull; Argastar's cloak of shadows &bull; Othnal's spectral dagger &bull; Sphere of eyes &bull; Jonstal's double wizardry &bull; Valiancy &bull; Jonstal's improved double wizardry

TSR Previews

 * By Uncredited. p. 120

New products for November and December.


 * Caravans sourcebook.
 * Marco Volo: Arrival sourcebook.