Dungeons & Dragons: Heroes of Neverwinter

Dungeons & Dragons: Heroes of Neverwinter was a Facebook application developed by Liquid Entertainment. It was a turn-based strategy game set in the city of Neverwinter and the nearby regions on the Sword Coast. Gameplay was loosely based on the 4th edition Dungeons & Dragons rules and the plot followed the adventure hooks described in the Neverwinter Campaign Setting.

Plot
Once the proud "Jewel of the North", the city of Neverwinter was a beacon of civilization within the otherwise savage northern reaches of Faerûn. That was until the Ruining, when Mount Hotenow erupted and all but destroyed the city. Nearly three decades later, the city still struggled to rebuild.

The game starts with a group of adventurers helping the doomguides to clear out Neverdeath from undead, while having occasional skirmishes with the Sons of Alagondar. After a few missions, the adventurers' reputation grows and the Lord Protector of Neverwinter, Dagult Neverember, took notice of them. The adventurers are asked with missions on nearby regions.

The Neverwinter Wood was infested by kobolds and their white dragon lord, while Conyberry and Helm's Hold had problems with a large and violent goblin tribe. As the adventurers destroy those menaces, they uncover the plots of the scheming prophet Rohini.

The ruins of Illefarn were infested with vampires. While exploring the area, the adventurers have to face the wrath of a vampire lord and his spawn.

During their travels, the adventurers also foil the plots of a bandit gang trying to steal from merchant caravans from Waterdeep, and are able to retake the Old Owl Well from the orcs from Many-Arrows, earning an important victory for the Lord Neverember's faction.

The adventurers also found a portal to Gauntlgrym and destroyed an evil cult located there. They also uncovered and stopped a Thayan plot to raise an army of undead led by a death tyrant beholder.

Eventually, the adventurers uncover and stop a drow invasion to the city, becoming the heroes of Neverwinter.

Locations
There were over 55 dungeons in six separate areas of varying levels and difficulties:


 * Neverwinter
 * Neverwinter Wood
 * Goblin Forest (an original area located in the region between Conyberry and Helm's Hold)
 * Ruins of Illefarn
 * Sword Mountains
 * The Crags

Playable Characters
Players could chose between five races and the four basic classes (Cleric, Fighter, Rogue, Wizard) to create their adventurers. While the races had recommended classes (classes better suit to the races' bonuses and skills), the player was free to create their own combinations if they wanted to.

Except for the dwarf, that players had to purchase in order to play with one, all races and classes were free to play.


 * Dragonborn -- Recommend class: Fighter
 * Dwarf -- Recommend class: None
 * Eladrin -- Recommend class: Wizard
 * Halfling -- Recommend class: Rogue
 * Human -- Recommend class: Cleric

The End
Heroes of Neverwinter was closed in December 2012, intended to be replaced by the cancelled game Dungeons and Dragons: Warbands.