Glorious servitor

""Let the enemies of my lord and my god fall before my might. I am his chosen, and I shall let none stand who dare oppose his will!""

- Netheris Ket, glorious servitor of Sebek

To quote Lost Empires of Faerûn, "glorious servitors are exceptionally loyal and devout servants of the Mulhorandi gods. Exalted above most mortals, a glorious servitor strives to live an exemplary life that embodies her deity's beliefs and values.  She has many rivals and enemies both inside and outside her deity's cult, but she welcomes any challenge that gives her an opportunity to demonstrate her faithfulness and devotion."

Similar in some respects to the divine champion, glorious servitors gain no additional spells, but do gain several useful powers and spell-like abilities, including being able to transform into their deity's favored animal. They are required to be humans, tieflings, or devas, and must be from Mulhorand.

Unfaithful Servitors
Like paladins, clerics, and similar classes, glorious servitors must follow the orders and code of conduct laid down by their deity. Willful violation results in the servitor being stripped of their class abilities and ability to advance. They can regain them by atoning for their sins, or by changing their allegiance to another deity in the Mulhorandi pantheon (which results in the eternal enmity of your previous church).

Glorious Servitor Abilities

 * Weapon Proficencies: Glorious servitors are proficient with all armors, all shields except tower shields, and with the short sword, longsword, and khopesh.
 * Bestial Form: Once per day, a glorious servitor may transform (like polymorph, with the caster level equal to her servitor level) into the animal associated with her patron deity.  You can only transform yourself, you do not regain HP, and you can only assume the designated shape.
 * Fearlessness: Glorious servitors, like paladins, are immune to fear effects.
 * Spell Resistance: Glorious servitors have innate spell resistance.
 * Divine Shield: 2nd level servitors gain a deflection AC bonus while in bestial form.  It increases at each even-numbered level thereafter.
 * Increased Strength: Servitors' strength is boosted at each even-numbered level.
 * Divine Voice: 3rd level servitors can speak in their normal voice while in bestial form, enabling them to cast spells involving a verbal component.
 * True Seeing: 3rd level servitors can cast true seeing as a spell-like ability once per day.
 * Greater Command: 5th level servitors can cast greater command as a spell-like ability once per day.
 * Divine Transformation: 7th level servitors become native outsiders.
 * Immunity to Poison: 7th level servitors are immune to poison.
 * Mass Cure Serious Wounds: 7th level servitors can cast mass cure serious wounds (or mass inflict serious wounds, for servitors of Set or Sebek) as a spell-like ability once per day.