Dungeon magazine 29

Dungeon issue 29 was released in May/June of 1991. It contained the following articles related to the Forgotten Realms:

Nymph's Reward

 * By Jeff Fairbourn, Illustrated by Kevin Ward, Cartography by Diesel. p. 8–24

First impressions are sometimes dead wrong. Module for 5–7 PC's of levels 4–6.

Index

 * Characters:
 * Aspinia • Aubarus • Boris • Freaton • Houpshe • Jerro Hamen • Justeen • Kromig • Magglerak • Rinthal • Sudeio • Thessinthorn • Vexia


 * Creatures:
 * annis • belabra • bugbear • centaur • dryad • ettercap • giant spider • gnome • goblin • green hag • hill giant • human • merrow • mongrelfolk • nixie • ogre • pixie • raven • rot grub • sea hag • skeleton • smilodon • snake • stirge • verbeeg • weretiger • zombie


 * Locations
 * Lakes: Lake Sember
 * Settlements: Tilverton
 * Regions: Cormanthyr • Deepingdale • Mistledale


 * Organizations:
 * The Harpers


 * Magic
 * Spells: animal friendship • audible glamer • bless • call lightning • change self • charm person • cure light wounds • dancing lights • death gaze • detect evil • fearsome aspect • fog cloud • heat metal • invisibility • pass without trace • protection from fire • slow poison • speak with monsters • sticks to snakes • warp wood • water breathing • weakness

Ex Libris

 * By Randy Maxwell, illustrated by Tom Baxa. p. 26–45

A dungeon that offers a truly moving experience. Module for 4–7 PC's of levels 5–8.

Characters

 * Kandrak Kandrakson • Khossak • Orand Zalthik • Shaglin Wert • Toggle Northman

Creatures

 * abishai (black, green, red) • •  • heucuva •  • guardian daemon •  •  •  •  •  •  • zombie (gnoll) zombie, monster (hill giant)
 * • • orc
 * • • orc

Locations

 * Buildings & Structures: Bard Keep • Vault of the Sages
 * Settlements: Silverymoon
 * Regions: The North
 * Halls of Inspiration • Herald's Holdfast • •
 * Halls of Inspiration • Herald's Holdfast • •

Magic

 * Items: •  •
 * Potions: •  • potion of healing •  •
 * Spells: • •  •  •  •  •  •  •  • explosive runes •  •  •  •  •  •  • sepia snake sigil

Organizations

 * Church of Oghma • Zhentarim

Religions

 * Oghma

Miscellaneous

 * Clothing & Armor: •  • brigandine •
 * Books: •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Food & Drink: •
 * Gemstones:
 * Instruments: •  •  •  •  •
 * Items: •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Languages: •  • Espruar •
 * Materials & Substances: •  •  •  •  •  •  •  •  •  •  •  •  •

'Til Death Do Us Part

 * By J. Mark Bicking, illustrated by Terry Dykstra. p. 50–57

They were joined for better or for worse—mostly for worse. Module for 5–6 PC's of levels 8–10.


 * Characters:
 * Arandir • Elorianne Moonflower • Julius • Mirael Moonflower
 * Deneir
 * Deneir


 * Creatures:
 * banshee • ghost • mezzoloth • slithering tracker
 * horse • otyugh
 * horse • otyugh


 * Locations:
 * Shadowdale • Myth Drannor
 * Shadowdale • Myth Drannor


 * Magic:
 * Spells: dire charm • ghost pipes • guards and wards • glyph of warding • magic mouth • protection from possession, 10' radius • web • wizard lock
 * geas/quest
 * Magic Items: greenstone amulet • hat of disguise • iron flask • Keoghtom's ointment • manual of bodily health • necklace of strangulation • ring of multiple wishes • wand of polymorphing
 * Magic Items: greenstone amulet • hat of disguise • iron flask • Keoghtom's ointment • manual of bodily health • necklace of strangulation • ring of multiple wishes • wand of polymorphing