Air elemental

An air elemental was a being made up of wind and living air. It appeared as a shapeless cloud that moved rapidly in any direction, even against the wind.

Description
When summoned to the Prime Material plane, air elementals typically appeared as an amorphous, ever-shifting cloud. Whenever they made the rare attempt to speak, it resembled either the high-pitched shriek of a tornado or the low rumbling moan of a thunder storm.

Abilities
Air elementals were capable of altering their bodies in the form of a small whirlwind. Over the ages, the height and diameters of these whirlwinds varied significantly, especially depending upon how powerful an air elemental was. Some were reported to be as small as tall, while others were reported being as tall as  tall.

Though they all roughly shared the same abilities, those in the Elemental Plane of Air that were incapable of being summoned were known to possess even greater powers.

Combat
Air elementals typically fought creatures by either blasting them with strong gusts of wind or shifting into their whirlwind form.

Diets
Air elementals substituted on the consumption of solely air itself.

Habitats
Air elementals were native to the Elemental Plane of Air.

Relationships
Aerial servants often tried to accompany them wherever they went, but air elementals strove to avoid them. They viewed the aerials as an inferior form of air elemental and discouraged other kinds of air elementals from interacting with them.

Notable Air Elementals
A berserk air elemental dwelled on the Dungeon Level of Undermountain.

Appearances

 * Adventures
 * Dungeon #28: "The Pipes of Doom" • Dead in Thay • Princes of the Apocalypse • Waterdeep: Dungeon of the Mad Mage
 * Video Games
 * Al-Qadim: The Genie's Curse • Baldur's Gate II: Shadows of Amn • Neverwinter Nights • Neverwinter Nights 2 • Neverwinter
 * Board Games
 * Temple of Elemental Evil Board Game
 * Organized Play & Licensed Adventures
 * Breath of the Yellow Rose • Eye of the Tempest