Epic magic

Epic magic is magic of "astonishing power". Usually associated with ancient magical kingdoms, due to Mystra's Ban, items and places of epic magic can still be found. In D&D epic magic is usually considered to be spells of 10th level or higher.

History of Epic Magic
See also: History of Magic

Epic Spells
Spells over 9th level are considered High-level (in 1st and 2nd edition D&D) or Epic (in 3rd edition D&D).

High-level Spells before Karsus's Folly in -339 DR
High-level spells are spells that are over 9th level.

10th Level spells

 * Mavin's Earthfast
 * Proctiv's move mountain

11th Level spells

 * Proctiv's Breach/Seal Crystal Sphere

12th Level spells

 * Karsus's avatar

Epic Spells in 1374 DR
The following spells are known epic magic spells, as such are spells created after Karsus's Folly. Some epic magic spells are known by the same name as the version of the high-level spell before Karsus's Folly.
 * Ioulaum's Longevity :Damages or destroys all creatures with the range of the spell. Those creatures destroyed add to the life span of the caster.
 * Mythanthor's create mythal : Used in the creation of Wizard Mythals. Myth Drannor being a noteable example.
 * Proctiv's move mountain :
 * Tolodine's killing wind :
 * Aumvor's fragmented phylactery
 * Aumvor's soulshatter
 * Bonfire of insanity
 * Cataract of fire
 * Diluvial torrent
 * Horrendous dessication
 * Necromantic singularity

Spells after 1385 DR
After the Spellplague left magic permanently altered, It is not known if any High-level or Epic spells have been created.