Dragonfire

Dragonfire is a cooperative deck-building game set within the Forgotten Realms setting.

"Dragonfire is a 3 to 6 player deckbuilding game set within the world's greatest roleplaying game, Dungeons & Dragons. Players choose from several classic fantasy races, from dwarf to elf, half-orc to human, and assume one of the quintessential roles of cleric, rogue, fighter, or wizard. Equipped with weapons, spells, and magic items, players begin their adventure along the famed Sword Coast, then journey to other Forgotten Realms locales, such as Baldur’s Gate, Neverwinter, and Waterdeep, in future expansions. Along the way, they can level up their characters, find additional equipment, learn new feats, and much more. Join the quest, and build your own legend!"

Gameplay
Dragonfire ​​is ​​a​​ cooperative ​​adventure​​ game​​ where​​ players ​​take​​ on​​ classic​​ medieval ​​fantasy roles to ​​complete​​ an ​​adventure.​​ Each ​​player ​​starts ​​with ​​their ​​own​​ deck, ​​and​​ cards ​​are added​​ to ​​their​​ deck​​ throughout ​​the ​​game. The ​​player’s​​ win ​​an​​adventure ​​if ​​they ​​complete​​ and ​​defeat ​​all​​ the ​​encounters​​ in the​​ adventure.

Each player selects a character sheet, which describes the character's class and race. It's used to track damage the character suffers during the course of the game. Traits are added to as the character progresses in the game.

Index
Index covers the base release plus the released expansions: Chaos in the Trollclaws, Corruption in Calimshan, Hidden Treasures, Moonshae Storms, Ravaging The Sword Coast, Sea of Swords, Shadows Over Dragonspear Castle, Sword Mountains Crypt and Wondrous Treasures.
 * Creatures:
 * aarakocra • aasimar • aboleth • air elemental • annis hag • balhannoth • banshee • barghest • basilisk • behir • black pudding • blink dog • blue dragon • blue slaad • bodak • bone devil • boneclaw • bronze dragon • bugbear • bulette • centaur • chimera • choker • chuul • cloaker • cloud giant • cockatrice • cyclops • death slaad • dire troll • displacer beast • djinni • doppelganger • dragonborn • dryad • dust mephit • earth elemental • ettin • firbolg • fire elemental • fire giant • fomorian • forest gnome • frost giant • galeb duhr • gargoyle • gelatinous cube • ghost • ghoul • giant eagle • giant spider • gibbering mouther • githzerai • gnoll • goblin • gold dwarf • goliath • gorgon • gray ooze • green dragon • green hag • grell • griffon • gynosphinx • half-ogre • half-orc • harpy • hippogriff • hobgoblin • horned devil • human • hydra • hyena • incubus • invisible stalker • jackalwere • kenku • ki-rin • kobold • kuo-toa • lamia • lemure • lightfoot halfling • lizardfolk • manticore • merfolk • merrow • mimic • minotaur • moon elf • mummy • night hag • ogre • orc • orog • owlbear • peryton • phase spider • quipper • rakshasa • red dragon • red slaad • remorhaz • revenant • roc • rock gnome • roper • rot troll • sahuagin • sea hag • shadar-kai • shambling mound • shield dwarf • skeleton • smoke mephit • spawn of Kyuss • sphinx • spinagon • spirit naga • spirit troll • stone giant • storm giant • strongheart halfling • sun elf • sword wraith • tabaxi • thri-kreen • tiefling • triton • troll • umber hulk • vampire • vampire spawn • venom troll • water elemental • water weird • werebear • wereboar • wererat • weretiger • werewolf • wight • winter wolf • wood elf • wyvern • yuan-ti abomination • yuan-ti anathema • yuan-ti broodguard • yuan-ti malison • yuan-ti pureblood • zombie


 * Magic:
 * Constructs: animated armor • clay golem • flesh golem • rug of smothering • stone golem
 * Items:
 * Potions
 * Scrolls:
 * Spells: augury • bless • cloud of daggers • color spray • confusion • cure wounds • fireball • firebolt • flame blade • healing word • hellish rebuke • hex • lesser restoration • lightning bolt • magic missle • magic weapon • major image • misty step • phantasmal force • shocking grasp • spike growth • spirit guardians • spiritual weapon • true strike


 * Organizations:
 * City Watch • Cult of Eternal Flame • Harpers • Night Masks • Purple Dragons • Red Wizards of Thay • Zhentarim

