Soulrider devil

Soulrider devils were a variety of parasitic devil that latched onto and took control of their hosts.

Behavior
Soulrider devils cared nothing for the safety or well-being of their hosts. They were considered viled creatures, and only other devils or the allies of devils could stand to be near them.

Abilities
Soulriders devils lacked any real abilities of their beyond the ability to attach to and take control of a host, but the process involved a 10-minute-long ritual and therefore could only occur outside of combat. Though by some accounts, a soulrider devil could drain a host's lifeforce to empower strange magical attacks.

Combat
Soulrider devils typically relied on their host's abilities during combat. If encountered without a host, they fell back on using their feeble claws. If their draining of lifeforce killed a host, they detached themself and fled to seek out a new one.

Ecology
Soulrider devils attached themselves to humanoid hosts, preferrably eladrin or drow, and took control of their body while feeding off of their soul. The host remained fully aware of what was happening during this, but the strength of will it took to resist the parasite was rare.

Soulrider devils were considered unusual for being among the few devils to lurk near drow settlements, for drow had a long history of trafficking with demons.

Appearances

 * Organized Play and Licensed Adventures
 * Twilight Ambitions