The Mysterious Isle

The Mysterious Isle is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 5 edition ruleset. It is part of the Storm King's Thunder series of adventures published for the D&D Adventurers League. It focuses on the Sea of Swords, and is an adventure designed for three to seven 17- to 20-level characters.

"Baron Rajiram’s forces have secured the Nelanther Isles and have scoured the Sword Coast for treasures. Now they have begun to explore a mysterious island that recently just popped into existence nearby. SEER seems to believe that an aboleth artifact is their goal. It is up to the adventurers, in competition with the baron, as well as aboleths, the Kraken Society, and the mysterious caretaker of the island, to locate the Eye of Xxiphu and avert catastrophic disaster."

Index

 * Characters:
 * Characters:
 * Dworkin • H’ruliel • Hsing • Iridansa • Jerekesh • Kavanash • Kavaris • Perilastanor • SEER • S’kreesh • Sykulish


 * Hieronymus • Rajiram


 * Creatures:
 * Aboleth • Aquatic elf • Cloud giant • Dragon turtle • Giant shark • Human • Merfolk • Merrow • Ogre • Pseudodragon • Sahuagin • Troll • Water elemental • Wyvern


 * Morkoth


 * Locations:
 * Region: Sea of Swords
 * Settlements:


 * Sea of Fallen Stars • Xxiphu


 * Magic:
 * Items: Anstruth harp • Horn of Valhalla • Ring of shooting stars • Robe of scintillating colors • Robe of stars • Rod of the pact keeper • Wand of the war mage
 * Spells: Banishment • Beacon of hope • Bless • Cone of cold • Control weather • Counterspell • Crusader's mantle • Cure wounds • Detect magic • Dispel magic • Divination • Feather fall • Fire bolt • Fireball • Fly • Fog cloud • Freedom of movement • Gaseous form • Greater invisibility • Greater restoration • Guardian of faith • Guidance • Guiding bolt • Healing word • Hold monster • Hold person • Ice storm • Identify • Lesser restoration • Light • Mage armor • Mage hand • Magic missile • Magic weapon • Mass cure wounds • Mass healing word • Mending • Misty step • Prayer of healing • Prestidigitation • Programmed illusion • Raise dead • Remove curse • Revivify • Sacred flame • Shield • Silence • Spare the dying • Speak with dead • Spirit guardians • Spiritual weapon • Stoneskin • Suggestion • Telekinesis • Thaumaturgy • Tongues • True resurrection
 * Spells:


 * Organizations:
 * Abolethic Sovereignty • Kraken Society
 * Player Factions: Emerald Enclave • Harpers • Lords' Alliance • Order of the Gauntlet • Zhentarim


 * Religion:


 * Sekolah