Protection from normal weapons

Protection from normal weapons was an abjuration spell that protected the target from non-magical weapons.

Effects
This spell actually refers to three separate spells, each associated with the three different types of normal weapons: blunt, edged, and missiles. Each of the spells must have been learned and prepared separately, but could be applied to the same target. Those within 5 ft (1.5 m) of the target would also be protected.

Components
Verbal, somatic, and material components were needed to cast the spell. The single material component was a broken weapon of the respective spell type.

Appearances

 * Video games
 * Baldur's Gate II: Shadows of Amn