Marthammor Duin

Marthammor Duin (Mar-tham-more doo-ihn), is the young, neutral good dwarven god of wanderers and patron of dwarves who have left the clanholds to explore the world. He is also known as Finder-of-Trails, Watcher over Wanderers and the Watchful Eye.

He approaches life with a gnome-like demeanor, curious to see what lies beyond the horizon and always willing to trade stories of travels. His is the rare spirit of dwarven exploration, and the spark of curiosity his followers associate with bursts of lightning.

Worshipers
Marthammor's clergy are known as the volamtar ("blazers of fresh trails"). They represent one of the most widely recognised dwarven churches of the surface wide, particularly in the North. Volamtar mark wilderness trails near dwarven strongholds to make the path of those that might follow from the clanholds easier. They patrol trade routes and game trails between human and dwarven enclaves, healing the injured and clearing these areas of dangerous predators.

In urban areas they set up temples with the aim of strengthening dwarven populations through healing, religious ceremonies and exchange of information. Sometimes they attempt to gain minor political positions to influence the government of nondwarven cities.

They pray for their spells in the morning and celebrate numerous holidays throughout the year, including each festival day and the following nine days of each festival. Years featuring Shieldmeet see much celebration, with the public, including non-dwarves, being invited to attend.

Voltmar frequently multiclass as divine champions and fighters, while those in the wilderness often have some ranger skills.

Relationships
Other members of the dwarven pantheon see Marthammor's behaviour as 'antics' and hope his interest in the world above will soon pass. Moradin is grateful that at least his youngest son is more disciplined than Dugmaren. Dugmaren is one of Marthammor's greatest friends.

He hates the gods of orcs, goblins and giants and holds special enmity for the hill giant god Grolantor.

Dogma
"Eschew the illusory safety of the clanhold and instead travel widely to spread the words of the Morndinsamman to those of other races, that they might gain the product of dwarven wisdom. Help fellow wanderers and sojourners to the best of your ability, for the road is easier endured amid the tread of companionship. Seek out new ways and paths, and discover the wise world in your wanderings. Herald the way of newfound hope."