Fear

Fear was a spell that caused subjects to flee,    it was known as cause fear after the Spellplague and before the Sundering.

Effects
When cast, a sense of total terror was created within a cone-shaped area of effect. Any creature within this area became overcome with fear, usually causing them to panic and flee. In their panicked flight, they often dropped their weapons and equipment. This spell had no effect on undead creatures.

Components
In addition to verbal and somatic components, the spell required a material component, the heart of a hen or a white feather   except after the Spellplague and before the Sundering.

History
The spell was attributed to Netherese arcanist Keonid in and was originally known as Keonid's fear. Fear was one of the spells listed in the Tome of the Unicorn and in the Book of Bats.

Appearances

 * Adventures:
 * Dungeon #15: "The Dragon's Gift"
 * Dungeon #19: "House of Cards"
 * Dungeon #28: "The Pipes of Doom"
 * Dungeon #43: "Into The Silver Realm"
 * Dungeon #54: "The Fiends of Tethyr"
 * Dungeon #57: "The Rose Of Jumlat"
 * Durlag's Tower
 * Forgotten Tradition
 * Mulmaster Undone
 * The Dungeon of Death
 * Waterdeep: Dungeon of the Mad Mage
 * Video Games:
 * Curse of the Azure Bonds
 * Descent to Undermountain
 * Dungeon Hack
 * Eye of the Beholder
 * Eye of the Beholder II: The Legend of Darkmoon
 * Eye of the Beholder III: Assault on Myth Drannor
 * Neverwinter Nights
 * Pools of Darkness
 * Secret of the Silver Blades
 * Spelljammer: Pirates of Realmspace
 * Treasures of the Savage Frontier
 * Card Games
 * Spellfire: Master the Magic