Plant sphere

The Plant sphere was a group of spells granted to druids and shamans. Rangers also had minor access to this sphere. These spells could be used to aid agriculture or bring aspects of plant life to bear on problems of attack, defense, and survival.

Spells in the Sphere of Plants
Many spells were available to those who had chosen this sphere.

Beginner spellcasters of this sphere could cast: Novice divine spellcasters were able to cast: Somewhat skilled spellcasters were able to cast: Intermediate divine casters had the ability to use: Those with a high level of skill had access to: Powerful spellcasters of such a sphere were able to cast: Divine spellcasters who had mastered this sphere could cast:
 * detect snares and pits
 * entangle
 * locate animals or plants
 * log of everburning
 * pass without trace
 * shillelagh
 * barkskin
 * goodberry/badberry
 * trip
 * warp/straighten wood
 * plant growth
 * slow rot
 * snare
 * spike growth
 * tree
 * hallucinatory forest/revealed wood
 * hold plant
 * plant door
 * speak with plants
 * sticks to snakes/snakes to sticks
 * antiplant shell
 * commune with nature
 * pass plant
 * liveoak
 * transport via plants
 * turn wood
 * wall of thorns
 * changestaff