Forgotten Realms Wiki:Year of Magic/AQ Spells

Arabian Adventures

 * Alter normal winds
 * Avert evil eye
 * Banish dazzle
 * Continual light
 * Converse with sea creatures
 * Cool strength
 * Depth warning
 * Desert fist
 * Diminish desert creature
 * Dispel mirage
 * Dust curtain
 * Enhance fire creature
 * Enlarge desert creature
 * Find water
 * Fire burst
 * Fire track
 * Fire truth
 * Fireflow (spell)
 * Flesh mirage
 * Float
 * Flying jambiya
 * Ghost rigging
 * Hissing sand
 * Mirage wall
 * Move dune
 * Move sand
 * Pillar of sand
 * Pollute water
 * Quench fire creatures
 * Revoke lifeproof
 * Sand jambiya
 * Sand quiet
 * Sand shadow
 * Sand slumber
 * Sand sword
 * Sea sight
 * Shatterhull
 * Shipshock
 * Stone hull
 * Strengthen water creature
 * Sunfire
 * Sunwarp
 * Traceless travel
 * True bearing
 * Water blast
 * Waterbane
 * Weaken water creature
 * Whispering sand
 * Wind blade
 * Wind compass
 * Wind shadow

Secrets of the Lamp

 * Command element
 * Detect metals and minerals
 * Elemental form
 * Elemental guide
 * Entomb
 * Fiery fists
 * Genie contract
 * Liquid earth
 * Oathbinding
 * Protection from the elements
 * Shadow veil
 * Smelting
 * Summon fire dragons
 * Summon sha'ir

The Complete Sha'ir's Handbook

 * Analyze device
 * Animate blood
 * Burning sands
 * Call society
 * Chastise
 * Construct undead
 * Death bump
 * Dread whisper
 * Dusts of death
 * Elemental transmogrification
 * Fist of the adder
 * Guise of the Yak-Man
 * Heat mirage
 * Honor mark
 * Jackal ward
 * Lifesurge
 * Mechanical disruption
 * Night's jambiya
 * Rain of blood
 * Reconnect
 * Return to sand
 * Ritual strength
 * Sand seal
 * Sand tools
 * Sandspray
 * Shadowstrike
 * Tattoo of power
 * Waves of sand