Fey'ri

Fey'ri were not a true elven subrace. They were to elves as tieflings were to humans and tanarukks were to orcs. The fey'ri were the result of interbreeding between sun elves and tanar'ri in an attempt to strengthen the sun elf bloodline.

Description
The fey'ri resembled elves "the way tieflings resemble humans", but generally rejected the notion of elven resemblance as offensive. Some fey'ri had barbed tails, fangs, forked tongues, or horns, or any combination. Some had multiple sets of arms and one or more sets of wings.

Some fey'ri were not visibly different to elves at all, and some were raised amongst elves, some never knowing their true nature.

Abilities
Fey'ri had a talent for the use of magic, and some would practice bladesong. Almost all fey'ri had the ability to change shape, which aided in concealing themselves in society. Other abilities varied, including producing flames, draining life, or resisting spells.

Society
Most fey'ri became sorcerers, rogues, or fighters. Fey'ri sought to reestablish the old elven realms of Cormanthor with themselves at their head.

Fey'ri considered their bloodline to be very important, and prided themselves on being able to trace it back to House Dlardrageth or the Daemonfey. This meant that breeding typically only occurred with other fey'ri or, very rarely, elves.

The fey'ri would generally look negatively upon outsiders, but were respectful towards intelligence, strength, and flexible morals. Even once having made a "friend", a fey'ri would abandon that person immediately if the fey'ri saw that individual as more than a minor annoyance.

After the death of Sarya Dlardrageth, most fey'ri considered themselves to be without a leader. As of 1479 DR, however, Lilianviaten claimed to be an older brother of Sarya and the "Last Heir", and claimed to have escaped imprisonment, roaming freely and undiscovered for thousands of years.

Fey'ri blood practically overflows with sorcerous power, so many fey'ri characters become sorcerers. Those who don't become rogues or fighters, although a fair number are sorcerer/rogues or sorcerer/fighters.

Favored Class: A fey'ri's favored class is sorcerer. Their demonic bloodline and the type of magical training they get pushes fey'ri to develop as sorcerers instead of wizards (the typical sort of magic a true sun elf practices).

Prestige Classes: Fey'ri sorcerers often aspire to become archmages, while those of a more martial bent consider becoming ranger/blackguards or rogue/assassins. Because fey'ri have elven blood, the arcane archer prestige class is open to them as well.

fey'ri society
Fey'ri society is very close-knit. They are all close relations, and so each fey'ri has a very good idea of how each of his or her family members would react to a situation. Yet they have a subtle loathing for each other, both because their elven nature rejects the taint of their kin and because their demonic ancestors are so chaotic and rebellious that they find it difficult to work together. As a result, fey'ri society is based on power and fear - power to make your commands obeyed, fear that your superiors could destroy you if you fail to comply. House Dlardrageth is a house that cannot stand the test of time, and the only reason it has lasted as long as it has is the magic that imprisoned its members for centuries. In the next hundred years, it is likely the fey'ri will scatter across Faerun, creating their own pockets of evil, possibly accompanied by near-adult offspring. Until that time, this group of evil-tainted but magically powerful elves has the potential to incite a great slaughter of their enemies.

language and literacy
Fey'ri speak Common, Elven, and Abyssal. Individuals often learn Gnoll, Goblin, and Sylvan because of creatures that did and still do live in the High Forest. Fey'ri spellcasters usually learn Draconic to acquire magic from old sources.

All fey'ri are literate (none of the demonfey are barbarians).

abilities and racial features
Fey'ri have the following racial traits:
 * +2 Dexterity, +2 Intelligence, -2 Constitution. Fey'ri are quick and smart, but their inbreeding makes them weak.
 * Medium-size.
 * Fey'ri land speed is 30 feet. When in their winged form, they may fly at a speed of 40 feet with a maneuverability rating of Poor.
 * Darkvision up to 60 feet.
 * Low-light vision: Fey'ri can see twice as far as a human in starlight, moonlight, torchlight, and similar cnditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
 * Immunity to magic sleep spells and effects.
 * +2 racial bonus on Will saves against enchantment spells and effects.
 * Alter self (Sp): Fey'ri can use alter self at will to assume any humanoid form, and can remain in that form indefinitely.
 * +2 racial bonus on Bluff, Hide, Listen, Search, and Spot checks.
 * Elven Blood: For all abilities and effects, a fey'ri is considered an elf. Fey'ri, for example, can use or create elven weapons and magic items with racially specific elven powers as if they were elves.
 * Outsider: Fey'ri are native outsiders.
 * Demonic Abilities: Every fey'ri has four special abilities drawn from the following list: charm person (Sp) 1/day, clairaudience/clairvoyance (Sp) 1/day, damage reduction 10/+1*, darkness (Sp) 1/day, detect thoughts (Sp) 1/day, dimension door* (Sp) 1/day,enervation* (Sp) 1/day, fire resistance 10, suggestion (Sp) 1/day, +2 racial bonus on saves against electricity, or +2 racial bonus on saves against poison. Fey'ri spell-like abilities use the fey'ri's character level for the effect. the DC is Charisma-based. A fey'ri can only have one ability from the list that is marked with an asterisk (*), and any fey'ri with one of these three abilities has a higher level adjustment that a fey'ri without one.
 * Level Adjustment: +2. Fey'ri are slightly more powerful and gain levels more slowly than the common races of Faerun. This is because the elders of House Dlardrageth bred for immediate power at the expense of long-term ability. Fey'ri with damage reduction or the dimension door or enervation spell-like abilities have a level adjustment of +3 instead of +2.

