Lich touch

Lich touch was an arcane necromancy spell that temporarily granted the caster the power of a lich's chilling touch as well as immunity from most lich-like abilities and effects.

Effects
By means of this spell, a necromancer gained the painful paralyzing touch of a lich. Lich touch lasted for a number of minutes equal to the caster's level and could not be prematurely terminated. While this spell was active, the caster's hands glowed with an eerie greenish radiance, and anyone successfully touched by the caster was subject to the damage and paralysis inflicted by a true lich, unless they could resist the magic of this spell. If paralyzed, the victim remained immobile for up to eight hours, or until a sufficient dispel magic or remove paralysis was applied. The caster also gained immunity to all fear and paralysis spells and effects, including those of a lich, until the lich touch expired.

Components
In addition to verbal and somatic components, this spell required a material component in the form of a drop of the caster's blood and a sample of rancid meat or fish.

History
This spell was found in the tome "Studies in Death", written down by the lich Kyristan. It was later published in "Volo's Guide to All Things Magical" and became generally known to the magical community.

Appearances

 * Novels
 * The Magehound


 * Video Games
 * Dungeon Hack • Menzoberranzan • Ravenloft: Strahd's Possession • Ravenloft: Stone Prophet • Icewind Dale series (Icewind Dale • Icewind Dale II)