Mummy

Mummies are undead creatures, usually of lawful evil alignment, created from a preserved corpse that have been animated through the power of the dark gods of the desert. These horrid creatures are often marked with symbols of the dire gods they serve. While other undead often stink of carrion, the herbs and powders used to create a mummy give off a sharp, pungent odor like that of a spice cabinet. Mummies cause fear in the living on sight, and any creature they touch is affected by a rotting curse called mummy rot. Inhabiting great tombs or temple complexes they maintain a timeless vigil and destroying would-be grave robbers.

A mummy moves with a slow, shambling gait and groans with the weight of the ages and attacks intruders without pause or mercy. They never attempt to communicate with their enemies and never retreat. An encounter with a mummy usually ends with only with the destruction of one combatant or the other.

Variant Mummies

 * Greater Mummy: These are mummified priests of a god who, through being imbued with dark magic, becomes a creature of the undead.
 * Hunefer: These mummies of demigods whose power has not utterly departed to astral realms.
 * Huecuva: Huecuva are created from divine or oath-bound creatures who have failed in their vows.
 * Mummy Lord: These are unusually powerful or evil individuals preserved after death.