Purple Rocks

The Purple Rocks are a pair of islands in the Trackless Sea that look only like rocky outcroppings, but verdant valleys shelter from the storms behind their sparse forested peaks.

The dragon Galadaeros considered the Purple Rocks it's territory, and it is believed that Flamehome Isle, as he called its lair, was actually one of these two islands.

Islands

 * Trisk
 * Utheraal

Climate
The Purple Rocks, along with Tuern, Gundarlun and Ruathym, live at the mercy of far harsher sea storms than those on the mainland, and have a winter spanning nearly eight months a year. The Aurilsbreath (as the islanders call the bitter and constant winter winds), frozes everything not built on the lee side of the islands. When not frozen by the Aurilbreath, the islands are shrouded in a dense fog that last through the day, and its summers are even cooler than subarctic ones.

Society
Here, like in rural communities all over the North and other outer islands like Tuern, magic-use is punishable by death. People of the Purple Rocks appear to worship Tempus (called Tempos), Auril and Umberlee, the usual Northman deities, but their idols of those gods all show many tentacle-like arms.

History
Rocklanders, or the people of the Purple Rocks, were originally a colony from Gundarlun Island. Later, both the western island Trisk and its eastern neighbor Utheraal grew into independent island-nations, with the later paying Trisk a steep sum of gold to avoid war. This situation ended abruptly in the Year of the Banner, when the longships of King Selger landed upon the shores of Utheraal and the battle for control of Vilkstead took place, resulting in the deaths of King Bromm and 200 of the island's best warriors.

Locations

 * Ulf of Thuger: It was the capital city of the nation of Trisk. Its inhabitants fished and farmed barely enough to put food in their mouths, and additional needs were satisfied by piracy on other Northmen and pirate ships. Their main activiy was recording and cataloging the flux of information that filtered into the island through the Kraken Society spy network.


 * Vilkstead: With richer fishing water than its neighbour, the throne city of Utheraal had enough catches to satisfy it's own needs and make a living by exporting large amounts of dried, smoked, salted, and pickled fish to Gundarlun, which in turn shipped it to cities all across Faerûn. It also produced a pungent, salty, herbal goat cheese called Vilksmaarg, popular in Sword Coast taverns.


 * Ascarle: The sunken city was an underwater elven city as large as Waterdeep. Destroyed by the drow, it lied in ruins on Trisk's northern shore, were it was used by Slarkrethel as headquarters for the Kraken Society.

Travel
Estimated caravel travel times by sea (assuming good weather and strong breeze):


 * Tuern: 2 and a half days.
 * Gundarlun Island: 3 days.
 * Ice Peak: 3 days.
 * Ruathym: 4 days.
 * Leilon: 6 days.
 * Luskan: 6 days.
 * Fireshear: 6 and a half days.
 * Neverwinter: 6 and a half days.
 * Port Llast: 6 and a half days.
 * Waterdeep: 10 days.