Arrabar

Arrabar was the capital city of Chondath in the Vilhon Reach.

Description
The city was ancient and sprawling, though the people kept it tidy, clean, and maintained.

The grandest structure in Arrabar was the Generon, the palace of the Lord of Arrabar. It comprised a stately dome that glittered with gold and silver. It was circled by barracks and fortifications, staffed by Lord Wianar's personal army.

Lord Wianar permitted the Red Wizards of Thay to develop an enclave within the city.

Government
Around 1372 DR, Lord Eles Wianar ruled from his palace known as the Generon.


 * Noble Houses of Arrabar:
 * House Wianar
 * House Matrell
 * House Mestel
 * House Darowdryn
 * House Cauldyl
 * House Mercatio
 * House Rohden

Trade
At a key location in the Vilhon Reach, Arrabar stood at the end of two key trade roads: the southern Golden Road and the Emerald Way that ran across Chondath and ended at Hlath. These made the city a center for Vilhon trade, and kept it wealthy.

Industry
The people of Arrabar largely engaged in trade, crafting, and fishing, as well as mercenary work as part of mercenary companies. These included both private armies that were permanently stationed in the capital and companies that were only based in the city and rested there between assignments in other lands. Among these were the Sapphire Crescent.

Culture
Like many in the Reach, the folk of Arrabar were wary of wizards.


 * Festivals:
 * Night of Ghosts
 * Festival of Spheres

Defenses
Thanks to mercenaries, Arrabar was quite strong militarily, and it could pose a threat in any land.

History
Arrabar was setled in. The same year as the cities of Mussum and Samra, al three situated on the south-eastern shores of the Vilhon Reach.

In, the city of Mimph was settled to the west from Arrabar, threatening to lure away the city's populous. However, Arrabar's armies leveled Mimph in, securing the city's supremacy for the years to come. saw creation of another neighboring city - Shamph, along the Emerald Corridor trade route. The same year saw the unification of several cities into what became known as Chondath.

By 1370 DR, Arrabar became a target of Fzoul Chembryl and his Zhentarim ambitions. He aimed to have temples of Iyachtu Xvim erected in Arrabar, along with other cities of the Sea of Fallen Stars. On top of that, his end goal was a takeover or alliance with Arrabar and Reth, in order to secure Zhent slave trade with the Lake of Steam region and its supply of humanoid sacrifices for the Church of Iyachtu Xvim. If Fzoul's domination of Arrabar and Reth was successful, his next goal was taking control of the entire of Chondath and Sespech. The Zhentarim plans, however, were cut short by the death of Iyachtu Xvim in 1372 DR and resurrection of Bane.

By 1372 DR, the empire of Chondath was much shrunken.

brought a year-long disastrous Rage of Dragons, though Arrabar emerged unscathed from these events. Gaulauntyr, an adult topaz dragon who resided in a wood manor just south-east of Arrabar became affected by the Rage and rained destruction on nearby Nimpeth vineyards.

The calamity of Spellplague in 1385 DR laid ruin to the nation of Chondath, seemingly destroying cities of Arrabar, Hlath, Iljak, Reth, and Shamph on the southern shores of the Reach.

Notable Organizations

 * Bronzespur: the local Heralds to the city of Arrabar who served the Heralds of Faerûn.

Notable Individuals

 * Alacanther, an evil wizard from Arrabar who was one of the lieutenants under Aencar, the Mantled King, slain in 1044 DR.
 * Melisanda, a noblewoman wizard who replaced Aeron Morieth as the leader of Cimbar's college of wizardry in the late 14 century DR.

Appearances

 * Adventures
 * Swords of the Iron Legion
 * Novels
 * Once Around the Realms
 * The Shadow Stone &bull; The Yellow Silk
 * The Shadow Stone &bull; The Yellow Silk
 * The Shadow Stone &bull; The Yellow Silk