Knowledge domain

The Knowledge domain was a set of spells that were granted by deities whose portfolio included the field of knowledge. Priests who worshiped one of these deities could choose which aspects of their god or goddess they wished to focus on, and if they chose this domain, their repertoire of spells was expanded to include the ones listed below.

Deities with the Knowledge domain

 * List of knowledge domain deities

Knowledge Domain Spells
During the latter part of the Era of Upheaval, priests who chose this domain had access to the following spells as they advanced in level.
 * 1st level : detect secret doors
 * 2nd level : detect thoughts
 * 3rd level : clairaudience/clairvoyance
 * 4th level : divination
 * 5th level : true seeing
 * 6th level : find the path
 * 7th level : legend lore
 * 8th level : discern location
 * 9th level : foresight

After the Second Sundering, clerics who chose this domain were granted free access to these spells (they could cast them at any time without having to prepare them in advance).
 * 1st level : command, identify
 * 3rd level : augury, suggestion
 * 5th level : nondetection, speak with dead
 * 7th level : arcane eye, confusion
 * 9th level : legend lore, scrying

In addition, knowledge domain clerics gained access to the following powers:


 * Channel divinity : knowledge of the ages, read thoughts