Drowcraft

A drowcraft armor or weapon was one of a unique style of drow manufacture.

Benefits
In an area of faerzress or inside an earth node, a drowcraft item became energized—a wielder of a drowcraft weapon would enjoy more fortune in making attacks and inflicting injuries, while a wearer of drowcraft armor would find attacks against them deflected. This was in addition to its other enchantments.

Disadvantages
A drowcraft armor or weapon had a number of inherent disadvantages. First, since it was powered by faerzress or an earth node, it lost its magic outside of such an area, but retained any other enchantments.

Furthermore, these items were very weak against sunlight. When exposed to natural sunlight, even indirectly like in a room or even in a scabbard, there was a small risk they would disintegrate. Above ground, drowcraft armors and weapons kept safe inside a lead-lined container (but could last there indefinitely) or by coating them with darkoil, though only temporarily (1 day for armor, 3 days for a weapon).

Reputation
Drowcraft armors and weapons were once quite popular among drow in the Underdark. But, by 1372 DR, such weapons were no longer popular in some drow cities, while for armors the fall from popularity was more widespread, and they were no longer in general use in many cities.

Crafting
To craft a drowcraft armor or weapon, the crafter needed to be a drow capable of casting contingency and disintegrate, with skill in the forging of magical weapons or armors. The faerzress made the creation of these items cheap and easy.

Notable drowcraft items

 * Weapons:
 * Drow mission blade
 * Hand spinneret
 * Queen's scourge


 * Armor:
 * Death armor