Shadar-kai

Shadar-kai, also known as shadow fey, were a race of shadow-like fey connected to the Plane of Shadow.

Description
Shadar-kai were humanoid and usually slender and slightly taller than humans on average, exhibiting graceful movements well suited to stealth. They had gray skin and dark eyes. Shadows on their bodies or clothing always seemed to be deeper and darker than shadows elsewhere, and shadow seemed to follow them. They were easily lost from view. Many shadar-kai displayed all kinds of body piercings and tattoos.

Shadow Curse
All shadar-kai were subject to the "shadow curse", doomed to lose their souls into the dark depths of the Plane of Shadow. Their souls were only loosely bound to their bodies, so, when shadar-kai were dazed, stunned, knocked unconscious, or otherwise close to death, a part of their soul risked being sent to the Plane of Shadow. It took great strength of will to resist the tremendous and inexorable pull the Plane of Shadow had on their souls.

A shadar-kai missing parts of his or her soul was weakened, and thus less able to resist the next time their soul was drawn away. A shadar-kai so afflicted could be raised from the dead or resurrected, and could not advance.

Going to the Plane of Shadow and staying there and mitigated the effects of the shadow curse, but did not cure it. An afflicted shadar-kai who returned to the Material Plane would be weakened once more. The only way to fully restore their soul was with a greater restoration spell cast on the Plane of Shadow itself; on the Material Plane, they needed no less than a wish or miracle.

Powers
Shadar-kai had supernatural skill at stealth, especially while in shadow. They could hide even while in plain sight with nothing to hide behind. Only full natural daylight, a daylight spell, or the equivalent, could chase away the shadows and reveal them.

They were adept at backstabbing and making sneak attacks on their victims.

They had superior visual acuity, able to see twice as far as an elf and four times as far as a human in low light.

Shadar-kai used their ability to shadow jaunt in order to teleport a short distance away. When they did this, they reappeared in a (temporarily) wraithlike state.

Combat
Shadar-kai preferred to use their speed, grace, and agility in combat. Therefore, they typically wielded light weapons and were particularly known for fighting with spiked chains. Spellcasters typically favored shadow magic and illusion spells. Shadar-kai were skilled at sneak attacks and were often able to hide in plain sight, so they favored ambushes.

Personality
Every shadar-kai was affected by the shadow curse, forced to struggle all their lives to avoid it or fend it off, just to stay on the Material Plane. It defined them as a people and influenced every aspect of their culture. Shadar-kai were known to be bitter, grim-natured, troubled, and driven, with souls tainted by darkness. What fixes they'd found, like the gal-ralan, caused constant pain, which in turn made shadar-kai cruel to others, and their propensity toward cruelty and violence increased with every generation. Shadar-kai who'd already lost a chunk of their souls felt their hearts grow cold and empty and were disturbed. Inevitably, they surrendered and departed for the Shadow Plane.

Because of their belief systems, shadar-kai generally had no fear of death. Most shadar-kai believed that their death was foretold and impossible to change. Shadar-kai were often seen as cold and pitiless to outsiders. They generally detested other fey.

Thanks to their strong affinity with the Plane of Shadow, shadar-kai were a deceptive and subtle people. They preferred to attack from ambush and steal without being seen.

Shadar-kai favored the path of the rogue, and these were the most frequent among them. Many others were clerics or wizards. These spellcasters had a predilection for illusion and shadow magic.

Shadar-kai despised other fey beings, and would hunt down and destroy those who had the misfortune to encounter them. Nevertheless, sometimes, they would ally themselves with other wicked fey beings, often so they could trick or infiltrate a good humanoid society.

Society
In the 14th century DR, the majority of shadar-kai realms were magocracies. These were ruled by puissant illusionists. Their societies were described as predatory.

Shadar-kai lived in settlements in the Shadowfell, where their society was meritocratic and based on power and prestige of deeds.

History
According to one origin theory, long ago, the shadar-kai were a fey race who desired to preserve the world against the growing power of humanoid races. With their shadow magic, they made a pact with a dark power in the Plane of Shadow to throw the world into eternal twilight where they would be the supreme race. They failed, however, but became cursed and inextricably connected to the Plane of Shadow.

In the century before 1373 DR, many shadar-kai migrated to Chaulssin, an Underdark drow city lying half in the Plane of Shadow. They willingly gave up their freedom and served the Jaezred Chaulssin, in exchange for magical aid in fending off the curse and to seek respite in the city's Shadow Fringe.

According to another theory, shadar-kai were in fact the result of the Spellplague, which transformed some Netherese or the children they gave birth to into shadelike creatures. These creatures were called shadar-kai and were considered a miracle from Shar. Prince Rivalen Tanthul even devised a ritual to change a human into a shadar-kai.

Locations
The shadar-kai did not build many permanent cities of their own, preferring instead to lurk in the settlements of other races like humans. They could these infiltrate with ease, thanks to their many dark alleys. In cities all around Faerûn, there were small shadar-kai clans working to stave off their curse.

Shadar-kai made up 39% of the slaves in Chaulssin. The majority served the velves of the Jaezred Chaulssin, carrying out their missions in teams of three or more. A high-ranking few were spies who monitored the works of Lolth-worshiping drow in the Northdark. Otherwise, small bands of shadar-kai claimed the abandoned parts of the city and the Galleries of Shadow.

What few shadar-kai cities there were on the Material Plane were well-hidden, shrouded by illusions and shadow magic and defended by squads of shadar-kai scouts and their shadow mastiff pets. However, they were bleak, almost abandoned places, as the majority of the shadar-kai had already been subsumed into the Plane of Shadow.

Shadar-kai who'd succumbed to the shadow curse and gone to the Plane of Shadow could become bandits, preying on travelers there. They roamed singly or in bands of up to a dozen members.

The largest settlement of shadar-kai in Faerûn lived in Ikemmu in the Underdark. They were also found in Gloomwrought.

Shadar-kai Items
The shadow curse could be better resisted with a gal-ralan, a cold iron armband with needles piercing the skin. It kept the shadar-kai's soul and body connected but also caused constant pain. Despite this, many shadar-kai wore them.

Shadar-kai often carried blackstone runes, which allowed the bearer to plane shift to and from the Plane of Shadow and the Prime Material Plane. Shadar-kai weakened by the shadow curse used these to take respite in the Plane of Shadow.

A vial of the liquid night extract would, when smashed open, reduce ambient lighting to that of a starry night, letting shadar-kai conceal themselves with ease.

Notable shadar-kai

 * Ashok
 * Chanoch
 * Cree
 * Ilvani
 * Natan
 * Sithierel
 * Skagi
 * Thieraven
 * Traedis
 * Uwan
 * Vedoran

Appearances

 * Novels:
 * The Captive Flame
 * Unbroken Chain
 * Unbroken Chain: The Darker Road
 * The Adversary
 * Brimstone Angels: Lesser Evils
 * Sword of the Gods: Spinner of Lies


 * Adventures:
 * Cormyr: The Tearing of the Weave


 * Computer games:
 * Neverwinter
 * Dungeons & Dragons Online: Shadowfell Conspiracy