Nilbog

The nilbog is a goblin afflicted with a strange space-time reversal disease known as Nilbogism. The disease appears to occur when overly heavy use of magic strains the fabric of the space-time continuum, and leads to some very strange localized events. The disease only affects goblins and is not transmitted by them.

Most nilbogs encountered outside their lair are warriors; the information in the statistics block is for one of 1st level (See page 39 in the DMG for more about the warrior class.)

COMBAT
The nilbog, like all goblins, favors ambushes, dirty tricks, and overwhelming odds to a fair fight. It will move within range of a foe so as to affect the creature with its spatio-temporal reversal ability.

Spatio-Temporal Reversal (Ex): Creatures within 20 feet of a nilbog will generally pursue a course of action contrary to their normal intent; for example, a creature may feel an overwhelming urge to load all its treasure into an empty treasure chest and leave empty-handed.

The DM must adjudge the exact circumstances and how it affects those within range. Note that creatures affected can make a Will save (DC 10) to avoid the effects of this ability. A new save must be made each time the creature comes within 20 feet of the nilbog.

Damage Reversal (Ex): When struck by any attack that would deal it damage, the nilbog actually gains hit points equal to the damage dealt. It can gain more than its maximum hit points, but never more than 2x its normal hit points.

The nilbog can only be damaged through the use of curative magic (cure light wounds, healing potions, for instance). Curative magic deals damage equal to the amount it would normally heal.

Skills: Nilbogs gain a +4 racial bonus to Move Silently checks.

NILBOG CHARACTERS
A nilbog’s favored class is rogue; nilbog leaders tend to be rogues or fighter/rogues. Nilbogs worship Maglubiyet and can choose two of the following domains: Chaos, Evil and Trickery. Most nilbog spellcasters, however, are adepts (see page 37 in the Dungeon Master’s Guide). Nilbog adepts favor spells that fool or confuse enemies.

The Nilbog first appeared in the 1e FF (1981).