Icewind Dale: Rime of the Frostmaiden

Icewind Dale: Rime of the Frostmaiden is a 5-edition Dungeons & Dragons adventure that takes place in Icewind Dale. It is designed for 1- to 12-level characters.

"Feel the cold touch of death in this adventure for the world’s greatest roleplaying game.

In Icewind Dale, adventure is a dish best served cold.

Beneath the unyielding night sky, you stand before a towering glacier and recite an ancient rhyme, causing a crack to form in the great wall of ice. Beyond this yawning fissure, the Caves of Hunger await. And past this icy dungeon is a secret so old and terrifying that few dare speak of it. The mad wizards of the Arcane Brotherhood long to possess that which the god of winter’s wrath has so coldly preserved—as do you! What fantastic secrets and treasures are entombed in the sunless heart of the glacier, and what will their discovery mean for the denizens of Icewind Dale? Can you save Ten-Towns from the Frostmaiden's everlasting night?

Icewind Dale: Rime of the Frostmaiden is a tale of dark terror that revisits the forlorn, flickering candlelights of civilization known as Ten-Towns and sheds light on the many bone-chilling locations that surround these frontier settlements."

Description
The campaign assumes the characters start in Ten-Towns, first giving an option between two starting quests, and then gives optional mini-quests in each location of Icewind Dale to level up and become familiar with the locations. Some—but not all—of these quests tie into the overall plot. Because of encounter levels in Chapter 2 and beyond, recommendations for liberal level ups are given. Chapter 2 also gives rumors under the assumption that previous quests had been completed and gained the trust of people in the region. The story has multiple potential endings, both good and bad, based on the choices the players make throughout the adventure.

Synopsis
After the Second Sundering, the deity Auril the Frostmaiden returns to Icewind Dale to plunge it into darkness and everlasting winter.

Contents

 * Welcome to the Far North
 * Chapter 1: Ten-Towns
 * Chapter 2: Icewind Dale
 * Chapter 3: Sunblight
 * Chapter 4: Destruction's Light
 * Chapter 5: Auril's-Abode
 * Chapter 6: Caves of Hunger
 * Chapter 7: Doom of Ythryn
 * Epilogue
 * Appendix A: Icewind Dale Trinkets
 * Appendix B: Character Secrets
 * Appendix C: Creatures
 * Appendix D: Magic
 * Appendix E: Rime of the Frostmaiden
 * Afterword

Characters

 * • •  •  •  •  •  •  •  •  •  •  •  •  •  • Cold Crone •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  • Iriskree Harrowhill • Nimsy Huddle •  • Iskra •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  • Prosperon •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  • Garret Velryn •  •  •  •  • Danae Xotal •  •  •  •

Creatures

 * abominable yeti • • arctic fox •  •  • bear  •  • brain in a jar • bulette •   • chardalyn berserker •  •  • coldlight walker •  •  •   •  •  •  •  •   •   •  • flind •  •  •  •   • frost salamander •  •  •  •  •   • gnome ( •  • ) •  •  •  •   •  •  ( • hare •  •  • horse •  (,, Netherese, ) •  • ice troll •  • killer whale •  •   • magen (demos, galvan, hypnos) •  • mimic •  •  • mountain goat •  • night hag •  •  •  •  • orog •  (snowy) •  •  •  •  •  •  • roc •  • seal •  •  (green) • snow goblin • snow golem • tarrasque •  • tomb tapper •  •  •  • walrus (giant) •  •  •   •  •  •  •  •  •   •   • zombie
 * NPC Classes: •  •  •  • guard •  •  •
 * • •  •  •  •  •  •  •  •  •  •  •  •  •  • seal •  •  •  •  •
 * • •  •  •  •  •  •  •  •  •  •  •  •  •  • seal •  •  •  •  •

Events

 * -343 DR • •

Items

 * Armor & Clothing
 * • • scale mail •  •
 * Books
 * • • The Incantations of Iriolarthas
 * Food and Drink
 * ale • •  •  •  •  •  •  •  •  •  •  •
 * Gems
 * Tools
 * Materials & Substances
 * alchemist's fire • •  •  •  •  •  • gold •  •  •  •  •  •  •  •  • silver • steel •  •
 * Vessels
 * Vessels, Named
 * • •  • Fallen Star •  •
 * Weapons
 * arrow • •  •  • greataxe •  •  •  •  •  •  •  •  •  •
 * Miscellaneous
 * • •  •  • blanket •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  • ration •  •  •  •  •  •  •  •  •  •  •  •  •
 * arrow • •  •  • greataxe •  •  •  •  •  •  •  •  •  •
 * Miscellaneous
 * • •  •  • blanket •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  • ration •  •  •  •  •  •  •  •  •  •  •  •  •

Languages

 * • Deep Speech • •  •  •  •  •  •  •  •  •  •

Locations

 * Bodies of Water
 * Buildings & Sites
 * Angajuk's Bell • •  •  •  •  •  •  •  • Lost Spire of Netheril •  •  •  •  •
 * Inns & Taverns
 * Islands
 * Mountains
 * Regions
 * Roads
 * Settlements
 * Stores
 * Wilderness
 * • • Cave of the Berserkers •  •  •
 * Roads
 * Settlements
 * Stores
 * Wilderness
 * • • Cave of the Berserkers •  •  •
 * Wilderness
 * • • Cave of the Berserkers •  •  •
 * • • Cave of the Berserkers •  •  •

