Pathfinder

Pathfinders were bold scouts and rangers dedicated to finding pathways for others to follow. Pathfinders did this through their superior perception but also through their battle prowess, which allowed them to carve a path if none was available.

Abilities
In order to survive their dangerous treks through the wilderness, pathfinders honed their combat skills intensively. At an early age, pathfinders learned to make the most of their physical capabilities, allowing them to endure long after others would collapse or perish. With more advanced training pathfinders became so confident in their abilities that they appeared to grow more powerful with each blow they deal against their quarry. Additionally, since their role was that of a scout rather than a long-term combatant, pathfinders relied on staying mobile throughout a battle.

Pathfinders learned several exploits to help them forge new pathways, many of which relied on acting boldly with speed. Feints were often used to to trap their foes. When acting in coordination with an ally, pathfinders would often take advantage of their ally's bold moves to make one of their own. Pathfinders were known to simply shake off their wounds and continue fighting.

Appearances

 * Video Games:
 * Neverwinter: Curse of Icewind Dale