The Wanderer's ring

The Wanderer's rings were enchanted rings used by traveling arcane spellcasters and used as a trade commodity by Thayan Enclaves across the Sword Coast.

Powers
The Wanderer's rings were enchanted to allow their wearers memorization of additional wizard spells of lower to intermediate complexity, one per level.

History
By the later 14 century DR, Thay was blossoming commercially under guidance to the Zulkir of Necromancy Szass Tam. The Thayan Enclaves across the Sword Coast made a profit by creating and selling valuable enchanted pieces of jewelry. One such type of magical bobble was the Wanderer's ring. These rings were popular and brought profit due to high demand among many traveling wizards who wanted access to an increased number of memorized spells.

The original design was developed by a young but talented Red Wizard Johan Kist sometime before 1372 DR. The young wizard's apprentice attempted to steal the prototype and sell it as his own invention. Eventually, Johan Kist discovered the theft and tracked down his wayward apprentice. In retaliation, the Red Wizard quickly created a new spell that peeled the target's skin away from their flesh in small strips. Kist tested the effectiveness of the spell on the thieving apprentice but refused to share the spell with others.

By 1372 DR, many of these popular and valued rings could be found across many locations across the Sword Coast.

Notable Owners

 * Vejoni H. Wyzz: a planar-traveling wizard who briefly stayed in the hamlet of Liam's Hold along the Trade Way in 1372 DR.

Appearances

 * Video Games
 * Neverwinter Nights series (Neverwinter Nights: Shadows of Undrentide &bull; Neverwinter Nights 2 &bull; Neverwinter Nights 2: Mysteries of Westgate &bull; Neverwinter Nights: Darkness over Daggerford &bull; Neverwinter Nights: Tyrants of the Moonsea)