Forgotten Realms Wiki:Year of Magic/Dragon Spells/AL

Spells from the column Arcane Lore.

Issue 127
A Legacy of Illusions p. 62–64
 * Anesthesia
 * Blandness
 * Color blindness
 * Echoes
 * Lapse
 * Numbness
 * Remove smell
 * Seizure
 * Tunnel vision

Issue 129
Magic of the Dwarven Priests p. 9–18
 * Magnetism
 * Melt metal
 * Metal skin
 * Portent
 * Rust to metal
 * Warp stone
 * Commune with earth
 * Create machine
 * Detect harmful gas
 * Detect metal and minerals
 * Earth sense
 * Enchant runestones
 * Forge fire
 * Hand of Borogar
 * Lightning water
 * Mother lode
 * Pillar of Borogar
 * Renew deposit
 * Restore earth
 * Rune of impregnable defense

Issue 134
New spells for healing p. 58–60
 * Regenerate critical wounds
 * Regenerate light wounds
 * Regenerate serious wounds
 * Regenerative heal

Issue 136
One Charge is Never Quite Enough p. 46–48
 * Recharge

Issue 142
Spells of the Wild Cult p. 62–64
 * Animal/bird call
 * Coalstone
 * Druidsight
 * Hailstone
 * Sense direction
 * Sharpleaf
 * Shatter stone and metal
 * Sink into earth
 * Splinter wood
 * Stonewood
 * Thunderclap
 * Tracking
 * Warp stone or metal
 * Weather dome
 * Wind and rain protection

Issue 148
Healing magic for wizards p. 34–38
 * Accelerated metabolism
 * Arnvidís unseen limb
 * Dispel exhaustion
 * Empath
 * Exchange
 * Life force transfer
 * Vampire dagger

Issue 167
Fleshing Out the Bare Bones of Necromancy Spells p. 36–38
 * Animate dead animals
 * Bone knit
 * Ghastly hands
 * Skeletal hands
 * Skulltrap
 * Spectral ears
 * Spectral eyes
 * Spectral voice
 * Transmute bone to steel
 * Undead servants

Issue 187
Additional spells for elemental wizards p. 32–38
 * Airball
 * Deep delve
 * Flame chase
 * Liquid orb
 * Power word, liquefy Has image
 * Searing serpent Has image
 * Shark bolt
 * Steam blast
 * Stone drill
 * Stone sleep
 * Windwar Has image
 * Wings Has image

Issue 205
New (And Old) Priest And Druid Spells p. 34–36;96
 * Crown of brilliance
 * Greater guardian seal
 * Imbue purpose
 * Inner sanctum
 * Lesser guardian seal
 * Precipitation
 * Seal of destiny
 * Shield of the Archons
 * Sunburst
 * Tsunami
 * Warmth
 * Whirlwind
 * Windbearer

Issue 220
Sea Magic p. 70–78
 * Compass
 * Conjure water elemental
 * Elemental control
 * Elemental turning
 * Fireproof
 * Hold wave
 * Home port
 * Ironwood
 * Protection from fire
 * Protection from normal missiles
 * Sea form
 * Sea mount
 * Speak with sea creatures
 * Summon wind
 * Surf
 * Swim
 * Tsunami
 * Waterspout
 * Wood rot

Issue 227
And the Rocket's Red Glare p. 93–96
 * Bakarapper
 * Display
 * Dragon whirl
 * Firecracker
 * Flare
 * Goblin chaser
 * Roman candle
 * Spark fountain
 * Sparkler
 * Special effects
 * Starburst

Issue 230
Dragon Dweomers p. 42–47
 * Alter breath weapon
 * Clutch ward
 * Death matrix
 * Dragonbane
 * Hoard servant
 * Scale shift
 * Scalespray

Issue 235
Sea Spells p. 52–56
 * Amgig's rowers
 * Buoyancy
 * Call wind
 * Eagle eyes
 * Fantar's reef
 * Fantar's shoal
 * Flame resistance
 * Foul rigging
 * Ironside
 * Land call
 * Leomund's lifeboat
 * Leomund's many life preservers
 * Map
 * Mentap's mine
 * Morning glory
 * Narcomb's battened hatches
 * Otiluke's screen
 * Plug leak
 * Raise vessel
 * Repair breach
 * Spectral navigator
 * True compass

Issue 250
Secrets of the Arch-Geomancer p. 92–94
 * Dusting the rock
 * Cone of earth
 * Entombment