Mornbryn's Shield

Mornbryn's Shield was a village on the north bank of the River Surbrin and the Laughingflow in the Savage Frontier. The hamlet was named for the ranger Mornbryn and its location—the village sat on a natural rampart enclosing the west and south sides of the settlement.

Geography
Mornbryn's Shield was located in the wet and humid climate of the edge of the Evermoors, with the ridge that was one of the hamlet's namesakes protecting it from the spring floods of rivers Surbrin and Laughingflow.

Legends placed Mornbryn's tomb somewhere in the village Mornbryn's Shield or its surrounding rocky areas. The tomb was an underground complex of rooms filled with the treasures of the legendary hero. Even though some claimed the tomb was found long ago with Mornbryn's Shield built around it to secure the tomb from plunderers, others said the treasures were still undiscovered.

Apart from the lost treasures of gems, coins, and magic items, the rocks of the Mornbryn's Shield were rich with durneth, a very rare weighty, and dense stone that was known among dwarves for its ability to conceal magical aura.

Inhabitants
Mornbryn's Shield was home to the hardy folk who weathered the dangers and weather of Evermoors on a daily basis. The dangers included bone-chilling humid winds and damp fogs with hungry trolls lurking hidden from view. The fog, humidity, and winds often dulled and extinguished the fires and torches that scared the trolls away.

Even with all the dangers, the inhabitants of the Mornbryn's Shield were nothing but shepherds, fishers, and moss farmers, the main export for the village.

History
The famous ranger Mornbryn was active in the North circa 965 DR. According to the local legend, after his death, he was buried in the underground tomb somewhere under the Mornbryn's Shield and its area. His tomb was rumored to hold all of the rewards he refused to accept in life, that adoring people left with his body to be talked to the afterlife.

A few weeks after Triboar was assaulted by fire giants and their minions, four of their kind walked through town, causing a small amount of property damage.

Zhentarim agents spun this happenstance as a grave assault on the village and its citizens. Their mercenary leader, Oboth Thornsteel used the Troll in Flames as the headquarters for their operations. While they arrived as "peacekeepers" they proved to be quite intrusive and spent most of their time seeking out the fabled tomb of Mornbyrn.

Notable Locations

 * Shops:
 * Caldreth's Cobbling


 * Taverns and inns:
 * Maid of the Moors
 * Troll in Flames