Power of Faerûn

Power_of_Faerûn is an accessory using the 3.5-edition ruleset of Dungeons & Dragons. It gives players suggested tactics, and descriptions.of possible pitfalls and opportunities, for guiding their player characters into dominance in a campaign set in the Forgotten Realms. The accessory includes adventure ideas and guidelines for detailing ruling courts and other institutions and power groups as well as handling political struggles, crises, and daily situations in play.

"Power of Faerûn is a comprehensive guidebook to playing high-level heroes and running high-level campaigns in the Forgotten Realms. This supplement introduces new options to players and Dungeon Masters as well as guidelines for starting a temple, running a guild, leading an army, serving the crown, and participating in political intrigues."

Contents

 * Introduction
 * Chapter 1: Order in the Court
 * Chapter 2: Win the Battlefield
 * Chapter 3: Keep the Faith
 * Chapter 4: Play the Market
 * Chapter 5: Tame the Frontier
 * Chapter 6: King of the Road
 * Chapter 7: High-Level Challenges
 * Chapter 8: The Border Kingdoms
 * Chapter 9: How to Rule

Index

 * Diseases
 * Scaleshed


 * Spells
 * fox's cunning

Credits

 * Designers: Ed Greenwood, Eric L. Boyd
 * Developer: Mike Mearls
 * Editor: Gary Sarli
 * Editing Manager: Kim Mohan
 * Design Manager: Christopher Perkins
 * Development Manager: Jesse Decker
 * Senior Art Director Rpg R&D: Stacy Longstreet
 * Director of Rpg R&D: Bill Slavicsek
 * Production Managers: Josh Fischer, Randall Crews
 * Forgotten Realms Art Directors: Ryan Sansaver, Mari Kolkowsky
 * Cover Artist: Lucio Parrillo
 * Interior Artists: Daarken, Eric Deschamps, Rick Drennan, Ron Lemen, Warren Mahy, William O’connor, Lucio Parrillo, Francis Tsai, Franz Vohwinkel
 * Graphic Designers: Dee Barnett, Keven Smith
 * Cartographer: Kyle Hunter
 * Graphic Production Specialist: Angelika Lokotz
 * Image Technician: Bob Jordan