Player's Handbook v.3.5

The Player's Handbook v.3.5 is the Player's Guide for the 3.5 revision of the 3 edition of the Advanced Dungeons & Dragons game. "Endless adventure and untold excitement await! Prepare to venture forth with your bold companions into a world of heroic fantasy. Within these pages, you'll discover all the tools and options you need to create characters worthy of song and legend for the Dungeons & Dragons roleplaying game.

The revised Player's Handbook is the definitive rulebook for the Dungeons & Dragons game. It contains complete rules for the newest edition and is an essential purchase for anyone who wants to play the game.

The revised Player's Handbook received revisions to character classes to make them more balanced, including updates to the bard, druid, monk, paladin, and ranger. Spell lists for characters have been revised and some spell levels adjusted. Skills have been consolidated somewhat and clarified. A larger number of feats have been added to give even more options for character customization in this area. In addition, the new and revised content instructs players on how to take full advantage of the tie-in D&D miniatures line planned to release in the fall of 2003 from Wizards of the Coast, Inc."

Contents

 * Introduction:
 * Chapter 1 Abilities:
 * Ability Scores
 * The Abilities
 * Changing Ability Scores
 * Chapter 2 Races:
 * Choosing a Race
 * Racial Characteristics
 * Humans
 * Dwarves
 * Elves
 * Gnomes
 * Half-Elves
 * Half-Orcs
 * Halflings
 * Chapter 3 Classes:
 * The Classes
 * Class and Level Bonuses
 * Level-Dependent Benefits
 * Class Descriptions
 * Barbarian
 * Bard
 * Cleric
 * Druid
 * Fighter
 * Monk
 * Paladin
 * Ranger
 * Rogue
 * Sorcerer
 * Wizard
 * Experience and Levels
 * Multiclass Characters
 * Chapter 4 Skills:
 * Skill Summary
 * Acquiring Skill Ranks
 * Using Skills
 * Skill Descriptions
 * Chapter 5 Feats:
 * Acquiring Feats
 * Prerequisites
 * Types of Feats
 * Feat Descriptions
 * Chapter 6 Description:
 * Alignment
 * Religion
 * Vital Statistics
 * Looks, Personality, and Background
 * Customizing Your Character
 * Chapter 7 Equipment:
 * Equipping a Character
 * Wealth and Money
 * Weapons
 * Armor
 * Goods and Services
 * Chapter 8 Combat:
 * The Battle Grid
 * How Combat Works
 * Combat Statistics
 * Combat Basics
 * Initiative
 * Attacks of Opportunity
 * Actions in Combat
 * Injury and Death
 * Movement, Position, And Distance
 * Combat Modifiers
 * Special Attacks
 * Special Initiative Actions
 * Chapter 9 Adventuring:
 * Carrying Capacity
 * Movement
 * Exploration
 * Treasure
 * Other Rewards
 * Chapter 10 Magic:
 * Casting Spells
 * Spell Descriptions
 * Arcane Spells
 * Divine Spells
 * Special Abilities
 * Chapter 11 Spells:
 * Bard Spells
 * Cleric Spells
 * Cleric Domains
 * Druid Spells
 * Paladin Spells
 * Ranger Spells
 * Sorcerer/Wizard Spells
 * Spells
 * Appendix General Guidelines and Glossary:

