Template:Psionic Power/doc

The Psionic Power template produces a sidebar infobox for the presentation of psionic powers in each edition. This template was written to accept different values for each edition of Dungeons & Dragons. It currently covers psionic powers as presented in the following sources: The edition-specific parameters should be used exclusively for each edition of the power. Please write the article with the evolution of psionics in mind and note information in The Complete Psionics Handbook and Psionics Handbook are superseded by Skills & Powers and Expanded Psionics Handbook, respectively. The contact and psionic attack and defense proficiencies defined in Skills & Powers will still be treated as powers for clarity. The "contact" verb of 1, 3, and 3.5 edition will also be treated as a psionic power. As this is a new template and psionics rules have changed often, even within editions, please add more parameters as they are required.
 * 1 edition: Players Handbook 1st edition
 * 2 edition: The Complete Psionics Handbook and Player's Option: Skills & Powers (which supersedes the The Complete Psionics Handbook)
 * 3 & 3.5 editions: Psionics Handbook, Expanded Psionics Handbook (which supersedes the Psionics Handbook), and Complete Psionic
 * 4 edition: Player's Handbook 3.

These abilities are clarified as "psionic powers" throughout to avoid confusion with the more general class-feature "powers" of 4 edition and other meanings of the word, such as power, an alternative term for a deity. However, the 1 and 4 editions call their psionic powers "disciplines", while "discipline" is the term for a large group of psionic powers in the 2, 3, and 3.5 editions.

This template includes only essential "crunchy" statistics that allow for organization and categorization. All other crunchy details should be omitted.

D&D 4 edition added class features and disciplines for the monk, psion, ardent, and battlemind classes that had many of the same characteristics as psionic powers, or which were versions of non-psionic abilities in previous and later editions. If the Psionic Power template is inappropriate for these, the Discipline template may be used instead; it is a pass-through template to the Spell template.

This template will automatically put the page in some categories based on the values of certain parameters. For example, if type2e is set to "Minor (Devotion)", then the page will be placed in Category:Minor powers (2e). For all editions, the page will also be put in Category:Psionic powers.

Parameters
All parameters except name are optional and, if left undefined, will not appear. However, they should be included where they are known.

General Parameters

 * image : Optional. An image of the psionic power being used if one exists.
 * caption : Optional. A description of the image, if necessary. This field will be italicized for you.
 * name : Required. The name of the psionic power. It is also italicized automatically; do not surround it with  wiki markup.
 * deity : Optional. For psionic powers uniquely granted by or associated with a specific deity, link the deity's name.
 * inventor : Optional. Some psionic powers may have a known inventor. If one exists for the psionic power in question, link it here.

Edition-specific parameters

 * level4e, level3e : Optional. Please make a Spell table for each edition as needed. You must specify the edition parameter of the spell table to match this, i.e., set it to 4e or 3e. The entry variant=psionic power must also be included, otherwise it will be treated as a spell. The 3-edition levels range from 0 (called talents) and 1 to 9 (but these were almost all replaced in 3.5); the 3.5-edition levels from 1 to 9; and the 4-edition levels vary from 1 to 20 depending on their type.
 * level2e, level1e : Optional. Psionic powers in 1 and 2 editions are grouped into only major powers, called "sciences", and minor powers, called "devotions". Write Major (Science) or Minor (Devotion) here; "major" and "minor" are preferred over "science" and "devotion" to reduce ambiguity in sorting. They do not have levels like spells and psionics in 3 and 3.5 editions.
 * type4e, type3e, type2e, type1e : Optional. This is the broad classification of the power. The 4-edition types are At-Will, Daily, Encounter, or Ritual. The type4e parameter causes the look of the infobox to change and generate specific categories, so please use only those values listed here. For 3 and 3.5 editions, write Standard power for regular powers and Discipline power for powers specific to one of the psion sub-classes like the Telepath. For 3 edition, write Talent for 0-level powers and Attack mode or Defense mode for psionic combat powers; these should be prefixed with as 0-level powers and psionic combat were removed in 3.5 edition. For 2 edition, write simply Standard power for regular powers and Psionic attack or Psionic defense for the psionic combat powers. For 1 edition, write Discipline for standard powers and Attack mode or Defense mode for the psionic combat powers.
 * refs4e, refs3e, refs2e, ref1e : Optional. These parameters are used to put &lt;ref&gt; tags in the subtitles rather than have them clutter up a spell table or cause alignment problems in the infobox. Usually all the information comes from one source or is merged from only two sources, but you can add more citations where needed.
 * Example:


