Healing sphere

The Healing sphere was a group of spells granted to clerics, crusaders, and druids without limitations, and to monks and shamans with minor access only. Spells in this sphere could cure or cause damage to health, but not bring beings back to life.

Spells in normal text were listed in the Tome of Magic 2nd edition. Spells in italics were added to the Healing Sphere in the Player's Option: Spells & Magic sourcebook.

Spells in the Sphere of Healing

 * 1st Level
 * Cure/Cause Light Wounds
 * 2nd Level
 * Cure Moderate Wounds
 * Slow Poison
 * 3rd Level
 * Cure/Cause Blindness or Deafness
 * Cure/Cause Disease
 * Hold Poison
 * Repair Injury
 * 4th Level
 * Cure/Cause Serious Wounds
 * Fortify
 * Neutralize Poison/Poison
 * 5th Level
 * Cure/Cause Critical Wounds
 * 6th Level
 * Heal/Harm
 * 7th Level
 * Regenerate