Harper agent

Harper Agent
The semisecret organization known as the Harpers has members scattered all across Faerûn. These individuals are dedicated to battling evil, discovering and preserving forgotten lore, and maintaining the balance between nature and civilization. Harper agents are the "field agents" of the Harper organizaiton, acting directly to gather intelligence and eliminate threats to the greater good. Equally adept at operationg alone or in small groups, Harper agents display a versaitility that few others can match.

Harper agents are one of the three prestige classes connected with the Harpers, the others being Harper paragon and Harper scout.

Bards are the most common candidates for the Harper agent prestige classm but they are by no means the only qualified characters. Rangers, rogues, sorcerers, and wizards all possess the diversity of skill and ability neccesary to become Harper agents. Clerics, especially of Deneir, Lliira, and Tymora, are occasionally found in the ranks of this prestige class, as are druids and monks. Barbarians, fighters and paladins rarely become Harper agents because they lack the subtlety for the work.

Hit Die: d6

Requirements
To qualify to become a Harper agent, a character must follow all the following criteria:

Alignment: Any nonevil

Skills: Diplomacy 8 ranks, Knowledge ([any one region] local) 4 ranks, Sense Motive 2 ranks, Survival 2 ranks.

Feat: Negotiator

Special: The candidate must be sponsored by a member in good standing of the Harpers and win approval from the High Harpers.