Dungeon magazine 29

Dungeon issue 29 was released in May/June of 1991. It contained the following articles related to the Forgotten Realms:

Nymph's Reward

 * By Jeff Fairbourn, Illustrated by Kevin Ward, Cartography by Diesel. p. 8–24

First impressions are sometimes dead wrong. Module for 5–7 PC's of levels 4–6.

Index

 * Characters:
 * Aspinia • Aubarus • Boris • Freaton • Houpshe • Jerro Hamen • Justeen • Kromig • Magglerak • Rinthal • Sudeio • Thessinthorn • Vexia


 * Creatures:
 * annis • belabra • bugbear • centaur • dryad • ettercap • giant spider • gnome • goblin • green hag • hill giant • human • merrow • mongrelfolk • nixie • ogre • pixie • raven • rot grub • sea hag • skeleton • smilodon • snake • stirge • verbeeg • weretiger • zombie


 * Locations
 * Lakes: Lake Sember
 * Settlements: Tilverton
 * Regions: Cormanthyr • Deepingdale • Mistledale


 * Organizations:
 * The Harpers


 * Magic
 * Spells: animal friendship • audible glamer • bless • call lightning • change self • charm person • cure light wounds • dancing lights • death gaze • detect evil • fearsome aspect • fog cloud • heat metal • invisibility • pass without trace • protection from fire • slow poison • speak with monsters • sticks to snakes • warp wood • water breathing • weakness

Ex Libris

 * By Randy Maxwell, illustrated by Tom Baxa. p. 26–45

A dungeon that offers a truly moving experience. Module for 4–7 PC's of levels 5–8.


 * Characters:
 * Kandrak Kandrakson • Khossak • Orand Zalthik • Shaglin Wert • Toggle Northman


 * Creatures:
 * abishai (black, green, red) • • crawling claw • heucuva •  • guardian daemon •  •  •  •  • zombie (gnoll, hill giant)


 * ollithid • orc


 * Locations:
 * Buildings & Structures: Bard Keep • Vault of the Sages
 * Settlements: Silverymoon
 * Regions: The North


 * Halls of Inspiration • Herald's Holdfast • Nine Hells


 * Organizations:
 * Church of Oghma • Zhentarim


 * Religions:
 * Oghma


 * Magic:
 * Items:
 * Potions: potion of healing • •
 * Spells: continual light • explosive runes • glyph of warding • phase door • sepia snake sigil


 * Miscellaneous:
 * beaker • brigandine • copper • cymbal • Dethek • drum • electrum • Espruar • gate • gold • harp • lute • silver
 * Books: •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Languages:

'Til Death Do Us Part

 * By J. Mark Bicking, illustrated by Terry Dykstra. p. 50–57

They were joined for better or for worse—mostly for worse. Module for 5–6 PC's of levels 8–10.


 * Characters:
 * Arandir • Elorianne Moonflower • Julius • Mirael Moonflower


 * Deneir


 * Creatures:
 * banshee • ghost • mezzoloth • slithering tracker


 * horse • otyugh


 * Locations:


 * Shadowdale • Myth Drannor


 * Magic:
 * Spells: dire charm • ghost pipes • guards and wards • glyph of warding • magic mouth • protection from possession, 10' radius • web • wizard lock


 * geas/quest
 * Magic Items: greenstone amulet • hat of disguise • iron flask • Keoghtom's ointment • manual of bodily health • necklace of strangulation • ring of multiple wishes • wand of polymorphing