Moon knights

Moon knights were specialty priests of the Church of Selûne who were a militant group similar to crusaders that arose in response to Shar's hostility.

Activities
Moon knights defended Selûne's church from Shar at all costs, often taking the fight to Shar.

Culture
Though jovial during normal times, a moon knight's hatred for Shar and her minions would quickly rise to the surface when needed, bringing with it a fury and rage to aid them in combat.

Abilities
A moon knight's martial prowess and other skills were temporarily boosted each month for three days during the full moon. They could turn undead, but did so at a higher skill level during a full moon. These individuals stood a better chance of resisting the transformation during a full moon if infected with lycanthropy.

Moon knights were temporarily weakened and lost their power to turn undead during the three days of the new moon each month. They were unable to cast any spells or use a magic item that caused any form of darkness.

Possessions
Most moon knights wore silver and white splint mail with Selûne's eyes emblazoned on the chest. Their helmet had a blue crest and their cloak was midnight blue. Moon knights wielded the moon's hand mace.