Lilarcor

Lilarcor is a sword in the Baldur's Gate II: Shadows of Amn computer role-playing game. As an enchanted talking sword, it serves as a comic relief, with its various wisecracking comments, as well as its insatible thirst for blood, battle, and glory. Its backstory refers to an exceptionally stupid man named Lawrence Lilarcor who once fought an "epic" battle against a tree he thought to be an evil treant; it is said to be suspected, but not confirmed, that his spirit has been transferred into the sword.

According to the Gamespy interview, Minsc has said that his preferred weapon is one that actually enjoys fighting evil as much as Minsc, Lilarcor (although Lilarcor simply enjoys fighting, period).

Lilarcor will only talk if he is wielded by a character, or alternately if a character asks him for advice. It is voiced by Jason Marsden.

Lilarcor can be found in the sewers of Athkatla, in a section accessed from the Copper Coronet (or the slaver compound in the slums). It is found after solving a riddle whose creator is not made clear.

Mods
The sword reappeared in a mod for the PC game Wikipedia:The Elder Scrolls III: Morrowind. Again, it would either insult the player or tell stories as you carried it, or would insult enemies as you beat them to death with it. The Lilarcor Mod was created by Craig Critchfield and is currently hosted at Morrowind Summit.

Lilarcor initially resembles a steel claymore and is sitting in Arrille's Tradehouse in Seyda Neen, although it will not appear if the player has not downloaded and run the Lilarcor Mod. As you use the sword, it would change to other sword styles and become more powerful.

The Lilarcor Mod in Morrowind is not an official mod, it was created by a fan or player, thusly it should not be assumed that there is an actual Lilarcor in the actual game.

Lilarcor has also been modded to the next in the Elder Scrolls series (Oblivion).

Lilarcor even appeared as a lightsaber mod for the game Star Wars Jedi Knight: Jedi Academy. It included many of the taunts present in Baldur's Gate.