Andamaar's Street

Andamaar's Street was a lesser avenue of corduroy-logs, situated between the North Ward and Trades Ward of Waterdeep.

Location
Andamaar's Street marked the southern border of North Ward and the northern border of Trades Ward. It traveled from northwest to southeast, extending off of the High Road and terminating at Zendulth Street.

On the Trades Ward side, Andamaar's Street was met from the south by Lamp Street and Theln Lane. From the North Ward side of the street, it was met by Undal's Lane.

History
When Waterdeep's walls expanded in 1101 DR to accommodate more settlers, the new perimeter approximated what would come to be the overall shape of Andamaar's Street.

Appearances

 * Adventures
 * Dungeon #206, "Eyes on the Ball"