Races of Destiny

Races of Destiny is an accessory for the 3.5-edition of ruleset.

"Heroes Adapted to Adventure Hailing from towns and villages in every corner of the world, resourceful and resilient adventurers emerge from among the races of destiny: humans, half-elves, half-orcs, and illumians. With an unparalleled drive to explore and experience, these diverse individuals have created names to last throughout the ages.

This supplement for the D&D game provides detailed information on the psychology, society, culture, behavior, religion, folklore, and other aspects of the races of destiny, including the illumians&mdash;a new race presented here. In addition to new subraces and monster races playable as characters, Races of Destiny also provides new prestige classes, feats, spells, magic items, equipment, and guidelines for crafting memorable adventures within human settlements."

Contents

 * Introduction
 * Chapter 1: Humans
 * Chapter 2: Half-Elves and Half-Orcs
 * Chapter 3: Illumians
 * Chapter 4: Other Races of Destiny
 * Chapter 5: Prestige Classes
 * Chapter 6: Character Options
 * Chapter 7: Campaigns of Destiny

Description
Races of Destiny focuses on humans, half-elves, half-orcs, and illumians. Many of the resources in Races of Destiny deal specifically with urban settings and nearly all have racial requirements. It also includes seven new prestige classes, racial substitution levels for half-elves and half-orcs and sample NPCs and encounters. Races of Destiny has dozens of new spells, psionic powers, and feats and racial information for ten near-human or altered human species, including aasimar, tieflings, half-ogres, and more.

Religions

 * Human deities : •
 * Illumian deities : •  •  •  •  •
 * Other deities :

Credits

 * Design: David Noonan, Eric Cagle, Aaron Rosenberg
 * Development Team: Andy Collins, Mike Donais, Andrew J. Finch
 * Editors: Michele Carter, Andrew J. Finch
 * Managing Editor: Kim Mohan
 * Design Manager: Christopher Perkins
 * Development Manager: Andrew J. Finch
 * Senior Art Director D&D: Stacy Longstreet
 * Director of RPG R&D: Bill Slavicsek
 * Art Director D&D: Dawn Murin
 * Cover Artist: Adam Rex
 * Interior Artists: Ed Cox, Wayne England, David Hudnut, Chuck Lukacs, Jeff Miracola, Monte Moore, Jim Nelson, Michael Phillippi, Eric Polak, Richard Sardinha, Ron Spencer
 * Graphic Designers: Dee Barnett
 * Cartographer: Todd Gamble
 * Graphic Production Specialist: Angelika Lokotz
 * Production Managers: Josh Fischer, Randall Crews