Baldur's Gate: The Black Pits

Baldur's Gate: The Black Pits is an adventure for Baldur's Gate: Enhanced Edition.

Summary
The Black Pits is a stand-alone story, mostly separate from the main plot of the Baldur's Gate games. The player character(s) find themselves kidnapped by Baeloth the Entertainer, a drow fighting pit master, who forces them to fight for survival in the Black Pits.

Plot
The drow fighting pit master, Baeloth Barrityl, has opened up his most recent creation, the Black Pits. He begun to transport any adventurers, even those of poor ability, to fight in his pits. Baeloth transported in three heroes, all of which were in a tavern (either drinking, guarding or bullying other patrons), to fight against tasloi, in one-to-one combat, but are defeated. After this, the fighting pit master summoned in an adventuring party and their leader, who kill the monsters. A djinni, Najim, appears to tell them that they have "qualified".

The qualifying heroes are awoken from their sleep and made to salute Baeloth. He commands his djinni slave to give give the new batch of heroes some "spending money" to purchase equipment, and informs them where they are, and that they should prepare to fight. The heroes then fought their way through the arena, and won their freedom.

The party won battle after battle, until they had done only as one other adventuring group had done before, by surviving fifteen rounds in the arena. However, the other party had been challenged by Baeloth, and perished. The new heroes gained resolved, and faced the wretched drow, as well as his rakshasa companion, Elan Garaq, and the turncoat duergar, Thardek. With their extraordinary skill, and against all odds, the adventurers slew the pit master and his allies. At this moment, the enslaved djinni, Najim, entered the pit. Now free, he showed his gratitude by opening a portal back to the surface world. After many thanks from the former captives, and the duergar pressing hard to reclaim their home, the heroes jumped through the portal, and arrived on the surface.

Characters

 * Protagonist: Champion of Baeloth's Pit
 * Other: Apple • Baeloth Barrityl • Bellowgulp Bluefingers • Bort • Brendak • Carlos Nuez • Champion of Baeloth's Pits • Ciril • Concocter • Devlin Taralon • Dinguer • Elan Garaq • Erasmus • Fargus • Ghlouralk • Gorch • Hogarl • Krancor • Llyrk • Lucille • Lucius • Magda • Najim • Owyn • Parker • Red Tom • Reginald • SamJohn BrightWalker • Thardek • Thespia • Tim (thief) • Treacle (person) • Voadikka • Wylliam Brand • Xithiss

Creatures

 * ankheg • beholder • clay golem djinni • drow • duergar • elf • ettin • fire giant • fission slime • flesh golem • fire elemental • frost salamander • giant spider • gnome • gray ooze • half-elf • half-orc • halfling • hobgoblin • human • illithid • mephit (air, dust, earth, ice) • mustard jelly • myconid • ochre jelly • ogre • orc • quasit • rakshasa • shadow • shambling mound • skeleton • spider • sword spider • tasloi • troll • wraith

Languages

 * Jotun

Locations

 * Black Pits • Underdark
 * Great Glacier • Menzoberranzan • Plane of Fire • Thay
 * Great Glacier • Menzoberranzan • Plane of Fire • Thay

Magic

 * Armor & Clothing: adventurer's robe • belt of inertial barrier • boots of etherealness • boots of phasing • bracers of defense • Brawling Hands • cloak of bravery • cloak of displacement • cloak of protection • cloak of reflection • Dale's Protector • Destroyer of the Hills • Elves' Bane • Frost's Embrace • gargoyle boots • gauntlets of crushing • Gift of Peace • girdle of hill giant strength • girdle of stone giant strength • gloves of healing • golden girdle of Urnst • hands of Takkok • knave's robe • Paws of the Cheetah • plate of the dark • robe of the archmagi • Senses of the Cat • Talos's Gift • traveler's robe • Xarrnous' Second Sword Arm
 * Items: dusty rose ioun stone • pale green ioun stone • pearly white ioun stone
 * Jewelry: amplifier • amulet of spell warding • Batalista's Passport • Edventar's Gift • guard's ring • honorary ring of Sune • necklace of form stability • the Protector • ring of fire control • ring of the princes • ring of spell turning • Sandthief's ring • shield amulet • victor
 * Potions: antidote • elixir of health • oil of fiery burning • oil of speed • periapt of life protection • periapt of proof against poison • potion of absorption • potion of agility • potion of clarity • potion of cold resistance • potion of defense • potion of explosions • potion of extra healing • potion of fire breath • potion of fire giant strength • potion of fire resistance • potion of fortitude • potion of freedom • potion of frost giant strength • potion of genius • potion of healing • potion of heroism • potion of hill giant strength • potion of insight • potion of insulation • potion of invisibility • potion of magic blocking • potion of magic protection • potion of magic shielding • potion of mind focusing • potion of mirrored eyes • potion of regeneration • potion of stone from • potion of strength
 * Arcane Spells:
 * 1 level
 * armor • blindness • burning hands • charm person • chill touch • chromatic orb • color spray • friends • grease • identify • infravision • Larloch's minor drain • magic missile • protection from evil • protection from petrification • reflected image • shield • shocking grasp • sleep • spook
 * 2 level
 * Aganazzar's scorcher • blur • deafness • detect invisibility • ghoul touch • glitterdust • horror • invisibility • knock • know alignment • luck • Melf's acid arrow • mirror image • power word, sleep • ray of enfeeblement • resist fear • stinking cloud • strength • vocalize • web
 * 3 level
 * clairvoyance • detect illusion • dire charm • dispel magic • fireball • flame arrow • ghost armor • haste • hold person • hold undead • invisibility, 10' radius • lightning bolt • Melf's minute meteors • minor spell deflection • monster summoning I • non-detection • protection from cold • protection from fire • protection from normal missiles • remove magic • skull trap • slow • spell thrust • vampiric touch
 * 4 level
 * confusion • contagion • emotion • enchanted weapon • farsight • fireshield (blue) • fireshield (red) • greater malison • ice storm • improved invisibility • minor globe of invulnerability • minor sequencer • monster summoning II • Otiluke's resilient sphere • polymorph other • polymorph self • remove curse • secret word • spider spawn • spirit armor • stoneskin • wizard eye
 * 5 level
 * animate dead • breach • chaos • cloudkill • cone of cold • conjure lesser air elemental • conjure lesser earth elemental • conjure lesser fire elemental • domination • feeblemind • hold monster • lower resistance • minor spell turning • monster summoning III • phantom blade • protection from acid • protection from electricity • shadow door • spell immunity • spell shield • sunfire
 * 6 level
 * chain lightning • geas


 * Divine Spells: greater restoration • symbol of fear
 * Weapons: acid arrow • arrow of fire • arrow of ice • dart of stunning • wand of fear • wand of fire • wand of frost • wand of lightning • wand of magic missiles • wand of monster summoning • wand of paralyzation • World's Edge

Organizations

 * Night Knives • Red Wizards of Thay

Religions

 * Laduguer • Tymora
 * Laduguer • Tymora