Shadowdale: The Scouring of the Land

Shadowdale: The Scouring of the Land, designed by Richard Baker, Eric L. Boyd and Thomas M. Reid, is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 3.5 edition ruleset. It focuses on Shadowdale, it's invasion by Scyllua Darkhope, and the church of Shar. "Elminster’s tower lies in ruins, and the town of Shadowdale has been conquered by evil Sharrans and the nefarious forces of Zhentil Keep. To drive the villains out of Shadowdale, the heroes must organize and lead a desperate revolt of Dalesfolk against their conquerors, as well as thwart the sinister designs of Shar’s servants and the Zhent garrison.

Shadowdale: The Weave Unwinding is the second part of a three-part series of 160-page hardcover super-adventures set in the Forgotten Realms campaign setting, although it can be easily played as a stand-alone adventure. In addition to encounters, this book contains detailed source material on the town of Shadowdale and environs."

Summary
The combined forces of the Zhentarim, the Drow of House Dhuurniv, and Esvele Greycastle of the Church of Shar overwhelm Shadowdale, after a preliminary raid destroys Elminster Aumar's tower and leaves him missing. It's up to the adventurers to save the legendary Dale from the oppression of these dark forces, as a dead magic zone emanates and grows from somewhere within the area.


 * Chapter 1: Dale under Shadow &mdash; Arrival.
 * Chapter 2: Castle Krag &mdash; The castle has been transformed into "a bastion of Bane", complete with a portal to Zhentil Keep, supplying reinforcements.
 * Chapter 3: Dread Lair of Alokkair &mdash; Esvele Greycastle and the Lich Alokkair are performing rites to expand the tear in the Weave and render it useless within the dale.
 * Chapter 4: Azmear's Folly &mdash; The Matron sisters of House Dhuurniv have reclaimed the Twisted Tower (a.k.a. "Azmaer's Folly" after the last drow marshal who held it).
 * Chapter 5: Uprising &mdash; Facing off with remaining Zhentish forces and the High Captain Scyllua Darkhope.

Characters

 * Alokkair • Aunrae Dhuurniv • Azalar Falconhand • Azmaer Dhuurniv • Borgan Selgard • Briadorn • Chalass Amcathra • Delgithnar • Deltra • Duagloth Seerear • Eimar • Eregul the Freestave • Eressea Ambergyles • Esvele Greycastle • Feldel • Frostbite • Forthar Helvenstron • Glamerie Windbough • Gormauthator • Greyanna Dhuurniv • Irphiina • Istivin Naerindyth • Jezz the Lame • Jhaele Silvermane • Jyordhan • The Keeper • Kurn Blackrage • Lashan Aumersair • Lirdnolu Dhuurniv • Longjaws • Malathon • Miri Amcathra • Mourngrym Amcathra • Mourntarn • Nazrym • Narhaun • Orielen • Qiltox • Rarnok Jadronson • Rathagol • Raven • Reptar • Scyllua Darkhope • Selvan • Shadowfang • Shaerl Amcathra • The Susurrus • Syluné Silverhand • Syluné's Warden • Targaraene • Temis • Tierak Morcane • Tolar • Urduthar • Weregund • Xullrae Dhuurniv • Yder Tanthul • Zvopua


 * Aencar Burlisk • Amara Ildacar • Aolis Ildacar • Aumry Obarskyr • Dove Falconhand • Elminster Aumar • Florin Falconhand • Fzoul Chembryl • Hlonagh • Irae T'sarran • Joadath • Josidiah Starym • Khelben Arunsun • Kurgoth Hellspawn • Laele Dhuurniv • Orym Hawksong • Storm Silverhand • Telamont Tanthul

Creatures

 * Amnizu • Balhannoth • Banelar • Basilisk • Banestalker • Beast of Bane • Behir • Beholder • Crossroads Guardian • Direguard • Dire bat • Dread warrior • Drow • Erinyes • Ettin • Fang dragon • Feytouched • Fire spider • Flameskull • Foulwing • Gargoyle • Giant spider • Gnoll • Half-dragon • Half-orc • Helmed horror • Hell hound • Horse • Human • Invisible stalker • Kuo-Toa • Lich • Lizard • Lodestone marauder • Maug • Mezzoloth • Mummy • Myrlochar • Nightmare • Nishruu • Nycaloth • Ogre • Quaggoth • Rat • Red dragon • Shade • Shadowslain • Shadow mastiff • Shadow simulacrum • Shadow spider • Skeleton • Snake • Spellwarped • Spider • Sword spider • Wendigo • Wight • Winter wolf • Wolf


 * Fey • Phaerimm • Spectral harpist

Locations

 * Buildings & Sites: Castle Krag • Dread Lair of Alokkair • Druid's Grove • Fox Ridge • Grinding Gulf • Harpers' Hill • House of Night • North Ride • Skull Lake • Skull Subterranes • Twisted Tower of Ashaba • Watcher's Knoll
 * Settlements: Oakwood Knoll • Shadowdale
 * Wilderness: Dagger Hills • River Ashaba • River of Skulls • Shadowdark • Underdark
 * Realms: Shadowdale
 * Planes: Material Plane


 * Cormyr • Cormanthor • Hlontar • Maerimydra • Moonsea • Myth Drannor • Plane of Shadow • Rystall wood • Sembia • Thultanthar • Zhentil Keep

Magic

 * Magic: Rite of Unwinding
 * Magic items: Ary'Velahr'Kerym • Aumry's cloak • Aumry's staff of the night • horseshoes of a zephyr • Intercessor • Midnight's Moon • scourge of fangs • shadow shard • Windsong Towerkin ring


 * Staff of the magi

Organizations

 * Families: Clan Auzkovyn • House Dhuurniv • House Jaelre • Moonshadow Pack
 * Groups: Army of Darkhope • Bloodthorns • Chondathan • Church of Bane • Circle of Shadowdale • Naug-adar • Shadovar • Skull and Club • Teeth • Vaasan • Zhentarim • Zhentarim skymages • Zhentilar


 * Knights of Myth Drannor

Religions

 * Deities: Azuth
 * Priests: Bane • Lolth • Shar • Silvanus
 * Temples: House of Night


 * Eilistraee • Myrkul

Miscellaneous

 * Aquamarine • Blue whinnis • Drow poison • Font of Spiders • Hammer • Jasper • Spider's Truce • Spidersilk armor • Starym Sapphires • Syluné's Kiss


 * Rage of Dragons • Silence of Lolth • Weeping War