Shard of Night

The Shard of Night was a mysterious tower floating amid the air in the River District of Neverwinter.

Description
This bleak tower of black stone was floating above a cluster of apartments in the River District. It seemed to have been sheared off at its base when it was torn from its original location.

The Shard of Night had the ability to "eat" shadows and darkness, and creatures that walked under the tower in daylight had their shadows temporarily absorbed by the tower. At night, the tower cast its ominous shadow over the River District if there is moonlight. Neverwintans avoid the place for this reason.

Inside the tower there was located a teleportation circle, originally connected to a Netherese near Xinlenal.

History
Around 1379 DR, Netherese forces attacked Moonshadow Hall and tore appart one of its towers, sending it to the Shadowfell. Later experiments allowed the Netherese to control the where and how the tower manifested in the mortal realms. This tower was later renamed "the Shard of Night".

During the Spellplague of 1385 DR, the Netherese took advantage of the magical chaos sent the Shard of Night to Neverwinter, with the intention of using it to further they plans in the area when needed.

In 1479 DR, a group of adventurers seeking the shards of Selûne raided the Shard of Night, defeating the guards there and allowing Lady Jasmine to recover the tower. The Shard of Night was later purified, reconsecrated to Selûne and became a beacon of hope in Neverwinter. The Neverwintans began to call it "the Shard of the Moon" afterwards.

Appearances

 * Neverwinter