Heralds of Faerûn

The Heralds of Faerûn, or simply the Heralds, were a quasi-independent group of historians and heraldists that took on the responsibility of recording, preserving, and policing the coats of arms, flags, standards, shields, badges, mottos, symbols and sigils of the nobility of Faerûn. Their impartiality and neutrality earned them the respect of nearly every nation, kingdom, city-state, clan, and tribe in civilized Faerûn.

Organization
The organizational structure of the Heralds was fairly hierarchical with three levels of authority: the High Heralds, the Heralds Pursuivant, and the local or regional Heralds, plus numerous "court heralds" that served and represented their sovereign while trying to uphold the ideals of the Heralds. The High Heralds debated among themselves and voted on official matters. The Heralds Pursuivant often served as personal assistants to, or itinerant representatives of, the High Heralds, traveling wherever they were needed to assert authority, deliver messages, or conduct secret or sensitive Herald business. This was part of their apprenticeship, along with learning the vast amount of lore required, to be eligible for a High Herald office should one become available.

The local Heralds were scattered across Faerûn, usually based in cities, and each was responsible for their city and likely the surrounding countryside as well. They typically received training from the High Heralds and earned a charter to conduct Herald business. This charter declared the sigil of the office, usually referred to as its "sign", that was used on documents and communications. Court heralds were generally loyal to their ruler but reported official business to the Heralds. It was up to the individual to decide how to walk the line between the two. A court herald was often sent as a messenger, envoy, or ambassador, which could be a dangerous job, venturing into unwelcome territory. Fear of reprisals from the Heralds and their Harper allies often kept a court herald alive in hostile situations.

Each Herald had an "office" which had a unique appellation they used instead of their real name when performing Herald duties. In the 1360s through mid 1370s, the High Heralds were Black Vizor, Crescentcoat, Old Night, Red Dragon, and Unicorn. Throughout the history of the Heralds, the office of Unicorn was considered the highest rank and had veto power. Each of the Heralds Pursuivant created their own appellation and heraldic charge as part of their training, but since the High Heralds were chosen from the ranks of the Heralds Pursuivant, the name and symbol were dropped in favor of the ancient and highly respected office when they ascended in rank. During this time there were over twenty Heralds Pursuivant of various races serving the High Heralds. The local Herald's office names were tied to their location. For example, Swanmantle was the Herald office of Eshpurta. The kingdom of Cormyr took this one step further and made the office name identical to the name of the city, village, or community in which the Herald dwelled.

There were two other offices, known as the Tabards (short for the Sun and Moon Tabards, a collective term for the two offices describing the heraldic overgarments that they wore), that were equivalent to a Herald Pursuivant in rank but were appointed by the High Heralds for four-year renewable terms. Appointments or renewals of the offices of Gauntlet and Green Shield occurred just before Shieldmeet. These positions were usually filled from the pool of Heralds Pursuivant and they worked under the counsel and direction of Old Night.

If ever all of the High Heralds were deceased at the same time, the power to grant charters fell to the highest ranking priest of Deneir in Faerûn, known as the Scrivener of the Stars, until such time as new High Heralds are chosen (presumably by the active Heralds Pursuivant).

History
The Heralds of Faerûn organization was the brainchild of Harper Aliost Oskrunnar, who recognized some problems facing many leaders, armies, and countries of the time. First, miner guilds and settlements were placing metallic colors on top of one another in their coats of arms, which was forbidden in the rules of heraldry of Calimshan and other regions along the Sword Coast. Second, there were a number of heated arguments over who owned what symbols. Third, state-sponsored imposters had been known to foment unrest and put the blame on others. Bandits also took advantage by disguising themselves with the coat of arms of a legitimate Lord or city. Finally, there had been some tragic accidental fratricides on the battlefield due to indistinguishable blazons in the fog of war. Aliost Oskrunnar proposed an organization to establish and enforce the Law of Arms, codify the chaos of the current heraldic emblems, and be independent of any political leaders or boundaries. He and the Harpers got the rulers of Baldur's Gate, Calimshan, and Sundabar, and the leaders of various religions that supported the Harpers, to fund the creation of the Heralds of Faerûn. In the Year of the Watching Helm, 992 DR, nine High Herald offices were established, many of them Harpers, but with the understanding that they were to be independent and neutral in settling matters of ownership, title, inheritance, enforcement, protocol, and legitimacy.

The nine High Heralds were responsible for West Faerûn from the Calimshan border northward; all the islands in the Sea of Swords; Northwest Faerûn; and most of the interior. They started roaming the territory in conjunction with the Harpers and commissioning local Heralds and agents to gather information, such as histories, genealogies, and other important records. The men and women of the High Heralds were persons of integrity, but it soon became evident that the power of the position was a target for bribery and influence peddling. Early in its history, two of the High Heralds, Blue Blade and Starscepter, were judged irredeemably corrupt and had to be eliminated, and by policy, the offices were retired also. The integrity of the Heralds was paramount, and this show of resolve made the Heralds a respected group to be entrusted with important keys to the stability of nations.

After 120 years, the Heralds were finding it more and more difficult to maintain neutrality as the Harpers pushed their agenda in the Realms, actively fighting overtly and covertly for changes they thought best for Faerûn. In the Year of the Empty Scabbard, 1116 DR, the seven High Heralds decided to break away from the Harpers, even though such luminaries as Elminster and Khelben "Blackstaff" Arunsun tried to persuade them otherwise. The split was ultimately a friendly one, and the Harpers continued to venture into dangerous places and travel far and wide for the increasingly desk-bound Heralds. In return, the Harpers were welcome in Herald strongholds to rest, recover, and be healed.

Over the next two and a half centuries, the Heralds' influence and recognition spread to cover almost every corner of Faerûn west of Thay, including the lands of the Vilhon Reach, the Dragon Reach, and the Moonsea. Local Heralds were established in most cities of reasonable size and the organization collected vast amounts of detailed records, magic items, and relics of powerful and historical significance. Toward the end of this period, two more High Heralds (Huntsman and Manyshields) succumbed to corruption and had to be eliminated, leaving the leadership council at five members no later than the Year of the Shield, 1367 DR.

Activities
As an adjunct to this, they collected and collated vast numbers of names, titles, genealogies, and historical claims, keeping detailed records for the preservation of history and arbitration of disputes.

Tactics
They usually worked in some bureaucratic position, as a clerk for land deed or titles, tax collection, census office, or genealogical registries.

Possessions
Horns.

Members
Each Herald of any rank might have clerks, scribes, runners, spies, guards, Harpers

Rumors and Legends
In some circles, Old Night was said to promote the wishes of the woodland races and even goblinkin. Legend of the Lost Herald. Dark Herald of Tethyr.