Shining South (sourcebook)


 * This article is about the sourcebook. For the region, see Shining South.

Shining South is an accessory for the Forgotten Realms campaign setting using the 3.5-edition ruleset.

"A Wondrous Land of Ancient Cultures and Fallen Empires

Travelers to the distant lands beyond the Lake of Steam and the Firesteap Mountains return with incredible tales of the people and places they’ve encountered or avoided. From the magehounds of Halruaa and wemics of the Shaar to the halflings of Luiren and the Crinti of Dambrath, the denizens of the region are as varied as their homelands. Discover each of the many realms of the Shining South, along with the magic and monsters native to this diverse corner of the Forgotten Realms game setting.

Shining South includes all this plus:


 * 9 new prestige classes
 * 33 new spells
 * 3 short adventures"

Contents

 * Introduction
 * Chapter 1: Races and Regions
 * Chapter 2: Prestige Classes
 * Chapter 3: Magic and Spells
 * Chapter 4: Magic Items
 * Chapter 5: Monsters of the South
 * Chapter 6: Campaigns
 * Chapter 7: Dambrath
 * Chapter 8: Estagund and the Shining Lands
 * Chapter 9: Halruaa
 * Chapter 10: Luiren
 * Chapter 11: The Shaar and the Great Rift
 * Chapter 12: Border Areas
 * Chapter 13: Adventure Sites

Description
Shining South details the distant lands beyond the Lake of Steam and the Firesteap Mountains: Halruaa, Shaar, Luiren, Dambrath, Var, Veldorn, and Estagund.

Characters

 * Calcitro Burrow • Chaladra Sse'blis • Eledric Omanrys • Gringa Thistlehair • Hasifir Hazm'cri • Quinix • Rinlin Pulgro • Yargo

Creatures

 * Creatures
 * beguiler • cyclops • dark tree • dragon • Halruaan behir • laraken • mantimera • ocelot • rattelyr dragon • starsnake • tall mouther


 * Races
 * centaur • Crinti • drow • gnoll • gold dwarf • halfling (ghostwise halfling • lightfoot halfling • strongheart halfling) • human (Arkaiun • Halruaan • Durpari • Shaaran) • loxo • tasloi • thri-kreen • wemic • wild elf

Items

 * Items
 * amulet of proof against petrification • Astrolabe of Nimbral • Belt of priestly might • Crystal Orb • Dread Doorway • dweomered door • Gulkuluster's Deathstaff • Halruaan skyship • Ongild • pouch of winds • solution of stillness • Sunphelm of Shandaular • Zarangan • vapor bottle


 * Potions
 * great elixir


 * Weapons
 * Great Rift skylance • Gulkuluster's deathstaff • pick of piercing • scourge of pain • stun bolt • ''whip of constricting

Locations

 * Bodies of Water
 * Aerilpar Forest • Azulduth • Bay of Dancing Dolphins • Beastburn Lake • Golden Water • Lake Halruaa • Lake Lhespen • Lake Maeru • Luirenstrand • Mhair Jungles • River Aluer • River Ammath • River Dambron • River Ghalagar • River Halar • River Maeru • River Shaar • Shining Sea


 * Forests
 * Channathwood • Chondalwood • Duskwood • Forest of Amtar • Lluirwood • Misty Vale • Qurth Forest • Riftwood • Shaareach Forest • Shaarwood • Sharawood • Southern Lluirwood


 * Hills & Mountains
 * Council Hills • Curna Mountains • Dragonsword Mountains • Dun Hills • Dustwall Mountains • Firesteap Mountains • Giant's Belt Mountains • Gnollwatch Mountains • Halar Hills • Hills of the Dead Kings • Rathgaunt Hills • Toadsquat Mountains • Unthangol Mountains • Walls of Halruaa • Wyrmbones


 * Landmarks
 * Aerilpar Mound • Akhlaur's Tower • Ammathtar • Castle of Al'hanar • Gate of Iron Fangs • Guilmarl • Ilimar • Landrise • Mortik City • Narthtowers • Old Vaelen • Peleveran • Quarlin's Tomb • Starspires • Thruldar • Tombs of the Dead Kings


 * Realms
 * Dambrath • Durpar • Great Rift • Halruaa • Luiren • Mulhorand • Ulgarth • Unther • Var • Veldorn


 * Regions
 * Bandit Wastes • Black Ash Plain • Border Kingdoms • Channath Vale • Deep Realm • Eastern Shaar • Great Bhaerynden • Green Fields • Isle of Quelthiir • Lapaliiya • Nath • Plains of Purple Dust • Raurin • Shaar • Swagdar •


 * Settlements
 * Aluarim • Assur • Beluir • Blaskaltar • Cathyr • Chasolné • Chavyondat • Chethel • Crimel • Delzimmer • Eartheart • Galdel • Halagard • Halarahh • Hammer and Anvil • Hardcastle • Herath • House Jordain • Innarlith • Kelazzan • Khaerbaal • Khôltar • Krenadir • Lhesper • Maarlith • Maeruhal • Mount Talath • Ormpe • Ormpur • Orvyltar • Purl • Pyratar • Rucien-Than • Shaarmid • Sheirtalar • Shoun • Talathgard • T'lindhet • Vaelan • Yaulazna • Zalazuu


 * Swamps
 * Akhlaur Swamp • Great Swamp of Rethild • Kilmaruu Swamp • Lhespenbog • Mortik Swamp

Organizations

 * Ankheg Tribe • Cheetah Tribe • Conclave • Church of Loviatar • Eagle Tribe • House Jordain • Hyena Tribe • Lion Tribe • Maquar • Rhinoceros Tribe • Shadow wizards • Veldorni freedom fighters

Prestige classes

 * Crinti shadow marauder • Great Rift deep defender • Halruaan elder • Halruaan magehound • Hand of the Adama • Jordain vizier • Luiren marchwarden • Maquar crusader • Scourge maiden

Spells

 * arcane sensitivity • brittleskin • circlet of enervation • coral growth • Daltim's fiery tentacles • Darsson's cooling breeze • Darsson's fiery furnace • dispel fog • easy trail • fiery vision • Kyristan's malevolent tentacles • land womb • lightning fog • mass entropic shield • mass jump • Mycontil's last resort • protection from winged flyers • redirect spell • rockburst • rock catch • safe clearing • sea legs • shuffle • sparkles • sticks and stones • sun bolt • suspension • stonefire • stone trap • streamers • tidal wave • wall of pain

Credits

 * Designer: Thomas M. Reid
 * Developer: Michael Donais
 * Editors: Chris Sims, Chris Thomasson, Penny Williams
 * Managing Editor: Kim Mohan
 * Design Manager: Christopher Perkins
 * Development Manager: Andrew J. Finch
 * Director of RPG R&D: Bill Slavicsek
 * Production Managers: Joshua C.J. Fischer, Randall Crews
 * Art Director: Robert Raper
 * Cover Artist: Sam Wood
 * Interior Artists: Wayne England, Sam Wood, Richard Sardinha, Carl Frank, Chris Hawkes, Jason Engle, Christopher Rush, Ralph Horsley, Vince Locke, Mike Dubisch
 * Graphic Designers: Kate Irwin, Dee Barnett
 * Cartographer: Todd Gamble
 * Graphic Production Specialist: Angelika Lokotz
 * Image Technician: Jason Wiley
 * Special Thanks: Richard Baker, Eric L. Boyd, George Krashos, Thomas M. Costa