Rassalantar

Rassalantar is a hamlet and caravan stop on the Long Road, just north of Waterdeep.

History
Long ago, the warrior, Rassalantar, built Rassalantar's Keep to the west of the present settlement. The ruined keep is used by traveling vagabonds, dopplegangers, and hungry monsters as a place of shelter. As of 1370 DR, the hamlet of Rassalantar is under the protection of Waterdeep, with guards patrolling as far north as half a day beyond Amphail.

Geography
The small community consists of six walled farms, centered around a spring-fed pond which drains into a stream and empties to the east into the Stump Bog, a sprawling, desolate marsh haunted by monsters. To the west of the farmhouses, a narrow patch of trees known as Keep Woods mask the ruins of Rassalantar's Keep, and to the east of the pond is the Sleeping Dragon.

Defense
Since Rassalantar is under Waterdeep protection, sixty guards are stationed in barracks just off the road behind the Sleeping Dragon inn. The fighters are outfitted in chain mail with shields and fight with lances, longswords, hammers, and daggers. The Waterdhavian soldiers patrol the Long Road from the gates of their city to a cavern a half-days ride north of Amphail, rotating back to duty in Castle Waterdeep once a month. The officers, on the other hand, do not rotate, because they are veterans who know the surrounding country very well. As of 1370 DR, the local civilar or captain is Gheldarm Tassor and her is assisted by two armars or sergeants, Blaskos Ulraven and Timmer Longschal.

Notable locations

 * Rassalantar's Keep
 * Sleeping Dragon
 * Stump Bog