Sandstorm

Sandstorm: Mastering the Perils of Fire and Sand is an accessory for the 3.5-edition of ruleset. with material relevant to the Forgotten Realms campaign setting.

"Sweltering temperatures, bone-scouring windstorms, and other dangers threaten explorers in waste environments. From arid deserts and volcanic regions to ash-choked dungeons and the lava-filled layers of Gehenna, unwary travelers may fall victim to the unrelenting hazards that await.

This supplement for the D&D game explores the impact of desert conditions and extreme hot-weather environments on every aspect of game play. along with rules for adapting to, navigating through, and surviving hazardous hot-weather conditions and terrain, Sandstorm also includes new races, spells, feats, magic items, prestige classes, and monsters associated with deserts and other wastelands."

Contents

 * Introduction
 * Chapter 1: The Waste
 * Chapter 2: Races, Classes, and Feats
 * Chapter 3: Prestige Classes
 * Chapter 4: Equipment
 * Chapter 5: Magic
 * Chapter 6: Monsters
 * Chapter 7: Adventure Sites
 * Appendix: Encounter Tables

Description
Sandstorm describes how DMs can create adventures and even campaigns set in a desert or wasteland environment. The book details many hazards that are associated with real-life dangers to desert travelers. Furthermore, Sandstorm corrects many false ideas about deserts. The book gives ideas for DMs as well as players in using new prestige classes and new races. In addition, book references several 3-edition books, such as Deities and Demigods. At the beginning of the book, examples of wasteland areas found in the Forgotten Realms are given.

Creatures
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Magic

 * Items:

Credits

 * Designers: Bruce R. Cordell, Jennifer Clarke-Wilkes, JD Wiker
 * Development Team: Michael Donais, Andrew J. Finch, David Noonan
 * Editors: Chris Thomasson, Cindi Rice, Chris Sims
 * Managing Editor: Kim Mohan
 * Design Manager: Christopher Perkins
 * Development Manager: Jesse Decker
 * Senior Art Director D&D: Stacy Longstreet
 * Director of RPG R&D: Bill Slavicsek
 * Production Managers: Joshua C.J. Fischer, Randall Crews
 * Art Director D&D: Dawn Murin
 * Cover Artist: Ben Thompson
 * Interior Artists: Steven Belledin, Matt Cavotta, Mitch Cotie, Ed Cox, Wayne England, David Hudnut, Dana Knutson, Doug Kovacs, Todd Lockwood, Chuck Lukacs, Jim Nelson, William O'Connor, Michael Phillippi, Steve Prescott, Wayne Reynolds, Ron Spencer, Stephen Tappin
 * Graphic Designers: Dee Barnett, Trish Yochum
 * Cartographer: Dennis Kauth
 * Graphic Production Specialist: Erin Dorries
 * Image Technician: Sven Bolen