Deathwatch

Deathwatch is a necromancy spell that, within an area of thirty feet, informs the caster how badly wounded subjects are.

Effects
Using the foul sight granted by the powers of unlife, the caster can determine the condition of creatures near death within the spell's range. They instantly know whether each creature within the area is dead, dying, gravely wounded, undead, or neither alive nor dead (such as a construct). This spell foils any spell or ability that allows creatures to feign death.

Components
This spell required only verbal and somatic components to cast.