Commune with nature

Commune with nature is a divination spell that allows the user to learn about the surrounding terrain for a few miles. The more advanced the caster, the further the effect.

Effect
Casting this spell causes the caster to become one with nature, attaining knowledge of the surrounding territory. The caster instantly gains knowledge of up to three facts about the ground or terrain, plants, minerals, bodies of water, people, general animal population, presence of woodland creatures, presence of powerful unnatural creatures, or the general state of the natural setting.

The range of this spell depends on the power of the caster, but is quite limited underground, compared to casting the spell outside. The spell also does not function where nature has been replaced by construction or settlement (such as in dungeons and towns).