Land of Fate

Land of Fate is a 2-edition Advanced Dungeons & Dragons accessory. It is part of the Al-Qadim campaign setting and set in Zakhara. "Ride a magic carpet to the land of a thousand and one adventures! Visit spired cities, lush oases, and mysterious isles set in glittering seas. Meet sultans and sheikhs. See genies and giants. Discover a trove of new magical treasures! Whether your character starts from the compatible FORGOTTEN REALMS game setting or begins the journey elsewhere, this box contains everything a bold adventurer needs to explore the exotic AL-QADIM campaign world.

Contents:
 * 2 guidebooks totaling 192 pages
 * 12 full-color reference cards
 * 8 Monstrous Compendium sheets
 * 3 full-color poster maps
 * 1 clear map overlay for measuring distance"

Description
The boxed set contains a 128-page book entitled Adventurer's Guide to Zakhara which is for players and DMs alike and gives a general overview of the continent, its cities, inhabitants and customs. The second book is 64 pages and is entitled Fortunes and Fates and contains information on running an Al-Qadim campaign, intended for the DM.

Index

 * Characters
 * Allena al-Ajami • Aman al-Qasi abu Nari • Beggar Caliph • Bulad • Fadahl al-Araj • Fadela bint Nadia • Harayah al-Mabhum • Hatit Abd al-Wajib • Mouli al-Ajami • Mungu al-Ristat • Nadia umm Fadela • Ragi al-Makruh • Rimaq al-Nimar • Riqqiyah • Samia al-Sa'id • Shoroz • Tannous al-Assad • Yahun al-Hattab • Yusef


 * Organizations
 * City Guard Units
 * City Guard (Ajayib) • City Guard (Gana) • City Guard (Jumlat) • City Guard (Mahabba) • City Guard (Qudra) • City Guard (Utaqa)


 * Houses
 * House of Asad • House Bakr • House of Dhi'b • House of Dubb • House of Hanif • House of Hotek • House of Nasr • House of Sihr • House of Tayif • House of Thawr • House of Uqab •


 * Locations
 * Afyal • Al-Hadhar • Dihliz • Genies' Anvil • Great Mosque of Selan • Haunted Lands • High Desert • Hiyal • Huzuz • Kadarasto • Medina al-Afyal • Pearl Cities • Qudra • Rog'osto • Ruined Kingdoms


 * Magic
 * Weapons
 * arrow of slaying • cursed javelin • cutlass of the Golden Gulf • dagger of the Evil Eye • dagger of quickness • desert blade • mace of speed • mamluk sword of obedience • razor of truth • spear of accuracy • sword of the believer
 * Armor
 * armor of command • armor of concealed wizardry • armor of the desert evening • armor of swimming • shield of the holy • tortoise shield
 * Potions
 * potion of dreaming • potion of giant control • oil of cloaking • oil of great devotion • oil of horridness • oil of invisibility • oil of invulnerability • oil of obedience • oil of romance • oil of the pickpocket • philter of drunkenness
 * Scrolls
 * protection from air • protection from divination • protection from earth • protection against genies • protection from heat • protection from lycanthropes