Magic

 * Clothing
 * Items
 * Living Spells
 * Living Bigby's Hand • Living Blade of Disaster • Living Demiplane
 * Potions
 * Scrolls
 * scroll of tarrasque summoning • scroll of the comet •
 * Spells
 * alarm • • animate dead •  •  •  •  • banishment • bestow curse • Bigby's hand • blade of disaster • blight •  • clairvoyance • cloudkill •  •  • continual flame • counterspell • create magen • create undead • demiplane •  • dimension door •  • disintegrate •  • dominate monster • dominate person • Evard's black tentacles •  • finger of death •  •  • frost fingers • globe of invulnerability • glyph of warding •  •  •  •  •  •  •  •  •  •  • Melf's acid arrow • mind blank •  •  •  • move earth • Otto's irresistible dance •  •  • planar binding •  • power word, kill • power word, stun • prismatic spray •  • scrying •  • shield •  •  • Tasha's hideous laughter •  • teleport • thunderwave
 * Weapons
 * Other
 * alarm • • animate dead •  •  •  •  • banishment • bestow curse • Bigby's hand • blade of disaster • blight •  • clairvoyance • cloudkill •  •  • continual flame • counterspell • create magen • create undead • demiplane •  • dimension door •  • disintegrate •  • dominate monster • dominate person • Evard's black tentacles •  • finger of death •  •  • frost fingers • globe of invulnerability • glyph of warding •  •  •  •  •  •  •  •  •  •  • Melf's acid arrow • mind blank •  •  •  • move earth • Otto's irresistible dance •  •  • planar binding •  • power word, kill • power word, stun • prismatic spray •  • scrying •  • shield •  •  • Tasha's hideous laughter •  • teleport • thunderwave
 * Weapons
 * Other
 * Other

Miscellaneous

 * Art
 * Conditions
 * Games
 * goatball •
 * Plants & Fungi
 * Societal Terms
 * Plants & Fungi
 * Societal Terms
 * Societal Terms

Organizations

 * • •  •  •  •  •  • Dinev •  •  •  •  •  •  •  •  •  •  •

Credits

 * Story Creator & Lead Writer: Christopher Perkins
 * Writing Team: Stacey Allan, Bill Benham, H.H. Carlan, Celeste Conowitch, Dan Dillon, Will Doyle, Mikayla Ebel, Anne Gregersen, Chad Quandt, Morrigan Robbins, Ashley Warren
 * Rules Development: Jeremy Crawford, Dan Dillon, Ben Petrisor, Taymoor Rehman
 * Worldbuilding: John Francis Daley, Crystal Frasier, Jonathan Goldstein, Ed Greenwood, Amanda Hamon, Adam Lee, Ari Levitch, Mike Mearls, Christopher Perkins, Jessica Price, R.A. Salvatore, Kate Welch, Shawn Wood
 * Managing Editor: Christopher Perkins
 * Editor: Kim Mohan
 * Art Director: Kate Irwin
 * Senior Graphic Designer: Trish Yochum
 * Graphic Designer: Trystan Falcone
 * Cover Illustrators: Hydro74, Tyler Jacobson
 * Interior Illustrators: Mark Behm, Eric Belisle, Zoltan Boros, Christopher Burdett, Paul Scott Canavan, Sidharth Chaturvedi, Jedd Chevreir, David Rene Christensen, CoupleOfKooks, Nikki Dawes, Axel Defois, Olga Drebas, Jesper Ejsing, Jason A. Engle, Caroline Gariba, Lars Grant-West, Leesha Hannigan, Sam Keiser, Julian Kok, Olly Lawson, Titus Lunter, Andrew Mar, Marcela Medeiros, Robson Michel, Scott Murphy, Irina Nordsol, Stephen Oakley, Robin Olausson, Claudio Pozas, Livia Prima, April Prime, David Sladek, Craig J Speraing, Brian Valeza, Svetlin Velinov, Richard Whitters, Shawn Wood, Zuzanna Wuzyk
 * Cartographers: Stacey Allan, Will Doyle, Mike Schley
 * Concept Art Director: Shawn Wood
 * Concept Illustrators: Olga Drebas, Titus Lunter, April Prime, Chris Rahn, Jenn Ravenna, Richard Whitters, Shawn Wood, Kieran Yanner
 * Senior Producer: Dan Tovar
 * Producers: Bill Benham, Robert Hawkey, Lea Heleotis
 * Project Engineer: Cynda Callaway
 * Imaging Technicians: Sven Bolen, Carmen Cheung, Kevin Yee
 * Art Administrator: David Gershman
 * Prepress Specialist: Jefferson Dunlap
 * Franchise & Global Brand Strategy: Nathan Stewart
 * Executive Producer: Ray Winninger
 * Director if Licensing & Publishing: Liz Schuh
 * Licensing Manager: Hillary Ross
 * Marketing & Communications: Bart Carroll, Pelham Greene, Shauna Narciso, Emi Tanji, Greg Tito, Anna Vo
 * Product Marketing Manager: Chris Lindsay
 * Brand Manager: Shelly Mazzanoble
 * Editorial Assistance: Orion D. Black
 * Special Thanks: Holly Barbacovi, Jason Barbacovi, Bianca Bickford, Cassidy Borger, Chris Cocks, Tony Craven, Jonathan Cruz, Soren Danielson, Jonathan Doran, Eugene Evans, Jay Gellerman, Chad Gokey, Andrew Harasymiw, Emily Johnson, Omega “Critical Bard” Jones, Ty Koebernick, Erin Kramer, Dan LaValby, Randy Lenius, Joshua Mendenhall, Connor Miller, Glen Miller, Nick Mitchell, Tim O’Hara, Michele Picard, Bob Pursley, Jeff Rebbeck, Bill Rose, David Schwartz, Rebecca A. Smith, Jayson Thiry