Solonor Thelandira

Solonor Thelandira is the elven god of hunting, archery, and survival in wild and harsh places. He teaches his followers the arts of hunting; including archery, moving unseen and hiding in the wild places. He watches over the borders of wilderness and farmed land and seeks to maintain the balance between them. Solonor lives in the realm of Arvandor on the plane of Arborea.

Solonor is never in one place long, and is always hunting his quarry with his magical bow that can fire as far as the horizon and his quiver that never empties. He hunts not to kill for killings sake but to maintain the balance of nature and to destroy evil. He does not close with foes, but tracks them and shoots from a distance. He can create an arrow of slaying, and if this strikes home it will kill all enemies. Many fiends have fallen to a single shot.



Worshipers
The church of Solonor is a disparate one, with little communication among groups of clerics except to exchange information. Solonor's clerics serve as scouts and archers in eleven armies, as bowyers, fetchers, and archer instructors in eleven settlements, and as hunters and providers for far-flung rural communities. Among those Fair Folk who largely eschew the trapping of civilization, members of Solonor's clergy preside over initiation ceremonies into adulthood. Hawkeyes serve the Great Archer by working to maintain the balance of nature. Solonor's clerics are deadly enemies of those who worship Malar or Talos, and they often join forces with those who serve Rillifane Rallathil in order to exterminate followers of those evil gods whenever they make their presence known.

Relationships
Like other of the eleven pantheon, Solonor reports to Corellon and gets on well with the rest of the Seldarine. Other allies include benevolent nature deities and Silvanas. His greatest foes are Malar and Talos, followed closely by Lolth.

History
Like other of the eleven pantheon, Solonor reports to Corellon and gets on well with the rest of the Seldarine. Other allies include benevolent nature deities and Silvanas. His greatest foes are Malar and Talos, followed closely by Lolth.

Dogma
Walk in harmony with nature and oppose the effort of those who would disturb her delicate balance. Preserve the wild places from excessive encroachment, and work with those who would settle the land to preserve the beauty that first attracted them. Hunt only for sustenance, culling the old and the weak from the herd so that all species may prosper. Like an arrow in flight it is difficult to arrest the consequences of an action. Choose your targets carefully, for an ill-considered action can have a long reaching impact.