Feather fall

Feather fall was a spell that caused creatures or objects to fall slowly, like a feather.

Effects
An early form of the spell had a duration and weight limit set by the experience and the power of the caster.

A later form of feather fall instantly changed the rate at which the target fell to an unnaturally steady rate of ten feet per second. The target of the spell was not damaged upon landing while the spell was in effect. Again the duration of the spell was limited by the experience and power of the caster. However, this spell had no weight limit, instead it was limited by size and number of targets. This spell could be cast in a moment.

Post-Spellplague
After the Spellplague, this spell's effects lasted until the target touched the ground again. Feather fall was complex enough that its caster had to wait a day before casting it again.

Users
Beholders had a permanent feather fall effect. Silver dragons could use a feather fall spell-like ability.

History
The Netherese arcanist Yturn was given for the credit for the creation of this spell in -1158 DR, then known as Yturn's feather fall.

Feather fall was a common spell in the Realms by the mid–14th century DR.

In Waterdeep of the Year of the Prince, 1358 DR, the marauding Fellandar hurled the dwarf Onyx the Invincible high into the air. Kyriani caught him with a feather fall spell and brought him safely to earth.