Lonelywood

Lonelywood is a town in Ten Towns within the cold region of Icewind Dale. It is is known as being the "first choice" for rogues seeking a refuge in Icewind Dale.

Geography
This northernmost town is surrounded by the Lonely Woods with Maer Dualdon on the west side and the Bryn Shander Trail on the east.

History
Before Drizzt Do'Urden journeyed to Icewind Dale, Regis was the "leader" of the town, but in 1351 DR after Wulfgar's people raided Ten Towns, Regis retired as council spokesman, although the city continued to use him to "market" the town. Even after his move to Mithral Hall, he maintained a home there for some time.

Muldoon became the next town spokesman in 1351 DR. He was originally from Waterdeep, but came to Lonelywood with his father when his father was kicked out of Waterdeep (although he later returned). Muldoon became a successful merchant and conciliatory spokesman.

Regis returned to Lonelywood in 1483 DR and once again purchased a house there, spending time "fishing" in Maer Dualdon. In the forest not far from his house, Catti-brie built a small garden shrine to Mielikki.

Defenses
In time of war, Lonelywood could muster a militia of 100 to 500 humans who were armed with dwarven weapons and light armor.

Notable locations

 * The Happy Scrimshander, a small shop facing the habor and providing all materials, including ivory, for scrimshaw carvers.

Novels

 * The Crystal Shard
 * The Companions

Computer games

 * Icewind Dale: Heart of Winter

Gallery
Waldheim