Teshwave

Teshwave was a small town in Teshendale in the Dalelands.

Geography
The community was built along the River Tesh just south of the Dragonspine Mountains. The town was known for its scenic rapids and cascades of the River Tesh.

Trade
The town was the largest trading community in Teshendale and was controlled by the forces of Zhentil Keep. The town was an exported of wood and stone that was moved directly to Zhentil Keep, while Zhentish caravans often moved west from Teshwave to the Anauroch desert.

Government
After Zhentarim takeover, the Black Networked entrusted the entire Dale to a beholder. Manxam, The Tyrant of Teshendale, was that aberrant eye tyrant who could be found in the ruins of Teshwave and its environs.

Defense
While Teshwave was protected by tribes of orcs, gnolls and ogres, Zhentil Keep had a reserve of two to three thousand troops to defend the town.

History
Teshwave suffered greatly in the. Dragon Run descended on the region and reigned destruction on the cities of Teshwave, Phlan, and Yulash. Just a decade later, Teshendale fell a victim to Zhentil Keep's savagery in the when the Zhent forced attacked and destroyed the Dale taking Teshwave and turning it into their outpost. Many of the town's inhabitants fled for safety of neighboring Dales. Zhentil Keep did not seek to claim the land, instead, they aimed to completely ravage and destroy the Dale.

Following the Time of Troubles of the, Fzoul Chembryl retreated to Teshwave for a time, after the demise of Bane, the patron deity of the Black Network. Eventually, Fzoul returned to the Zhentil Keep as a devote follower of Bane's son – Iyachtu Xvim.

Circa the the town was a glorified ruin with a single inn and a sizable force of Zhents stationed there. Tyran the Outlaw, a descendant of Teshwave, gained notoriety as a bandit and aggressive opponent of the Zhent occupation. He assembled guerrilla war parties of woodcutters and rangers to trike against the Black Network and their monstrous humanoid agents. Keepers put a bounty of 500 gold pieces on the Outlaw's head, however, sages believed that even if Tyran were to succeed in driving the occupiers out, Teshendale was beyond salvage.

Organizations

 * Church of Cyric, became the dominant religion in Teshwave after Bane's demise. Cyric's inquisitors operated out of the town to expand the cult.
 * Church of Bane, a number of members of the church operated the god's shrine in the city after the Black Network claimed Teshendale.

Individuals

 * Ensebel Riotharr, a Watcher of Bane stationed in the Zhent camp circa the Time of Troubles.
 * Asdag
 * Guthbert Golthammer

Inns & Taverns

 * Ruins of the Crested Wave, a cheap inn with a sizable common room being its only lodgings.
 * Pit
 * Rapids

Shops

 * Vergun's Caravan Shop

Temples & Shrines

 * Shrine to Bane, offered its services to individuals aligned with Zhentil Keep, the evil god's church, and those who malice evil and destruction.

Appearances

 * Adventures
 * Curse of the Azure Bonds
 * Shadowdale &bull; Doom of Daggerdale
 * Novels
 * Shadowdale
 * War in Tethyr &bull; Hand of Fire &bull; All Shadows Fled &bull; Prince of Lies &bull; Crucible: The Trial of Cyric the Mad &bull; Silverfall &bull; The Rite
 * Video Games
 * Curse of the Azure Bonds
 * Baldur's Gate
 * Curse of the Azure Bonds
 * Baldur's Gate
 * Baldur's Gate