Flaming

Flaming is a enchantment that causes flames to sheath a weapon. This enchantment is command-word activated and does not harm the wielder. In 3rd and 3.5 Edition D&D this enchantment adds +1d6 fire damage upon a successful hit and is priced as a +1 magical enhancement, so a +1 flaming longsword costs the same to buy/commission/create as a +2 Longsword. Missile weapons confer this ability to any ammunition fired from them. Flaming weapons shed light like a torch.

Creation
The creator (who must have a caster level not less than 10th) must cast flame blade, flame strike, or fireball upon the weapon to add the flaming property.