Weighed in the balance

Weighed in the balance was a necromancy spell that healed those who were in balance with nature and harmed those who were not.

Effects
Weighed in the balance was a spell that affected all creatures within 30 feet (9 meters) of the caster. The exact effect, which the affected creatures felt depended on two factors, what kind of moral and ethical outlook the affected creature had and whether the affected creature was an undead.

If a creature had a true neutral outlook, meaning no extreme ethical or moral views, the creature experienced a cure critical wounds effect. If the creature had an extreme outlook regarding ethics or morals, but a balanced view on the other, meaning chaotic neutral, neutral evil, and neutral good creatures, suffered an inflict light wounds effect. Creatures with extreme views on life, meaning chaotic evil, chaotic good, lawful evil, and lawful good creatures, suffered an inflict critical wounds effect.

The second criteria, whether the affected creature was an undead or not, determined whether the creature came under the effects of a heal effect. This may sound beneficial at first, but for an undead, an influx of positive energy like from heal was lethally dangerous.

Components
Weighed in the balance required merely verbal components.