Healer

Healers were a class of divine magic-users entirely dedicated to healing. It is their sworn duty to tend to the sick and wounded, whenever they are in need, especially the good people of the world.

Activities
While some might find the life of a dedicated healer dull, they possessed a certain degree of anonymity and neutrality that could be liberating. The nature of their duties made them excellent and trustworthy midwives, physicians, combat medics, and adventuring companions.

Culture
While healers perform much the same role as clerics and druids, they have a much narrower scope and are uniquely apolitical members of their clergy. Rarely are they involved with intrigues or denied spells, for as long as they fulfill their oath their deity has no reason to refuse them.

Healers could be members of any non-evil religions, but never associated with gods of the death, destruction, hatred, metal, retribution, suffering, tyranny, undead, or war domains (Ilmater being an exception). Other clergies with known healers included those of the dwarven goddesses Berronar Truesilver and Sharindlar, Lurue the Unicorn Queen and Torm the god of paladins.

Healers of Ilmater were often even more devoted and ascetic than his paladins and clerics, taking the healer's creed a step further by rarely refusing to help the injured of even evil groups. Such causes were never supported or endorsed, but they rarely denied aid to individuals from those parties. In Heliogabalus, a small, Ilmatari-run healer's college called End's Rest tended to the local sick, pregnant, and injured as well as the young recruits and paladins who protected the city.

The clergies of Berronar and Sharindlar were collectively responsible for dwarven health and wellbeing in Faerûn. Berronar's clergy took on the role of caring if stern matriarchs, formally solving a community's problems, while those of Sharindlar's church acted as amiable sisters and confidants with whom their fellow dwarves could share their issues and secrets. Healers of those deities worked both in battlefields and medical wards, Sharindlarans dealing with local problems directly while the Berronarans typically operated as guides to teach and organize healing and familial activites. It was not uncommon for both, but particularly the chaotic healers of Sharindlar, to adventure. In the city of Eartheart, religious capital of the gold dwarf homeland of the Great Rift, both faiths ran a healing college whose graduates tended to the unwell dwarves of the region.