Cormyr/East Reaches

The East Reaches of Cormyr were an expansive frontier east of the heartlands, made up of the lightly-inhabited lands beyond the Wyvernwater.

Description
The east reaches and west reaches were commonly regarded as the future of Cormyr, part of a steady wave of settlement and taming of the wilds. The lands ranged from the rolling Eastern Plains near the coast, the dense and inhospitable Hullack Forest, and the dry grasslands of Tilver's Gap and the Stonelands. It was scattered with villages, forts, and rural noble estates, while locals and travelers were threatened by the monsters and bandits who also made the region their home.

Geography
The east reaches broadly encompassed the lands north of the Way of the Manticore, east and north of the Wyvernwater, and north of Arabel and the Stonecliff. At its furthest extent it included Thunder Gap, Tilver's Gap, and the Stonelands, though this claim was only enforced by occasional Purple Dragons patrols.

Bodies of Water

 * The Darkflow emerged from the Vast Swamp, forming the border between Cormyr and Sembia.
 * The Immerflow poured from the Falls of Tumbling Stars in the northern Thunder Peaks and was joined by Turnwyrm Brook before flowing south into the Wyvernwater.
 * The Thunder River ran west from the southern Thunder Peaks into the Wyvernwater.
 * The Sword River flowed from Arabel Springs, eventually emptying into Wyvernwater.

Territories

 * Galdyn's Gorge, the cliffside lands of House Yellander along the Immerflow.
 * Northtrees March, the lands of House Summerstar north of the Hullack Forest.
 * Wyvernshores, the holdings of House Belorgan on the southeastern shores of Wyvernwater.

Settlements

 * Besert, a hidden halfling village.
 * Bospir, a small sheep market town.
 * Bottomstones, a village in Firefall Vale.
 * Dirx, a halfling village in Thunder Gap.
 * Dunstone Farm, a site in Firefall Vale.
 * Forgemarket, a market in Wyvernshores.
 * Ghars, a farming town near the Vast Swamp.
 * Griffon Hill, a remote hamlet on the edge of the Stonelands.
 * Halfhap, a heavily fortified border town on the edge of the Stonelands.
 * Havenmere, a small desolate village in the Thunder Gap.
 * Hillmarch, a mining town in the foothills of the Gnoll Peaks.
 * Hultail, a small port with a shipyard and fishery.
 * The Journey's Rest, a roadside inn south of Hultail.
 * Juniril, a village on the southeastern coast of Wyvernwater.
 * Lastrest, a hamlet on the Mountain Ride south of Gnoll Pass.
 * Lowbridge, a village in Wyvernshores.
 * Marthtree, a village in Firefall Vale.
 * Muskrin's Well, a site north of the Hullack.
 * Noktil, a small village of woodworkers and bakers.
 * Thundarlun, a hamlet in the Thunder Gap.
 * Thunderstone, a large village on the eastern frontier.
 * Rabruin's Tor, a homestead atop a crag near the East Way, at the eastern edge of the Hullack.
 * Redspring, a newly-founded village in the southern Stonelands.
 * Sunset Hill, a hamlet below a strikingly beautiful hill haunted by ghosts.
 * Tilverton, a small city in Tilver's Gap that was annexed by Cormyr.
 * The Wanton Wyvern Inn, an inn on the western edge of the Hullack.
 * Yeoman Bridge, a hamlet crossing the Sword River.

Fortifications

 * Border Outpost, an archetypal fortified checkpoint north of Arabel.
 * Castle Crag, a major castle on Cormyr's northern border, guarding against the Stonelands.
 * Castle Irlingstar, a remote holding of the Waterdhavian Irlingstar family, used by the Crown as a prison.
 * Fallturret, a castle holding of House Belorgan in Wyvernshores.
 * Ravaer's Stronghold, a Purple Dragons fort near the foothills of High Dale.
 * Windkeep, a castle owned by House Belorgan in Wyvernshores.
 * Wyvernwatch Castle, a hidden fortification claimed by Lord Vorik Aris.

