Darksword

The darkswords, also called Melegaunt's darkblades, were a collection of twenty enchanted longswords given by Melegaunt Tanthul to Bodvar the Black of Vaasa. They were wielded by Bodvar's descendants in defense of the Granite Tower.

Description
The darkswords were perfectly balanced longswords crafted entirely from shining black glass that was as hard as steel. The blades seemed impossibly smooth and never dulled with use.

Each darksword became bonded to the lineage of a certain family within the Granite Tower. While all twenty of the darkswords were physically identical, they could develop individual personalty quirks and powers based on their family. While the darkswords were not sentient, these personality quirks could range from encouraging lustful behavior to mumbling to themselves at night, humming tunes during battle, craving to be dipped in alcohol, or releasing wispy shadows when swung.

The darkswords had been given to these families as part of a pact between Bodvar the Black and Melegaunt Tanthul of the Shade Enclave. As each new generation took up their darksword, it was understood that they too were bound by this pact to the Netherese wizard.

Powers
The darkswords were designed to be supernaturally precise, and could cut through any Weave-based defenses that an enemy might be using. Magical armor and shields offered no special protection against a darksword, and the blades passed straight through protective spells and wards. The darkswords were also devastating against creatures of shadow.

A darksword could only be held by a member of the family to which it was bonded (or by Melegaunt Tanthul). To any one else, the swords were excruciatingly cold to the touch, and in some cases this was true for those on the receiving end of the blade. Members of the family could also call their darksword to their hands, which would fly to them from anywhere on the same plane.

In addition, each darksword had the capacity to develop unique powers suited to the quirks of the family to which it was bonded. For example, the darksword of the Thorsdotter family allowed for limited clairvoyance within the living quarters of the Granite Tower.

History
The darkswords were created in the, by Melegaunt Tanthul, the Thirteenth Prince of Shade, as part of a pact with Bodvar the Black, the chieftain of the Moor Eagle tribe of Vaasa. Melegaunt recognized that life in Vaasa was hard and dangerous, and so offered Bodvar a deal: in exchange for the twenty magical darkswords and a fortress to call their own, his clan would send their twenty best warriors to aid Melegaunt at some unspecified time in the future. Bodvar was reportedly very wary of the evil wizard, but when an attack on his people necessitated that he take up a darksword to defend them, the pact was sealed. Melegaunt fulfilled his promise of a fortress by erecting the Granite Tower before the end of the year, and ultimately left the tribe to head west.

A century later, in the, Melegaunt called on the clan to fulfill their pact and assist him at Evereska. They dispatched twenty warriors, led by Vala Thorsdotter wielding her family's darksword. While Melegaunt would not survive the expedition, Vala returned home with her darksword in tow.

Over the course of the next century, the descendants of these families and bearers of the darkswords came to be known as the Scions of the Granite Tower, and saw it as their duty to use the blades to defend their home and clan. They trained from a young age to wield their darkswords, and rarely were seen without them when they ventured out on patrol.

Notable Owners

 * Bodvar the Black was the original recipient of the darkswords and the fist to wield one.
 * Melegaunt Tanthul was the original creator of the twenty darkswords, and although he did not wield one himself, he did wield a dagger with the same properties.
 * Vala Thorsdotter was a great-granddaughter of Bodvar whose darksword facilitated her more lascivious urges by allowing her to spy on people within the Granite Tower.

Appearances

 * Realms of Shadow: Darksword
 * The Summoning