Polyhedron 126

Polyhedron Newszine #126 was released in October 1997. It contained the following articles related to the Forgotten Realms:

Notes From HQ: Why Haven't I Gotten a Poly in...?

 * By Robert Wiese. p. 3–4

Why we've been gone so long, and other questions, answered at last: the buyout of TSR, Inc. by Wizards of the Coast, new Mission Statement, New logo.

Elminster's Everwinking Eye: The Border Kingdoms: High Emmerock

 * By Ed Greenwood. p. 6–7

Who's who in High Emmerock and the dreaded Water Witch in Faerûn.

Living City Interactive Guidelines

 * By Dan Donnelly. p. 15

Run one of these at your own convention&mdash;it's easy!

Dispel Confusion

 * By Uncredited. p. 21

Changes and expansions for the Network's Living Campaigns: Living City Campaign expansion: Procampur, Living Death Campaign update, and Living Jungle Campaign update.

Forces to Reckon With: Wayward Wizards

 * By Eric L. Boyd. p. 24–25

Using Tulrun of the Tent in your game; a continuation of the article from Polyhedron #125, November 1996.

A World of Your Own: Island Campaigns, Part 5 - Ecological Nightmares

 * By Roger E. Moore. p. 26–27

More about the Tears of Selûne.

Personalities of Note: A Collection of NPCs from Ravens Bluff

 * By Sherrie Miller and Erica Woollums. p. 30

A selection of personalities judges are encouraged to use as background characters in adventures.