Elf

Elves, sometimes called sylvan elves to distinguish them from the eladrin who are also commonly called elves, are a long lived race of the Tel-quessir found most commonly in forests, shrublands, and other wildernesses. In comparison with their close kin the eladrin or “high elves” the true elves have a closer affinity for the natural world over civilization and have more or less abandoned the eladrin focus on magic as a whole. From time to time the elves have organized strong nations, though with far less frequency than eladrin, in some cases adopting even a nomadic lifestyle. Almost all elves worship the Seldarine, otherwise known as elven pantheon and the elves are generally, though not always, good in nature.

Physical characteristics
Standing at average between 5'4" and 6' and weighing in between 130 and 170 lbs usually, true elves are a naturally slender and athletic race. Elves have a similar range of complexions to humans, with wood elves typically coppery or pale skinned and wild elves having darker pigmentations. Often, elven hair is dark, either brown or black, with copper red or blond hair also found amongst wood elves., although orange or even green hues are not completely unheard of. Elven eyes are commonly brown, hazel, or an emerald green. Elves, like their cousins the eladrin and drow, are fair and beautifull, handsome, and have pointed ears and no body hair except eyebrows, eyelashes and hair.

Elves mature at roughly the same rate as humans, though they are not usually considered past adolescence until they reach 110 years of age. Unlike humans, elves do not age dramatically as their lifespan comes to a close with the most obvious changes being a change in hair color, alternatively graying or darkening. Most elves remain healthy and full of life up until their death, which, if age-related, is usually between two and nine centuries.

Abilities
Elves have a number of abilities that set them apart from other humanoid races. Like their kin the eladrin, elves are agile, dexterous creatures. However, elves can move slightly faster than their eladrin kin and can move swiftly through even the roughest terrain. Elves are also more preternaturally aware of their surroundings than eladrin, as well as possessing better common sense. This aids elves in many ways, allowing elves both a high degree of perceptiveness that they can lend partially to allies. Additionally, elves are extremely accurate in their attacks, having a degree of precision that is unusual for other humanoids.

Many elves do not sleep but find their rest in a meditative state called “reverie” which is as restful as true sleep but leaves them aware of their surroundings. This is similar to an eladrin’s ability to trance.

Psychology
Elves commonly possess strong but swiftly passing passions, moved easily to laughter, anger, or misery and as quickly calmed. Elves are known for their impulsive behavior and as a result many races see them as flighty or impetuous. However, elves are not as flaky as others may interpret them to be, and are typically responsible in spite of their almost whimsical nature. Partially due to their long lifespan (though not entirely since many long-lived races act differently) elves have difficulty taking some matters as seriously as other races, but when threats they recognize do arise, elves are strong friends and allies to those whom they feel loyalty towards.

Elves make strong and uplifting friends. Most elves love simple joys such as dancing, singing, footraces, or contests of skill. Elves find a natural aversion to that which they see as uninteresting tasks and are fun-loving by nature. However, despite how unpleasant some things such as war can be elves can become grimly serious if a threat to their friends, family, or livelihood makes such actions necessary.

