Temple of Elemental Evil Board Game

Dungeons & Dragons: Temple of Elemental Evil Board Game is a cooperative board game set in the Forgotten Realms setting and based on the Elemental Evil storyline.

"In the Temple of Elemental Evil board game, you play as a heroic adventurer. With amazing abilities, spells and magic weapons, you must explore the dungeons beneath the Sword Coast where you will fight monsters, overcome hazards and find treasure. Are you ready for adventure? The Temple of Elemental Evil board game features multiple scenarios, challenging quests and cooperative game play designed for 1-5 players. The contents can also be combined with other D&D Adventure System Cooperative play board games, including The Legend of Drizzt and Castle Ravenloft."

Gameplay
Each player selects a hero, such as a fighter, cleric, or wizard. On their turn, each player can explore further into the dungeon (turn over new tiles), move through the already explored parts of the dungeon, and fight monsters. When a new dungeon tile is revealed, there is typically an encounter of some sort, and new monsters to fight are added.

Slain monsters reward the players with treasure, and experience points, allowing them to level up and increase their skills during play. Players must cooperate to stay alive, slay the monsters, and achieve the goal of their quest. Each scenario has a different goal, from retrieving a relic to slaying a large boss monster.

Contents

 * 32 Illustrated, interlocking dungeon tiles
 * 42 Plastic heroes and monsters, including the large black dragon
 * Rulebook
 * Adventure book
 * 200 Encounter, Monster, and Treasure cards
 * 280 Markers and tokens
 * 20-Sided die

Index

 * Creatures:
 * air elemental • black dragon • bugbear • doppelganger • earth elemental • ettin • fire bat • fire elemental • gnoll • halfling • hill dwarf • hobgoblin • human • moon elf • salamander • troglodyte • water elemental


 * Magic:
 * Potions: potion of haste • potion of healing • potion of stonewalk
 * Spells: Bigby's hand • burning hands • chill touch • dimension door • disintegrate • fire bolt • poison spray • radiance of the dawn • shocking grasp • true strike • vampiric touch

Credits

 * Game Design: Peter Lee, Ben Petrisor
 * Additional Design: Chris Dupuis, Tom Olsen, Rodney Thompson
 * Design Manager: Chris Youngs
 * Adventure System Design: Mike Mearls, Peter Lee, Bill Slavicsek
 * Wizards Art Director: Daniel Gelon
 * WizKids Graphic Design Art Director: John Camacho
 * Cover Illustration: Raymond Swanland
 * WizKids Editorial Design: Patricia Verano
 * WizKids Additional Graphic Design: Craig Parrillo
 * Dungeon Tiles: Jason A. Engle
 * WizKids Production Manager: Chas Delong
 * WizKids Project Manager: James O’Brien
 * WizKids Executive Producers: Justin Ziran, Bryan Kinsella