Phaerlock

Phaerlocks were a twisted species that lived in constant pain.

Description
Phaerlocks were lizard-like humanoids that stood about tall and generally weighed about. They had crimson-red, plate-like hide that closer resembled a beholder's hide than scales, and had four watery, yellow eyes evenly spaced out around the head. The mouth was filled with sharp teeth, and they had clawed hands and a distinctly reptilian tail.

Personalities
Phaerlocks cared little for others and sought only to share their pain.

Abilities
Phaerlocks could see all around themselves thanks to their four eyes, and they were exceptionally alert and hard to surprise or sneak past. Additionally, by focusing their gaze on a creature within of them, they could paralyze it with horrific pain; however, this ability did not effect constructs, oozes, elementals, undead, or plant creatures.

As an odd holdover from some lost aquatic heritage, phaerlocks could hold their breath for approximately 6 minutes before needing to breath again.

Combat
Phaerlocks preferred to paralyze enemies at a distance before closing in to attack with their claws and teeth.

Ecology
Phaerlocks were solitary, nomadic creatures native to the Underdark, where they normally lived short and hardscrabble lives. They were descended from lizardfolk that were bred and warped by powerful magic at the hands of the phaerimm. This was the cause of the constant, unending agony they felt, and even every breath was painful. A rare few managed to learn mental tricks to keep the pain at bay.

History
In the late 15 century DR, a large number of phaerlocks roamed the mines of Tethyamar as agents of Rezlus and his Banite faction of the Zhentarim.

Appearances

 * Video Games
 * Dungeons & Dragons: Daggerdale