User:LordRimus

Special Powers

 * Godlike:  Rudeus had a chance to become a true deity of rank 18, but instead he performed a complex magic ritual, and used godly energy differently. He have most of the benefits a rank 12 deity would, except he do not need any worshipping to exist or maintain this power, it belongs only to him, as such he is not under overdeity's rule. He cannot grant spells to clerics, give access to any domains or communicate with worshippers. He cannot extend his sight, hearing or other feelings to other places, his senses only centered at him. He does not feel events related to his portfolio, nor he is affected by his domains in any way. He does not have a need for godly realm, but can have one if he so wished. Using excess godly energy he temporarily connected to great sea of knowledge, that allowed him to greatly improve his abilities, gave chance to gain more spell-like abilities, skills, spells, feats and even some unique powers. It also made it impossible for others to know his true name.
 * Profane Beauty (Ex): Rudeus's beautiful features gives permanent +5 bonus to Bluff and Diplomacy skills. As long as his face is not covered.
 * Delicious Kiss (Su): Rudeus may use this ability when kissing, or during any other act of passion with the victim. If the target is not willing to be kissed, she must start a grapple, which provokes an attack of opportunity. The victim is dazed for 1 round, Rudeus is treated as though he has just consumed a good meal. The victim feels as though the experience was highly pleasurable, but is not under any supernatural compulsion to allow another kiss.
 * Suggestive Kiss (Su): Rudeus's kisses may contain the effect of a suggestion spell, asking the victim to accept another kiss from him. The save DC is (20+Cha bonus) Will to negate the effects of suggestion.
 * Draining Kiss (Su): Rudeus may apply the effects of a succubus Energy Drain with his kisses or another acts of passion. The victim must save or gain one negative level. The victim must succeed at a Wisdom check DC (10+Cha bonus) to even notice. The save DC is (20+Cha bonus) Fortitude to remove the negative levels.
 * Deadly Kiss (Su): Rudeus may choose to either paralyze his victim for 1/minute per Caster level, or slay them instantly. For either it is a (20+Cha bonus) Fortitude save. He may only use this ability 3 times per day.
 * Lust (Su): Rudeus's touch can incite overwhelming lust and pleasure in any corporeal living creature. The victim must make a DC (25+Cha bonus) Will save or suffer a -20 penalty on grapple checks against him.
 * Loving Caress (Su): Rudeus's caress will charm any creature. After 1 hour of caress, creature will be enamored with him permanently. A will save DC (25+Cha bonus) negates this ability.
 * Alternate Form (Su): Rudeus can assume any humanoid form of Small, Medium or Large size as a standard action. This ability is similar to the polymorph self spell but allows only humanoid forms. While using this ability, Rudeus gains a +12 circumstance bonus to Disguise checks.
 * Adamantine Wings (Su): When Rudeus's body was reformed into Outsider form, he had Adamantine Wings spell activated, and not only they became a part of him, but they also evolved. They function as normal Adamantine Wings spell, but wings became harder and sharper, and can be used as a shield. They grant a flight speed twice as fast as his normal land speed at good maneuverability. He can summon and dismiss them as a standard action, once summoned they cannot be dispelled by external force and not affected by dead-magic zones or antimagic fields, so he can fly unaffected, they can prevent him from summoning them though. They feel as soft and warm as angel's wings to Rudeus himself.
 * Arcane Reach (Su): As an Archmage, Rudeus can use spells with a range of touch on a target up to 60 feet away. The archmage must make a ranged touch attack.
 * Magister Magi: As a Magister Magi, Rudeus no longer have any forbidden schools of magic, and can learn any arcane spells in existance, even restricted to particular classes and/or alignment. He achieved great freedom and mastery with arcane spells, which adds 2 spell slots per day at each spell level he can cast, up to 9th spell level. As a resurt of his study of arcane spells, he gained permanent +2 bonus to the Difficulty Class for all saving throws against arcane spells from you.
 * Master Enchanter: Rudeus achieves a great understanding, mastery and control of his Enchanting spells, and gains +5 to the Difficulty Class for all saving throws against Enchanting spells from him.
 * Grandmaster Enchanter: Rudeus made immence progress at the art of controlling other's minds, that he gained greater understanding of how they work. It gained him permanent immunity to any mind-affecting effects, and +10 bonus on saving throw if this immunity was bypassed. It also gives permanent bonus of +3 DC for all saving throws against his Enchanting spells. Additionally, it gives +3 bonus to Bluff, Diplomacy, Intimidate and Sence Motive skills.
 * Weave Mastery: Rudeus's understanding of the Weave and it's workings allowed him to use it more efficiently. He gained a +3 Caster Level for all arcane spells and +3 to the Difficulty Class for all saving throws against spells from him. This bonus stacks with any other feats and Class abilities that grants same bonuses.
 * Weavelore: As a High-Level Weavemaster, Rudeus's understanding of the Weave reached unthinkable heights. He fully analized a part of the Weave, this granted him ability to cast rank 0-4 spells without any material components, spell focus and XP cost. It also lifted limitation on how many spells per day of this ranks he can cast. This, however not exempt him of Verbal and Somatic components.
 * Grand Magician: Rudeus acheived grand results in the field of researching ways of arcane magic, so he can learn any magic spells without limit on number of spells known, and cast them spontaneously as Sorcerer would.
 * Absolute Teleport (Ex): Once per week Rudeus can use this ability, it works as Greater Teleport spell, except it cannot be prevented or interrupted in any way.
 * Reflect Enchantment (Ex): Whenever an enchantment spell that targets Rudeus fails to penetrate his spell resistance, that spell is reflected back upon the caster as if Rudeus had cast the spell himself (although it still uses the caster’s ability score modifier to set the save DC).
 * Tattoo: Rudeus have magical tattoo on his back, which looks like intricate magic pattern, always half a tone lighter than his skin color. It functions to hide his Tiefling external manifestations, bloodline adverse effects, such as unstable emotions or allignment inclinations. So thanks to this tattoo, he can act and look like a human.

Robe of the Epic Enchanter
This normal-appearing black garment is worn over normal clothing or armor. Its wearer, if an arcane spellcaster, gains the following powers.
 * +5 resistance bonus on all saving throws.
 * +2 to the Caster Level checks made to overcome spell resistance.
 * +2 to the Difficulty Class for all saving throws against Enchanting spells.

Staff of the Epic Power
This lightweight staff, made from the dark wood, with the top shaped like screaming dragon's head grants following benefits it's user:
 * +5 to the Difficulty Class for all saving throws against arcane spells you cast.
 * +5 to the Caster Level checks made to overcome a creature's spell resistance.
 * All spells cast with the help of this staff is Heightened to the 9th level spell, without affecting casting time, cost or level of spell slot.
 * This benefits also apply to Spell-Like Abilities of the user.
 * Staff is unbreakable, it cannot be harmed by external forces, but user can choose to destoy it for one absolute spell, this spell will work no matter save, resistance or immunity.