Kuldahar

History
The history behind Kuldahar is long and uneventful. In the beggining of the world, the oak-father Silvanus planted a simple acorn in the freezing Spine of the World. Over the centuries, the tree grew, and grew, and grew, and grew, and grew, and grew and so on for nearly an eon. Silvanus nurtured this tree, embeding it with his nature Magic so that it would throw off heat and make a haven in the frigid mountains. At about 1220 DR, an Archdruid was traveling through the mounatins when he stumbled upon the massive oak. There, he started a small shrine to Silvanus. Soon, druids flocked to the holy oak. Near 1250, civilians and simple folk came, also. They wished to partake in the warm haven the precious oak created. The Archdruid and his lesser Druid counterparts refused the people, making vine traps ad barriars to thwart the people. Finally in 1256 DR, a new Archdruid rose to power, and realized that it was Silvanus' wish for all people to revel in Silvanus' glory. So Kuldahar was born.

Description
The small gathering is only a group of buildings clustered around the great oak. Many of the buildings are embedded into the ground. In the center of the town, The Heartstone Gem is located. The Archdruid's home is directly north of that, flanked by a small stream and a home. A shop is located on the stream, a forge is on the tip of town, an inn on the east side, and a wizard's tower on the far west end. There is a second part to the town, the farming sector, which is composed of fields with a guard tower in the middle. The far west side of the fields is a landing spot for Oswald Fiddlebender's airship, along with a cliff on the north tip of the town.