Blood in Baldur's Gate

Blood in Baldur's Gate is a community-driven free-to-play narrative browser game developed and published by Larian Studios. It was released in June 2023.

Summary
In the Summer of the on Kythorn 19, a murder takes place on the cobblestone plaza called the Sailor's Crossing in Baldur's Gate, not far from a pier. The body is discovered propped against a fountain at the plaza's center. The victim is an elf with an anchor plunged deep into his chest. A set of bloody bootprints lead away from the crime scene towards the Fisher's Wharf to the northwest, where a weathered houseboat is docked. One possible witness is a puking drunk man to the south from the Sailor's Crossing on Admiral's Way.

On Kythorn 21, investigation continued on the Fisher's Wharf, after fishing boats sailed out of the day, leaving behind an oddly decorated boat – home to Drusilla, a local eccentric alchemist. She welcomed Tav, the investigator, and testified while sharing freshly-brewed tea. The alchemist conveyed that she heard a terrible sound coming from the streets and when she looked out – a shadow running off towards the Heapside. She suggested the investigators to ask around the Blushing Mermaid alehouse in that area about the sinister happenings. Before departing the old woman's boat home, Tav received a potion of invisibility from Drusilla to aid with the investigation. Soon, the body was carted off to the Harborside Hospital where it was autopsied by a Flaming Fist-trusted mortician. As the investigators returned to the streets of Baldur's Gate, a large man screamed "Thief!", as a shadowed figure fled toward the nearby Canary Lane.

Index

 * Characters
 * Drusilla &bull; Tav
 * ''Cate
 * Creatures
 * elf &bull; human
 * Locations
 * Admiral's Way &bull; Baldur's Gate &bull; Blushing Mermaid &bull; Canary Lane &bull; Fisher's Wharf &bull; Harborside Hospital &bull; Heapside &bull; Sailor's Crossing
 * Magic
 * potion of invisibility
 * Organizations
 * Flaming Fist
 * Religions
 * Miscellaneous
 * anchor &bull; clay &bull; copper &bull; herb &bull; honeycomb &bull; lute &bull; silk &bull; tea &bull; terra cotta &bull; tunic
 * anchor &bull; clay &bull; copper &bull; herb &bull; honeycomb &bull; lute &bull; silk &bull; tea &bull; terra cotta &bull; tunic