Berserker

A berserker was an individual who was capable of accessing a particularly savage aspect of themselves in order to skip into a furious rage while in combat.

Culture
Tribal berserkers were believed to have been granted supernatural forces that allowed them to better defend their people. These individuals lived in close-knit groups in which many members looked favorably upon their kin.

Abilities
Berserkers focused their efforts on honing their skill with melee weapons and forewent training with those wielded at long range. Similarly, they eschewed most types of armor more cumbersome than splint mail.

These warriors were so named for their ability to "go berserk" and enter into a trance-like rage in battle. Once in this state a berserk fought with exceptional strength and ferocity. They could not be knocked out, were immune to a wide-range of mind-controlling spells and effects, and gained resistance to others that attempted to hinder their movement or actions.

A berserker's rage lasted until every enemy on the battlefield was downed. On occasion they could not differentiate friend from foe and would attack those who were in fact their allies. Afterwards, a berserker became physically exhausted and vulnerable to certain effects they shrugged off during their rage.

Notable Berserkers
The Rashemaar berserkers comprised several tribes of fearsome warriors from the far-eastern realm of Rashemen.


 * Individuals:
 * Yaga-Shura, the bloodthirsty fire giant Bhaalspawn.

Appearances

 * Video Games:
 * Baldur's Gate: Enhanced Edition • Baldur's Gate II: Shadows of Amn