fey'ri magic and lore
Fey'ri draw upon the ancient lore of the sun elves. They favor three primary schools of magic: Conjuration, Evocation, and Transmutation.

Fey'ri like to use conjuration spells to summon fiendish creatures to fight their enemies, relying upon their knowledge of the Abyssal tongue to give their servant creatures complex commands. Mage armor is a common spell known by fey'ri sorcerers.

Evocation spells appeal to the destructive, chaotic nature that hums within every fey'ri's blood. however, they still are reluctant to harm their forest home, even if it would allow them to eliminate a large number of their hated moon elf enemies, so area-affecting spells are used cautiously if trees might be harmed. Fey'ri are fond of fire and electricity spells, since many of their own kind are resistant to those energies and they need not be very cautious when targeting foes engaged in melee with their allies.

Transmutation spells are used to enhance their combat abilities. Fey'ri are fond of bull's strength, cat's grace, and endurance to enhance their strengths or compensate for their weaknesses, and spells such as haste and slow are always useful.

As they are descended from ancient elven families, the fey'ri have access to typical elven magic items and the knownledge needed to make them. Boots of elvenkind, cloaks of elvenkind, keen weapons, oathbows, and magical elven chainmail are items commonly used by the fey'ri.

fey'ri deities
Because of their taint and their alignment change, most fey'ri no longer worship the good elven deities of the Seldarine. however, unlike tieflings, they rarely worship demons, preferring true deities rather than powerful agents of their own fiendish bloodlines.

The foul creature known as Ghaunadaur manifested to one ofthe elders of House Floshin nearly a century ago, and since that time the worship of Ghaunadaur has grown to encompass most of the fey'ri associated with House Dlardrageth. The fact that most of these sun elves now worship a drow deity is evidence of how corrupt they have become.

Fenmal Mestarine lives on the outskirts of the elven pantheon and, as the god of elven outcasts and those who live away from others, he appeals to the rare neutral fey'ri. A few have started to worship him in secret, hoping to learn the secrets of survival in modern Faerun but not wishing to draw the ire of the family members who worship Ghaunadaur. Shevarash, an elven deity consumed by bitterness and a thirst for revenge against the drow, also has some small appeal to the fey'ri. While some fey'ri whisper his name in secret, he considers them as vile as the drow and does not reward them for their worship.

relations with other races
Fey'ri of Dlardrageth wish to recruit more sun elves into their breeding program, but hold no love for any other kind of elf, including drow. They have a sun elf's disdain for all other humaniod races, regardless of philosophy or politics, and particularily see humans as pretentious upstarts that have only acquired civilization on the ruins of the elven kingdoms. Fey'ri are indifferent toward genasi. Their demonic blood recoils from the celestially tainted presence of aasimar, making them natural enemies. They see tieflings as interesting potential allies,, less worthy than a fey'ri or a sun elf, but certainly more valuable than a normal human.

Renegade fey'ri form their own opinions of other races, but their views are colored by their families' prejudice and they have difficulty dealing with elves other than sun elves. Of all nonelves, they feel closest to tieflings, for they too know the touch of evil and the desire to live a life not defined by their heritage.

fey'ri equipment
Fey'ri prefer traditional elven equipment and often refure to use items of nonelven make. they especially favor mithral chain shirts and elven chainmail, since these armors are ight enough to be worn while flying.

House Dlardrageth's original heraldic device had a feathered phoenix, Aelorothi's a swan, Ealoeth's a pair of pegasi, and Floshin's a two-headed griffon. The fey'ri sometimes tame or enspell fiendish creatures of these types to serve as steeds or animal companions, although they have no special affinity for them.

Notable Fey'ri

 * Sarya Dlardrageth, leader of House Dlardrageth
 * Baron Xhalth, nephew of Sarya Dlardrageth
 * Talya Floshin
 * Mogwyn, fey'ri marauder and daughter of Xhalth and Talya Floshin

History
The fey'ri fought during the Crown Wars.

Appearances

 * Forsaken House
 * Farthest Reach
 * Final Gate