Temple of Bhaal (Forest of Wyrms)

The temple of Bhaal in the Forest of Wyrms was used by Bhaalists for some time before being in the 14 century DR and taken over by cultists devoted to Cyric.

Location
The temple was located deep within a rocky hill within the forest. The underground path leading to its entrance had a number of branching tunnels and caves.

Interior
The temple itself featured a large gathering hall, several rooms of living quarters, a laboratory, a small library, and a dedicated ritual room.

Activities
This temple was one of the locations wherein Bhaalist priests kept the Bhaalspawn children, who were to be used in the ritual that would resurrect the Lord of Murder.

While it was held by Cyricists, it was used to imprison several individuals. Among these prisoners were Madele, the blind priestess of Bhaal, and several members of the Shining Crusade including dwarf Keherrem.

History
At some point during the mid–14 century, a group of Harpers raided the temple and stole away some of the children of Bhaal. One of their members, Gorion, nearly killed the priestess Alianna, before she was slain by another. While he was able to rescue her child, others were slain and at least one was able to flee amid the chaos.

When Bhaal died during the Time of Troubles, his followers in the temple remained there for some time. Two years later, in the, it was assaulted by the Cyricist Akanna and her fellow followers of the Dark Sun. They killed many of the Bhaalists and imprisoned the priestess Madele.

The Cyricists held the for some time, until the. The head priestess Akanna started having terrible dreams and withdrew herself from her fellow acolytes. This persisted for weeks until she began working on some unknown ritual. In truth her mind was being bombarded by the illithid Darskhelin, who sought to bring forth a neothelid and prepare the temple to be used as the lair of an elder brain.

Inhabitants
The caverns just outside the temple were home to a tribe of bugbears and the lair of the green dragon Morentherene.

Rumors & Legends
Hidden within the hall south of the laboratory were six alcoves each decorated with a different mask. Pressing against three of the masks in the correct order opened a hidden treasury.

Appearances

 * Video Games:
 * Baldur's Gate: Siege of Dragonspear