Varrangoin

Varrangoins were malevolent Abyssal hairless bat-like creatures with dark grey or black skin who often played roles of mercenaries.

Description
Varrangoins resembled emaciated man-sized humanoids with huge leathery bat wings and terrifying skull-like faces. Their tails were barbed on their ends and filled with potent poison. Varrangoins were extremely sensitive to sunlight.

Personality
Generally, these fiercely territorial beings formed communities in pitch black areas of the Abyss, like caves. Arcanist varrangoins could be compared to Wizards who guard their arcane knowledge jealously. They owned and used spellbooks that were valuable and only passed along to the most promising students who were especially good at groveling and subservience.

Combat
Varrangoins preyed on weaker creatures than themselves. The arcanists preferred to herd the unruly flocks of lesser varrangoins into battle, mainly to shield themselves from danger while showering the victims with magic. They always had an escape spell ready. The ragers loved the thrill and gore of battle and often were on the front lines. The arcanists would often use Illusion magic to inflate the flock's size causing fear and chaos.

Society
The colonies often numbered in more than a hundred Varrangoins claiming up to several miles for themselves if left unchecked. The flocks or communities rarely had a single leader due to the chaotic nature of these beings. The varrangoin society often was divided into arcanists, lesser varrangoins, and ragers. The lesser varrangoins were the most common subspecies and were on the bottom of the social ladder, they were treated almost like slaves which left them with little to no sense of self- worth.

History
In 1369 DR, Cambion Vheod Runechild saught Karreth Edittorn, a tower that held a portal to Toril. The tower belonged to a group of Varrangoin who let the Cambion use it in pure spite of Nethess and Tanar'ri in general.

Appearances

 * The Glass Prison