Anauroch (sourcebook)

Anauroch is an accessory for AD&D 2nd edition. "The Great Desert. Where the Winds Wail. Grave of the Lost Princes. The Great Sand Sea. Not a place many sane folk in the Forgotten Realms want to visit. But there are plenty of the other sort, who come hence to find wonders both beautiful and dangerous.

The deadly, shifting sands of Anauroch hide—and occasionally, tantalizingly reveal—the riches and strange creatures of The Lost Kingdoms, swallowed long ago. The legendary wealth of The Cities of Gold lies somewhere in its sandy depths.

So, too, do worse things: fell monsters, famous in adventurers' tales (and listeners' nightmares) across the Realms. Evil, crawling magic whose counterspells have been long forgotten, whose death slumbers lightly, ever-ready to awaken and strike down the unwary intruder.

In the pages of this sourcebook, Anauroch comes to life. Its dark, innermost secrets are revealed, and the colorful cultures of the Bedine—and beings far worse—are explored. This guide to the most important "forgotten" land of the Forgotten Realms presents new rules galore: new spells, new adventures, new monsters—and much, much more."

Contents
The 96-page booklet is wrapped in a removable cover. The book includes a one-page introduction, Anauroch, the Great Desert, explaining that this book covers Anauroch. It also includes a fold-out color poster map of the region. The inside covers describe Bedine languages and names, as well as dangers of the desert.
 * Introduction
 * A Whirlwind Tour of Anauroch
 * The Secret of Anauroch
 * Bedine Society
 * The Phaerimm
 * The Zhentarim in Anauroch
 * Other Peoples of Anauroch
 * The Sword
 * The Plain of Standing Stones
 * The High Ice
 * The Lost Kingdoms
 * The Gods of Anauroch
 * Wind And Sand Magic
 * NPCs of Anauroch
 * Sews And Rumors of Anauroch
 * Anaurian Adventures
 * Monsters of Anauroch
 * Bedine Language and Names
 * Dangers of the Desert

Characters

 * Belarchass • Guldagh Ironfist • Hlartenth • Mavreen Mawklistyr • Olzogath • Saharel • Shaddara

Creatures

 * archlich • bat • camel • dark naga • falcon • laerti • lamia • orpsu • phaerimm • spotted lion • tomb tapper • watchghost

Items

 * Clothing
 * Aba • Keffiyeh • Turban


 * Food & Drink
 * Coffee • Dates • Sand stew • Sesame • Tanbark • Turmeric


 * Weapons
 * Scimitar

Locations

 * Mountains
 * Mount Shaddath • Wall of Fallen Djinn


 * Regions
 * Anauroch • High Ice


 * Ruins
 * Anauria • Ascore • Asram • Hlaungadath • Hlondath • Oreme • Shattered Tower • Spellgard


 * Settlements
 * Port Miir

Magic

 * Items:rope of entanglement • wand of paralyzation
 * Spells:At'ar's fire • cleanse water • conjure sand lion • create water • death smoke • find water • fist of sand • flesh mirage • flying jambiya • life water • pillar of sand • sand gems • sand healing • sand jambiya • sand shadow • sand shroud • sand whisper • sand worm • sandswallow • sun stones • whispering sand • wind blade • wind compass • wind shadow

Organizations

 * Cult of the Dragon • Cult of the Sacred Skull • Zhentarim

Religion

 * Amaunator • Elah • El Ma'ra Dat-ur Ojhogo • Kozah • N'asr • Rahalat • Shaundakul

Miscellaneous

 * Misc
 * Frankincense • Midani language • Myrrh • Salt


 * People
 * Bedine


 * Plants
 * Allium • Boojum • Bunch grass • Cacti • Cereus • Chenopod • Creosote • Lichen • Mesquite • Ocotillo • Palm trees • Puncture vine • Saltbush • Tuber


 * Ships & Spelljammers: Galleon