.. He went by the name of Archreise Bloodhammer (Ar-ch-rise) he was a Duergar. he was abandoned on the surface. good thing he had built up an immunity to sun light. most durgar are wounded by sun light. he still didn’t like it and it made him uncomfortable and irritated. He was kin to the dwarves so he wasn’t so tall. he had grey skin and white eyes with a significantly large red tattoo across his face marking him as a traitor. Across his back was a large iron crossbow. He had to go some where so he headed to the great dale. Ruled by humans the dale is not a pleasant place for a Durgar. humans are known to discriminate against beings from the underdark. He traveled for a while before he was taken by surprise. He noticed a large pike with four significantly large spikes off the blade making it look almost scythe like but without the curve. mid air the pike broke and one spike tore off and became a arrow. This same thing happened three more times and it made 5 arrows flying at him. Archreise took out his crossbow and dropped down on the ground. he took aim noticed a faint shadow of a man running, through his scope took one shot and it clashed with the arrow. He took the cross bow and started dismantling it taking the bow off the stock then taking the bow apart into 2 blades then reorganizing the parts into a sword then took the stock and loaded it with ink bombs. Ink bombs are bombs made of tar whiskey and gun powder covered in flint caught by a stone on the stock. So he stepped back lunged at an arrow chopped it in half and did a flip on his way down. Now Archreise was much lighter on his feet then others of his kind because when his father was young he had disgraced a witch doctors daughter and the witchdoctor punished him by making his son lighter faster and able to jump higher now we see that as a blessing not a curse but in durgar culture a durgar is suposto be strong hard and able to hold there ground. He took a few more looked around then sprinted at a wall ran up the wall darted off and took out another arrow with the sword. The last one was coming straight for his head he was looking at the arrow and in behind it he saw a woman dressed completely in white and gold with 8 conspicuous rings and right before the arrow hit his head she stuck her hammer in front of the way and destroyed the arrow. the woman took the destroyed arrow and bent the metal and then took her helmet off. She had jet black hair with white streaks in it but not grey she did not look old at all she had a kind look to her yet she didn’t look as if she couldn’t fight she had gold and white armor and what looked like a staff except a hammer at the top. Archreise thought that she was quite a show off thou he found her attractive but he was to proud to admit it. What is your name said archreise. talismah what is your name?? my name is archreise bloodhammer son of oahrnahk malikhastira bloodhammer, how did you get to me so quickly??? My rings each let me do certain special things like as long as the person sees me I can be there if im needed but I need to be in sight range. Where did you get them ??? I made them im a black smith. how well do you hold up in battle. I don’t know that’s for you to decide. Talismah and archreise headed for great dale. As a child talismah had no parents and lived with her uncle who was a black smith. She had to learn to be hard and strong. she went to fight with the boys everyday after lessons. She learned how to fight. Her and her brother once had to defend their home village from a rampage. she was 15 and her brother was 23. They were in an army of 500 by the end of the battle they were the only ones left by the end of the battle. Her brothers name is xade. He has buzzed blonde hair with sideburns and a small pach on his chin he has one blue eye and one brown eye a strong beak like nose. xade asked to be a chosen for bane. His wish was granted but what xade didn’t know was that bane was going to let him be a chosen for a year and then kill him off so talismah came in and asked that xade could live until he dies of old age and when he dies bane can have his soul. if he dies in a noble battle he pass normally. What bane didn’t know was that xade had an amulet that lets him stop getting older once he has turned 25. Once bane agreed he did all in the negotiation. Once he realized he had been tricked he took xade back and put him in banes domain to fight for 3 years. Archreise and talismah went to the black smith shop. Archreise said I only know how to use a crossbow and I can barely handle a blade. Well I can only use a hammer, but my brother is strong with a blade. Where is your brother. That’s not relevant, il get started on making you some weapons. Meanwhile Middlemine trollybadger was wondering around the forest looking for a certain kind of mushroom for his potion. No one really knows what middlemine actually looked like when he was born all we know is that sometime he got what he calls a sprinkle touch witch lets him by touch mimic whoever he pleases but he has an amazingly extraordinary talent for magic. he always caries a small bag for his library the bag looks as if It could Carrie about 6 books yet he carries his library which has about 647 books in it. Sprinkle touch lets him trade appearances with someone he touches witch also lets them trade in racial advantages and weaknesses. for now he appeared to be a giant yet with extremely blue eyes with a fat nose and a small mark on his left jaw and his hair was red brown it was long and curly.

History
The elves branched away from the eladrin in a long forgotten age, and no one is exactly sure which race came first, though most scholars believe the eladrin did. Of the Tel-quessir, those who would become the elves were the first to arrive on the then united worlds of Abeir-Toril. At that time there were only the green elves, known as the Sy-tel-quessir in their own language.

Millennia passed and the fey ancestors of the elves and eladrin together ruled over much of Toril in relative peace until -12000 DR when the eladrin nation of Aryvandaar invaded the dark elf and green elf nation of Miyiertar, starting the first of five Crown Wars which, in total lasted for 3000 years.

The green elves suffered many defeats in the Crown Wars and by the end of the conflict had lost all of their former territory. Driven into the wilderness the green elves gradually changed over generations, the gap between them and eladrin widening until they became a distinct race. This change caused the elves to lose their talent for the arcane and grow even closer in their connections to the wilderness, becoming as much a part of the landscape as the wild beasts with whom they shared it.

The green elves who remained in isolation became the wild elves and lost their taste for civilzation and nation-building, becoming nomadic wanderers. It was also around this time that the first of the wood elves or Or-tel-quessir emerged, when some of the wild elves migrated into the lands of the eladrin and bred with their kin race, creating a new hybrid culture.

The wood elves, unlike the wild elves, continued to build civilizations, though on a smaller scale than the eladrin. In the eastern High Forest the wood elves founded the kingdom of Earlann, a contemporary and ally of Netheril. However, when Earlann fell the wood elves too abandoned the concept of nation-building, leaving it to the other races.

Elves as a whole ignored the Retreat to Evermeet, though some followed their eladrin brethren to the land across the Trackless Sea. Most elves remained in Faerûn, embracing the world around them rather than rejecting it, though a few tribes of wild elves also chose to withdraw from the world, hiding in remote places of the world like the Chondalwood in order to evade the notice of the other races.

Homelands
Elves are usually found in small tribes throughout the forests of Toril as well as windswept plains and mountain vales. The elves, as a whole, prefer these secluded places of nature to the cities and nations of the civilized world, living in harmony with their natural surroundings. Cautious and cunning warriors, particularly of the bow, elves secure these homelands through guile and tactics.

Subraces


There are at least two different sub-races of elves:


 * Wood elves
 * Copper-skinned or tanned elves who guard over their native forests.


 * Wild elves
 * Feral, reclusive elves who scourn civilization and its trappings, preferring a wild existence close to nature.

While not strictly a sub-race of elves, the result of a human and elven mating is a half-elf, whereas the offspring of an elf and a half-fiend is a fey'ri.