Aid

Aid was an enchantment or necromancy spell that gave the recipient a temporary boost in health and improved both morale in the face of fear and combat skill.

Effects
The caster had to touch the recipient in order to cast this spell. The effect of this spell was the same as bless plus a health boost that lasted for the duration of the spell or until the health was lost due to subsequent injury, poison, energy drain, etc., whichever came first.

Components
The enchantment version of this spell required verbal and somatic components, including touching the subject, and the priest's holy symbol or divine focus. The necromantic version of this spell also required a small bandage in the form of a white strip of cloth with an adhesive (such as tree sap) on each end.