1496 DR


 * A mysterious cabal known as The Six launches attacks against Acquisitions Incorporated in the Sword Coast North.
 * Ongoing conflicts escalate between the Xanathar's Thieves' Guild and the Zhentarim in Waterdeep amidst power grabs by groups like Acquisitions Incorporated.
 * Forces from the Far Realm attack the town of Red Larch.


 * The splinter sect of the Zhentarim led by Manshoon seeks to solidify its power in the Sword Coast. The Zhent operative in Phandalin, Halia Thornton, is killed and replaced by a Manshoon loyalist named Sharna Quirstiron, who plots to subvert the town's leaders.
 * Waterdeep's Guild of Chandlers and Lamplighters goes on strike, leaving the city dark and dangerous at night.
 * The Blackstaff, Vajra Safahr, mobilizes the Gray Hands to determine the intentions of the green dragon Kofutacti, who was spotted above the Sea of Swords near Waterdhavian shipping lanes.


 * The town of Phandalin holds its first mayoral election.


 * Famous Waterdhavian actress Tystanya Creed disappears upon leaving the theater following a performance.
 * A member of the nobility of Waterdeep in the Southern Ward survives an assassination attempt when a bodyguard injures the assailant. A bounty is offered for the would-be assassin's capture, but the only description given is that of a female half-elf with a wounded shoulder.


 * Caerhan Coalsmith dies while trying to destroy the Orrery of the Wanderer.
 * Halia Thornton is killed and replaced by a Manshoon loyalist named Sharna Quirstiron, who plots to subvert the town's leaders.


 * An earthquake rocks the city of Waterdeep. It is caused by the activation of a powerful shrine, dedicated to That-Which-Endures, located in a tunnel system deep beneath the city.


 * Tall, black-cloaked skeletal figures are spotted at night in Waterdeep's City of the Dead.
 * A murderer in Waterdeep's North Ward attacks victims in broad daylight, severing their heads and feet. The feet are then taken by the killer.
 * One of the Walking Statues of Waterdeep appears to start crying. Some see this as a sign of great misfortune, others as a sign of good luck, and others simply blame the humidity.


 * Adventures


 * The Orrery of the Wanderer