Maztica

Maztica, referred to by its inhabitants as The True World, was a large continent west of Faerûn. Maztica was a land of jungles and mystery. During the Spellplague, the continent of Mazitca was sent to Abeir, Toril's twin planet. The continent apparently returned to Toril during the Second Sundering.

Geography
North of Maztica was Anchorome and south of it were Lapongo then Katashaka.

East Maztica

 * Payit : Native kingdom subdued by the Amnians.
 * Far Payit : A large jungle land with few settlements.
 * Sea of Azul : A large body of water that separated Far Payit from the House of Tezca.
 * Narabatun Jungle: Jungle in the northern part of Far Payit.
 * Helmsport: The fort and port constructed by Cordell.
 * Gulf of Cordell: This large body of water was adjacent to Helmsport and is named after the Amnian explorer.
 * Green Sisters: Archipelago of islands where Cordell first made landfall.

Central Maztica

 * Pezelac: An agricultural nation west of Payit.
 * Nexal: The mightiest empire on the continent (in 1361 DR).
 * Huacli: A native confederation of six city-states west of Nexal.
 * Kultaka: A native kingdom to the north east of Nexal.

South Maztica

 * House of Tezca: A large desert south of Nexal.
 * Kolan: a native nation on the western coast of Maztica, west of the House of Tezca.

North Maztica

 * The Sands of Itzcala: a great desert north of Nexal, home of the Dog People.

History
Early in the continent's history it was a land fought over by the gods Qotal (the Plumed Serpent) and his brother Zaltec. For a crime against his sister, Qotal retreated from Maztica for an age but returned in recent times. Maztica was also the name of the elder goddess who embodied the land of Maztica. Killed by her own son Zaltec, she was the wife of dead Kukul, but unlike her husband, continued to live on in the continued existence of the continent.

Maztica was 'discovered' by Amnian explorers led by Captain-general Cordell and his Golden Legion in 1361 DR. Amn was quick to lay its claim to the land for trade benefits, establishing the port city of Helmsport, named after the deity Helm, some of whose followers began to migrate into the new land. The native peoples were devastated by foreign diseases and the ruthlessness of the invaders, and this, coupled with the difficulties encountered on Maztica backfiring against them, caused the church of Helm to come under heavy criticism. Lantan also claimed some lands. Some tlincallis from Maztica teleported to Oaxaptupa under Amn in the Underdark of Faerûn.

During the Spellplague of 1385 DR, Maztica was subsumed by the wild magic and sent to the world of Abeir. People mistakenly believed it was replaced by a continent of that world that was sent to Toril during the catastrophe, Laerakond. Maztica was returned to Toril during the Second Sundering, around 1486 or 1487 DR. A few tabaxi emigrated to Faerûn after that, although the tabaxi never talked about what changes Maztica may have experiment in her century in another world, besides the fact that there were some strange changes.

Politics
Maztica was divided into the nations of Nexal, Kultaka, Huacli, Kolan, Pezelac and Payit.

Inhabitants
Maztica was primarily inhabited by humans. These humans were split into four basic cultural groups, the Payits, the Mazticans, the Green Folk, and the North Ones (more commonly called the Dog People).
 * The Payits tended to be short and muscular, and had a strong tradition of learning, art, and astronomy. They mainly occupied the eastern side of Maztica, in the nation of Payit and the jungles of Far Payit.
 * The Mazticans were the inhabitants of Central Maztica, holding the nations of Nexal, Huacli, Pezelac, and Kultaka. They were leaner and taller than Payits, with angular features. Their culture was warlike, and they lacked the artistic and scholarly inclinations of their eastern neighbors.
 * The Green Folk mostly lived far south of Central Maztica, in the jungles south of the House of Tezca. However, the Kolan people along the western coast was an offshoot of them. They protected their privacy fiercely, and were skilled archers with a tribal society.
 * The North Ones, more commonly called the Dog People was another tribal society, but one that dwelled in the desert north of Central Maztica, the Sand of Itzcala. They were extremely loyal, and hardy enough that they could basically ignore pain and privation. They were renowned for their stealth and savage fighting.

In addition, wild halflings were said to live in the deepest jungles of Far Payit, and desert dwarves inhabited the House of Tezca desert.

Notable creatures
Many unique monstrous races also lived in Maztica, including:


 * Chac
 * Jagre
 * Jaguar lord
 * Maztican dragon
 * Tabaxi