Estates

 * Buckhaven Hall, the fortified manor of House Buckfast.
 * Cantergates, the country mansion of the Arcantlet family southeast of Hultail.
 * Eveningspire, an estate awarded to Laspeera Naerinth by the Crown.
 * Firefall Keep, seat of House Summerstar in Firefall Vale.
 * Firehammer Keep, a hold in the foothills of the Thunder Peaks.
 * Gyrlondposts, the estate of House Gyrlond.
 * Hawkhar, seat of House Indesm.
 * Hullack Hall, the home of the Drauthglas family in the Hullack Forest.
 * Landuth Castle, the small fortified estate of the Tammarast family on the edge of the Vast Swamp.
 * Mossfarms, the estate of House Belorgan in Wyvernshores.
 * Shield House, the fortified home of the Harper Naerlyn Phalphar.
 * Thawngard, home of the noble Thawnfaers.
 * Whitewings, the fortified mansion of the Yellander family in Galdyn's Gorge.

Landmarks

 * The Battle of Ponar, a site on the south edge of the Hullack Forest.
 * Dead Well, a site near the Sword River.
 * Knight's Stand, a famous rocky battle-mound, and site of a hidden gate leading to a Sword Heralds vault.
 * Laughing Head, a mysterious stone marker north of Arabel housing a portal.
 * Manticore's Crossing, a crossroads and famous battlesite.
 * Masoner's Bridge, the East Way's crossing over the Immerflow.
 * Netherese Portal, an ancient portal overlooking the Hullack Forest.
 * Realm of Wailing Fog, a stretch of misty and heavily haunted land between the Hullack and Thunder Peaks.
 * Shargrailar's lair, home of the dragon and dracolich.
 * The Skull Staff, a territory marker decorated with skulls by lizardfolk of the Vast Swamp.
 * Stag Skull Bridge, a notorious stone bridge leading across the Thunder River from Thunderstone.
 * Tomb of Chonis, an ancient tomb north of the Way of the Manticore.
 * Unknown Shrine, a mysterious shrine near the Way of the Manticore.
 * Wyvernstones, a ring of standing stones in the Hullack Forest.

Ruins

 * Barrenstone, the home of Adzerak the lich.
 * Castle Kilgrave, a mysterious ruin in the southern Stonelands.
 * Darkenshield, a small village destroyed by the Twilight Brigade.
 * Folly Hall, the abandoned site of the Varvrail family's manor.
 * Golden Ruins, an old ruined site near Ghars made of yellow stone.
 * Irongates Gard, the ancient hold of the warlord Kuthor Lagarr.
 * Kaliphur’s Keep, Imbral’s Tower, the Wyvernteeth, and Black Heldar’s Roost, a group of ruined forts near High Dale.
 * Lost Refuge, a Cormyrean fortress engulfed by the Vast Swamp.
 * Slingdyke, an old hillfort abandoned by the Purple Dragons on the Mountain Ride.
 * Tethgard, an ancient ruin in the Hullack Forest.
 * Tower of Ruin, a former tower near Halfhap that was cursed by Torm.

Roads & Trails

 * The East Way, a trade road that cut from Arabel through the Hullack Forest to Ordulin.
 * The Dragon Trail, a path that ran along the foothills of the Gnoll Peaks between the East Way and Moonside Ride.
 * The Hullack Trail, a road that passed from Wheloon north to Thunderstone
 * The Immer Trail, a long trail that went from Immersea along the shore of the Wyvernwater to meet the East Way.
 * The Moonsea Ride, a long trade route that ran its course from Arabel, past the Stonelands to the distant Moonsea.
 * The North Ride, a road that split from the Moonsea Ride at Tilverton to pass through Daggerdale.
 * The Stonebolt Trail, a track in the Stonelands that bypassed Tilverton.
 * The Thunder Trail, a path that split from the East Way at the west edge of the Hullack and ran north alongside the Immerflow.
 * The Thunder Way, a road that climbed from Thunderstone to High Dale.
 * The Way of the Manticore, a highway that ran east from Hilp through to Sembia.