Eye of the Beholder III: Assault on Myth Drannor

Eye of the Beholder III: Assault on Myth Drannor is a computer game released in 1993. It was developed and published by Strategic Simulations, Inc. for DOS, FM-Towns and PC-9800. It is the sequel to Eye of the Beholder and Eye of the Beholder II: The Legend of Darkmoon.

Plot
After the events of Eye of the Beholder II: The Legend of Darkmoon, the heroes tell the patrons of a local tavern about their success over Dran Draggore and how it saved the town. Afterwards, a mysterious man enters the tavern and asks the heroes to save the ruined city of Myth Drannor, which is ruled by a Lich named Acwellan.



The man then tells the heroes that they need to save Myth Drannor by getting an ancient artifact from the Lich known as the Codex. After the heroes accept the quest, the mysterious man teleports the heroes just outside Myth Drannor.

Characters

 * Companions: Father Jon • Rex
 * Other: Acwellan • Bugenius • Delmair Rallyhorn • Flar • Isharn Hammerfell • Tabitha

Creatures

 * Banshee • Clay giant • Chimera • Hag • Ice wraith • Lich • Minotaur • Stone giant • Troll • Water elemental • Weretiger • Wyvern

Locations

 * Buildings & Sites: Temple of Lathander • Mage Guild Tower
 * Settlements: Myth Drannor
 * Realms: Cormanthyr
 * Regions: Cormanthyr • Cormanthor


 * Cormyr

Magic

 * Magic items: Everburning torch • Helm of Underwater Breathing • Gauntlets of Fire Giant Strenght • Medaillion of Friendship • Melf's Acid Arrow • Mordenkainen's Sword • Ring Of Trobiant • Rod Of Restoration • Torbridam's Ring
 * Spells: Abi-Dalzim's Horrid Wilting • Acic Storm • Breathe Underwater • Blur • Burning Hands • Cone of Cold • Detect Invisibility • Detect Magic • Disintegrate • Dispel Magic • Energy Drain • Fear • Finger of Death • Fireball • Flesh to Stone • Haste • Hold Monster • Ice Storm • Invisibility • Lightning Bolt • Magic Missile • Meteor Swarm • Protection from Paralysis • Raise Dead • Remove Curse • Resurrection • Shocking Grasp • Stone to Flesh • Time Stop • True Seeing • Vampiric Touch

Organizations

 * Mage Guild

Religions

 * Lathander

Miscellaneous

 * Gemstones: Emerald

DOS

 * Rule Book Writer: Eileen Matsumi
 * Contributing Rule Book Writers and Editors: Al Brown, André Vrignaud
 * Contributing Editor: Kym Goyer
 * Rule Book Background Information: David A. Lucca, George MacDonald, Eileen Matsumi, Richard Wilson
 * Producer: Nicholas Beliaeff
 * Associate Producer: David A. Lucca
 * Lead Programmer: John Miles
 * Engine Designer: John Miles
 * Assisting Programmers: Kathy Bayless, Michael Coustier
 * Scripters: Chris Carr, John Kirk, Brian Lowe
 * Art Coordination: Maurine Y. Starkey, Tom Wahl
 * Artists: Maurie Manning, Richard Payne, Shaowei Liu, John Xu
 * Animators: Justin R. Chin, Peter Davis, Donald Wang
 * Music: Mason B. Fisher, Brian Lowe, Michael Provenza, Ralph Thomas
 * Sound Effects: Mason B. Fisher, Brian Lowe, Michael Provenza, Ralph Thomas
 * Playtesters: Mark Hall, Sean House, Brian Lowe, Jeffrey Shotwell, Matthew Vella, Chris Warshauer, Christine M. Watson
 * Compatibility Testing: Top Star Computing Services Inc.
 * Graphic Design and DTP: Louis Saekow Design, David Boudreau, Leedara Sears
 * Printing: Banta ISG
 * Clue Book Authors: Eileen Matsumi, André Vrignaud, David A. Lucca
 * Clue Book Technical Support to the Authors: Chris Warshauer, Sean House, Brian Lowe
 * Clue Book Editors: Eileen Matsumi, André Vrignaud
 * Clue Book Producer: Nicholas Beliaeff
 * Clue Book Associate Producer: David A. Lucca
 * Clue Book Testers: Chris Warshauer, Steven Okano, Joshua M. Cloud
 * Clue Book Graphic Design and DTP: Louis Saekow Design, David Boudreau, Leedara Sears, Kirk Nichols, Ray Garcia, Mark D. Pule
 * Clue Book Printing: Banta ISG