Eye of the Tempest

Eye of the Tempest is a 5 edition adventure module set in the Forgotten Realms. It is part of the Elemental Evil series of adventures published for the D&D Adventurers League. It was authored by Pieter Sleijpen and is an adventure designed for three to seven 5- to 10-level characters. "A storm of unparalleled fury has been ravaging the peaks of the Earthspur Mountains for a tenday, and the Monastery of the Yellow Rose sits in its eye for now. Some monks have fled the monastery to the safety of Mulmaster and beseech you to convince their more obstinate brothers to retreat to the city before the eye of the storm shifts, and the monastery is in terrible danger. Can you brave the elements and convince the monks to escape?"

Index

 * Characters:
 * Adisha Brombottle • Alethra • Amra • Argath • Aseir • Avilda • Avon • Blath • Bloodwind • Borovik • Chourm Mristar • Ditriv Starkdale • Dornal Whitebeard • Durmas • Garwyl Gos • Glavel • Hern • Hrar • Lana • Lorit • Lysander Il’Argad • Maarika • Mival • Natali • Nym • Olara • Ovon • Periwinkle Shin • Rosinden • Santir • Savahn • Sergor • Synilla • Tace Blueshield • Talia • Wydda • Xern • Zern Xerkstil


 * Afafrenfere • Aleyd Burral • Kane • Lotor Wood • Ninyon Gos • Sashtek • Serge Affapanov


 * Creatures:
 * Air elemental • Bugbear • Dust mephit • Dwarf • Frost giant • Giant snow spider • Goblin • Half-elf • Halfling • Half-orc • Human • Ice mephit • Invisible stalker • Moon elf • Otyugh • Polar bear • Remorhaz • Smoke mephit • Steam mephit • Umber hulk • Will-o'-wisp • Winter wolf • Yeti


 * Locations:
 * Buildings & Structures: House of Suffering • Monastery of the Yellow Rose • Shrine of Blessed Hope
 * Inns & Taverns: Grey Oyster • The Dancing Orc
 * Lakes: Lake Icemelt
 * Mountains:Earthspur Mountains • Glacier of the White Worm • Icy Teeth
 * Realms: Arcata • Damara
 * Region: Bloodstone Lands • Moonsea
 * Rivers: White River
 * Ruins: Deru’s Mine
 * Settlements: Mulmaster • Ravensburg • Sudrav • Tomrav


 * Marsember • Phlan • Silverymoon • Southroad Keep


 * Magic:
 * Items: Balloon pack • Wand of lightning bolts
 * Potions: Potion of healing
 * Spells: Command • Cure wounds • Blade ward • Divination • Feather fall • Fly • Greater restoration • Gust • Gust of wind • Hold person • Identify • Inflict wounds • Invisibility • Jump • Lesser restoration • Light • Lightning bolt • Mage armor • Message • Prayer of healing • Prestidigitation • Raise dead • Ray of frost • Remove curse • Revivify • Sacred flame • Shield of faith • Shocking grasp • Speak with dead • Spiritual weapon • Thaumaturgy • Thunderwave • Witch bolt


 * Organizations:
 * Cult of the Howling Wind • Saint Sollars
 * Player Factions: Emerald Enclave • Harpers • Lords' Alliance • Order of the Gauntlet • Zhentarim


 * Religion:


 * Akadi • Chauntea • Ilmater • Torm • Tyr

Credits

 * D&D Organized Play: Chris Tulach
 * D&D R&R Player Experience: Greg Bilsland
 * D&D Adventurers League Wizards Team: Greg Bilsland, Chris Lindsay, Shelly Mazzanoble, Chris Tulach
 * D&D Adventurers League Administrator(s): Claire Hoffman, Robert Adducci, Bill Benham, Travis Woodall, Greg Marks, Alan Patrick