Unaligned

Being unaligned was the state of a lack of capacity for making moral decisions, whether that be due to reticence, or the natural inability to make such choices. "You adventurin' cutters have a sayin' that sometimes it's 'Kill or be killed.' Well, the Beastlands have their own sayin', 'Eat or be eaten.' It ain't good, it ain't evil, it's just how it is. Deal with it, berk."

- A scholar on animals carrying out the course of nature.

Description
"You are a mindless golem. I shall find no answers from you."

- An adventurer confronts a golem, who cannot think for itself.

Creatures lacking intelligence (or those who had animal-like intelligence) or sentience were unaligned. Even though some were savage, such as sharks, such creatures were only this way due to their bestial nature and predatory instincts. Essentially, such beings could only act on instinct, and thus could not comprehend good or evil, and law or chaos. In terms of reticence, unaligned individuals were ones who did not take a stand for either good, evil, or neutrality. Being unaligned indicated that someone may have been benign or undecided about their morality.

Objects, except those which were sentient, were unaligned. As such, a know alignment spell would reveal nothing about them.

Notable Unaligned Creatures

 * Golems and other constructs that lacked the ability to think for themselves.


 * Typical animals, from bats to wolves.


 * Animal-like monstrosities, such as owlbears and sea lions.


 * Some elementals, such as flail snails.


 * Oozes and other beings that resembled great supine protoplasmic invertebrate jellies.


 * Plants and plant-like creatures lacked sentience, and thus were unaligned.