Laothkund

Laothkund was a city in the Unapproachable East, on the coast of the Sea of Fallen Stars.

Geography
There were caverns beneath Laothkund, which the merro sons of the great shaman Porag wanted as part of their reign.

Government
In, Laothkund had a number of lords.

The independent city had been under Thayan control since. However, they held the city only nominally as of, and loosely as of. Like much of the Wizards' Reach, the Shadowmasters of Telflamm had strong influence there.

A ruling council existed on, which the Shadow Tongue thieves had plans to blackmail by implicating them in false conspiracies with the Red Wizards, and slave trade in children (which was illicit).

History
The region was first settled by people from Chessenta between and. The city of Laothkund broke free of Unther in. Unther abandoned its wars on to focus on reclaiming Laothkund.

In the, the armies of the Lords of Laothkund struck at Nethrar (later Nethra) in Galadorna, destroying the Unicorn Kingdom forever.

Laothkund was important to Gargauth's worship.

The city came under Thayan control in, during the Salamander War. During the Spellplague of, Laothkund's Thayvian government was secured and reinforced by the forces of Mordulkin. They city became Laothkund the Drowned at most a decade later, by, after the seismic shifts from the Spellplague.

Demographics
Half-elves of wood elf stock were very common in the city. Like in the rest of the Wizards' Reach, the humans were a grand majority Mulan, with a smaller number of Chondathans and Rashemi, and a small fraction of Damarans.

Weather
Gusts from the Sea of Fallen Stars usually kept the city fairly temperate, even in Midwinter.

Sal's Tavern
Sal's tavern was a location close to the Shadow Tongue lair. The local sentries were known to go there.

Tannery
The tannery was a quarter with narrow streets.

Smokehouse Inn
This inn served alcohol, and included locations for armwrestling.

Shadow Tongue Lair
The lair of the Shadow Tongue thieves' guild was on a building at least three stories tall, with one window on the third story boarded up on the outside and brick-and-mortared from the inside. The room that bore that window had been converted to a storage closet; down the hallway, there were rooms, a downwards-pointing stair with a switchback, and on the hallway below, at least one office and one privy. A hidden panel led to another set of stairs, and an iron-valved door that led to the vault, which doubled as Sathra's personal quarters.

In the vault, objects of great value were stored. Two smokeless torches were placed on stone pillars flanking the entrance; the shade of the pillars kept the back of the room dark. The obsidian tiles of the vault helped keep the room dark. There was a fabled red room somewhere else in the lair, where Sathra could visit unlikely tortures on her foes.

Green Warrior Inn and Tavern
This tavern featured some women of the night.

Tenambulum's Library
The mage Tenambulum had a library in the city as of. There were wards in it.

Inhabitants

 * Gage
 * Sathra
 * Tenambulum

Trivia

 * The price of a used scroll would buy a tenday's worth of staying at the highest festhall in Laothkund, per Gage.
 * The Keeper of the Cerulean Sign Telarian purchased some of his supplies in the city.

Appearances

 * Novels
 * Stardeep