The Magister (sourcebook)

The Magister is a 1-edition Advanced Dungeons & Dragons accessory that was set in the Forgotten Realms. "From Waterdeep and the Sword Coast to the jungles of Chult and the faraway lands of Thay, strange and powerful magics fill the Forgotten Realms. Ancient tomes, powerful spells, fearsome weapons&mdash;all these and more await adventurers who can overcome terrible dangers to wield great power.

Ed Greenwood, originator of the FORGOTTEN REALMS&trade; game world, and famous game designer Steve Perrin have spent many long days with Elminster of Shadowdale, perhaps the finest sage in the long history of Abeir-Toril. The result of all this work is in your hands; The Magister is a compilation of new spells and items for your FORGOTTEN REALMS&trade; campaign.

Some of the new magics described in The Magister were first published in numerous "Elminster" articles in DRAGON&reg; magazine. The best of these, along with many new fabulous spells and items, appear in this volume"

Description
The Magister was written by Ed Greenwood and Steve Perrin, with a cover by Jeff Easley. It was published by TSR in 1988 as a 64-page book.

The Magister is a supplement which describes magic items and spells specific to the Forgotten Realms setting, and includes rules for magic item creation, random tables for generating magical treasure, and descriptions of new magic items. Elminster narrates the book, and provides descriptive detail, history, and game mechanics for the magic he presents. The spells and spell descriptions are explicit and detailed, and the tomes that contain these spells are described in appearance and history. The book provides lore and descriptions of magical armor, clothing, rings, wands, swords, and miscellaneous magical items, as well as a short section on the creation of magical items.

The 64-page book includes a one-page foreword and introduction by Ed Greenwood, which outlines the subject of the book—new spells and magic items—and cites Pages from the Mages, a series of articles from Dragon magazine in which some of the content had previously appeared.

"How To Use This Book", an article by Steve Perrin, explains how the book can be useful to both Dungeon Masters and players. The book details magical books of the Realms, each of which has its own unique properties and contains a number of spells. The spells themselves are elaborated by means of a chart which lists them by level, name, spell school, and which spellbook they may be found in. The book describes a variety of magic items unique to the Realms, including magic armor, clothing, miscellaneous magic items, potions, rings, rods, staves, and wands, unique swords, and other weapons. It details various methods by which characters may create magic items. The book's inside front cover contains a table for randomly determining magical treasure found in this book, and the inside back cover details saving throws involved in creating magical items.

Contents

 * Forward and Introduction
 * How to Use This Book
 * Magical Books of the Realms
 * Magical Items of the Realms
 * Armor
 * Clothing
 * Miscellaneous Magical Items
 * Potions
 * Rings
 * Rods, Staves, and Wands
 * Swords
 * Weapons
 * Creating Magical Items

Characters

 * Beltyn • Elminster Aumar • Khelben Arunsun • Khondall Sszundar • Nezram • Ragefast • Rathdaen • Shaeroon • Vaerendroon • Vangerdahast Aeiulvana
 * Beltyn • Elminster Aumar • Khelben Arunsun • Khondall Sszundar • Nezram • Ragefast • Rathdaen • Shaeroon • Vaerendroon • Vangerdahast Aeiulvana

Magic Items

 * Armor
 * Dzance's guardian • Grimjaw • Hawkstone's bulwark • Laeral's storm armor • Laeral's spell shield • Reptar's wall • Shoon's buckler • Thurbrand's protector


 * Books
 * Book of Bats • Book of Thorns • Caddelyn's Workbook • Detho's Libram • Jaluster's Orizon • Libram of Lathintel • Selvar's Ineffable Conjurations, Magicks, and Phantasms • Shadowtome • Shandaril's Workbook • Tome of Rathdaen • Unique Mageries • Tome of Rathdaen • Unique Mageries • Vaerendroon's Ineffable Enchantments


 * Clothing
 * Cloak of battle • cloak of comfort • cloak of delight • cloak of echoes • cloak of fangs • cloak of guarding • cloak of many colors • cloak of reflection • cloak of stars • cloak of survival • cloak of symbiotic protection • cloak of the shield • girdle of lions • Rhun's horned cloak • • the wonderful hand


 * Miscellaneous
 * Azlaer's harp • • Dove's harp • Esheen's harp • Censer of thaumaturgy • Fire Gyregam • Flagon of dragons • Glowing globe • Goblet of glory • Greenstone amulet • Helm of darkness • Janthra's harp • Kybal's cords • Methild's harp • Mierest's Starlit Sphere • Nithanalor's harp • Orb of holiness • Rhingalade's harp • Trumpet of doom • Valarde's harp • Zunzalor's harp


 * Potions
 * Mist of rapture


 * Rings
 * Jhessail's Silver Ring • Ring of lore


 * Rods, Staves, and Wands
 * Catstaff • Nidus' Wand of Endless Repetition • Staff of ethereal action • Staff of skulls • Wand of armory • Wand of banishment • Wand of darkness • Wand of displacement • Wand of eyes • Wand of hammerblows • Wand of knock • Wand of magical mirrors • Wand of obliteration • Wand of Ochalor's Eye • Wand of teeth • Wand of warding • Wand of whips • Whisper's Rod of Transportation


 * Swords
 * Albruin • Adjatha • Arbane's Sword of Agility • Demonbane • Ilbratha • Namarra • Shazzellim • Singing sword • Susk • Syrar's Silver Sword • Taragarth


 * Weapons
 * Darts of Branding

Spells

 * Backlash • Beltyn's burning blood • Blacklight • Caddelyn's catastrophe • Catapult • Censure • Circle dance • Control vapor • Decastave • Detho's delirium • Dire charm • Firebrand • Flying fist • Ghost pipes • Greenwood • Icelance • Ironguard • Hold vapor • Hover • Khelben's warding whip • Magemask • Mailed might • Missile mastery • Nezram's ruby ray • Night scar • Phezult's sleep of ages • Plague • Power word, silence • Quimby's enchanting gourmet • Ray of Ondovir • Shaeroon's scimitar • Shandaril's tracer • Skyhook • Spellstrike • Spelltrap • Spell ward • Spidereyes • Synostodweomer • Tome guardian • Turnshadow • Vipergout • Wall of sand • Waves of weariness • Xult's magical doom

Credits

 * Design: Ed Greenwood, Steve Perrin
 * Editing: Karen S. Boomgarden
 * Cover Art: Jeff Easley
 * Interior Art: Valerie Valusek
 * Typography: Kim Janke
 * Keylining: Stephanie Tabat