Stojanow Gate

The Stojanow Gate was a pair of massive iron-bound doors protecting Valjevo Castle on the city of Phlan. Flanked by towering gatehouses, the place served as the city's prison and as the headquarter of the Knights of the Black Fist.

Structure
One of the oldest structures in Phlan, the Stojanow Gate was a monumental structure almost high and  wide, which stretched all the way between two channels of the Stojanow River. Its wide walls displayed breathtaking scenes featuring folk heroes, royalty, wizards, dragons and deities.

On top of the walls, inhabitants could witness the dead bodies of criminals hung by the Black Watch feeding the city's ravens.

Activities
The gate served as a place to collect tolls, as well as keep prisoners and interrogate them. Prisoners held in the Gate's prison cells usually only stayed for a couple days before they were released&mdash;or hanged. An officer manning a desk outside the structure handled the demands and complaints of individuals asking for the release of their loved ones.

Defenses
While the Gate was built to defend Phlan's castle, it was actually kept open permanently, except in times of war.

History
During a surprise attack in the, Zhentarim forces managed to capture Stojanow Gate without a fight.

Following the attack by Vorgansharax in the, the Tears of Virulence managed to close the gate for the first time in more than a century.

Origins
The exact origins of the Stojanow Gate was unclear and subject to debates. According to bardic tales the monument was built by fire giants in tribute to ancient warrior kings, while some sages believed it was built by dwarves long ago.

Inhabitants

 * Lieutenant Cron Bolver, during the late 15 century DR..

Notable prisoners

 * Sahnd Krulek (escaped)
 * Ellison Berenger (escaped)
 * Jhessail Greycastle, while the gate was under the control of Vorgansharax.
 * Tibeem (hanged)
 * Yusten Karas (escaped)

Appearances

 * Adventures
 * Ruins of Adventure
 * Video Games
 * Pool of Radiance
 * Licensed Adventures & Organized Play
 * The Courting of Fire &bull; Tyranny in Phlan &bull; Escape from Phlan &bull; Reclamation of Phlan