Living City/1997

Living City modules published in 1997.

The Deluge

 * Designer(s): Wayne Melnick
 * Released: January 1997

Down Below
"On a rainy morning in the Living City you see signs asking for a rescue party. It seems that two dwarven engineers went to explore an old well and never returned. The job says it's inside work so maybe you stay dry and earn a little money."


 * Designer(s): John Richardson
 * Released: January 1997

Passing the Torch
"Seasons come and seasons go, but adventurers live forever in the City of Ravens Bluff."


 * Designer(s): Daniel S. Donnelly
 * Released: January 1997

No Business Like It
"You've faced dragons, giants and fiends from the Pit&mdash;but are you brave enough to face the greatest threat yet to Ravens Bluff&mdash;really bad playwriting? Not for the faint of heart."


 * Designer(s): Michael Smith
 * Released: February 1997

Some Enchanted Evening
"A Lady needs your help to gain her inheritance. She has one night claim it and has asked you to accompany her. What sort of inheritance is she going to get at an old ruined manor?"


 * Designer(s): Bob Tomihiro
 * Released: February 1997

Waterfalls
Part 1 of the "Elementally Speaking" series.
 * Designer(s): David Samuels
 * Released: February 1997

Orcs Galore
Part 2 of the "Notoriety" series.
 * Designer(s): Daniel S. Donnelly
 * Released: February 1997

Much Ado About Mutton

 * Designer(s): Andrew Hauptman
 * Released: February 1997

To Boldly Go...
Part 1 of the "Boldly" series.
 * Designer(s): John Bentas
 * Released: February 1997

Legends

 * Designer(s): Ray Delgado
 * Released: March 1997

Mirror, Mirror
"A freak accident has drawn some of Ravens Bluff's greatest adventurers inside a powerful magic mirror. It's a race against time to find who made this artifact and fix it before it rips apart the fabric of reality, destroying much more than these great, great adventurers!"


 * Designer(s): Gregory A. Dreher
 * Released: March 1997

Slippery When Wet

 * Designer(s): Daniel S. Donnelly
 * Released: March 1997

The Value of a Miracle

 * Designer(s): Robert Wiese
 * Released: March 1997

Up, Up and Away
"Don't worry, Gond inventions do sometimes work!"


 * Designer(s): Daniel S. Donnelly
 * Released: March 1997

To Fly

 * Designer(s): Bob Tomihiro
 * Released: March 1997

The Scarlet Picaros
"Is this a murder mystery or just usual deaths for a city this size? There have been a number of deaths in the city recently that have the best of the Watch confused. If you have no pressing business over the next few days, could you please come to Sergeant Karma's Office by 10 bells to investigate them?"


 * Designer(s): Ann Marie Paulukonis
 * Released: March 1997

Walk on the Wildside
Part 9 of the "The Living City at War" series.
 * Designer(s): Theron Martin
 * Released: April 1997

Best Served Cold

 * Designer(s): Kim Winz
 * Released: April 1997

Good Evening Ladies & Gentlemen

 * Designer(s): Jean Rabe
 * Released: April 1997

Blaze of Glory

 * Designer(s): Tom Prusa
 * Released: April 1997

Dawn's Early Light
Part 10 of the "The Living City at War" series.
 * Designer(s): Daniel S. Donnelly
 * Released: April 1997

It Happened One Night

 * Designer(s): Roger Rhodes
 * Released: April 1997

To Protect and Serve
"Gond's Temple has lost one of its automatons and a new vigilante group has surfaced in Raven Bluff. Coincidence?"


 * Designer(s): Joe Cirillo
 * Released: April 1997

Wandering Heartwander
Part 1 of the "Jewel of Putrescence" series.
 * Designer(s): George Fulda
 * Released: April 1997

Potions, Lotions, & Notions: Closed
"Love, theft, and politics in the Living City&hellip; and it isn't even lunch yet."


 * Designer(s): Todd Smart
 * Released: May 1997

...The Gathering

 * Designer(s): Brandon Kavanagh, George Fulda
 * Released: May 1997

The Stars and Moon Above
Part 2 of the "Tarot" series.
 * Designer(s): Daniel S. Donnelly
 * Released: May 1997

At Death's Door
"It was a beautiful day to raid the ruins of an evil temple and put down the priest who was plotting something nefarious. Until he set off that last trap, that is. Sure, it blew him out of existence, but it also killed you. Wait, if it killed you, you wouldn't be upset about it, now would you. Now you realize that you're not dead, you're only MOSTLY dead. And of course, mostly dead is partly alive. You have to figure out how to set things right, and you have to do it before someone shows up to go through your pockets for spare change."


 * Designer(s): Tom Prusa
 * Released: May 1997

Stranded in Sarbreen

 * Designer(s): Michael Griffith
 * Released: May 1997

Very Personal Request

 * Designer(s): Joseph Ward Jr.
 * Released: May 1997

When the Maul Falls

 * Designer(s): Don Milinkovich, Keith Polster
 * Released: June 1997

Going Ape

 * Designer(s): Jean Rabe
 * Released: June 1997

Living: Impossible
"During a cleanup of enemy stragglers, evidence relating to the Belanor treason case is unearthed, and the PCs are thrown into an espionage nightmare."


