Reth

Reth was one of the largest and most powerful city-states in the Vilhon Reach. It also was one of five free cities located in the Chondath region of the Vilhon Reach in Faerûn.

Description
Reth was a fast-growing trading port city of Chessenta.

Geography
Reth laid at the westernmost costal border of Chessenta and close to the Akanapeaks to its south. One of the very few passages across Akanapeaks was the Gap of Reth that connected the city with Airspur that, by the mid-14 centiry DR, fel under Reth's control. The Gap of Reth was located behind a sizable gate that protected the city from dangers of the savage inhabitants of the Akanapeaks.

Government
Like with many other trade cities, Reth's government laid in the hands of the council of merchants, the Lords of Reth. The council of merchants leader was wizard Murzig Hekkatayn circa 1357 DR.

Laws
Reth followed Chessenta's maritime laws, especially those concerning piracy. According to it, any individual accused of piracy had a tight to defend themselves in front of a court and a jury. The conviction was always done after the jury reached the verdict unanimously. Smuggling was considered a major crime as the coastal cities of the Vilhon Reach, including Reth, profited from taxation on trade goods that passed the city's harbors. Convicted smugglers and tax evaders were fined, their gods were confiscated, and individuals were sometimes banished from Reth.

Trade
The council of merchants that governed Reth kept tarifs and taxes low so the city attracted high numbers of trade ships. Even though the city was located far from major centers of production and industry, the city had acess to iron mined in the Akanapeaks. Most of the food and drink in Reth came from the cities of Akanul.

Defenses
An alliance was forged between Reth, Hlath, and Nun. The cities agreed to offer eachpother protection from sea-side attacks. However, Reth failed to aid Hlath in its war with arcanaloth Yrkhetep of 1357 DR, causing tensions in the aftermath.

History
Reth was founded in the, along with Nleeth and Amah, as a location to training centers for the ritual combat of the Southsand Games.

Circa the, Reth was strugglingh with separatist sentiments as a significant portion of population sought to leave Chessenta and become part of Chondath. However, the ruling council did non wish to change Reth's status quo nor wanted to have close ties with Chondath. During the same period of time, Reth came under regular attacks from the orcs of Akanapeaks. The inhabitants of Reth called for a retaliatory action against the mountain tribes, however the council knew that that would lead to a war and eventual destruction of the city-state.

Reth was destroyed during the Spellplague.

Notable Organiations

 * Wraith of the Inner Sea, a mercenary company that consisted of four ships that used the harbours of Reth as their base in the 14 century DR.

Connections
Reth