Werewolf

Werewolves are a type of shape-changing monster in Faerûn that are vulnerable to silver or magic weapons and can regenerate most wounds. Infected werewolves transform during the full moon involuntarily. Members of their race that are born with the curse can infect others and can control their shifting. Selûne has a group of non-evil werewolves that worship her, though most lycanthropes are drawn towards the worship of Malar.

Werewolves are the most common type of lycanthropes in the world. They are found in all climates, both in the wild and hidden in civilization. Werewolf packs are organized similar to wolf packs, with a powerful alpha in command of the entire group. The moral and ethical outlook of the pack tends to follow that of the alpha.

Notable Werewolves

 * Talbot Uskevren: the second son of a high profile Sembian noble, Thamalon Uskevren
 * Feena Archwood: A cleric of Selûne and the daughter of Rusk and Maleva
 * Rusk: A cleric of Malar and leader of a pack of werewolves in the Arch Wood
 * Maleva: Feena's mother, also a cleric of Selûne.
 * Sorcia: An elven werewolf, also a member of Rusk's pack
 * Darrow: A human werewolf that formerly worked for Stannis Malveen
 * Karnek, Morrel, and Brigid: Human werewolves in Rusk's pack
 * Bidderdoo Harpell: a member of the eccentric wizard clan, the Harpells
 * Urtos Phylund II: patriarch of the Phylund noble family of Waterdeep

Appearances

 * Adventures
 * Dungeon #28, "The Pipes of Doom" • Curse of Strahd
 * Novels
 * Mistress of the Night
 * Comics
 * Shadows of the Vampire
 * Video Games
 * Baldur's Gate: Tales of the Sword Coast • Idle Champions of the Forgotten Realms • Neverwinter Nights: Darkness over Daggerford
 * Card Games
 * AD&D Trading Cards • Dragonfire (Moonshae Storms'')
 * Board Games
 * Dungeons & Dragons Adventure Begins
 * Organized Play & Licensed Adventures
 * The Sea Drake • Black Blood