Tower of Bones

The Tower of Bones was the center for the necromancers' magical research that was built during Myth Drannor's renaissance overlooking the city's Polyandrium. The tower served as a base of operations for the Cult of the Dragon in 1369 DR.

History
During Myth Drannor's glory days, the city was a safe haven for learning, that included the study of the arcane magics. The city attracted scholars and magic-users from across the realms of all alignments. Among these pilgrims were few groups of evil necromancers that wanted to use Myth Drannor's promise of the peaceful study and research among all, to pursue their arts while avoiding incivility.

Some of these wizards settled in the Myth Drannor's graveyard, the Polyandrium, just outside of the city's mythal. They were allowed to erect the Tower of Bones to many protests of the citizens of Myth Drannor. The Polyandrium's location provided the necromancers with much-desired isolation from the masses.

After the Myth Drannor's fall in the Weeping War, the necromancer residents of the Tower of Bones fled in the face of the invading hordes, leaving the tower abandoned, until 1369 DR, when the Cult of the Dragon moved into the ruins of Myth Drannor to use its mythal and the resurgent pool of radiance to conquer the region.

Appearances

 * Adventures:
 * Pool of Radiance: Attack on Myth Drannor