Four from Cormyr

Four from Cormyr is an adventure module for the 2nd edition of Advanced Dungeons & Dragons set in Cormyr. It consists of four loosely-connected adventures that take place across the realm, with the unifying thread of the titular Four from Cormyr, a collection of powerful magical items tied to Cormyr's history.

"The kingdom of Cormyr is a land of law and order, a country populated by citizens who live good lives and treat their neighbors well. If you think these characteristics make Cormyr an unexciting and uninviting place... think again.

Despite the ever-present Purple Dragon soldiers and War Wizards who are charged with keeping the kingdom safe from treachery and greed, Cormyr is a place where evil lurks in countless nooks and crannies, where opportunities for heroic adventurers to do good for themselves and for all of Cormyr are as abundant as the dents on a dwarf's helmet.

Four from Cormyr is a quartet of adventures that can be played individually or as a series. By the time they have experienced all that lies within this 128-page book, ranging from a grand soiree at the home of a noble to a chilling expedition into the Vast Swamp, player characters will know more about this challenging land than they ever thought they would need to know—and even if they succeed in countering all the threats they will face, they'll find that the conclusion to each adventure opens a new vista of possibilities for continuing danger and intrigue.

Suitable for six to eight characters of levels 9–12."

Synopsis
"Cormyr? Please, I'm not interested in such a place. Who wants, or needs, a place that has been so tamed by good agents of law? Really, now, they've driven out all of the elements that made life so interesting, and replaced them with a pack of boring, predictable, and yes, arrogant and self-righteous, cattle. Give me someplace where I can be free to be who I am, and life has some of that delicious uncertainty that makes it worth living."

- Mendryll Belarod, bard extraordinaire

"Anyone who thinks that Cormyr no longer has any challenges left either is a fool or has not looked hard enough. Perhaps both."

- Elminster of Shadowdale

The introduction to Four from Cormyr is The Border Crossing, a short encounter at a Purple Dragons outpost on the border of Cormyr. No dramatic events take place, rather it is a means for players and their characters to become familiarized with the laws and customs of Cormyr in preparation of future adventures.

The Bibliophile starts place in Arabel, and revolves around a scheme by the Puppetmasters adventuring company as they trick the player characters into clearing out Barrenstone, the home of the lich Adzerak, so that they can in turn rob them and loot the dungeon themselves. During this delve, the player characters recover Deathsend of the Four from Cormyr, and send Adzerak to his final rest with Deneir.

In Murder Most Magical, the player characters are invited to a party hosted by Lord Partic Thistle at Thistleflame Keep in Suzail, which is spoiled by a plot by the Emerald Swords adventuring company to kidnap the Lord. Their plan quickly falls to pieces and a dead doppelganger in the form of Lord Thistle is found, prompting a murder investigation by the Purple Dragons commander Aleka Ravenheart. The player characters must interrogate a vast cast of dysfunctional and eccentric house servants, adventurers, and anyone else who happens to be in the area. After the player characters discern the Emerald Swords' involvement, Lord Thistle is rescued and awards them the Seal of Iron.

Bad Neighbor Policy starts in Suzail, with the player characters hired to find a suspected rogue adventuring party, the Wolfmasters. This pursuit takes them past the vampire-haunted Journey's Rest inn, through the frontier town of Thunderstone, and into the treacherous Vast Swamp, culminating at the ruins of Orvaskyte Keep. Finding the Wolfmasters all dead (a fine excuse for late payment), the party travels deeper into the ruins. Along the way they discover the Fireblood gem, but must contend with a rampaging cornugon, rival adventurers, a territorial black dragon, and the horrors of the swamp. A side adventure has the player characters track down a group of hobgoblins that have set up a copper mine in the Hullack Forest, using slave labor to harvest the ore.

Redemption has the player characters trek across the Stonelands and face down Lord Vorik Aris, a supporter of the false king Gondegal. Using Halfhap as a base, the player characters investigate the destruction left behind by Gondegal's war of 15 years ago. In the process, they discover the bastard sword Silveredge and reassemble the Four from Cormyr, end a divine curse, and release the trapped ghosts of Purple Dragons and citizens of Darkenshield who fell long ago.