Index

 * Magic:
 * Spells: Acid fog • Acid splash • Aid • Air walk • Alarm • Align weapon • Alter self • Analyze dweomer • Animal growth • Animal messenger • Animal shapes • Animal trance • Animate dead • Animate objects • Animate plants • Animate rope • Antilife shell • Antimagic field • Antipathy • Antiplant shell • Arcane eye • Arcane lock • Arcane mark • Arcane sight • Astral projection • Atonement • Augury • Awaken • Baleful polymorph • Bane • Banishment • Barkskin • Bear's endurance • Bestow curse • Bigby's clenched fist • Bigby's crushing hand • Bigby's forceful hand • Bigby's grasping hand • Bigby's interposing hand • Binding • Blade barrier • Blasphemy • Bless • Bless water • Bless weapon • Blight • Blindness/deafness • Blink • Blur • Break enchantment • Bull's strength • Burning hands • Call lightning • Call lightning storm • Calm animals • Calm emotions • Cat's grace • Cause fear • Chain lightning • Changestaff • Chaos hammer • Charm animal • Charm monster • Charm person • Chill metal • Chill touch • Circle of death • Clairaudience/clairvoyance • Cloak of chaos • Clone • Cloudkill • Color spray • Command • Command plants • Command undead • Commune • Commune with nature • Comprehend languages • Cone of cold • Confusion • Consecrate • Contact other plane • Contagion • Contingency • Continual flame • Control plants • Control undead • Control water • Control weather • Control winds • Create food and water • Create greater undead • Create undead • Create water • Creeping doom • Crushing despair • Cure critical wounds • Cure light wounds • Cure minor wounds • Cure moderate wounds • Cure serious wounds • Curse water • Dancing lights • Darkness • Darkvision • Daylight • Daze • Daze monster • Death knell • Death ward • Deathwatch • Deep slumber • Deeper darkness • Delay poison • Delayed blast fireball • Demand • Desecrate • Destruction • Detect animals or plants • Detect chaos • Detect evil • Detect good • Detect law • Detect magic • Detect poison • Detect scrying • Detect secret doors • Detect snares and pits • Detect thoughts • Detect undead • Dictum • Dimension door • Dimensional anchor • Dimensional lock • Diminish plants • Discern lies • Discern location • Disguise self • Disintegrate • Dismissal • Dispel chaos • Dispel evil • Dispel good • Dispel law • Dispel magic • Displacement • Disrupt undead • Disrupting weapon • Divination • Divine favor • Divine power • Dominate animal • Dominate monster • Dominate person • Doom • Drawmij's instant summons • Dream • Eagle's splendor • Earthquake • Elemental swarm • Endure elements • Energy drain • Enervation • Enlarge person • Entangle • Enthrall • Entropic shield • Erase • Ethereal jaunt • Etherealness • Evard's black tentacles • Expeditious retreat • Explosive runes • Eyebite • Fabricate • Faerie fire • False life • False vision • Fear • Feather fall • Feeblemind • Find the path • Find traps • Finger of death • Fire seeds • Fire shield • Fire storm • Fire trap • Fireball • Flame arrow • Flame blade • Flame strike • Flaming sphere • Flare • Flesh to stone • Fly • Fog cloud • Forbiddance • Forcecage • Foresight • Fox's cunning • Freedom • Freedom of movement • Gaseous form • Gate • Geas/quest • Gentle repose • Ghost sound • Ghoul touch • Giant vermin • Glibness • Glitterdust • Globe of invulnerability • Glyph of warding • Good hope • Goodberry • Grease • Greater arcane sight • Greater command • Greater dispel magic • Greater glyph of warding • Greater heroism • Greater invisibility • Greater magic fang • Greater magic weapon • Greater planar ally • Greater planar binding • Greater prying eyes • Greater restoration • Greater scrying • Greater shadow conjuration • Greater shadow evocation • Greater shout • Greater spell immunity • Greater teleport • Guards and wards • Guidance • Gust of wind • Hallow • Hallucinatory terrain • Halt undead • Harm • Haste • Heal • Heal mount • Heat metal • Helping hand • Heroes' feast • Heroism • Hide from animals • Hide from undead • Hold animal • Hold monster • Hold person • Hold portal • Holy aura • Holy smite • Holy sword • Holy word • Horrid wilting • Hypnotic pattern • Hypnotism • Ice storm • Identify • Illusory script • Illusory wall • Imbue with spell ability • Implosion • Imprisonment • Incendiary cloud • Inflict critical wounds • Inflict light wounds • Inflict minor wounds • Inflict moderate wounds • Inflict serious wounds • Insanity • Insect plague • Invisibility • Invisibility purge • Invisibility sphere • Iron body • Ironwood • Jump • Keen edge • Knock • Know direction • Legend lore • Leomund's secret chest • Leomund's secure shelter • Leomund's tiny hut • Leomund's trap • Lesser confusion • Lesser geas • Lesser globe of invulnerability • Lesser planar ally • Lesser planar binding • Lesser restoration • Levitate • Light • Lightning bolt • Limited wish • Liveoak • Locate creature • Locate object • Longstrider • Lullaby • Mage armor • Mage hand • Magic circle against chaos • Magic circle against evil • Magic circle against good • Magic circle against