 * feature4e : Optional. Some 4-edition psionic powers are considered "class features" and do not have a level, but are available to a character at level 1. Possible values for this field are Ardent Feature, Battlemind Feature, Monk Feature, and Psion Feature.
 * keywords4e : Optional. In 4 edition, these are set off by a diamond (&diams;) after the power's type and are similar to 3-edition "descriptors". See Descriptors below for a list of Desc templates to use, one for each keyword. Add "variant=discipline" to categorize these as disciplines rather than psionic powers. Please list these in alphabetical order with no spaces, e.g.,.
 * category4e : Optional. A ritual in 4 edition is classified in one of nine categories: Binding, Creation, Deception, Divination, Exploration, Restoration, Scrying, Travel, and Warding. This field will be used to alter the look of the infobox and generate specific categories (for 4-edition rituals only).
 * skill4e : Optional. A ritual in 4 edition requires one of four key skills that defines the type of components required: Arcana, Heal, Nature, or Religion. Please note the skill here.
 * discipline3e, discipline2e : Optional. The disciplines of psionics used in 2, 3, and 3.5 editions: Clairsentience, Metacreativity (3.x only), Psychokinesis, Psychometabolism, Psychoportation, and Telepathy. In 2 edition, The Complete Psionics Handbook introduced a Metapsionics discipline, but this was removed in Player's Option: Skills & Powers, with its powers moved to other disciplines, so it will not be treated as a discipline here. Finally, the subdiscipline may be include in parentheses if applicable, e.g., "Psychoportation (Teleportation)".
 * mantles3e : Optional. In 3.5 edition's Complete Psionic, ardents and divine minds may choose psionic powers grouped by "mantle". If the psionic power is part of a mantle, list it here, e.g., Chaos mantle.
 * descriptors3e : Optional. Like spells, some psionic powers in 3 and 3.5 editions have these designations as another way of categorizing them. These are offset from the discipline by square brackets, e.g., [Cold] . See Descriptors below for a list of possible Desc templates; they are the same as for the Spell template, though psionic powers do not have as many. If the desc/fire descriptor is added, for example, it will be placed in Category:Fire spells. Use  to get Category:Fire powers. In 3 edition, psionic powers may have Charm and Compulsion as descriptors, but these were changed in 3.5 edition. They should be written as subdisciplines of Telepathy instead.
 * wild2e : Optional. If the psionic power can be learned as a wild talent in 2 edition, write Yes here. Otherwise, leave it blank. (In 1 edition, all psionics are effectively wild talents. In 3, a wild talent is just multi-classing into a psionic class. In 3.5 edition, the Wild Talent feat does not grant a psionic power, and instead any 1-level power can be acquired via the Hidden Talent campaign-specific feat. Thus, these do not require mention in this infobox.)

Advanced
These parameters are for changing the behavior of the infobox and require specific values.
 * nocat : Optional. Not shown above. Setting this to  will suppress the generation of categories for this power&mdash;mainly used for documentation pages like this one. Note that each keyword, descriptor, and spell table has its own nocat parameter.

Descriptors
There exist preset templates for descriptors and keywords, which will also ensure that the psionic power is added to the correct category. These are:

Standardized Sections
These are typical section headers for an article about a psionic power, as discussed in this forum thread. You can easily cut and paste it from here and delete the ones you don't use: