Din Caldwell

Din Caldwell was a member of the Caldwell patriar family of Baldur's Gate in the late 15 century DR.

Description
He was a short and balding man with a dark fringe of hair a mustache. He wore turquoise robes with a golden sash. He walked wth the aid of a cane.

History
In the late 1490s DR, Lord Forge Fitzwilliam of Neverwinter revived the High Sun Games, a blood-sport in which adventurers would battle monsters in a maze in the newly built Neverwinter arena. Din Caldwell was one of a number of rich, powerful, and unscrupulous people who came to bet big on the Games and brought their riches with them. However, they needed a secure place to store their riches. To this end, Forge offered the use of Castle Never's treasure vault, but Din and the others wished to see its security for themselves. Thus, Forge his advisor Sofina showed Din Caldwell and Porb Piiradost around the castle, boasting of its upgraded security and suitability for storing their wealth in its vault, which was protected with a powerful Mordenkainen's arcane seal. Din laughed when Forge joked about the former lord who'd banned the Games, Dagult Neverember, being in a vegetative state. However, they were interrupted when Sofina sensed the presence of a wild shaped druid—Doric—spying on them, but she escaped Sofina and the castle guards.

Nevertheless, Din and the others trusted their wealth to Forge Fitzwilliam. This would prove to be unwise as Forge stole it all and, during the High Sun Games, tried to abscond the city with it. It was later lost, scattered over the streets of Neverwinter for the common people to collect. But Din was not to know because, while he was watching and betting on the Games, Sofina revealed herself as a Red Wizard of Thay and used the horn of beckoning death, turning him and all the gamblers into zombies.

Background
Din Caldwell was placed by actor Kenneth Collard.