Mind domain

Not to be confused with the Mentalism domain, the Mind domain is a deity domain that grants divine spellcasters Mind spell powers. In terms of game mechanics, a cleric with this domain gains a +2 bonus on Bluff, Diplomacy, and Sense Motive checks, along with a +2 bonus on Will saves against enchantment spells and effects.

Spells

 * 1st level : Comprehend Languages
 * 2nd level : Detect Thoughts
 * 3rd level : Lesser Telepathic Bond
 * 4th level : Discern Lies
 * 5th level : Telepathic Bond
 * 6th level : Probe Thoughts
 * 7th level : Brain Spider
 * 8th level : Mind Blank
 * 9th level : Weird