Awtawmatawn

Awtawmatawn was a unique, larger than average stone golem possessed by a horned devil.

"I live! I live! Hear me world of mortals: I live again. This time none shall stop me!"

- Rotbite speaking through Awtawmatawn, following its reconstruction.

Description
Awtawmatawn was said to be as large as the Statue-That-Walk of Mulhorand. Its head measured around tall,  wide, and weighed about. It was noted as displaying an evil grimace.

Abilities
Due to Rotbite's natural resistance to magic, the spell detect evil could not recognize his presence within the statue. While inside the golem, he was also capable of casting fear in a radius and slow on any creature within  of it.

Finally, Rotbite was capable of casting the following spells through the golem while possessing it: charm person, suggestion, infravision, know alignment, animate dead, pyrotechnics, produce flame, ESP, detect magic, and wall of fire.

History
In the mid-12 century DR, the Awtawmatawn was created by Valmous the Shaper, a member of the College of Shaping Magics, as the first of a new variant of stone golems that he was hired by King Proster Obarskyr to design in order to expedite his ambitious building projects. However, just as it was in its final stages Valmous misfired a spell. This caused a minor devil named Rotbite to manifest and possess the inert golem. The possessed golem proceeded to slaughter all residents of the College, who were unprepared for such an attack, except for Valmous. Who escaped, though injured, to the nearby College of Rune Magics. He used his intimate knowledge of the golem to help its residents defend against Awtawmatawn. They managed to destroy it, but ultimately their college was left in ruin as well and only a few survived.

In the aftermath of that battle, Valmous and the remaining rune magic practitioners scattered the pieces of Awtawmatawn. Then, using a combination of their rune magic and the magic items of Valmous, they placed him into a healing stasis, where he awaited the day someone would attempt to recreate the golem. Over time the golem would become legendary, but its fiendish possession would be unknown. Over two hundred years later, some time prior to the Time of Troubles, Amelior Amanitas was made aware of this legend by a man named Lychor and he grew obsessed with reconstructing it. Unbeknownst to Amelior, Lychor was secretly working on behalf of the Zhentarim. The organization hoped to unleash the golem's destructive capabilities upon both Cormyr and the Dalelands.

While living in the village of Volkumburgh, Amelior discovered an arm of the fabled golem. He proceeded to hire a group of adventurers from Suzail to deliver one of the statue's long feet, having arranged for it to be shrunken down and stolen from a town that mistakenly believed it to be a piece of Grumbar. They went on to recover one of the golem's lost hands, hidden beneath a fountain in the village. Then with the unseen aid of Rotbite they uncovered an eye and arm of the golem within a secret cavern of the College of Rune Magics. By disturbing their rest, the adventurers awoke Valmous. Finally, the adventurers retrieved two halves of his leg from the College of Shaping Magic and his head from the Temple of the Dragon Oracle.

A few days after the collected parts were turned in to Amelior, Valmous and his disciples attacked the village alongside an army of neanderthals and undead. During this siege Awtawmatawn finally awakened and began to rampage around Volkumburg, destroying Amelior's workshop in the process. Ultimately, the golem was destroyed after it fell through a large hole hidden beneath the Crimson Wyrm inn.

Appearances

 * Adventures
 * The Shattered Statue