Mold touch

Mold touch was a divine magic spell available to priests of Eldath, the Quiet One. It gave the caster a handful of brown mold spores that could be transferred to a target by touch.

Effects
When cast, the material component of this spell was turned into brown mold spores held safely in one of the caster's hands. If the caster successfully touched another creature with this hand within six minutes, the mold was transferred to that creature and the spellcaster was free of it. If no creature was touched within the time limit, the spores disappeared harmlessly.

The first creature touched, whether friend or foe, became infected with brown mold but could not transfer the infection to others. As the brown mold began to absorb the body heat of the victim, it did a large amount of freezing damage in the first minute. As it spread rapidly, the potency was also spread out and was only about half as chilling during the second minute. If the victim managed to resist the magic of mold touch, then he or she only suffered half as much damage as usual. After two minutes, the mold was so spread out that it only did a small amount of cold damage, but continued to do so until the victim successfully resisted, thus ending the spell.

Brown mold could be delayed or destroyed by magical cold attacks and spells like disintegrate, but any attack on the mold likely harmed the victim as well. The mold created by this spell could not be transferred to plants or inorganic surfaces or materials, and did no harm to cold-using creatures such as white dragons, ice toads, remorhaz, or winter wolves.

Components
In addition to verbal and somatic components, this spell converted leaves of oak, holly, or mistletoe into spores of brown mold.