Whitehorn

Description
Whitehorn, named for the nearby sharp, snow-covered crags, was a frontier trading and resupply town for prospectors, miners, and woodcutters North of the Moonsea and West of The Ride.

Notable Locations

 * The Bright Shield, a well-regarded eatery of simple fare during the day that also serves as a festhall at night.
 * The Bowshot Moon, a cozy and rustic tavern and the nicer of the two taverns in Whitehorn.
 * The Seven Split Skulls, cheap tavern with poor accommodations that hosts fights.
 * The Storm Archer, a high quality inn known to be the most luxurious inn North of the Moonsea other than the finer establishments of Zhentil Keep itself. The rooms are heated by fireplaces and the inn offers heated baths.
 * Graelhund’s Warm Rest, a quiet inn with moderate accommodations. It doesn't offer finer accommodation like The Storm Archer, but it's clean and well-maintained unlike Blacktusk’s Lair.
 * Blacktusk’s Lair, is the cheapest inn in Whitehorn. The rooms are small and mice-ridden.