Methild's harp

Methild's harp was a magical harp used by the Harpers.

Powers
Methild's harp had the ability to part all webs, open all locks, break all bonds, and untie all knots within a radius of wherever it was played. Ropes of constriction, ropes of entanglement and rugs of smothering ceased functioning, releasing any trapped creatures. If a creature was currently trapped by said items, they were unable to play the harp to gain their freedom.

However, magical barriers such as protective symbols, force cages, shields, walls of force that do not have an opening cannot be affected by the harp. Additionally, there was a chance that magical knots and locks could become immune to the effects of Methild's harp forever. Objects that were successfully affected by the harp's power were outlined by a glowing orange faerie fire from the moment they were affected.

History
Methild's harp originated from the ancient city of Myth Drannor.