Crimmor

Crimmor, also known as the City of Caravans or the Caravan Capital of Amn, was a fortified city and focal point of practically all trades between the Sword Coast North and the Lands of Intrigue.

"Crimmor, City of Caravans, what shall I say of thee? The life-blood of half Faerûn streams through thy streets, by coin and creaking wagon-wheel. Here Amn works for its glittering gold, and by such striving half the Sword Coast North is fed, and fine-work of a thousand-thousand hands set forth to remote stead and backland croft. Crimmor, where barge, drover, and wagon are lords, work never ceases, and folks can sleep through din worthy of a siege. Crimmor, the beating heart of the haughty Merchants' Domain, bones beneath the striding skin of gold. No man is truly a caravan master, who has not passed through Crimmor."

- Extract from Tales of a City Unsleeping by Mandivvur Taeruld

Description
Many caravans were sponsored and arranged in Athkatla, but the goods were loaded onto barges there and towed up the Alandor River by horses and mules on River Road until they reached their mustering point at Crimmor. Some folk said nearly every caravan in Faerûn passed through Crimmor in time.

Notable Locations
Crimmor was divided into three city wards, demarcated by two major roads. The High Ride ran east-weast through the city and marked the southern end of the River Ward. The Wagonrun ran north-south and separated the Wheel Ward from the Purse Ward.


 * River Ward:


 * Wheel Ward:


 * Purse Ward:

Temples
All temples within the city walls are located in the Purse Ward.
 * Chauntea's Cradle, a temple dedicated to the Earthmother.
 * The Theater of Joy, an old amphitheater serving as a temple to Lliira, Milil and Sune.
 * The Allfaiths Altarhall, a shrine dedicated to many deities.