At'ar's Looking Glass

At'ar's Looking Glass was a sweltering and uniquely hazardous stretch of desert in Anauroch.

Description
The region was composed of what appeared to be a flat "sea" of small, multi-color polished stones that absorbed more heat from the sun than any other surface in the desert. It was so intensely hot that even camels had great difficulty traversing its surface without harming the pads of their feet. Any creature that collapsed upon At'ar's Looking Glass would literally be roasted atop the pebbled desert floor.

Geography
Atar's Looking Glass was located west of the Scimitar Spires mountain range, in the northwestern area of the Sword. It was roughly ovular in shape, stretching across from east to west, and  north to south.

Sidelong travel across the region took four days on camelback.

Geographical Features
The three borders of At'ar's Looking Glass not adjacent to the mountains were marked by low-cresting sand dunes.

Rumors & Legends
The region was named after At'ar the Merciless, the Bedine goddess of the sun. According to Bedine legend, the god Kozah wielded the wind to keep it clear of all debris in order for At'ar to admire herself in the reflective pebbles that formed what thus referred to as her looking glass.

Appearances

 * Novels
 * The Parched Sea