Crimson Wyrm

The Crimson Wyrm was an old manor house in the village of Volkumburgh that was rebuilt and repurposed into an inn.

Structure
Outside the building was a sign bearing an image of a red winged snake. Underneath it was the word "Welcome" written in Common, Elvish, and Dwarvish. The inn also had a set of stables.

Interior
The inn had four guest rooms, each containing two single-person beds.

Services
In the 14 century DR, the inn offered a good meal for 3 copper pieces, drinks for 2 copper pieces, and lodgings for 5 copper pieces. Horses were also stabled and fed for 5 copper pieces a day. If a guest provided their own bedroll, they would be allowed to sleep in the common room for a single copper piece.

In addition to being an inn, the Crimson Wyrm functioned as the town's dry goods store. Selling anything that could be used in day-to-day living, such as a block and tackle. Weapons were occasionally stocked, but they were expensive.

History
In the mid-12 century DR, after Volkumburgh Vale was sacked by the rampage of the devil-possessed golem Awtawmatawn, the village's Lord Volkumburgh hid his treasure beneath what would become the Crimson Wyrm. A narrow passageway connected its concealed cavern to a trapdoor beneath the village's fountain.

Two hundred years later, in the month of Uktar some prior to the Feast of the Moon, a man named Lychor took up lodgings in the inn to keep an eye on Amelior Amanitas's efforts to reconstruct the fabled Awtawmatawn and make duplicates of his notes. His imp familiar Anabis guarded the room.

After Amelior had managed to resurrect the golem, the Awtawmatawn fell upon the Crimson Wyrm. Destroying it and revealing a hidden cave underneath that contained Lord Volkumburgh's fabled treasure.

Inhabitants
The Crimson Wyrm was owned and operated the Volkumburgh's leader, Red Rudyard.

Appearances

 * Adventures
 * The Shattered Statue