Dark Pyramid of Sorcerer's Isle

Dark Pyramid of Sorcerer's Isle is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 5 edition ruleset. It is part of the Tyranny of Dragons series of adventures published for the D&D Adventurers League. It focuses on Phlan, and is an adventure designed for three to seven 5- to 10-level characters.

"Long unoccupied, the pyramid on Sorcerer’s Isle now flows with strange magical energy, warping creatures and the landscape around it. The Cult of the Dragon and Red Wizards of Thay have taken notice, and it’s up to you to keep whatever power dwells there out of their hands."

Index

 * Characters:
 * Briac • Cel • Kral • Rorreth Monforoth • Welsea Parenthe
 * Ren o' the Blade • Thilren Sohj • Tyranthraxus • Vorgansharax • Yarash • Yovir Glandon
 * Ren o' the Blade • Thilren Sohj • Tyranthraxus • Vorgansharax • Yarash • Yovir Glandon


 * Creatures:
 * Boar • Chimera • Crawling claw • Death dog • Dragonborn • Elf • Flying sword • Galeb duhr • Ghost • Ghoul • Giant octopus • Half-elf • Helmed horror • Human • Kobold • Lizardfolk • Minotaur (skeleton) • Ochre jelly • Poltergeist • Purple worm • Quipper • Sahuagin • Slaad • Tiefling • Urd • Vampire
 * Green dragon
 * Green dragon


 * Locations:
 * Buildings & Structures:Denlor's Tower • Valjevo Castle
 * Forests: Quivering Forest
 * Inns & Taverns:The Leaky Bucket
 * Islands: Sorcerer's Island
 * Region: Moonsea
 * Rivers: Stojanow River
 * Ruins: Valhingen Graveyard
 * Settlements: Kabel's Hill • Phlan
 * Limbo • Mantor's Library
 * Limbo • Mantor's Library


 * Magic:
 * Items: Horn of blasting
 * Potions: Potion of healing
 * Spells: Animate boulders • Animate dead • Barkskin • Bigby's hand • Bless • Cloudkill • Command • Cone of cold • Counterspell • Cure wounds • Detect magic • Detect poison and disease • Dispel magic • Divination • Druidcraft • Entangle • Evard's black tentacles • False appearance • False life • Fireball • Fire bolt • Fly • Gaseous form • Greater invisibility • Greater restoration • Guidance • Guiding bolt • Guards and wards • Haste • Hold monster • • Hold person • Ice storm • Identify • Invisibility • Knock • Lesser restoration • Light • Longstrider • Mage armor • Mage hand • Magic missile • Mass healing word • Misty step • Moonbeam • Polymorph • Prayer of healing • Prestidigitation • Produce flame • Raise dead • Remove curse • Shield • Shillelagh • Shocking grasp • Speak with animals • Speak with dead • Spiritual weapon • Stinking cloud • Stoneskin • Suggestion • Thaumaturgy • Tongues • Web


 * Organizations:
 * Cult of the Dragon • Red Wizards of Thay
 * Player Factions: Emerald Enclave • Harpers • Lords' Alliance • Order of the Gauntlet • Zhentarim


 * Religion:
 * Kelemvor
 * Kelemvor

Credits

 * D&D Organized Play: Chris Tulach
 * D&D R&R Player Experience: Greg Bilsland
 * D&D Adventurers League Wizards Team: Greg Bilsland, Chris Lindsay, Shelly Mazzanoble, Chris Tulach
 * D&D Adventurers League Administrator(s): Claire Hoffman, Robert Adducci, Bill Benham, Travis Woodall, Greg Marks, Alan Patrick