Assault of the Giants

Assault of the Giants is a board game set in the Forgotten Realms setting. Play occurs in the Savage Frontier of Northwest Faerûn. It is thematically linked to the Storm King's Thunder story arc.

"Command giants and assault settlements to score points and secure important resources, including food, treasure, ore, and runes.

Each player issues commands to his or her giants in the form of command cards (recruit, move, attack, pillage, and so on). This allows players to recruit new giants, send them out to attack settlements and other giants, and also to pursue special agendas based upon their race. For example, the Storm Giants seek to restore their lost monarch, King Hekaton. The Cloud Giants seek an ancient dragon treasure trove, and the Hill Giants seek an abundance of food with which to feed their massive monarch, Chief Guh.

In Assault of the Giants players send their giants out to wage war on each other and the small folk, but the game’s real strategy lies in each player’s ability to pursue their giant race’s unique agenda, not only through combat but also through clever cardplay."

Content

 * 1 Game Board
 * 12 Combat Dice
 * 30 Storymakers
 * 173 Tokens
 * 80 Unit Tokens
 * 7 Leader Tokens
 * 6 Giant Race Tokens
 * 1 Lyn Armaal Token
 * 3 Event Tokens
 * 4 Combat Tokens
 * 72 Ordning Point Tokens
 * 162 Cards
 * 7 Leader Cards
 * 7 Champion Cards
 * 3 Giantlsayer Cards
 * 54 Command Cards
 * 19 Event Cards
 * 48 Resource Cards
 * 18 Spell Cards
 * 6 Story Goal Cards
 * 10 Miniatures
 * 7 Champions
 * 3 Giantslayers

Index

 * Characters:
 * Guh • Jarl Storvald • Sansuri • Serissa • Thane Kayalithica • Zalto


 * Creatures:
 * Cloud giant • Fire giant • Frost giant • Hill giant • Stone giant • Storm giant


 * Locations:
 * Bodies of Water: Sea of Moving Ice • Sea of Swords
 * Forests: High Forest • Neverwinter Wood
 * Mountains: Greypeak Mountains • Ice Spires
 * Regions: Icewind Dale • Savage Frontier • Silver Marches
 * Wilderness: Evermoors • Sumber Hills
 * Valleys: Dessarin Valley

Game Credits

 * Game Design: Andrew Parks
 * Lead Graphic Design: John Camacho
 * Game Development: Matt Cattron, Coleman Charlton, Benjamin Cheung, Doug Faust, Anni Foasberg, Michael Gradin, Christopher Guild, Norman Hill, Richard Kopacz, Manny O’Donnell, Christopher Parks, Zev Shlasinger, Kyle Volker
 * Playtesting: Lauren Hash, Chuck Kleinberg, Gabrielle Moore, Sarah Parks, Lon Porter, Bob Smylla