User:Lhynard/Projects/De Exilio/Campaign outline/Summary 1

Dates
Eleasis 11 – ???, 1372 DR

Summary
On the third morning, Hakam sens a message to Samber, to warn him, but there is no response. Near the end of the third day, they reach a river through the ice and alongside it find dog sled tracks. The next day, they speak with this Nirval and confirm that Ilthian is indeed engaged to marry Hitlak, Wariik's son. Wariik approved of the arrangement, and Ilthian agrees to wait and see if her own parents approve. The group encounters their first Angulutiuns, Nakulutiuns, and arctic dwarves, as well as kupuk, as more guests arrive. Hakam trades his musket for five kerrenderit arrows. Concerned that the frost giants would find them, they attempt to flee the valley as quickly as possible. A blizzard comes on them, which on the one had will protect them from being tracked by the giants but on the other hand is cold enough to overcome their magic. They begin suffering hypothermia and fear death when a minotaur appears and offers them shelter in a cave. They have little choice but to accept the offer. They soon decide that the minotaur is young and harmless. He only recently discovered the surface, having been separated from his tribe because of a cave in. The minotaur claims that his tribe has a peaceful and matriarchal society. While sheltered in the cave, Skata translates the poem. It appears to be a lay about a hero in the north and a white dragon named Canithraxus and makes reference to ruins of Gharreil. The minotaur pleads with them to take him along, and since they find him harmless and since he has incredible speed and strength, they agree. Frustrated, they stay a few more days for the two wizards to learn more magic. When they arrive, they find no runes, but there is still a magical aura. Confused at first, they soon theorize that the runes require direct sunlight to appear, as Solisar was last there at highsun, so they find a place to spend the night out of view of the crevasse. The next day, they return at highsun to find the runes have returned. They are stumped by what to do with them, struggling to find a blessing for the qorrah, before realizing that they had misinterpreted the ancient giant language of Jotunalder and were supposed to give the blessing of the qorrash, which was written out for them in the runes. Placing a hand in the center, they spoke, "May the qorrash smile upon it and nurture its mighty works," in Jotunalder, and the circular opening melted away, revealing the ruins of Gharreil.
 * The party find themselves exiled to a barren wilderness of snow and ice somewhere far to the north. They survive the night by making use of a the rope trick spell.
 * With the help of an air walk spell, they determine that a river flows to the east, and they head that direction across the snow.
 * They are attacked by a white dragon and barely escape with their lives. Szordrin's earthbind spell is able to ground the dragon so they can defeat it.
 * After dealing with the dragon's remains, they continue on. They deal with issues of bodily function, hunger, and thirst. Mythlos comes down with snowblindness. They find plant life even among the ice and snow. They build a snow shelter and rest after their first day.
 * The next morning, Hakam uses a sending spell to contact Jayce and receives the following reply: "Mummy found us. She tortured me. Has The Daisy. Sailing back to island. Making me bring her to Samber. Wants him to bring Calim back."
 * At night, a mohrg crawls from the river and attacks them. Both Mythlos and Cassiera are paralyzed, but since she is psionic, she is able to use her powers to cause a snowflower to entangle the monster, which helps them all defeat it.
 * They travel for two more days across the ice, following the ice river and the dog sled tracks.
 * They arrive in a tiny Iulutiun village called Koyoss. They are initially welcomed by the villagers, but when purchasing three dog sleds and dogs from one of the villagers with their magic spice jar, they inadvertently insult another dog-trainer who challenges them to a singdown.
 * They lose the singdown and are advised to leave the village the next morning. They find a hunter named Wariik to accompany them south the village of Gotokok for a weapons trade fair (sukkiruchit). Ilthian inadvertently accepts a marriage proposal from Wariik's son Hitlak.
 * The party leaves Koyoss and travels by dogsled to Gotokok.
 * In Gotokok, they meet a Shou monk named Liang Jin who suggests that they speak with the local anagakok, Nirval.
 * That evening, a young cloud giant woman named Skata Karisdottr arrives. She had been watching the adventurers through a scrying pool with her older brother and has bet him a spot in the ordning that the party could retrieve a levitation runestone from the storage room of a frost giant lair. (Her clan's cloud palace has "crashed".) They agree to her quest, hoping that the giants can fly them over the Southern Shield afterward.
 * The party travel with Skata to her cloud palace and encounter an immoth on the way.
 * They rest at the cloud palace, in preparation for their quest for the giantess, secretly living in her bedchamber for a tenday and a half. They learn by magic that El Sadhara seemingly defeated Samber and teleported away with him, but the mage protected Jayce and the others from a similar fate.
 * The party travels into frost giant territory, defeating two sentries at a pass in Novularond.
 * They enter the ice cavern, using Skata's map, but find that some of the tunnels differ from what is drawn. They split into two groups, and Cassiera and Szordrin find the giants' storage room. Some barking from elsewhere in the cave&mdash;caused by the other group encountering a den of winter wolves&mdash;motivated the sole frost giant guard in the room to check into matters, which permitted the two to find, by magical means, the sack containing the levitation runestone and flee.
 * Meanwhile, Belvin, Leokas, and Hakam fight a bloody battle with four winter wolves, in a room carved into the caverns since the map had been made. They slay two and the then flee, as a frost giant&mdash;the same the had left the storage room&mdash;checks on the wolves and learns that there are intruders.
 * Within the sack with the levitation stone, they also find a stone slab with a fragment of an old frost giant poem.
 * They return to the cloud palace. The giant chieftain, Nafni Garthson, thanks them for their help and offers rewards but explains that even with the runestone, raising the palace again will take great time and effort, and even if raised, they cannot control where it sails.
 * Midway through Eleint, a traveler arrives surprisingly at the giants' palace, a sun elf by the name of Solisar Keryth. He comes seeking knowledge of ruins of Gharreil, which strikes the others as a strange coincidence. Solisar was sent from the isle of Evermeet to investigate the activity of the Ice Queen Iyraclea. He secretly followed a gelugon into a crevasse and found ancient Jotunalder runes about Gharreil. He later heard from Iulutiun villagers that a young cloud giant woman had arrived recently at the trade fair in Gotokok and taken a group of adventurers with her to her palace, so Solisar thought it would be wise to learn if the cloud giants know anything of how to enter Gharreil to investigate the gelugon's activities further. Hakam reveals that his god has directed him to follow the "path of the stone" and believes that the reference to Gharreil on the stone slab they found means that they should help Solisar enter the ruins.
 * Over many days, the group of eight travel to the crevasse Solisar had found. On the journey, they receive word from Jayce that he has reached Faerûn again, met with Sseth, and is sailing to Lantan to investigate more of Samber there. Sseth agrees to investigate the activities of El Sadhara.
 * They enter the ruins and search out some of its buildings. At a promenade of pillars with magical, heatless, violet curtains of flame, they are accosted by a gelugon calling himself Tosvin, one of the Icy Claws of Iyraclea. He claims that a portal speaks to him and that he is its guarding. Tosvin warns them that it would be futile to attack him, and he forces them to accept a quest to pass through a portal and investigate the source of a group of strange shadowy creatures who have been trying to get through a sister portal and by its guardian. Tosvin informs them that the other guardian is the spawn of a red dragon and a remorhaz and that their only hope of survival is stealth. He promises to let them live only if they learn who has been sending these groups and destroy him or her. The deal explained, he opens a portal to a place called Choshein and sends them all through.