Flame (province)

The province of flame in the Zakharan view of magic was a group of spells related to the element of fire.

Use
The four elemental provinces played a very similar role for Zakharan magic-users as the eight (or nine) schools of magic did for Faerûnian ones.

Elemental mages in Zakhara specialized exclusively in one province, like flame, while sorcerers took spells from two provinces, shunning the other two. Unlike elementalists, magic-users from the Land of Fate recognized no opposition between flame and sea.

Cultural significance
The flame was associated with wrath and other burning emotions in Zakharan culture, and most flame mages showed a disposition towards evil. The Brotherhood of the True Flame was the ultimate example of this proclivity toward evil.

Paths of power
Zakharan practicioners of path magic recognized four paths of power within the province of flame:
 * The Brotherhood's Road, specializing in fiery attack spells
 * Flame Dancer's Path, shaping and directing fire
 * Firesight Path, using fire and light to affect sight and provide insight
 * Road of the Efreeti, comprising spells to protect one against the elements and affect elemental fire creatures