Water of Eldath

Water of Eldath was a divine magic spell available to priests of Eldath, the Goddess of Singing Waters. It created three flasks of a potion that had many curative and purification abilities.

Effects
When cast, this spell filled three potion bottles with water of Eldath that could be used topically or taken internally. The potion had the following properties:

Used externally

 * Killed mold and musk creeper spores.
 * Killed rot grubs.
 * Purified water of all pollutants, oils, diseases, parasites, and anything that caused an unpleasant taste or odor.
 * Performed neutralize poison on an object, creature, or victim.

Used internally

 * Closed all wounds to prevent blood loss. This included wounds made by weapons enchanted to prevent healing.
 * Performed cure disease.
 * Performed remove curse.
 * Cured mummy rot.
 * Cured non-hereditary lycanthropy.

Components
In addition to verbal and somatic components, this spell required three drops of water blessed by Eldath herself, one of her servitors, or one of her high-ranking priests (known as an Exalted of Eldath). One drop was placed in each of the three flasks to be filled by the resulting potion.