Tymora

Tymora (pronounced tie-MORE-ah ), or more commonly Lady Luck, is the goddess of good fortune. She shines upon those who take risks and blesses those who deal harshly with the followers of Beshaba. Should someone flee from her sisters' mischievous followers or defile the dead, their fate would be decided with a roll of Tymora's dice.

Worshipers
Commonly consisting of adventurers and others who rely on a mixture of luck and skill to achieve their goals, the Tymoran clergy encourages folk to pursue their dreams. They are also dutybound to aid the daring by providing healing and even some minor magic items.

Shrines and temples of Tymora are widespread as the need of adventurers to be healed making the temples wealthy. These places of worship often differ significantly from each other in powers, manners and titles though, with little overall authority or hierarchy. The temples provide potions, scrolls or other little things like glowstones, often as rewards to those who serve Tymora and her tenets well

Residence
Tymora resides in Brightwater realm at the "Quarter of the Great Wheel" - where games of chance, tests of luck and gambling abound.

Orders

 * Fellows of Free Fate : This is a special fellowship of clergy within the church of Tymora who have dedicated themselves to countering the efforts of Beshaba, and especially of the Black Fingers, her assassins. Any clergy member may join who shows experience, dedication to the cause and is vouched for by a senior Fellow.
 * Testers : The Testers are fanactical followers of Tymora who take extreme risks in order to further the worship of the goddess.
 * Fatemakers : A heretical band of Tymorans who believe that all luck is the same and that mortals can influence luck.

Relationships
Tymora is also a known ally of the demipower Finder Wyvernspur. She also has a relationship with Brandobaris of the halfling pantheon.

History
Tymora is a sister to Beshaba, the goddess of misfortune, having been created when Tyche, the former deity of luck, was infected by Moander's evil essence and split apart by Selûne.

Creative origins
In Ed Greenwood's original campaign, Tymora was called Tyche. Her name was changed to Tymora by Jeff Grubb because he was afraid that calling her Tyche might offend Wiccans.

Dogma
One should be bold, for to be bold is to live. A brave heart and willingness to take risks beat out carefully wrought plans nine times out of ten. Place yourself in the hands of fate and trust your own luck. Bear and conduct yourselves as your own masters, showing your good or bad fortune as confidence in the Lady. Chase your own unique goals, and the Lady aids the chase. Without direction or goals, you soon know the embrace of Beshaba, For those on no set course are at the mercy of misfortune, which has no mercy at all.