Uthgar

Overview
Uthgar, the Battle Father, is the chaotic neutral lesser deity of barbarians and physical strength.

Worshipers
Uthgar's followers consist of many human tribes collectively termed as the Uthgardt barbarians. His clerics often multi-class as barbarians, druids or rangers.

Tribes and Alignments
The dogma of the Uthgardt religion varies slightly from tribe to tribe as each beast cult emphasizes different barbaric virtues. The clerics of these tribes, along with those who take Uthgar as a patron deity, must abide by the somewhat broader alignment guidelines of the beast totems who mediate between Uthgar and his people. Any alignment that fits the guideline for a beast totem is suitable for a cleric of Uthgar of that totem. The names of these tribes, along with their corresponding totems and alignments, are as follows:
 * Black Lion (CG)
 * Black Raven (CE)
 * Blue Bear (CE)
 * Elk (CN)
 * Gray Wolf (CN)
 * Great Worm (CG)
 * Griffin (N)
 * Red Tiger (CN)
 * Sky Pony (CN)
 * Tree Ghost (NG)
 * Thunderbeast (CN)

Relationships
Uthgar's superior is the Lord fo Battles, Tempus.

Dogma
"Strength is everything. Civilization is weakness. Men should fight, hunt, and raid from the weak to provide for their wives and families. Family is sacred, and its bonds are not cast aside lightly. Arcane magic is effete, self-indulgent, and ultimately leads to weakness. Reliance upon arcane magic is an evil and false path that leads to death and ruin. Revere Uthgar, your ancestors, and your tribe's spirit. Study the beast so that you know its virtues and its weaknesses; claim its virtues as your own and weed its weaknesses from your spirit. The beast holds wisdom and raw power that you can make your own. Make the others of your tribe fear and respect your power and knowledge so they heed the wise words of your ancestors speak through you to them."