Water walk

Water walk was a transmutation or alteration spell that allowed one or more creatures to stride upon liquids or semi-liquids such as water (flowing or still), oil, snow, mud, or quicksand.

Effects
While walking on a liquid, the subject's feet did not touch the surface but floated one or two inches (2.5 to 5 cm) above. Appendages made appropriate-sized oval displacements in the surface, thus leaving peculiar footprints in semi-liquids. The recipient could even walk on lava if they could stand the intense heat. If cast while submersed, the recipient would quickly float to the surface.

Components
Verbal and somatic components were required to cast this spell, as well as the priest's holy symbol or divine focus.