Pentadrone

Pentadrones were the most advanced type of base modron.

Description
Pentadrones were shaped like a five-pointed clockwork starfish with one eye on each appendage, on top of five strong mechanical legs, and a tube protruding from the center of the star. They were capable of performing five simultaneous tasks at a time.

Personality
Like all modrons, pentadrones had an absolute sense of hierarchy and order, and could not be persuaded to disobey their instructions or betray their purpose in any way.

It was possible, however, for a defective pentadrone to go rogue and start acting in its own interests or no longer in accordance with its instructions, sometimes even becoming violent. Such rogues were relentlessly hunted by other modrons, although, unlike their properly operating fellows, they could be reasoned with.

Combat
Instead of using weapons like other modrons, pentadrones favored unarmed combat. They were capable of performing five attacks at a time. They also possessed a breath weapon in the form of a paralyzing gas. If destroyed, a pentadrone disintegrated completely into dust and a quadrone was instantly upgraded into a pentadrone to fill its position.

Society
Pentadrones could communicate with other pentadrones and with quadrones. They were also capable of communicating with decatons, but were incapable of communicating directly with lesser modrons and could not comprehend any of the more advanced hierarch modrons, such as nonatons.

In modron society, pentadrones were responsible for law enforcement. They were always created as the result of quadrones being upgraded to take the place of destroyed or further upgraded units.

History
Sometime in the late 1480s DR, a group of rogue modrons led by a decaton planned an invasion of the city of Melvaunt through a portal that led to their enclave in Mechanus. Several pentadrones were present in that contingent.

Appearances

 * A Cog in the Wheel