Skull Crag Keep

The Skull Crag Keep was a fort located atop an elevation by the Skull Crag town in the Storm Horns of Cormyr.

Structure
Beyond the keep's main gated laid an open courtyard surrounded by various structures. The far side of the courtyard had the Great Hall, across from the main gates, sandwiched between the Chapel of Sune and the keeps quarters, on the second floor of which stood the Roadwarden's quarters. Immediately to the east from the entrance were the keep's stables, and past them – were guest quarters across the courtyard from the chapel. To the west from the entrance, one could find a smithy, and past it, the Training Hall, then barracks, across the hall from the Roadwarden's private dining room.

The keep was an old structure built upon extensive underground tunnels. The top level of those tunnels was used as storage, provision cellars, wine cellar, armory, and prison. Further down, the keep stood on labyrinthine tunnels of what was used as a hunting ground where caged monsters were unleashed at fleeing prisoners. It was rumored that some of the ancient monsters still haunted these old halls. Even deeper down, one could find an elegant burial chamber, a square mausoleum permeated with a sense of ancient malevolence.

Defenses
The keep was used as the base by the Roadwarden Guard of Cormyr's Purple Dragons. The order was tasked with trolling and keeping the High Road operational, keeping the trade flowing. The keep's leader was the Roadwarden, with the Chief of the Roadwarden Guard being second in command.

The entrance to the Skull Crag Keep was heavily guarded, and only those carrying a writ of passage were allowed entrance.

History
By the 1360s DR, the title of the Roadwarden was held by a local hero Arelin Starbrow. Her tenure ended with a monster horde attack while traveling outside of the keep with Chief Dutiocs. Her body was retrieved, but the Arms of the Roadwarden, a set of enchanted armor and a weapon that symbolized the office, were lost to the horde. A group of caravan guards who aided Sir Dutiocs against pursuing monsters was invited to the keep as the Roadwarden Guard would surely need manpower to stand giants the incoming horde.

After Arelin's death, her aging husband, Morudel of Marsember, arrived at the Skull Crag Keep being the next in the command line. Due to age, Morudel could not take the leadership position. The only hope was one of their children, fellow Roadwardens, would step up to the task. Vidruand, a local hero who campaigned along with his mother, was thought to had been killed after being missing for a long while, Yemandra was traveling and slaughtering monsters, being more interested in spilling blood than leading. But first, they needed to recover the lost Arms of the Roadwarden. Morudel tasked his children with the task and asked for the caravan guards' help. Kallithera, Dazmilar, and Yemandra were to recover the sword, the shield, the lance, and the helm the Roadwarden.

Notable Inhabitants

 * Lunit Bdufe, a healer of the Roadwarden Guard in the 14 century DR.
 * Sir Ftucis, the Training Master of the Roadwarden Guard in the 14 century DR.