Water weird

"Before you drink from a fountain or pool, toss a copper coin into it. It's a small price to pay for your life."

- X the Mystic's 2 rule of dungeon survival

A water weird was an elemental weird that was conjured to protect a pool of water. They were renowned for their power as diviners in matters related to healing.

Description
The upper half of a water weird typically appeared like a beautiful, translucent, blue female humanoid composed entirely of water, but the lower half could appear serpentine or like a column of water rising from the pool.

Personality
Water weirds could become more noble or evil, depending on the state of the water that they guarded.

Appearances
Novels
 * Tangled Webs
 * Rising Tide
 * Adventures:
 * Beneath the Fetid Chelimber
 * Boltsmelter's Book
 * Dungeon #33: "Mad Gyoji"
 * Dungeon #70: "Ssscaly Thingsss"
 * Foulness Beneath Mulmaster
 * Mulmaster Undone
 * Out of the Abyss
 * The Drowned Tower
 * Waterdeep: Dungeon of the Mad Mage
 * Card Games:
 * AD&D Trading Cards
 * Dragonfire
 * Moonshae Storms
 * Video games
 * Eye of the Beholder III: Assault on Myth Drannor
 * Baldur's Gate II: Throne of Bhaal