Characters

 * Adrienne Stillwater • Adris Colebriar • Adzerak • Alanis Dirgesong • Alanis Flamehair • Alasalynn Rowanmantle • Aleka Ravenheart • Alexi Dauntinghorn • Alise Cormaeril • Amarsa Bleth • Angar the Battlelover • Angryn Eversheld • Annalise • Arpeggi Trill • Azoun Obarskyr IV • Azreena Ironoath • Barrit Cormaeril • Bartek Alforael • Becket and Tram • Berke Glorata • Billyup Blacknee • Boffo Arglebargle Cosgrove Bullwubble II • Boldric Blacknee • Boneblaster • Borin Woodbracer • Boris Elberwelter • Brandy Fumblebuckle • Breena Blacknee • Brenna • Brianna Tarvison • Broonella Blacknee • Bruk • Buzzrip Blacknee • Clever Jake • Cora • Crystyn • Damaris Rowanmantle • Dangus Barrowfold • Deena • Dendir Abbathorson • Densil Wizardfoe • Derdek Deepingdell • Dom • Donzo Shadowkisser • Dorenn • Dwak • Elvin Elminster • Faril Laheralson • Floryn Spellshatter • Frefford Wyvernspur • Gamara • Gandegar Armstrong • Garit Strongarm • Gaylyn Wyvernspur • Golias • Gram (handyman) • Gribbergrash • Gruen Bleth • Gugak Thul • Hakaakatar • Haridyn Storm • Haverish Hallefon • Hurm Thiodor • Idalia Golddust • Iona Waukeenservant • Jacer Wind-dancer • Jerit Gondason • Joelem • Jonren • Kaleb Fleetwing • Kalor Ovrabek • Kalris • Kassandre Malari • Kenhart • Kerit Darkrider • Krell Huntcrown • Laraby • Larwyn • Lorelei Gravesower • Louella Bonecracker • Mac and Zac • Mad Berfy • Magurk • Malda • Maris • Mendryll Belarod • Merialeth Loriamanthor • Mirande Palemedes • Moria • Moorefield • Nodric • Nora and Dora • Norrin Blackgrove • Oghalis • Ohrmatha Huntcrown • Oleg One-Ear • Olin Foolsgold • Oznod Brekker • Pahelhe Firecaster • Paramyr Bladerunner • Partic Thistle • Perrin Clovenshield • Portis Alvermantle • Pyrra Flamedancer • Ranni Stalkersdaughter • Ratakos • Raynaar Marliir • Rhyn Mournsoul • Royappa • Ruben Armand St. James II • Ryanna • Saerlia Ashley • Salbaril Fortunato • Shadowdeath • Shanna of the Ride • Stelwyn Russlewood • Stig • Stoan • Tami • Tanatha (priestess) • Tasha Elberwelter • Terese Marliir • Tiztor • Tobias Querl • Torvis Mull • Travis Ormaster • Tremayne Dauntinghorn • Troyappa • Vangerdahast • Vorik Aris • Walpur • Wangle Towerstruck • Waylan Emmarask • Winaneh Marlowson • Xixis • Xorn Hackhand • Zara Emmarask • Zeran • Zurk the Looney
 * Alaphondar • Alusair Obarskyr • Barrit • Caryn • Bhereu Ammaeth • Filfaeril Obarskyr • Gondegal • Heather • Melkerech • Orgauth • Raewyn • Sara • Sthavar • Tanalasta Obarskyr • Thomdor Ammaeth • Uryiax
 * Alaphondar • Alusair Obarskyr • Barrit • Caryn • Bhereu Ammaeth • Filfaeril Obarskyr • Gondegal • Heather • Melkerech • Orgauth • Raewyn • Sara • Sthavar • Tanalasta Obarskyr • Thomdor Ammaeth • Uryiax

Creatures

 * Creatures
 * black dragon • cornugon • doppelganger • dryad • fire giant • gargoyle • ghoul • giant slug • gorgimera • hippogriff • horse • imp • kobold • larvae • lich • lurker • minotaur • purple worm (mottled worm) • nabassu • ogre • orog • pernicon • poltergeist • rakshasa • roper • rot grub • shadow dragon • skeleton • snake • spectator • spider • spirit naga • stone guardian • treant • umber hulk • vampire • wight • wraith • wyvern
 * harpy • red dragon
 * harpy • red dragon


 * Races
 * dwarf • elf • half-elf • gnome • halfling • hobgoblin • human

Locations

 * Buildings
 * Bridges
 * Stag Skull Bridge
 * Businesses & Shops
 * Merry's Mounts and More • One-Armed Magurk's • Short and Tall Supplies • Wangle's Livery
 * Festhalls
 * Doffed Cloak
 * Fortifications
 * Border Outpost (Cormyr) • Thistleflame Keep • Wyvernwatch Castle
 * Inns
 * Bear's Den • Blacknee's Halfhappenstance • Bubbling Bulwark • Journey's Rest • Marching Myrmidon • Sign of Thunder • Nine Fires • Whispering Witch
 * Taverns
 * Bubbling Bulwark • Dragon's Den • Eversheld's Embers • Furniture's Fate • Wink and Kiss (Arabel)
 * Ruins
 * Barrenstone • Darkenshield • Orvaskyte Keep • Safe Haven • Tower of Ruin
 * Temples & Shrines
 * Gloryhall • House of Duty • Lodge of Luck • Shrine of Tempus (Thunderstone)


 * Other
 * Assembly (Thunderstone) • Kelemvor's Garden • Royal Court • Thunder Stone


