Council of Guilds

The town of Daggerford is an outgrowth of the ducal castle, but it has its own charter allowing a Council of Guilds to run the town’s day-to-day affairs. Imitating the masked Lords of Waterdeep, the council members wear masks and shroud themselves in robes to hide their identities at council meetings, but everyone in Daggerford knows who the council members are.

The council consists of the heads of the town’s loose, informal trade guilds: the Smiths’ Guild, the Merchants’ Guild, the Tanners’ Guild, the Farmers’ Guild, the Watermen’s Guild, the Rivermen’s Guild, the Taverners’ Guild, and a handful of others. In addition, the head of the militia, the duke’s master-at-arms, and the chief priests of the town’s three largest temples (dedicated to Chauntea, Amaunator, and Tymora) also sit on the council.