Disruption

Disruption is a weapon property. Weapons with this property are often wielded by paladins and Kelemvorites, and are specifically designed to fight undead.

Creation
He who would enchant a disruption weapon must have the heal spell available.

The property can only be used on a bludgeoning weapon, such as a club or mace.

Activation
The disruption property is permanently active. Whenever an undead foe is struck with a disruption weapon, it must successfully resist the enchantment with an effort of will or be destroyed instantly.

Examples of Disruption Weapons

 * Dawnspeaker, the personal weapon of the sun god Lathander, is a +5 disruption ghost touch holy heavy mace.