The Complete Book of Villains

The Complete Book of Villains is an accessory for AD&D 2nd edition. It is the sixth book in the DMGR series.

"A paranoid warlord, a bitter drow priestess, a power-mad archmage, a sly dwarven assassin - not all the characters in the AD&D game went the way of the heroes.

Villains (beings dedicated to committing evil) are the most dangerous of all foes, and thus the most useful of tools a Dungeon Master has to create a memorable campaign. This book presents the most complete guidelines ever offered on creating villains for role-playing games. Miss this advice at your own peril!"

Contents

 * Chapter 1: Defining Your Villain
 * Chapter 2: Henchmen. Flunkies. & Lackeys
 * Chapter 3: Villainous Organizations
 * Chapter 4: Introducing Your Villain
 * Chapter 5: Delivering the Goods
 * Chapter 6: Monsters into Villains
 * Chapter 7: Advanced Villains
 * Chapter 8: Creative Villainy
 * Chapter 9: A Compendium of Villains
 * Chapter 10: A Catalog for Villains

Also includes six Villains tables.