Zintermi

Zintermi was a scholar and a cleric of the House of Oghma from Suzail, active in the 14 century DR.

"Grant me the knowledge I seek, great Oghma. For I have sought truth and recorded it in your name, bound the past for all to study and captured the fleeting lives of great men on parchment. Allow me the blessing of understanding, that I may exalt it in the transient world of mortals, that I may show others the light of reason..."

- Zintermi

Description
Zintermi was a green-eyed brown-skinned man. He usually was dressed in silken scholarly robes with baggy sleeves and a black vest.

Personality
A devotee of Oghma, Zintermi possessed troves of knowledge on religion, history, and culture. He was highly respected in Suzail, he remained undisturbed of harassed by crowds bumping into him, zealous merchants, town criers, and street urchins.

Zintermi was known for performing all tasks, even the most mundane ones, methodically and gracefully. He often talked in a pedantic manner, a habit he acquired from years of being a teacher.

Abilities
Zintermi also had access to divine spells, one of such was a rare in the pre--Second Sundering world divine version of identify.

Relationships
Zintermi was a friend, confidant, and a teacher of a Harper agent and adventurer Artus Cimber, meeting him when the hero-to-be entered the House of Oghma to study as a youth. Two men shared a deep respect for each other but enjoyed playful teasings.

History
Zintermi was an established teacher and a scholar from the House of Oghma circa 1340 DR when Artus Cimber joined the school as a student. Zintermi's teaching of history and culture of Faerûn were the main inspiration for Artus' rich and long career.

Circa 1368 DR, Zintermi assisted his old friend Artus in investigating a murder in the guildhall of the Society of Stalwart Adventurers, clearing the fiendish butler's, Uther's name. During the investigation, Zintermi offered Artus his wise council, as well as his divine magical skills, preparing a ritual and summoning the Scribe of the Dead, Jergal.

In 1362 DR, Zintermi once again answered his old friend's call for aid. On his recent expedition to the Stonelands, Artus Cimber encountered a mysterious Mulhorandi artifact that attached itself to the adventurer, and he was worried the item was cursed. The duo sat down in Suzail's Black Rat tavern to use Zintermi's magic to identify the item. In the prices, the scholar of Oghma unleashed the artifact's dweller, a strange four-armed spirit, bound to protect his owner by any means. Skuld, the guardian spirit could not be removed, and Artus was stuck with the artifact. In the end, Zintermi recommended his friend to search for Phyrra al-Quim of Tantras for her knowledge of rare Mulhorandi magic.

Appearances

 * Novels
 * The Ring of Winter &bull; The Club Rules