Samargol

Samargol was the capital city of Samarach. It guarded the entrance of the River Samar leading into the heart of the country.

Geography
Samargol was a city located on the Wild Coast of the Chultan Peninsula, to the immediate east from the Snout of Omgar at its base, and on the mouth of River Samar. Samargol's major neighboring cities were Taruin to the north along the River Samar and Rassatan further east along the Wild Coast.

Government
The seat of power in Samargol and the entirety of Samarach belonged to the High Phantasmage. The title of the High Phantasmage was rotational between the archmages of Nimbran. Each individual High Phantasmage reigned from just a few years to several decades. At the end of the High Phantasmage's rule, the tone along with the title were passed along to the next archmage. The ruler in the 1373 DR was Archmage Meleghost Zoaster who's reigned for many years and many rumors circulated in Samargol that he was not planning to return to Nimbran.

Culture
Like the entirety of Samarach, the city of Samargol was ruled by fear and mistrust of the dreaded yuan-ti. The society was consumed by paranoia of the snake folk taint, corruption, and infiltration. Because of that mistrust was a cultural norm and was present even between friends or family members. The yuan-ti spies and even those who simply were accused of association with the serpents were punished swiftly and with extreme prejudice. The accused were taken to Samargol to stay trial and the defendants rarely were acquitted.

The majority of Samargol's nobility were Nimbrese and they stood above Chultan and Tashlutan on the social ladder. This cultural divine sparked no unrest nor rebellion.

Religion
Following the Time of Troubles, the Church of Leira established a hold in Samarach and its capital (in reality, Cyric was worshiped under Leira's guise). Big numbers of Leiran clerics settled in Samargol by the late 14 century DR, after Nimbral banned the concept of the state religion in the Seahaven. After Waukeen's return to the planes in 1370 DR, her church experienced renaissance. The clergy established solid hold in the cities of Samarach and the capital of Samargol – a city of prevalent mercantile activity.

Defenses
Adult men and women were expected to take arms in defense of Samargol if the need arose. Spellcasters were well-regarded. Among them, those capable of weaving illusion were the most respected.

Appearances

 * Video Games
 * Neverwinter Nights 2: Storm of Zehir