Barovia

The valley of Barovia was the oldest and best known of the Domains of Dread. Originally a location in a forgotten world of the Prime Material plane, the entire valley was transported to the Shadowfell by mists controlled by evil entities known as the Dark Powers. The realm was a prison for its darklord, the vampire Strahd von Zarovich, as well as the entire population of the valley.

Geography
Almost the entire valley consisted of densely forested rough terrain, with sheer cliffs and outcroppings. Few areas were easily traversable, and it was always dangerous to stay off the road. Winters were usually long and bitter.

The sky of Barovia was permanently overcast with storm clouds. Even during the brightest hours of the day, light was unnaturally muted and dimmed, and did not affect normally sensitive creatures such as vampires. In many locations, the mists partially or completely obscured vision.

Geographical Features
The valley was located between Mount Baratok to the north and Mount Ghakis to the south. Both mountains were part of a larger mountain range known as the Balinok Mountains. The evergreen forest of the Svalich Woods covered the entire valley, which was trespassed by the Old Svalich Road that ran from East to West. At the center of the valley, south of the slopes of Mount Baratok, stood a large lake known as Lake Zarovich, which was fed by melting snow from the mountain.

Government
Barovia was ruled by Strahd, who was known by the population as "the devil Strahd". Most inhabitants were not aware that Strahd was a vampire. His ruling style was mostly through proxy, as he made few public appearances and all the duties of tax collection were carried out by the villages' burgomasters. However, Strahd was a feared tyrant who took whatever he wanted and whom no one dared disobey.

Defenses
The valley was completely surrounded by deadly mists that sapped the life force and could rapidly kill anyone who ventured inside. The mists were controlled by Strahd, who could choose to open or close the boundaries of his domain at will.

History
Originally part of a world in the Material Plane, sometime before the 11 century DR, Barovia was conquered by then-human general Strahd and his army. It was later transported to the Shadowfell by the Dark Powers, as a consequence of a pact struck with Strahd to grant him eternal life. The pact involved the murder of his brother Sergei von Zarovich and his wife Tatyana, with whom Strahd had fallen madly in love, and ended up turning Strahd into a vampire and imprisoning him within the realm. It remained the only Domain of Dread for nearly two centuries, until other realms started joining it.

In the, the sun elf vampire Jander Sunstar encountered Anna, a fragment of Tatyana's soul who had been trapped in an asylum in Waterdeep for almost a century. After forty years looking after her and failing to turn her into a vampire to prevent her death, Jander was transported to Barovia by the Dark Powers, vowing to take revenge upon whoever had been responsible for her fate. There, he befriended Strahd, then still an inexperienced vampire, and, over a few centuries, taught him much of his vampiric skills, including the ability to communicate with and control animals. After discovering the true nature of Strahd, Jander attempted to destroy him, but ended up only severely injuring him. He threw himself into the sun to end his misery afterwards.

In the late 15th century DR, werewolf servants of Strahd traveled from Barovia to the Misty Forest near Daggerford. The creatures, always surrounded by the ever-present mists, killed villagers and kidnapped their children during nights of full moon. Moreover, a group of vistani travelers from Barovia camped near Daggerford and started harassing the villagers, to the dismay of Duchess Morwen Daggerford. The purpose of the vistani, also servants of Strahd, was to lure adventurers into the realm.

Around the same time, the Svalich Woods briefly merged with the Quivering Forest and Twilight Marsh near Phlan.

Another group of werewolves led by Sangin traveled to Baldur's Gate in search of a locket that possessed the power to free certain individuals from the Domain of Dread. After stealing the locket from the Temple of Kelemvor in the Lower City, they were intercepted by the Heroes of Baldur's Gate. In the struggle, they were all transported by the mists into Barovia.

During their stay in the valley, the heroes met Madame Eva, who foretold that Minsc would fail to rid that realm of its evil. Later, the group met Davian Martikov, a wereraven member of the Keepers of the Feather, at the Wizard of Wines Winery, who allowed them to stay for the night. The next day, having received a bottle of the locally-produced Red Dragon Crush, the group left for the fishing village of Vallaki.

In Vallaki, the group was confronted with Strahd, who demanded that hey returned the locket. After being nearly defeated by Strahd's overwhelming magical and physical power, the group ws transported to the Spine of the World by the power of the locket, which contained a fragment of the soul of Strahd's brother, Sergei.

The writer Volothamp Geddarm visited Barovia with the objective of mapping it, after being offered a commission of 99 gp by his rival Randilus Qelver, who suggested that Volo enter Barovia through a path in the Wood of Sharp Teeth. However, Volo, after conferring with Elminster Aumar, was equipped with a charm designed to ensure his safe return and was magically transported straight to the realm. During his visit, Volo met the vampire hunter Ezmerelda d'Avenir, who helped him slay a vampire spawn called Andramar. He also visited the Blood of the Vine tavern in the village of Barovia and the Blue Water Inn in Vallaki, where he met another vampire hunter, Rudolph van Richten, who revealed the Qelver was, in fact, a servant of Strahd. The next day, when intercepted by Strahd himself, Volo used the charm to return to Faerûn.

Rumors & Legends
One of the deities that looked over Barovia before it became part of the Demiplane of Dread was known as the Morninglord, who shared many characteristics with the Faerûnian deity Lathander, such as an association with dawn and renewal. The Morninglord's influence was felt during daytime, but prayers to him went unanswered since Barovia was cursed to the Shadowfell. Another Barovian deity was known simply as Mother Night, believed to preside over the nighttime.

Notable Locations

 * The Amber Temple, an ancient temple built by an order of wizards that were later corrupted by the Dark Powers. The temple housed vestiges of entities from across the multiverse and was the place from which Strahd forged his original pact with the Dark Powers.
 * Barovia, Vallaki, and Krezk, the three villages located along the Old Svalich Road.
 * Castle Ravenloft, Strahd's seat of power.
 * Oraşnou, a small village located at the foot of the mountains in Barovia. The mists led there from the Quivering Forest.

Inhabitants
Sometime in the 14 century DR, the archmage Mordenkainen became trapped in Barovia. After an unsuccessful attempt to defeat Strahd and escape the realm, Mordenkainen went insane and lost his spellbook and staff. He roamed the base of Mount Baratok for over a year in search for a solution to his predicament before escaping to Waterdeep, where by the he was nursed back to sanity by Elminster and Storm Silverhand.

The forests of Barovia teemed with wildlife. Land animals such as deer, rabbits, rats, wolves, and black bears were common in the woods. The sky was populated with ravens, hawks and songbirds, as well as nocturnal bats and owls.

Appearances

 * Adventures:
 * Curse of Strahd
 * Novels:
 * Vampire of the Mists
 * Comics:
 * Shadows of the Vampire • Frost Giant's Fury (mentioned only)
 * Adventurers League:
 * Suits of the Mists • The Beast