Heat metal

Heat metal was a transmutation spell that heated metal to damage those who touched it.

Effect
This spell allowed a caster to heat metal to various temperatures. A caster could make a piece of metal slightly warm or make it red hot. The spell could be cast underwater, but the caster had to be cautious as the water surrounding the metal would begin to boil if the metal became too hot. The spell was very similar to chill metal and in fact cancelled the effects of that spell. In addition, various spells could also cancel the effects of this spell, such as cold, ice storm and Protection from fire, as well as any potion or item that offered a resistance to fire.

Components
In addition to verbal and somatic components, the spell required a divine focus.

History
Heat metal was a spell listed in the Tome of Torment.

Appearances

 * Adventures:
 * Drums in the Marsh
 * Dungeon #14: "A Question of Balance"
 * Dungeon #28: "The Pipes of Doom"
 * Dungeon #29: "Nymph's Reward"
 * Dungeon #32: "Changeling"
 * Dungeon #48: "The Oracle at Sumbar"
 * Dungeon #53: "Steelheart"
 * Embers of Elmwood
 * Quelling the Horde
 * Raiders of the Twilight Marsh
 * Szith Morcane Unbound
 * The Dungeon of Death