Obyrith

Obyriths were an eldritch race of demons so ancient that they predated mortal life, and even the gods. They rarely had a humanoid shape, and some said that just looking at an obyrith could drive a mortal insane.

Description
Though the obyrith race teetered on the brink of extinction, enough varieties had survived the downfall of their kind to paint a dreadful picture of the sort of shapes they once took. Their abominable forms were utterly alien and bore nearly no resemblance to modern mortal life, closer as they were to basal organisms such as insects and cephalopods.

However, the obyriths were more than just revolting, for the revulsion their appearances invoked surpassed matters of mere subjective taste. More than ugly, the forms of the obyriths were simply wrong, their noxious vileness transcending to the ranks of fact. This atrociousness extended beyond visual appearance to every aspect of their existence; everything from the sounds they made, to the foul odors they exuded, to the taste they left in one's mouth was an appalling affront to all senses. Reality itself was incapable of describing the unspeakable horrors that were the objectively offensive obyriths, and even it seemingly desired to forget their vile visages.

Personality
As demons, the obyriths were cruel creatures of great malevolence. In the absence of outside threats, they had spent much of their time in power infighting, making war with each other and conducting political schemes for power. Decadence and depravity were commonplace during their time of dominion.

Abilities
Like the tanar'ri, obyriths had telepathy and were resistant to poisons, acids, fire, and cold, although the tanar'ri were fully immune to electricity where the obyriths were simply resistant. In addition to these abilities, all obyriths had truesight, could not have their minds supernaturally altered, and healed from injury with incredible speed, the exact rate dependent on the kind of obyrith.

Whereas most demon lords had access to blasphemy and unholy aura as spell-like abilities, obyrith lords had their chaotic counterparts in the form of word of chaos and cloak of chaos.

Varieties

 * Draudnu
 * Ekolid
 * Golothoma
 * Laghathti
 * Sibriex
 * Uzollru
 * Verakia
 * Wastrilith

Obyrith Lords
Only a handful of obyrith lords survived to modern times. They were survivors of the destruction of their reality and the wars that followed the creation of the Abyss:
 * Bechard, called the Rotting Husk, spent millenia dying a slow death in the Death dells.
 * Cabiri, the Watching Master, a many-eyed demon lord who was imprisoned in the Wells of Darkness when he refused to join the Queen of Chaos' army.
 * Dagon
 * The Malgoth
 * Obox-ob
 * Pale Night
 * Pazuzu
 * The Queen of Chaos
 * Ubothar, a festering obyrith who was banished from the Abyss by the Queen of Chaos and imprisoned in another realm entirely.
 * Ugudenk
 * Vroth-Khun, a poisonous, gibbering entity known to build towers from the slain bodies of his spawnlings, only to consume them and start again, before the Queen of Chaos' war; he was banished from the Abyss and imprisoned in another realm for refusing to join her.
 * Sertrous

Other obyrith lords were known to have existed including the faceless Asima the Unanticipated, and Kizarvidexus, who was slain by a Wind Duke in the ancient wars and later imprisoned in the Wells of Darkness. Veshvoriak, though long dead and frozen inside a glacial rift in the Iron Wastes, could still effect the minds of any who came close.

Appearances

 * The Masked Witches