Ghost Holds

The Ghost Holds consist of Forty-some ruined castles and mansions spread through the forest. An outlaw town ruled unofficially by a long-dead past ruler referred to by some as the King of Ghosts who describes the Ghost Holds as: “A place where Pirates meet, where mercenaries can find hire, where gold and gems change hands often, and even spells can be bought – and monsters of dread legend can be purchased in cages”. The King of Ghosts is bound to this region he once ruled and has no real political motivation. He helps or hinders by whim and prevents anyone who comes to the Ghost Holds from mustering an army. He does this for his own entertainment and so wants to keep it as interesting as possible by encouraging monsters, outlaws and hunters of others. It is a meeting place for smugglers and ne’er-do-wells. At night particularly, fantastical creatures roam the area. The King of Ghosts uses Direhelms, undead created from the spirits of dead warriors, to enforce his interests. Travellers who encounter the King of Ghosts might be tasked with spreading word of the Ghost Holds to other parts of the Realms to attract new outlaws and outcasts.