Zariel

Zariel was an archdevil of the Nine Hells and was a Lady of Avernus.

History
She was previously an angel of Celestia, who was tasked with tracking the Blood War. Frustrated by her superiors' refusal to engage in the war, Zariel led a host of mortal allies into Avernus.

Once favored by Asmodeus, Zariel sided against him in the Reckoning of Hell. She was overthrown when Bel, the leader of her military forces, turned against her and sided with Asmodeus. Bel was installed as Lord of the First in her stead.

Zariel reclaimed her title as Lord of Avernus following Bel's demotion by Asmodeus. Bel fell out of favor with the Archduke, and was forced to serve as Zariel's advisor.

Invasion of Waterdeep
On a Founder's Day in the late 15 century, Zariel was summoned onto Waterdeep's Field of Triumph. She, in turn, summoned a host of devils and bid them spread chaos in the city. Waterdeep briefly became a battlefield in the Blood War, as demons were attracted by the sudden presence of devils. Zariel hoped that strong adventurers would appear to defeat the fiendish invasion, and that she could lure or blackmail them into her service. A group of adventurers, commanded by Blackstaff Vajra Safahr to restore order to the city, was able to defeat Zariel and banish her back to the Nine Hells.

Personality
Zariel lived to fight and judged people on their combat skills and willingness to use those skills. She prized zeal as much as training, and left many a structure in ruin.

She spurned the political machinations of the other Lords.

Abilities
Zariel had the ability to cast at will fireball, alter self, invisibility, wall of fire and detect evil and good. Three times a day she was able to cast finger of death, blade barrier and dispel evil and good.

Possessions
Zariel lived in a massive fortress in Avernus. It was made of basalt and was 5 square mile (13 sq. km) in area. Those who displeased Zariel were chained to the outer walls. The fortress was defended by a variety of devils.

Cult
The Cult of Zariel attracted those who had the desire to find glory in battle but lacked the necessary experience. The cult provided military training to new acolytes. Most of the new acolytes were experienced warriors from martial organizations such as fighters' guilds and mercenary companies. Zariel's cultist were often lead into battle by cambions.

Appearances

 * Idle Champions of the Forgotten Realms