Durlag's Tower (adventure)

Durlag's Tower is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 5 edition ruleset. It is part of the Storm King's Thunder series of adventures published for the D&D Adventurers League. It focuses on Durlag's Tower, and is an adventure designed for three to seven 11- to 16-level characters.

"East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller. However, a powerful item in the ancient fight against the giants is said to be housed there, and the cloud giant Baron Rajiram has committed significant resources toward recovering it. After a pleasant tea in her garden, SEER calls upon you to beat him there and put a stop to his efforts!"

Index

 * Characters:
 * Bahldrak Slagspit • Baron Rajiram • Bellegia Slagspit • Bitter-root • Hsing • K’nap • Schvalt • SEER


 * Durlag Trollkiller


 * Creatures:
 * Beholder zombie • Blue slaad • Chain devil • Cloud giant • Death slaad • Dwarf • Glabrezu • Human • Invisible stalker • Nalfeshnee • pseudodragon • Quasit • Tanarukk • Vrock • Wood elf


 * Locations:
 * Buildings & Structures: Durlag's Tower
 * Forests: Wood of Sharp Teeth
 * Inns & Taverns: Red Sheaf
 * Region: Western Heartlands
 * Settlements: Beregost


 * Baldur's Gate • Delzoun • Eartheart • Great Rift • Hordelands • Neverwinter • Sword Coast


 * Magic:
 * Items: Staff of thunder and lightning
 * Potions: Potion of frost giant strength • Potion of healing • Potion of invulnerability • Potion of spead • Potion of superior healing
 * Spells: Animal messenger • Antimagic aura • Arcane lock • Banishment • Barkskin • Cloudkill • Confusion • Cure wounds • Darkness • Detect magic • Detect thoughts • Dispel magic • Divination • Druidcraft • Entangle • Fear • Feather fall • Fireball • Flesh to stone • Fly • Freedom of movement • Glyph of warding • Greater invisibility • Greater restoration • Identify • Invisibility • Knock • Lesser restoration • Longstrider • Mage hand • Major image • Misty step • Otto’s irresistible dance • Plane shift • Power word stun • Prayer of healing • Produce flame • Raise dead • Remove curse • Reverse gravity • Revivify • See invisibility • Shillelagh • Silence • Speak with animals • Speak with dead • Teleport • Thunderwave • Tongues • True resurrection


 * Misc:
 * Hizagkuur


 * Organizations:
 * Player Factions: Emerald Enclave • Harpers • Lords' Alliance • Order of the Gauntlet • Zhentarim


 * Red Wizards of Thay


 * Religions:


 * Angharradh • Moradin • Silvanus • Vergadain

Credits

 * D&D Organized Play: Chris Lindsay
 * D&D Adventurers League Wizards Team: Chris Lindsay, Adam Lee, Mike Mearls, Matt Sernett
 * D&D Adventurers League Administrator(s): Claire Hoffman, Robert Adducci, Bill Benham, Travis Woodall, Greg Marks, Alan Patrick