 * Realms
 * Cormyr • Orva • Sembia


 * Regions
 * Hullack Forest • Stonelands • Vast Swamp


 * Roads
 * Hullack Trail • Moonsea Ride • Stonebolt Trail


 * Settlements
 * Arabel • Halfhap • Suzail • Thunderstone • Tilverton
 * Aris Castle • Daerlun • Zhentil Keep
 * Aris Castle • Daerlun • Zhentil Keep

Magic

 * Armor & Clothing
 * armor of blending • belt of defense • belt of protection • boots of elvenkind • boots of speed • boots of varied tracks • bracers of defense • bracers of defense • cloak of displacement • cloak of feather falling • cloak of protection • gauntlets of ogre power • girdle of hill giant strength • girdle of storm giant strength • headband of protection • helm of brilliance • helm of comprehending languages and reading magic • robe of the archmagi • robe of stars • robe of useful items • war wizard cloak


 * Items
 * bag of holding • bag of tricks • Book of Exalted Deeds • Bucknard's everfull purse • candle of invocation • carpet of flying • dust of disappearance • Figurine of wondrous power (ivory goat, onyx dog) • Fireblood • Four from Cormyr (item set) • gem of brightness • gem of seeing • harp of charming • ioun stone • keychain of domestic propriety • libram of gainful conjuration • manual of bodily health • manual of gainful exercise • manual of golems • manual of puissant skill at arms • manual of quickness of action • manual of stealthy pilfering • Murlynd's spoon • Nefradina's identifier • Quaal's feather token • rope of climbing • shroud of resurrection • tome of clear thought • tome of leadership and influence • tome of understanding


 * Jewelry
 * amulet of nondetection • amulet versus undead • brooch of shielding • Harper pin • necklace of memory enhancement • necklace of missiles • periapt of health • phylactery of long years • Purple Dragon ring • ring of blinking • ring of elemental command • ring of fire resistance • ring of form retention • ring of free action • ring of human influence • ring of invisibility • ring of mind shielding • ring of protection • ring of regeneration • ring of spell turning • ring of truth • ring of undead command • ring of warmth • ring of water walking • ring of wizardry • scarab of death • talisman of know alignment • talisman of Zagy • Seal of Iron • torc of protection


 * Potions
 * healing potion • holy water • Keoghtom's ointment • potion of fire resistance • potion of hill giant strength • potion of longevity • potion of plant control • potion of speed • potion of sweet water • potion of undead control (ghoul, skeleton, wight, zombie) • unholy water


 * Spells
 * chaos shield • continual light • dancing lights • explosive runes • fireball • symbol • ride the wind • wizard sight''


 * Weapons
 * dagger of venom • Deathsend • defender • flame tongue • giant slayer • holy avenger • Imp (sword) • mace of disruption • rod of resurrection • rod of smiting • sword of quickness • Silveredge • staff of curing • staff of striking • staff of the magi • staff of thunder and lightning • vorpal • wand of enemy detection • wand of fire • wand of illusion • wand of lightning • wand of magic missiles • wand of secret door and trap location • wand of wonder

Organizations

 * Harpers • Cormyr (Purple Dragons • Starburst Swords • War Wizards) • Twilight Brigade • Zhentarim


 * Adventuring bands
 * Company of Night • Emerald Swords • Gold Coins • Golden Gauntlets • Grand Fist • Magebanes • Puppetmasters • Ruby Blades • She-Wolves • Stag Runners • Warhawks • Wolfmasters
 * Company of the Red Raven • Order of the Hammer • Order of the Silent Sisters
 * Company of the Red Raven • Order of the Hammer • Order of the Silent Sisters


 * Families
 * Aris • Bleth • Cormaeril • Crownsilver • Dauntinghorn • Emmarask • Hawklin • Huntcrown • Huntsilver • Illance • Marliir • Mournsoul • Obarskyr • Rowanmantle • Silversword • Truesilver • Wyvernspur


 * Mercantile Groups
 * Dragoneye Dealing Coster • Seven Suns Trading Coster • Six Coffers Trading Coster • Trueshield Trading Priakos

Miscellaneous

 * Armor
 * breastplate • chain mail • leather armor • plate armor • scale mail • splint armor


 * Books
 * A Dissertation of Law and Morality as Seen by Tyr's Church • Calimshan on Three Gold Pieces a Day • Cheating Death by Spell and Incantation • Elminster: An Unauthorized Biography • Shocking Tales of Elven Desire • The Deneirian Codex • The History of the Thistles • The Lifecycle Arcane


 * Food & Drinks
 * almond • applesauce • mushroom • boar • bread • Chauntea's plate • chocolate • cinnamon • cream • green bean • kaeth • liver paté • mousse • mutton • parsley • partridge • potato • vinegar
 * Beverages
 * ale • Blood Wine • pink claret • Suzale • wine


 * Substances
 * copper • diamond • platinum • ruby • sapphire


 * Weapons
 * bastard sword • broad sword • club • dagger • hand axe • long sword • longbow • mace • pick • scimitar • short sword • shortbow • spear • warhammer