Mimph

Mimph was a coastal city of Sespech. It could only be reached by sea or overland travel as no road led to this city. Despite this limitation, it still saw a fair amount of overland trade.

"I see the scales, jaws, and claws that shout "monster" to most, aye, but I see more than that. I see that from among the ranks of men, who lack such trimmings, come the worst monsters."

- Dazratha Alaemalarr, Sage of Mimph, Lady in Chains, or I Say What I See

Description
Mimph was a busy port city with its harbor chuck-full of ships, nestled so close to eachother, their masts looked like a thick leaf-less winter wood. Most buildings in Mimph were made out hand-raved of pale gray granite and were shaped like sharp-angled small, simple squares. All doors and windows were square as well, and sharp-looking flights of stairs veered around the hilly city, leading up the town's piers.

The streets of Mimph were often filled with town criers and over-eager advertisers, usually young humans, who tried their best to out-scream their peers and lead guests of the city to inns and tavers who paid for the criers' services. Street vendors were equally agressive in selling their goods. Women were known to sell sweet and hot mulled wine by a tankard for six coppers per serving. And the city's doxies were a common sight in the neighbourhoods near the docks.

Government
The city's rulership laid in the hands of the Overlord. The title belonged to Admiral Kalisa Tauno as of 1372 DR. Unlike many other rulers of Sespech, Kalisa was not one of Baron Aldorn Thuragar's – the leader of Sespech's, past adventuring companions.

Trade
Mimph and its closest naval neighbor – Arrabar, shared certain animosity towards each other. Many merchants conducted business in only one of the two cities at the time not to provoke the other. It was a common occurrence for the Arrabarran vessels to board ships heading to Mimph and claiming their cargo.

Despite lacking land trade routes, Mimph received merchants who disliked doing business with Chondath. These caravans left the Old Road after reaching Ormpetarr and traveled through roadless territory or took boats across the Nagawater.

Defenses
In the late 14 center DR, Baron Aldorn Thuragar ordered navy built based out of Mimph, creating its sizable naval defenses to battle piracy by the Arrabarran fleet.

Notable Locations

 * Bluefish Inn, a well-advertised establishment that served good food and drink.
 * Tangled Net Tavern, a tavern not far from the town's harbours.
 * Travelers' Rest, a clean inn that offered its services for mere five silvers.
 * Temple of Helm, the city's newest church, led by High Priest Marasa Ferrentio as of 1372 DR.

Organziations

 * Thieves' guild, the city of Mimph had a secretive thieves' and rogues' guild.

Individuals

 * Dazratha Alaemalarr, the Sage of Mimph and author of Lady in Chains, or I Say What I See.

Appearances

 * Novels
 * The Sapphire Crescent &bull; Viper's Kiss