Triboar

Triboar is the on the junction of the Long Road and Evermoor Way, due west of Yartar, its traditional rival. It is a large town with a population of around 2500. Over the centuries it has been the assembly point for human armies in response to the orc hordes from the mountains in the north along the Surbrin. Its name is thought to reflect a traveller's tale of killing three boars on the same day. The lord protector's banner consists of three black boars on a red background.

Government
The town is ruled by a democratically elected lord protector. His or her task is to command the town's militia and to settle disputes. The town's legal system is called "The Lord's Decree" and the lord protector has the power to amend this system at will.

Militia
The town operates a defence force called "The Twelve" which consists of this many mounted patrollers that rotate in a tenday cycle. If necessary, the town can rally together a well-armed militia of fifty rapidly and three hundred in a day.

Goods and services
Mountain ponies and other horses are for sale in the town, as well as harnesses and wagons. Guides are available for destinations anywhere in the North for 7 gold pieces per day (excluding food) although they require a deposit of eleven days' pay. The guides all carry rings of teleportation or a similar device in earring or belt form in order to make a quick getaway in the case of treachery, something they are all extremely wary of, and might even refuse getting into situations where this might be a possibility. A lot of the guides are ex-adventurers.

Notable guides

 * Borth Jhandelspar
 * Ilrin Sharadin
 * Morth Fartheen
 * Zandever Eyredanus

Rivalry with Yartar
Although the rivalry between Triboar and the neighbouring Yartar is usually friendly, there have been occasions when it has erupted into violence over a particular incident.