Para-genasi

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Para-genasi, also called para-elemental genasi, were a breed of planetouched human who expressed a bloodline of two elements, not just one as with regular genasi. These included the dust para-genasi, ice para-genasi, magma para-genasi, ooze para-genasi, smoke para-genasi, and steam para-genasi, among other possibilities. Para-genasi were even rarer than the four standard genasi, owing to the lower probability of two elemental or genasi bloodlines crossing. For example, the daughter of a mortal human and an efreeti, who then had children with a djinni, might have descendants who included air genasi, fire genasi, and smoke para-genasi.

Description
All para-genasi appeared somewhat human, but were clearly not thanks to their elemental heritage.

Ice para-genasi tended to be pale with sharp, chiseled features, and they had a distinct preference for light, loose clothing of white or pale blue coloring. Some ice para-genasi were recorded to have breathe that misted even in the heat, or hair perpetually caked in frost.

Magma para-genasi were typically short and stocky, with dark skin that, in some, glowed faintly red; other were known to have hair that rippled like fire or skin that was unusually hot to touch. Magma para-genasi tended to prefer simple, utilitarian clothes.

Ooze para-genasi were also heavy-set, but with flabby and sallow skin. Their elemental heritage meant they often had greasy skin or unusually flexible limbs. Ooze para-genasi preferred clothing in dark earth tones, which was often soiled and foul-smelling. They were, in a word, physically revolting.

Smoke para-genasi were mostly tall and lanky with dark skin and hair; their elemental heritage often manifested as hair that billowed like a cloud of smoke, or always faintly smelling of something burning. They normally wore loose clothing of dark-colored, heavy fabrics.

Dust para-genasi were also tall but gaunt, with pale skin, hollow cheeks, and dark circles under their eyes. They sometimes had perpetually dry skin or a dust cloud around them because of their elemental power. Dust para-genasi vastly preferred to wear black, particularly funeral garb, even when such clothing was entirely inappropriate.

Steam para-genasi tended to to be tall, slim, and lightweight. They had a grey tone to their skin and hair, and some had wisps of mist that clung to them. Steam para-genasi normally wore loose, gauzy, flowing clothing.

Personality
The different para-genasi differed wildly in personality: ice para-genasi were cold and emotionless. Magma para-genasi were ponderous. Ooze para-genasi were, again, revolting, as they tended to be slimy and leaned slightly towards evil. Smoke para-genasi were typically described as crude and lazy. Dust para-genasi were morbid and sarcastic and slightly chaotic, while steam para-genasi were more than a little arrogant, seeing themselves as superior to other creatures.

Abilities
All para-genasi had different abilities because of their elemental heritage, although all para-genasi except for dust had darkvision. Ice para-genasi were resistant to cold-based effects and could cast chill metal once per day. Magma para-genasi were resistant to fire-based effects and could cast heat metal once per day. Ooze para-genasi were resistant to acid-based effects and could cast grease once per day. Smoke para-genasi were resistant to smoke and cloud-type effects, and could cast create a smoke cloud once per day (similar in effect to pyrotechnics, but they did not require an open flame).

Dust para-genasi were resistant to dust-based effects, could create a cough-inducing dust cloud around themselves, and did not need to breathe. Steam para-genasi were resistant to heat-based, but not fire-based, effects, could cast obscuring mist once per day, and could see through fog, smoke, and other atmospheric effects extremely well.

Society
Para-genasi did not have any real society of their own, being born as they were into larger human societies.

Interestingly, most para-genasi favored training as fighters, except for dust and steam, who favored rogue training, and smoke, who favored wizardly learning. Para-genasi of any kind who became clerics always choose an elemental domain that related to their heritage: water or air for ice para-genasi, earth or fire for magma para-genasi, slime for ooze para-genasi, air or fire for smoke para-genasi, air or earth for dust para-genasi, and fire or water for steam para-genasi.