Malgart House

Maglart House was the home of the judicial branch of government in Khôltar, south Faerûn, circa the Year of Wild Magic, 1372 DR.

Location
This building was directly across from the Dubrinlar gate (the western gate into Khôltar, the Iron City) and was one of the first buildings seen as people entered the gate heading east. The other structure in direct view through the gate was its south-side neighbor, Manycoins Hall. Together, these two edifices occupied the blunted point of the intersection between Orntathtar Way (which ran to the north east) and Hael Way (which headed a little south of east). Across Orntathtar Way was the decoratively carved Halamor's Tower and, hard by the north side of the gate, Darrusktraal&mdash;the duty-house and guard station for Dubrinlar. On the south side of the gate was the Maerador House of Welcome.

Structure
This functional government courthouse was large and solidly built of stone. It had several towers topped with spires.

Services
Cases that required a trial or at least an appearance before a judge were brought to Malgart House. The malgart (the local word for judge and judges) heard the testimony of all concerned parties in a courtroom and pronounced a verdict. Some malgart acted as "guides" &mdash;an intermediary between the judge and the accused&mdash;questioning the accused and presenting the city's case.