Embalming fluid

Embalming fluid, sometimes simply referred to as formaldehyde, or colloquially, "everwater", it's major preserving agent, was a foul-smelling and toxic chemical used to embalm corpses for burial or interring rituals or creation of mummies.

Powers
Embalming fluid was the main ingredient of the mummy creation spell from the Old Empires. The corpse that was to become a mummy needed to be embalmed using 1,400 gold coins worth of formaldehyde and wrapped in bandages. The entire process took six hours.

Among the liquid's more magical properties, a correctly mixed solution of embalming fluid and Keoghtom's ointment allowed certain monster bits to preserve their magics as well as tissues. One example being a beholder's eye. When it was soaked in this solution it retained its anti-magic gaze for an indefinite time, making it a rare and valuable item to have.

History
In the late 14 century DR, embalming chemicals, simply labeled as "formaldehyde" were used in the mortuary mausoleum of Daggerford Graveyard to prepare deceased members of more well-off families to be interred in crypts and sarcophagi. The bottles of the embalming fluids were of blue and yellow color for the ease of identification and use. After embalming the wealthy corpses were made presentable via application of light makeup and blush and had two coins placed other eyes. Circa 1372 DR, funeral director Moris Olgrund was the primary person in charge of embalming the dead of Daggerford.

In the late 15 century DR, circa1492 - 1494 DR, embalming fluid was used in the cemetery of Elturel.

Reputation
Worshipers of Velsharoon were known to use embalming fluids for their vile necromantic rituals in the catacombs and necropolises they gathered. Nauseating reek of formaldehyde was one of the telltale signs of the cultists' presence, along with their undead servants.

Appearances

 * Adventures
 * Baldur's Gate: Descent into Avernus
 * Video Games
 * Planescape: Torment &bull; Neverwinter Nights: Darkness over Daggerford