Dark Suns

Dark Suns is an adventure module set in Malatra – Living Jungle using the Dungeons & Dragons 3 edition ruleset. It is part of the Living Jungle series of adventures published for the RPGA Network and a crossover with RPGA Dark Sun series of adventures.

"A journey to a strange land. A quest for learning, so says Roshink, the earth elemental noble. "You will see what magic can do if it runs amok. You will see what beings as callous as the Tamara can do to a land, when they can ravage unchecked. Seek out this knowledge, and return wiser, and better able to fight for your lands”. An adventure for heroes of all levels."

Summary
In The Year of Despair, Roshink, an earth elemental noble transported a group of the heroes of the Living Jungle to the world of Athas. The dying world was the fate that was to become Malatra's unless the Tamara were stopped. The heroes were to experience the horror firsthand. Right after transportation, they fell into the hands of that world's slaver elves and had to figure a way out of the cages before the heroes would end up sold into slavery and never see Malatra ever again. They managed to escape with the help from a thri-kreen named Ka'cha and escaped as the elven caravan was ravaged by a sink worm. Ka'cha escorted the group to his tribe – Windrunners, who gifted them supplies and pointed to ward the way out of the dying world – a great tree in the Ringing Forest. Subsequently, they met Miralte the Wolf, the leader of a peaceful oasis town called The Last Oasis, and were ambushed by Athasian halfling cannibals. Luckily, the ambush in the Ringing Forest ended up transferring the heroes across the Dreamlands back to Malatra and to Roshink.

Index

 * Characters


 * Creatures


 * Locations


 * Organizations


 * Magic
 * Spells
 * Other
 * Other
 * Other
 * Other


 * Miscellaneous