Seven eyes

Seven eyes was an arcane abjuration spell that spawned seven eyes above the caster's head.

Effects
Each eye conjured by the caster had a specific defensive and offensive aspect. When either was expended, the eye no longer functioned. The seven eyes were known as eye of the mind, eye of the sword, eye of the mage, eye of venom, eye of the spirit, eye of fortitude, and eye of stone.

Eye of the mind protected the wizard from mind-based attacks, such as charm. Its offensive ability was charm person. Eye of the sword protected the caster from the first physical attack that hit them. Its offensive ability was to cast magic missile. Eye of the mage absorbed a single instance of fire-, cold-, electrical-, or acid-based damage. Its offensive ability was to cast lightning bolt. Eye of venom stopped any poison-based attack that would affect the wizard. The offensive ability was to inflict high poison damage on a single creature for half a minute. Eye of the spirit blocked any ability that would cause instant death, such as power word, kill. The offensive ability was to cast ray of enfeeblement. Eye of fortitude stopped the caster from being stunned, silenced, deafened, or blinded. Its offensive ability was to cast shout. Eye of stone stopped the wizard from becoming petrified. Its offensive ability was to cast hold person.

Before being cast again, all the eyes had to be expended.

Appearances

 * Video games
 * Icewind Dale: Heart of Winter
 * Icewind Dale II