City of Splendors: Waterdeep

City of Splendors: Waterdeep is an accessory for the Forgotten Realms campaign setting using the 3.5-edition ruleset.

"The first in-depth look at Waterdeep, the shining jewel of the Forgotten Realms setting, in many years.

City of Splendors: Waterdeep offers an in-depth examination of the great city of Waterdeep in the Forgotten Realms setting. An overview of the city includes history, a who’s who, information on laws, and rules for running and playing in a Waterdhavian campaign. Information on the people of Waterdeep covers non-player characters, arcane schools, armed forces, guilds, nobility, prestige classes specific to the city, and more. Also included in the book are discussions of specific Waterdeep locales, adventure locales, and new monsters. An extensive appendix gives information on new equipment, magic items, psionic powers, poisons, spells, and more."

Contents

 * Introduction
 * Chapter 1: The City of Splendors
 * Chapter 2: People of Waterdeep
 * Chapter 3: Prestige Classes
 * Chapter 4: Waterdeep Locales
 * Chapter 5: Adventures in Waterdeep
 * Chapter 6: Monsters of Waterdeep
 * Chapter 7: Heroes and Magic

Description
It details the city of Waterdeep, including a history of the city, detailed city maps, descriptions of key locations, game statistics for important NPCs, information on local laws, and rules for running and playing in adventures in the City of Splendors.

Characters

 * • •  •  •  • Arnagus •  •  •  •  •  •  •  •  •  •  • Djarrus Gost •  •  •  •  •  •  • Gathgaer Milomynt •  •  •  •  • Helve Moonstar •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  • Juz'la •  •  •  •  •  •  •  •  •  •  •  •  • Mulgor •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  • Tessalar Hulicorm •  •  •  •  • Tomas Siohcen •  •  •  •  • Xorla Djannas •  •  •  •

Creatures

 * Constructs


 * Creatures


 * Races

Locations

 * Bodies of Water: •  •  •  •  •
 * Buildings:
 * Arenas
 * Boarding Houses
 * Businesses
 * Civic buildings
 * Festhalls
 * Guildhalls
 * Inns
 * Residences
 * Taverns
 * Temples
 * Towers, Civic
 * Towers, Residential
 * Warehouses
 * Residences
 * Taverns
 * Temples
 * Towers, Civic
 * Towers, Residential
 * Warehouses
 * Towers, Civic
 * Towers, Residential
 * Warehouses
 * Towers, Residential
 * Warehouses
 * Warehouses


 * Caverns: •  •
 * Cities: •  •
 * Dungeons:
 * Mountains:
 * Neighborhoods:
 * Planes: •
 * Regions: •  •  •
 * Roads:  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Tombs: •  •  •  •  •  •  •  •

Magic

 * Items: •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Portals:
 * Spells: •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Weapons: •  •  •  •  •  •
 * Weapon Qualities: •  •  •  •  •  •

Miscellaneous

 * Classes: •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Currency:
 * Events:
 * Gemstones:
 * Monuments & Statues: •
 * Poisons:
 * Years: •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •

Organizations

 * Adventuring Organizations:
 * Government Organizations:
 * Guilds:
 * Magical Organizations: •
 * Religious Organizations: •  •  •
 * Schools: •  •  •

Credits

 * Designer: Eric L. Boyd
 * Additional Design: Ed Greenwood, James Jacobs, Steven E. Schend, Sean K Reynolds
 * Developer: Richard Baker
 * Editors: Cindi Rice, Gary Sarli
 * Editing Manager: Kim Mohan
 * Design Manager: Christopher Perkins
 * Development Manager: Jesse Decker
 * Senior Art Director RPG R&D: Stacy Longstreet
 * Director of RPG R&D: Bill Slavicsek
 * Production Managers: Josh Fischer, Randall Crews
 * Forgotten Realms Art Director: Mari Kolkowsky
 * Cover Artist: Scott M. Fischer
 * Interior Artists: Steve Belledin, Steve Ellis, Wayne England, Ralph Horsley, William O’Connor, Lucio Parrillo, Vinod Rams, Rick Sardinha
 * Graphic Designer: Dee Barnett
 * Cartographer: Dennis Kauth, Robert Lazzaretti
 * Graphic Production Specialist: Angelika Lokotz
 * Image Technician: Jason Wiley
 * Special Thanks: Thomas M. Costa, Elaine Cunningham, George Krashos, Alex Roberts

Connections
de:Tiefwasser: Die prächtige Stadt