Nothic

Nothics were one-eyed creeping monsters that lurked in places with great magical knowledge, which they themselves craved.

Description
Nothics were the result of a curse befalling wizards who delved too deep into arcane knowledge. Once transformed, the nothic held no discernible memory of its former self, except for a faint notion that there might be a way to reverse its condition.

Despite their deteriorated condition, nothics possessed an exceptional insight, and were capable of extracting knowledge and secrets from the minds of others.

History
Some sages claimed that the Oerthian lesser deity Vecna had laid out traps for wizards seeking forbidden secrets in their quest for power. Those who stumbled upon such traps were transformed into nothics. This practice was also shared by the lich Acererak. It was common to find nothics in cults to Vecna serving as guardians or jesters, as well as spies to Vecna himself, who could always see through their single eyes.

In the, a nothic inhabited a crevasse within a hideout occupied by the Redbrands in Phandalin, lured to the location by an emanation of magic. The creature had struck a deal with the Redbrands to guard the location in exchange for food and treasure.

In the late 15 century DR, groups of nothics wandered the surroundings of Neverlight Grove, attracted by the growing influence of Zuggtmoy in the region.

Notable Nothics

 * Wyx, a nothic who served the Cult of the Eternal Flame.
 * Acererak's devotees, a group of wizards who became nothics after trying to decipher their master's secrets.

Appearances

 * Adventures
 * Lost Mine of Phandelver • Curse of Strahd • Princes of the Apocalypse • Out of the Abyss • Tomb of Annihilation