 * Designer(s): Michael Capps
 * Released: June 1997

Descent into the Deep

 * Designer(s): Roger N. Bert, Tom Nolan
 * Released: June 1997

Fisherman's Tale

 * Designer(s): Roger N. Bert
 * Released: June 1997

Bursting Your Bubble
"The PCs are hired by ambassadors from a triton princedom to investigate and remove the source of an enormous hemispherical wall of fire that has appeared on the ocean floor. The tritons need airbreathing heroes because the area in the wall is a huge air bubble."


 * Designer(s): Sean Flaherty
 * Released: June 1997

A Hard Place
"You go to help out a man trapped under a wagon and then end up in the middle of a mystery concerning some missing rocks. You'll have to be careful or you could end up with a dangerous dilemma on your hands. But you expect that, this is the Living City after all."


 * Designer(s): John Richardson
 * Released: June 1997

Aethalynmur's Wings
"One of Ravens Bluff's oldest bakeries is having an anniversary celebration&mdash;complete with lots of mouth-watering treats. The bakery is on your way out of town, where you intend to deal swift justice to a handful of pesky kobolds. You can take care of the creatures with a weapon in one hand and a donut in the other."

Part 1 of the "Aethalynmur" series.
 * Designer(s): Jean Rabe
 * Released: June 1997

Sea of Tears
"A quest to help the temple of elemental water leads to a mythical sea where adventure and treasure awaits. For those who miss life on the high seas, this adventure is guaranteed to "wet" your appetite."


 * Designer(s): Bob Tomihiro
 * Released: June 1997

Knight Moves

 * Designer(s): Wayne Straiton
 * Released: July 1997

Hunting Party
"Someone is hunting chickens in Ravens Bluff. It's up to you solve the murders. And make the hunters become the hunted."


 * Designer(s): Joe Cirillo
 * Released: July 1997

Baby's Got Blue Eyes

 * Designer(s): Gail Reese
 * Released: July 1997

Vengeance
"Children have been kidnapped from Crow's End. Will you help recover them?"

Part 3 of the "Vengeance" series.
 * Designer(s): Frank Timar
 * Released: July 1997

Fire's Eye
Part 2 of the "Elementally Speaking" series.
 * Designer(s): David Samuels
 * Released: July 1997

In Search of Beauty
Part 2 of the "Jewel of Putrescence" series.
 * Designer(s): George Fulda
 * Released: July 1997

Light in the Lover's Eye
Part 3 of the "Tarot" series.
 * Designer(s): Daniel S. Donnelly
 * Released: July 1997

A Last Request

 * Designer(s): Cisco Lopez
 * Released: July 1997

Who's to Blame
Part 1 of the "CatCompilation" series.
 * Designer(s): Gregory A. Dreher
 * Released: July 1997

Cat and Mouse

 * Designer(s): Jeremy Fowler-Lindemulder
 * Released: July 1997

Make a Wish

 * Designer(s): Steve Hardinger
 * Released: August 1997

Pirate of Hearts
Part 1 of the "Cracked Jewel Saga" series.
 * Designer(s): Daniel Cooper
 * Released: August 1997

Stairway to Heaven

 * Designer(s): Daniel S. Donnelly
 * Released: August 1997

Awakening the Beast
"A small boy pleads with you to save his village. He mentions a great destruction wrought upon a neighboring settlement. The strange thing is he doesn't know what caused the devastation. Maybe you can find out."


 * Designer(s): Larry Douglas
 * Released: September 1997

Housecleaning 2
"Low Tier: Though the war is over, evil still strives to dominate the Living City. A mage long thought defeated threatens the city from the timestream itself, and it is up to the heroes to gather the items needed to stop him.

High Tier: An old enemy of the Living City has been scattered across the timeline, and his foul essence might change history for the worse! The adventurers are hired to stop him, but powerful foes seek to aid his cause. Don the armor, invoke the gods and polish that scarab. This one's a doozy!"

Part 2 of the "Housecleaning" series.
 * Designer(s): Daniel S. Donnelly
 * Released: September 1997

Saviors of Sarbreen
"The dwarves of Clan Brightsword helped Ravens Bluff defeat the army during the war. Now you have the chance to return the favor."


 * Designer(s): Robert Wiese
 * Released: September 1997

Sojourn II: Wrath of Athuman
"Since the war is over, the need to stem the tide of crime is high. The watch can't be everywhere at the same time, which is why you have been deputized to patrol this night. Now, as the veil rolls in, you begin to wonder why you accepted the task. Wait! Was that a scream down that alley?"

Part 2 of the "Sojourn" series.
 * Designer(s): David Santana
 * Released: September 1997

Very Serious Matter
Part 1 of the "Saga of the Diabolical Grasp" series.
 * Designer(s): Paul Pederson
 * Released: September 1997

Victus Enim Vermis

 * Designer(s): Larry Douglas
 * Released: September 1997

For the Sake of Goodness

 * Designer(s): Liz Black
 * Released: September 1997

Ascension
"A simple burial for the gnome Yadzooks becomes more complicated when politics from the Plane of Fire are involved."


 * Designer(s): Shy Aberman, Sean Flaherty
 * Released: November 1997

Knight to Remember
"A dying man asks you to right a wrong. Powerful people in the government oppose you, will you succeed?"


 * Designer(s): Pete Winz
 * Released: November 1997

Reconstruction
Part 2 of the "Hero" series.
 * Designer(s): Bob Tomihiro
 * Released: November 1997