Volo's Guide to the Sword Coast

Volo's Guide to the Sword Coast is a sourcebook for the Forgotten Realms using the 2nd-edition Dungeons & Dragons ruleset.

"Well met, traveler!

Welcome to the latest in the popular series of guidebooks penned by Volothamp Geddarm. You hold in your hands an overview of the most important inns, taverns, shops, and tourist attractions in the western Heartlands, the coast of which is known as the Sword Coast. These lands begin south of fabled Waterdeep and the Savage Frontier, continue up to the northern borders of Amn, and reach east as far as the desert's edge and Tunland. This perilous region sees some of the heaviest caravan traffic in all the Realms. Every merchant who enters the lands of the Sword Coast should have a copy of this guide ready to hand. As usual, all features and establishments covered are ranked with Volo's handy coin, dagger, pipe, and tankard rating system.

Discover:
 * Where pirates go to drink the night away and plot which ships and ports they'll next strike at,
 * The best craftsfolk of the Sword Coast,
 * Where the best caravan masters can be found - and where they dare not go,
 * Local legends and rumors of rich treasures not yet found and plundered,
 * Haunted ruins and other places that must be seen - from a safe distance,
 * Where mighty wizards and sword-swinging adventurers dwell,
 * Dragon lairs - and the dwelling places of worse monsters!

Special Note: This edition of Volo's Guide to the Sword Coast, intended for travelers from beyond the borders of Faerûn, contains notes and commentary by the famous archmage and sage Elminster."

Description
This book is the third in the celebrated series of travel guides by Volothamp Geddarm. This book details settlements and attractions large and small, up and down the sword coast. It is written in Volo's trademark colorful and (unintentionally) humorous style.

Although this sourcebook was published under 2nd Edition AD&D rules it is still popular, as its content is more descriptive than technical.

Contents

 * Introduction
 * The Coast
 * The High Moor
 * The Fields of the Dead
 * The Backlands
 * Sunset Vale
 * Appendix I: Folk of the Sword Coast
 * Appendix II: Wards of the Sword Coast
 * Appendix III: Magical Items
 * Appendix IV: Index

Characters

 * Aulyntar Cowlsar • Barim Stagwinter • Elminster Aumar • Durlag Trollkiller • Halatathlaer • Mystra • Sharndrel • Sune • Szass Tam • Talanthe Truesilver • Theskul Mirroreye • Umberlee • Volothamp Geddarm
 * Aulyntar Cowlsar • Barim Stagwinter • Elminster Aumar • Durlag Trollkiller • Halatathlaer • Mystra • Sharndrel • Sune • Szass Tam • Talanthe Truesilver • Theskul Mirroreye • Umberlee • Volothamp Geddarm
 * Aulyntar Cowlsar • Barim Stagwinter • Elminster Aumar • Durlag Trollkiller • Halatathlaer • Mystra • Sharndrel • Sune • Szass Tam • Talanthe Truesilver • Theskul Mirroreye • Umberlee • Volothamp Geddarm

Creatures

 * • •  •  •  •  •  •  •  •  •  •  •  •  •  •  • crawling claw • doppleganger • dracolich •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  • hobgoblin •  •  •  • lich •  •  •  •  •  •  •  •  •  •  •  •  •  • sheep •  •  •  •  • troll •  •  •  •  •  •  •  • wolf •  • wraith • yuan-ti

