Astral deva

Astral devas were a kind of angel and members of one of the three orders of the devas, the others being monadic devas and movanic devas.

Description
Devas appeared as human-like men and women of extraordinary beauty or handsomeness with two magnificent feathered wings emerging from their backs. Astral devas were especially tall and long-winged, standing 7.0–7.5 feet (2.1–2.3 meters) tall and weighing 250 pounds (113 kilograms), but particularly mighty examples could grow to much larger size. Yet they had lithe and supple bodies and moved with unearthly speed. They had golden-hued skin, fair hair, and amber-colored eyes, and glowed with an inner power, so bright it was hard to look directly upon them.

Devas were averse to clothing; when they must adhere to mortal custom, they donned simple loincloths or other coverings.

Society
The astral devas were the strongest of the devas. Nevertheless, the orders of the devas were politically equal, and there was no rivalry between them. Although the orders might sometimes bicker over differences in personality, they always cooperated.

Astral devas chiefly existed to battle fiends in the Lower Planes, being able to travel there with ease. They also traveled to the Astral Plane to rescue lost or stranded mortals of good alignment. They generally watched over and, where they could, aided good beings and served as patrons for planewalkers and mighty creatures who pursued good causes.

They usually worked alone, but also operated in pairs, trios, or squads of up to five members.

Personality
No deva would knowingly deal peaceably with evil beings, but those of non-lawful bent sometimes dealt with neutral beings.

Possessions
Each astral deva wielded a +3 mace or heavy mace of disruption. They had no need of any treasure or wealth, but might still carry useful items.

Combat
Reacting swiftly, astral devas entered melee without hesitation or fear, and were ferocious and joyous in fighting evil creatures. They attacked with power and cleaved through the ranks of their enemies.

Two blows from an astral deva in quick succession could leave a foe stunned senseless for a brief period.

Alert to danger, they were never surprised and could react to defend themselves from even unexpected attacks.

Powers
Astral devas possessed all the powers, protections, and traits common to devas and to other angels, and many more of their own. They were immune to injury from mundane and minor magical weapons. Furthermore, astral devas were entirely immune to death spells, loss of experience or life-force, and the effects of vacuum. Their souls could never be trapped or imprisoned.

In addition to the common spells of devas, astral devas could also cast blade barrier and detect invisibility. Later, it was reported they could cast blade barrier, cure light wounds, dispel evil, dispel magic, heal, holy aura, holy word, invisibility (but only upon themselves), and see invisibility.

When a deva died, all parts of their body, what clothes they wore, their maces, and their other possessions vanished completely.

Relations
Devas of all kinds were known to serve the deities Azuth, Ilmater, and Mystra.

A good and mighty spellcaster could summon and command an astral deva with a gate or planar ally spell and an especially holy one could summon one in the awesome armageddon spell. To a lesser degree, the celestial aspect spell could grant the wings of an astral deva to a holy spellcaster.

History
In 1369 DR, a group of six astral and monadic devas, led by Ariziel, was dispatched to capture the Winged, a dark planetar cast out from Celestia for failing Torm. The devas could not overcome the Winged, and found themselves captured in turn. They were turned into fallen devas and forced to fight in the gladiatorial arena of the Winged's master, the Thayan wizard Dennaton, where they eventually perished.

Notable Astral Devas

 * Lumalia, a servant of Mystra held prisoner within the Doomvault for centuries.
 * Micus and Tauran, high-ranking servants of Tyr.
 * Eirwyn, a servant of Helm and skilled diviner.

Appearances

 * Novels:
 * The Gossamer Plain
 * The Fractured Sky
 * The Crystal Mountain


 * Adventures:
 * Dead in Thay


 * Video Games
 * Baldur's Gate: The Black Pits II – Gladiators of Thay