Klauthen Vale

Klauthen Vale was an area of land claimed by Klauth, a red dragon, in northern Faerûn.

Description
"Old Snarl" filled the valley with sheep, goats, and rothé for eating. The mountains around the valley contained numerous caves, two of them large enough for Klauth to use as his lairs. He kept his legendary hoard in one of those caves, which could be entered only by lifting or pushing aside its door, a massive slab of stone.

Geography
The valley was a narrow and winding chasm cut through the mountains east of Raven Rock and west of Mirabar.

The vale was protected from the cold climate of the North thanks to ancient and powerful magics, which changed its climate to remain always warm despite the season.

Notable Locations

 * Orothryn's Well : This tiny but very deep pond was found in the middle of the valley.

History
Klauth made the valley his home after he almost died in a crash there on the fourth of Mirtul in 1360 DR. He had been wounded after a battle with three other dragons. He remained in hiding within the valley to gather his strength and made it his new lair.

Trivia
In an episode of Acquisitions Incorporated, Chris Perkins (game designer for Wizards of the Coast) had the party visit the location. What he said during the adventure about the Klauthen Vale is not considered canon but may still be of interest. Perkins suggested that Klauth had claimed the area for a particularly powerful magic spring that provided a "quick-heal spot for a dragon with many enemies". The vale likewise gave the members of Acquisitions Incorporated the benefits of a long rest in the time of a short rest (in 5th-edition rules). The members of Acquisitions Incorporated paid a significant bribe to appease Klauth, who found them during their stay at the vale.