Speculum

The Speculum, also known as the Hall of Wizards, was a great hall used by the wizards and archwizards as a repository or arcane knowledge of the ancient Myth Drannor.

Location
The Hall of Wizards was located on the aptly named Speculum Grounds in the ward of Sheshyrinnam, across the Street of the Evening Star from the Castle Cormanthor with an elven jewelry store to the east and Nightingale Court to the north-west.

Structure
Surrounded by flagstones, the three-story Speculum was easily spotted from afar for it's golden colored dome that resembled a curled up dragon with its head hanging decoratively on top of the main entrance. The Gate of Antarn led to the Altar of the Mythal on the top of the curled up dragon dome. The gate was magically locked unless they had a specific enchanted glyph tattooed on their bodies. Very few were able to create the tattoo, Annorrweyn Eversong was one of them. The altar held the gem of the weave, the heart of Myth Drannor's mythal.

Beneath the hall proper were numerous underground levels, the full scope of which were not entirely known.

It was believed there was a secret, extradimensional stronghold kept by Myth Drannan wizards, the entrance of which could be found inside of the Speculum. The arcane chamber was a safe hold for their most powerful magical secrets, originally created by archmage Alaghar of the Horns, protected for years by a deepspawn, even following the city's fall into ruin.

History
When the Cult of the Dragon took over the ruins of Myth Drannor, in the, they set some of their best wizards to the task of breaking into the Speculum and gaining access to the wizards' extradimensional chamber, to no avail.

Inhabitants
During the glory years of Myth Drannor, the Speculum served as the meeting hall for the city's Guild of Wizards, Conjurers, & Enchanters.

Appearances

 * Adventures:
 * Pool of Radiance: Attack on Myth Drannor
 * Video Games:
 * Pool of Radiance: Ruins of Myth Drannor