Locations

 * Bodies of Water: •  •  •
 * Bridges: •  •  •  •
 * Buildings & Structures:
 * Businesses & Shops
 * A Handful of Eyes • Alamather's by the Water • Andalor's Mill • Andher's Mill • Curios & Uniques • Belkin's Black Blade • Bent Bows • Costerheadshouse • Dawn of Any Day • Derval's Bright Blade • Droun Trading • • Farrel's Fine Jewels and Apparel • Felogyr's Fireworks • Give Me Wings to Fly • Hall of Wonders •  • Julkoun's Old Mill • Knight in the Morn • Korbus's Jewels and Fine Ornaments • Lionstar Services • Ondraer's Fine Pages • Rolling Wheel Wagons • Samborl's Sundries-in-Trade • Shining River Mill • Sorcerous Sundries • Tantain's Barrel and Crates • Thunderhammer Smithy • Thunderwoof Forays • Torleth's Treasures • Trist's Saddles and Stables • Ungairmer's Bootery • Veloth's Fine Wagons & Repairs • Well-Dressed Wizards
 * Castles & Fortresses
 * • Darkhold • Stone Eagle Lodge • • Windstream Lodge
 * Civic Buildings
 * Counting House •
 * Dungeons, Crypts, Tombs, and Vaults
 * • • Warlock's Crypt
 * Inns & Taverns: The Bent Helm • Black Boar • Black Flagon • Blade and Stars • Blushing Mermaid • The Board Laid Bare • The Broken Goblet • Burning Wizard • Dancing Bear • Dusty Hoof • Elfsong Tavern • Far Anchor • Flourished Flagon • Gallowgar's Inn • Halfway Inn • Happy Cow • Hullybuck's Gamble • Hungry Halfling • Happy Hippocampus • Helm and Cloak • The Holdfast Inn • The Jaded Unicorn • • Lady Luck Tavern • The Old Talking Ox • A Pair of Black Antlers • The Raging Lion • River Shining Tavern • The Running Stag • The Scarlet Stag • The Seven-Stringed Harp • The Silver Blade •  • Stone Saddle • Storm Griffin • The Tankard and Sheaf • The Tarnished Trumpet • The Wailing Wave • The Wandering Wyvern • Winding Way • Worried Wyvern
 * Residences
 * Ruins
 * Backlands Castle • Black Abbey • Dragonspear Castle • • Hammer Hall • Orogoth • Spellgard • Trollclaw Ford • Urdrath of the Horsemen
 * Schools
 * Temples
 * Candlekeep • Cry of Joy • Evensong Tower • Fist of the Future • Golden Bowl of the Goddess • Grotto of the Queen • Harvest House • Healing House of Lathander • Helm's Shieldhall • High Altar of the Moon • High Harvest Home • High House of Wonders • Hold of Battle Lions • House of the Binder • House of the Guardian • House of the Suffering God • Inner Chamber • Ladyhouse • Lady's Hall • Morninglow Tower • Ready House of the Right Strong Hand • The Seat of Lore • The Shrine of the Short • Silent Hall • Song of the Morning • Temple of Wisdom • The Tower of Gold • The Water-Queen's House
 * Towers
 * Durlag's Tower • Seatower of Balduran •
 * Towers
 * Durlag's Tower • Seatower of Balduran •


 * Countries: •  • Netheril •
 * Forests: • Evereska Vale • Floshin Estates • Forest of Wyrms •  • Reaching Woods •
 * Islands: •  •
 * Landmarks: •  •  •  •
 * Mountains & Hills: Castle Hill • Fields of the Dead • • Greycloak Hills •  • Hill of Lost Souls • Moondark Hill •  • Serpent Hills •  • Sunset Mountains •
 * Planes:
 * Regions: Backlands • • High Moor •  •  •  • Savage Frontier • Sword Coast •  •
 * Roads: •  •  •  •  •  • Red Shields Road • Skuldask Road •  •  • Stumblepost Trail •  •  •
 * Settlements:
 * Cities
 * Baldur's Gate ( • Berdusk • Daggerford • Elturel • Evereska • Hill's Edge • Iriaebor • Scornubel
 * Hamlets: Bowshot • Corm Orp • Friendly Arm • Gillian's Hill • Kheldrivver • Liam's Hold • Ulgoth's Beard • Qheldin's Mask
 * Towns & Villages: Asbravn • Beregost • Drawn Swords • Fendarl's Gate • Gullykin • Hardbuckler • Hluthvar • Julkoun • Lathtarl's Lantern • Roaringshore • • Serpent's Cowl •  • Soubar • Tempus's Tears • Triel • Waterdeep •  • Yarthrain


 * Valleys: •  •  •
 * Flame Stone
 * Flame Stone

Magic

 * Armor & Clothing: •  •  •
 * Items: •  •  •  •  •  •
 * Jewelry: •  •  •  •  •  •  •  •  •  •  •  •
 * Potions:
 * Qualities:
 * Schools:
 * Spells: •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Weapons: •  •  •  •  •  •  •

Organizations

 * Adventuring Companies: •  •  •  •  •  •  •  •  •  •
 * Civic Organizations:
 * Criminal Organizations: •  •  •
 * Mercantile Organizations: •  •  •  •  •
 * Mercenary Organizations: •  •
 * Military Organizations:
 * Noble Families:
 * Political Organizations: •
 * Religious Organizations: Chosen of Mystra •
 * Secret Societies:
 * Spy Organizations:
 * Others:

Miscellaneous

 * Art & Literature: •  •  •  •  •
 * Building Types:
 * Classes:
 * Clothing:
 * Events:
 * Fields of Study:
 * Food & Drinks:  •  •   •  •  •  ( • ) •   •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  ( •  •  •  • )
 * Gemstones:
 * Items: •  •  •  •  •  •  •  •   •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Materials: •  •  •  •  •  •  •  •  •
 * Professions: •  •  •  •  •
 * Substances: •  •  •
 * Vegetation: •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •  •
 * Vehicles: •
 * Weapons: •

Connections
Volo's Guide to the Sword Coast