Sword Coast

The Sword Coast, not to be confused with the Sword Coast North, was the region in western Faerûn that lay along the coast Sea of Swords and extended inward into to the vale. It was bordered by the Delimbiyr Vale in the North, and to the south by the merchant nation of Amn.

Some say the Sword Coast took its name from the white cliffs that rose up sharply for hundreds of miles along the coastline between the River Dessarin and Baldur's Gate. Traveling author Volothamp Geddarm attributed the region's name to its dangerous inhabitants, both humanoid and bestial.

Bodies of Water

 * River Chionthar
 * Grayflow
 * Lake of Dragons
 * Sea of Fallen Stars
 * Sea of Swords
 * Winding Water

Geographical Features

 * Cloak Wood
 * Lizard Marsh
 * Sword Hills
 * The High Forest
 * The High Ice
 * Troll Hills
 * Trollbark Forest
 * The Trollclaws

Roads and trails

 * Coast Way
 * Trade Way
 * Way of the Lion

Landmarks

 * Warlock's Crypt

Major Cities

 * Baldur's Gate:
 * The port metropolis was the hub of trade for the Sword Coast. While it always flourished, by 15 century DR it had become the most powerful city in all of Faerûn.


 * Beregost:
 * This large trading town, a day's travel off the Coast Way, was a popular stopping point for merchants traveling between Amn and the Gate. By the 1360's it had become a major mercantile center in the region.


 * Neverwinter:
 * Also known as the City of Skilled Hands and the Jewel of the North, was a multi-racial city-state sitting on the northwestern Sword Coast of Faerûn. Neverwinter is slowly being restored as a center of civilization in the Sword Coast North after the eruption of Mount Hotenow.


 * Waterdeep:
 * Also known as the City of Splendors or the Crown of the North, itundefinedwas the most important and influential city in the North and perhaps in all Faerûn. By the end of the 15th century DR, Waterdeep's population surpassed even Calimport's. With an estimated 2,000,000 people, it became the largest city in Faerûn

Settlements

 * Bowshot: A small village, just a "bow's shot" away from the Misty Forest, built around a series of caverns that were believed to connect further deep beneath Faerûn.
 * Candlekeep: This coastal citadel of learning was the former sanctuary of the famous oracle known as Alaundo. The order of monks that called it home, The Avowed, kept visitors to a minimum while offering the wisdom and learning of its libraries, albeit at a steep cost.
 * Daggerford: A small, walled duchy that was surrounded by a number of farming villages. Although it was ruled by a lone head of state, its daily operations were overseen by its Council of Guilds.
 * Friendly Arm Inn: This walled keep was a safe refuge for travelers along the Coast Way. It housed the Temple of Wisdom, a shrine to the gnomish deity, Garl Glittergold.
 * Gillian's Hill: A small farming hamlet that, aside from housing an entrance to the Underdark, was fairly indistinguishable.
 * Kheldrivver:
 * Lathtarl's Lantern
 * Leilon: A small mining village destroyed by its own guardians during the spellplague. It has started to repopulate as a traveler's stop between Waterdeep and Neverwinter
 * Liam's Hold
 * Orlumbor
 * Phandalin: A frontier settlement of farmers and prospectors looking for wealth in the Sword Mountains
 * Roaringshore
 * Ulgoth's Beard
 * Trollclaw Ford