Contents
Cards are the biggest component of the game and there are several types:

Adventure cards set up adventure scenarios.
 * Adventure Cards


 * Dungeon Crawl
 * The Portcullis is Breached
 * The Wastes of Ancient Empire
 * Bodyguards
 * Bodyguards - Noble
 * Unholy Presence
 * Terror in the Catacombs
 * Slaadi Plague

Encounter cards represent the creatures and locations the players encountered during the course of the game. The Market Deck cards were the card used by the players to built their deck, and represent the abilities of their character as well as spell and weapons. These cards were bought by players using gold.
 * Encounter Cards
 * Market Deck

Magic Item cards granted players access to magical items and spells.
 * Magic Items

Dragon Fire cards changed the rules of an encounter.
 * Dragon Fire Cards

Features were stickers that represented special abilities. They allowed a player to make their character more powerful.
 * Features:

Shadows Over Dragonspear Castle (2017)
"Evil awaits in the catacombs surrounding Dragonspear Castle. Challenge new encounters with all-new magic items and market cards! The first chapter of the Dragonfire Adventures."


 * Adventure Cards:


 * Shadows Over Dragonspear Castle


 * Encounter Cards:


 * Market Deck:


 * Magic Items:


 * Dragonfire Cards:


 * Features:

Chaos in the Trollclaws (2017)
"Chaos brews in the Trollclaws as gnolls, orcs, and goblins clash in conflicts that endanger the countryside. Face new Encounters and claim new Magic Items and Market cards in the second chapter of the Dragonfire Adventures!"


 * Adventure Cards:


 * Chaos in the Trollclaws


 * Encounter Cards:


 * Market Deck:


 * Magic Items:


 * Dragonfire Cards:


 * Features:

Credits

 * Game Design: Randall N. Bills, Loren L. Coleman
 * Additional Design: Talon Coleman
 * Design Consultant: Jay Schneider
 * Game Development: Randall N. Bills, Loren L. Coleman
 * Additional Development: Dylan Birtolo
 * Editing: Jennifer Clarke Wilkes, Philip A. Lee
 * Art Direction: Brent Evans
 * Game Graphic Design & Layout: Matt Heerdt, David Kerber
 * Cover Art: Kekai Kotaki
 * Original Crossfire Engine Design: Greg Marques, Mike Elliott, Rob Heinsoo, James “Jim” Lin, Sean McCarthy, Jay Schneider, Rob Watkins
 * Special Assistance: Cal Moore, Conan E. Chamberlain
 * Playtesters: Laimis Abromaitis, Elminas Abromatiis, Benjamin Alan, Avery Alix, Craig Alpen, Gary Astleford, Alex Balmer, Julia Balmer, Chloe Baron, Tara Bills, Ryana Bills, Kenyon Bills, Worthy Bolger, Jeremy Butz, Carl Camp, Chris Castagnetto (B3 Consulting), Conan E. Chamberlain, John Conbere, Hiromi Cota, Larry deLucas, Leah Wilner-Deutsch, Melissa Daines, Meg Elvidge, Brent Evans, Mario Fernandez, Bruce Ford, Eugen Fournes, Joanna Fournes, Kristian Frosig, Jaym Gates, Nick Gilbert, Brooklynn Jentzsch, James Kirtley, Bryan Langford, Philip Lanz, Tony Liddle, Garrick Liddle, Addison Liddle, Grace Lyttle, Robert McKittrick, Victoria Meisler, Rod Mesecar, Dawson Michael, Xach Mueller, Joseph Muniz Jr., Megan O’Leary, Kirsten Olsen, EJ Perkins, Stephanie Prevost, J.R. Riedel, Chris Routh, Jared Saunders, Caleb Saunders, Christopher Shanley, Dave Stevens, Damon Stevens, Adrian Sullivan, Jessie Tank, Josh Taylor, Zachary Ulrich, Tyler Vander Hoeven, Jesse Wilke
 * Wizards of the Coast Dungeons & Dragons Team: Jeremy Crawford, Bart Carroll, Chris Dupuis, John Feil, Heather Fleming, David Gershman, Kate Irwin, Trevor Kidd, Adam Lee, Chris Lindsay, Shelly Mazzanoble, Mike Mearls, Shauna Narciso, Christopher Perkins, Ben Petrisor, Hilary Ross, Liz Schuh, Matthew Sernett, Nathan Stewart, Emi Tanji, Greg Tito, Richard Whitters, Shawn Wood