Nonthal

Nonthal was a city located in Turmish, known for its industry based on animals and, more notably, the smell that industry produces, which pervadeed the entire city. The city contained an unusually high number of gnomes, many of whom were illusionists. Nonthal was considered the most peaceful city in Turmish and adventurers were not exactly welcomed in the city.

History
The city was named after a wizard, who moved there in the early-to-mid 13th century (Dale Reckoning). He built his home behind an inn and put up signs warning people to leave him alone then promptly disappeared. His house was quickly ransacked of valuables but within was found a map to a ruin called Nonthal's Hold within the city itself. The map led to a sunken path behind the Three Trees Inn, a sunken *heavily trapped* path, as people who traversed it quickly found. The Inn was rebuilt so as to give a commanding view of the path and soon became the centre of activity in the entire city and it's main form of entertainment, as onlookers bet on how far hapless adventurers seeking Nonthal's fabled stash of gold get.