Darkweaver

Darkweavers were sinister creatures native to the Plane of Shadow.

"In the howling waste, even the darkness has a voice. It titters and beckons, it begs and cajoles, it slithers its way into your brain like a black, slimy worm — and if you listen to it, you're lost. The weaver of dark'll have you, and you'll never see the light again."

- Tlemizar the Old, traveler of the planes.

Description
Darkweavers had an amorphous form, hidden underneath folds of darkness that clung to them like a cloak. Underneath this darkness its true form was a grey, fleshy body that vaguely resembled a spider and was split into two segments. The first segment had clusters of spider-like eyes on all sides and a fanged mouth on the underside. Both segments had four tentacles each; darkweavers normally walked on all eight tentacles but could rear back on the second set of four to allow use of the front set in fighting or manipulating objects. Each of these tentacles was in length.

Abilities
Darkweavers were able climbers, possessed darkvision, and a form of telepathy that allowed them to communicate with each other from a distance of up to. They also healed remarkably fast and could regrow lost tentacles within a day. Darkweavers had innate spell-like abilities that allowed them to replicate the effects of the spells confusion, darkness, tongues, web, and suggestion three times each day, as well as the spell shadow walk once each day.

In areas of darkness or shadow a darkweaver was capable of creating two to five mirror images of itself, as well as casting abilities that replicated the effects of the spells shades, solid fog, and symbol of despair once per day.

Darkweavers could also travel between shadows in a way that was similar to the dimension door spell. A darkweaver could use this ability to travel up to a total distance of each day, split into increments as small as. The creatures were covered in natural armor made out of shadow-stuff; it aided them in hiding in shadows.

By far the most potent ability of darkweavers were the shadowy, semi-solid strands that perpetually surrounded them for. This web, of sorts, provided concealment to all creatures within it, even from creatures with darkvision or blindsight. Only truesight allowed for normal vision. The web also prevented creatures that entered its area from going any direction other than that of the darkweaver. Darkweavers were naturally immune to the effects of their own and others' webs.

Personality
Darkweavers were solitary creatures of sinister motives.

History
After the city of Elgrin Fau had been abandoned by its inhabitants, one inhabitant by the name of Kesson Rel returned and opened a gate in the middle of the necropolis to taunt the dead interred there. Over this gate he installed a darkweaver to act as a guard.

Society
Darkweavers were native to the Plane of Shadow, and they fed on the strength of other creatures. Although solitary by nature, they would sometimes enslave dangerous carnivores or evil creatures by bringing them the still-living corpse of its own prey, ensnaring the creature when it approached, and then allowing it to eat the corpse. Darkweavers would repeat this until the creature in question came to rely on it for food or view it as an ally.

These creatures asexually reproduced by division, though this was a rare occurence.

Habitats
Being inhabitants of the Plane of Shadow, these creatures preferred to lair in places where sunlight was never visible. Such as dismal swamps, gloomy forests, and underground passageways.

Beyond the Plane of Shadow, these creatures could be found in the Abyss, Limbo, and Pandemonium.

Languages
These creatures were capable of speaking Abyssal, Common, and Infernal.

Notable
Valastigor, a darkweaver that lived in the Fen of Ill Odor in Androlynne.

Appearances

 * Novels
 * Dawn of Night