Rat Hills

The Rat Hills is the name given to the stretch of coastline a short way to the south from Waterdeep. When Waterdeep was still young, it was a simple, barren pebble beach that was a favourite spot for ships to land for repairs or take on cargoes like lumber since even a mile out to sea the water wasn't any deeper than five feet. Once the city had grown large enough to suffer from raiders, the citizens began to worry that such an easy port was not only a free alternative to using the city's harbour, but also an easy place from which to attack. A shanty town sprang up which was soon under the control of the Shadow Thieves. The lords responded swiftly though, ordering the City Guard to clear "the Beach" of its inhabitants, kill any who resisted and keep a strong patrol to ensure the area remained clear. Under escort, the citizenry began bringing their garbage here rather than burning it directly outside the city walls, though this task is now handled by the Dungsweeper's Guild.

The piles of garbage earned the place it's current name: "Rat Hills", and covered an area almost four miles in length by a mile in width. The accumulated waste poisoned the shallow waters and effectively prevented any hostile landing.

The Rat Hills Conflagration reduced the size of the piles to under two miles in length and a quarter of a mile in width (although the area is growing again by about half an acre per year) but apart from the daily Dungsweepers convoy and the guard patrols along the trade road, everyone leaves the area alone due the poisonous waters, the infestation of rats and the various monsters for which the Hills are a haven.

The smell is indescribable, it foils all efforts to track by scent and if it wasn't so dangerous, that trait would likely be exploited by those on the lam. As it is though, despite the Conflagration dispersing many of the area's monstrous inhabitants there are still a great many creatures, living and undead, that still reside in the refuse heap and shallow waters and now they're just more hungry. The most dangerous creature in the hills is probably Hlaavin the doppleganger.

Lizardmen from the lizard marsh and kobolds from the Maiden's Tomb Tor have been spotted in the hills in ever-increasing numbers. While the lizardmen are known to be considering building a fortified lair in the hills, the kobold's motivations for living in the Hills is unknown.

One of the gates out of Undermountain is known to lead to the Hills, dumping adventurers, usually wounded and/or low on magic into the monster-infested and diseased waters of the area. .

Every night a contingent of 20 or more men-at-arms, equipped with lances, heavy crossbows and personal weapons, supported by at least two clerics of Torm and a hired wizard (who often brings along an apprentice) can be found watching over the Hills to make sure the hungry monsters don't make an incursion into the surrounding area.

As well as the poisonous water and the monsters, the Rat Hills are infested with disease. The animals and monsters carry it, the insects that constantly swarm the Hills carry it, the water (both rainwater pools and the seawater) and of course the dry garbage 'land' is infected. Although not the only disease you can catch, the most common one is known as darkrot. .