Xorvintaal

Xorvintaal, sometimes referred to as The Great Game or just The Game, was a game dragons used in ancient times as a proxy for open warfare. Points scored in the game were used to determine the pecking order of dragons. The ultimate goal of the game was to bring about a new Time of Dragons.

Dragons usually manipulated lesser beings when playing xorvintaal. A dragon's head servant was known as his lovac and his other servants were known as dokaal.

The vampiric drake Brimstone rediscovered the game's rules in the ruins where Sammaster was killed after the last Rage of Dragons. He brought them to Dracowyr in Murghôm and convinced many chromatic dragona, and a few gem and metallic dragons to participate. Brimstone set himself up as the referee and scorekeeper.

Dragons who played xorvintaal were warned that, in the case of gem or metallic wyrms, they possibly would had to undertake actions contrary to their nature. There were hundreds of precepts in the game and even Tchazzar admitted he didn't fully understood all the rules. Points were scored based on conquest or by killing opponents although players may also scored points by subterfuge.

After the Battle of Luthcheq, Tchazzar's death and Alasklerbanbastos' destruction, the leaders of the Brotherhood of the Griffon as well as several dragons and dragonborn knights from Tymanther traveled to Dracowyr to confront Brimstone. They forced him to cancel the magic that bounded wyrms to the game. Brimstone claimed that the game was just a ruse to allow him to eliminate the most powerful dragons around the Sea of Fallen Stars.