Tertian

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Tertians were the second-most powerful type of hierarch modrons.

Description
Tertians were very tall humanoids, with a height of. They had a prehensile tail that acted as a third arm, at the tip of which was a growth that was similar to a mace. A quarton had a ring of horns that encircled their hairless head.

Combat
If forced into combat, a tertian will use a combination of innate abilities, spells, tail and fists.

Abilities
Like all hierarch modrons, tertians had the innate ability to duplicate the effects of clairaudience, clairvoyance, command, dimension door, teleport without error, and wall of force spells at will. Tertians were able to cast arcane spells as well as divine spells from the Law, Protection and War domains. Tertians were immune to all effects that influenced the mind, all psionic-based attacks and had a resistance to acid, cold and fire.

Society
They acted as judges, judging and sentencing both modrons and non-natives. Nine tertians existed, with eight of them reporting to the Secundi, and the final one reporting to Primus himself.

Ecology
Tertians were able to communicate telepathically with any sentient creature within and could see in darkvision up to.

Appearances

 * Adventures
 * The Great Modron March