Skulker of Vhaeraun

Skulkers of Vhaeraun

A skulker of Vhaeraun was a catch-all term for followers of Vhaeraun in the Post-Spellplague era.

General Information
In the course of the War of Spider Queen, Vhaeraun died but his church didn’t collapse at least not completely. Followers who didn’t believe or simply didn’t know about their god’s demise continued with their prayers to Vhaeraun and these prayers were answered, though none knew from exactly what.

Whatever answered their prayers, it gave the vhaeraunites them magical powers. Divine casters regained their spells and lay-worshippers also gained some minor abilities.

For the drow, the Post-Spellplague era was a time when Lolth’s rule was almost unchecked due to the competition being dead. The church of Vhaeraun continued their opposition work while another religious alternative to Lolth was Ghaunadaur.

Abilities
As a general rule, a skulker of Vhaeraun’s ability were directed at getting into the place where they want to get in and come safely out and abilities revolving around poison.

All skulkers were able to increase the power of applied poison with an ability called skulker’s venom. With increased skill, they trained themselves in the art of stealth and acrobatics with the intent to break into their enemies houses and the most accomplished ones trained themselves the skill to drop the offensive capabilities of their enemies/victims of their poison.

Optionally, they also learned the abilities Grace of the Masked Lord, noxious step and disguise of the faithful.