Template:Plane/doc

This template is for use in any article about one of the planes of existence in the Forgotten Realms multiverse. All parameters except name are optional and if unspecified they will not appear.

Usage
An example is shown to the right.

Parameters

 * image : Optional. Usually an image depicting the environment of the plane. Just specify the file name. The image will be resized to fit the infobox. For backward compatibility,  and   tags should still work.
 * caption : Optional. A description of the image, if present. This field will be italicized for you.
 * name : Required. The common name for the plane.
 * type : Optional. Type is determined by connectivity to other planes. Typical values are Inner Plane, Outer Plane, Transitive Plane, Celestial Plane, Fiendish Plane, Neutral Plane, Demiplane, Astral dominion, or Elemental realm.
 * natives : Optional. Creatures whose natural habitats are found on this plane.

Traits

 * gravity trait : Optional. Gravity sometimes operates differently on a plane. Possible values include Normal Gravity, Light Gravity, Heavy Gravity, No Gravity, Objective Directional, and Subjective Directional.
 * time trait : Optional. Time sometimes flows differently on a plane. Possible values include Normal Time, Flowing Time, Erratic Time, and Timeless.
 * shape & size : Optional. Planes come in many different forms. Possible values include Finite, Infinite, Self-Contained, and any other descriptive terms as appropriate.
 * morphic : Optional. An indication of how malleable or rigid the matter is that forms planar features. Possible values include Alterable Morphic, Static, Highly Morphic, Magically Morphic, Divinely Morphic, and even Sentient.
 * elemental & energy traits : Optional. Some planes are influenced by the elements or made up almost entirely of a particular element. These are said to be "Dominant" for that element. Possible values include Air-Dominant, Earth-Dominant, Fire-Dominant, Water-Dominant, Negative-Dominant, and Positive-Dominant with either a minor or major degree of influence.
 * alignment trait : Optional. Some planes have an alignment which tends to produce and attract creatures of that alignment. You may use a description or the alignment grid.
 * magical : Optional. On some planes, magic works differently than on the Prime Material Plane. Possible values include Normal Magic, Wild Magic, Enhanced Magic, Impeded Magic, Limited Magic, and Dead Magic.
 * faith trait : Optional. Deities that reside on a plane often influence the social atmosphere for visitors to a plane. Possible values include None, Mildly Faith-aligned, Strongly Faith-aligned, and the name or names of the deities involved.
 * inhabitants : Optional. Setting this to anything (typically "yes") will automatically generate a link to the category.
 * locations: Optional. Setting this to anything (typically "yes") will automatically generate a link to the category.
 * organizations : Optional. Setting this to anything (typically "yes") will automatically generate a link to the category.
 * settlements : Optional. Setting this to anything (typically "yes") will automatically generate a link to the category.
 * useon : Optional. Uses "on" instead of "in" when generating categories for locations, organizations, or settlements, i.e.,  rather than
 * usethe : Optional. Adds the word "the" before the page name when generating any of the categories, i.e.,  rather than