Amelior's workshop

This workshop was the residence of Amelior Amanitas when he lived in the village of Volkumburgh in 1358 DR.

Description
This workshop was situated west of the village's inn, the Crimson Wyrm.

Exterior
This workshop was a huge structure, towering over every other building in Volkumburgh. It had a heavy oakwood door, with an elegantly painted nameplate that read, "A. Amanitas &mdash; Alchemist." The frame of this door marked with many alchemical and magical symbols, as well as many copies of Amelior's personal sigil. Any attempt to force the door open by physical or magical means, they would be shrunken down to in height. There was also a hidden door off to the side.

Interior
The entry room of the workshop was small, dusty, and dimly lit. It had bags, books, bottles, scrolls, and all manner of containers scattered about. On one of the walls was a wardrobe, that in actuality was a covert entryway into the workshop's main room, opening into a loft.

This main room was cavernous in height, built to support the Awtawmatawn that Amelior sought to reconstruct. Around the edges of the room were glowing globes on pedestals. A complex system of scaffolds surrounded the construct, with narrow wobbly catwalks and ladders.

History
When Amelior Amanitas came to the village of Volkumburgh in 1358 with the goal of reconstructing the fabled stone golem known as Awtawmatawn, he constructed this towering workshop to conduct his work in.

When the group of adventurers he had hired to deliver one of the golem's legs from Suzail arrived at his workshop they were confronted with a huge bladder that Amelior had inflated and painted to look like a beholder. He was using it hold the place of the Awtawmatawn's missing head and laughed riotously at how the adventurers responded to it.

Inhabitants
In addition to Amelior Amanitas, this workshop was lived in by his manservant Erek and Amelior's many colorful cats.