law • Magic fang • Magic jar • Magic missile • Magic mouth • Magic stone • Magic vestment • Magic weapon • Major creation • Major image • Make whole • Mark of justice • Mass bear's endurance • Mass bull's strength • Mass cat's grace • Mass charm monster • Mass cure critical wounds • Mass cure light wounds • Mass cure moderate wounds • Mass cure serious wounds • Mass eagle's splendor • Mass enlarge person • Mass fox's cunning • Mass heal • Mass hold monster • Mass hold person • Mass inflict critical wounds • Mass inflict light wounds • Mass inflict moderate wounds • Mass inflict serious wounds • Mass invisibility • Mass owl's wisdom • Mass reduce person • Mass suggestion • Maze • Meld into stone • Melf's acid arrow • Mending • Message • Meteor swarm • Mind blank • Mind fog • Minor creation • Minor image • Miracle • Mirage arcana • Mirror image • Misdirection • Mislead • Modify memory • Moment of prescience • Mordenkainen's disjunction • Mordenkainen's faithful hound • Mordenkainen's lucubration • Mordenkainen's magnificent mansion • Mordenkainen's private sanctum • Mordenkainen's sword • Mount • Move earth • Neutralize poison • Nightmare • Nondetection • Nystul's magic aura • Obscure object • Obscuring mist • Open/close • Order's wrath • Otiluke's freezing sphere • Otiluke's resilient sphere • Otiluke's telekinetic sphere • Otto's irresistible dance • Overland flight • Owl's wisdom • Pass without trace • Passwall • Permanency • Permanent image • Persistent image • Phantasmal killer • Phantom steed • Phase door • Planar ally • Planar binding • Plane shift • Plant growth • Poison • Polar ray • Polymorph • Polymorph any object • Power word, blind • Power word, kill • Power word, stun • Prayer • Prestidigitation • Prismatic sphere • Prismatic spray • Prismatic wall • Produce flame • Programmed image • Project image • Protection from arrows • Protection from chaos • Protection from energy • Protection from evil • Protection from good • Protection from law • Protection from spells • Prying eyes • Purify food and drink • Pyrotechnics • Quench • Rage • Rainbow pattern • Raise dead • Rary's mnemonic enhancer • Rary's telepathic bond • Ray of enfeeblement • Ray of exhaustion • Ray of frost • Read magic • Reduce animal • Reduce person • Refuge • Regenerate • Reincarnate • Remove blindness/deafness • Remove curse • Remove disease • Remove fear • Remove paralysis • Repel metal or stone • Repel vermin • Repel wood • Repulsion • Resist energy • Resistance • Restoration • Resurrection • Reverse gravity • Righteous might • Rope trick • Rusting grasp • Sanctuary • Scare • Scintillating pattern • Scorching ray • Screen • Scrying • Sculpt sound • Searing light • Secret page • See invisibility • Seeming • Sending • Sepia snake sigil • Sequester • Shades • Shadow conjuration • Shadow evocation • Shadow walk • Shambler • Shapechange • Shatter • Shield • Shield of faith • Shield of law • Shield other • Shillelagh • Shocking grasp • Shout • Shrink item • Silence • Silent image • Simulacrum • Slay living • Sleep • Sleet storm • Slow • Snare • Soften earth and stone • Solid fog • Song of discord • Soul bind • Sound burst • Speak with animals • Speak with dead • Speak with plants • Spectral hand • Spell immunity • Spell name • Spell resistance • Spell turning • Spellstaff • Spider climb • Spike growth • Spike stones • Spiritual weapon • Statue • Status • Stinking cloud • Stone shape • Stone tell • Stone to flesh • Stoneskin • Storm of vengeance • Suggestion • Summon instrument • Summon monster I • Summon monster II • Summon monster III • Summon monster IV • Summon monster V • Summon monster VI • Summon monster VII • Summon monster IX • Summon nature's ally I • Summon nature's ally II • Summon nature's ally III • Summon nature's ally IV • Summon nature's ally V • Summon nature's ally VI • Summon nature's ally VII • Summon nature's ally IX • Summon swarm • Sunbeam • Sunburst • Symbol of death • Symbol of fear • Symbol of insanity • Symbol of pain • Symbol of persuasion • Symbol of sleep • Symbol of stunning • Symbol of weakness • Sympathetic vibration • Sympathy • Tasha's hideous laughter • Telekinesis • Teleport • Teleport object • Teleportation circle • Temporal stasis • Tenser's floating disk • Tenser's transformation • Time stop • Tongues • Touch of fatigue • Touch of idiocy • Transmute metal to wood • Transmute mud to rock • Transmute rock to mud • Transport via plants • Trap the soul • Tree shape • Tree stride • True resurrection • True seeing • True strike • Undeath to death • Undetectable alignment • Unhallow • Unholy aura • Unholy blight • Unseen servant • Vampiric touch • Veil • Ventriloquism • Virtue • Vision • Wail of the banshee • Wall of fire • Wall of force • Wall of ice • Wall of iron • Wall of stone • Wall of thorns • Warp wood • Water breathing • Water walk • Waves of exhaustion • Waves of fatigue • Web • Weird • Whirlwind • Whispering wind • Wind walk • Wind wall • Wish • Wood shape • Word of chaos • Word of recall • Zone of silence • Zone of truth