Hard water

Hard water was a spell that manipulated the state of water.

Effects
When cast, this spell transformed a body of water, or a section, into a substance that was hard as a rock. The amount of water that could be transformed was, or about. The caster could determine the depth of the affected water, with a minimum depth of at least. The water retained its color. Enchanted and magical water was unaffected by this spell, as was both holy and unholy water.

Any creature within the water at the time of casting was unharmed. They were held in place until the spell expired or the caster cancelled the spell. Hard water was vulnerable to dispel magic.

Components
In addition to verbal and somatic components, this spell required as material components a flask filled with water and a single stone.

Appearances

 * Adventures:
 * The Ruins of Undermountain II: The Deep Levels