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Dungeon magazine, or simply Dungeon, is one of the two official magazines for source material for the Forgotten Realms, first published in 1986. Its sister publication is the more widely read Dragon magazine.

HistoryEdit

It was first published in September/October 1986 and began as a bi-monthly issue then went monthly in 2003 and ceased print publication in September 2007, with issue 150. It went digital and then final issue was 221.[1] [2].

The Paizo/Polyhedron era

In late 2002, Paizo Publishing acquired publishing rights to both Dungeon and Dragon, as part of a move by Wizards of the Coast to divest business ventures not related to its core business.

Starting with Issue 90 in 2002, Dungeon was combined with Polyhedron magazine into a single magazine. Many of the Polyhedron sections presented complete mini-games for the d20 system, starting with "Pulp Heroes" in issue 90.

On April 18, 2007, Wizards of the Coast announced that Paizo would cease publication of Dungeon in September of that year. Scott Rouse, Senior Brand Manager of Dungeons & Dragons at Wizards of the Coast stated, "Today the internet is where people go to get this kind of information. By moving to an online model we are using a delivery system that broadens our reach to fans around the world."[1]

With the cancellation of Dungeon and its sister publication, Dragon, Paizo Publishing has announced a new monthly publication titled Pathfinder, which will combine the concept of the Adventure Path with the support articles which appeared in Dragon.

ContentEdit

Each issue provides self-contained pre-written, playtested game scenarios, often called "modules" in early issues (it is now more common to just call them "adventures" or "scenarios"). DMs can present these adventures to their players as written, or adapt them to their own needs. By providing ideas, plots, villains, maps, monsters, and hooks, it can save DMs a great deal of time preparing a game for their players.

As a magazine containing several modules per issue, it is also significantly cheaper than stand-alone modules, which perhaps explains its enduring popularity. Dungeons glory era ran from the late eighties to the mid nineties, when the scenarios were mostly selected on basis of plot, style and featured characters.

From about 1997 onward, the magazine began to focus increasingly on simpler scenarios with lots of monsters to kill and treasure to find, rather than intricate stories and imaginative settings, a change which coincided with Wizards of the Coast's takeover of TSR, Inc. and the general direction the game as a whole started to take after that.

Adventure Paths

A notable feature of Dungeon magazine's recent history has been the use of connected series of adventures; these long series are referred to as "Adventure Paths" and take characters from the very beginning of their adventuring careers (1st level) up through Epic levels (20+). Three lengthy series were completed: the Shackled City (11 parts), Age of Worms (12 parts) and Savage Tide, concluding with issue 150. In addition, several shorter series (typically three parts) and a sporadic, open-ended series of Maure Castle adventures figured in later issues. The Shackled City series has been reprinted as a hardcover book, with various revisions and corrections, new background information, and an additional adventure added to fill a gap near the beginning of the series.

Eye on the Realms

Eye on the Realms was a series of articles by Ed Greenwood published from Dungeon #172 to Dungeon #196. This 4th edition series would focus on individuals and locations in the Realms.

The return to Dungeons & Dragons

In August 2004, starting with issue #114, editor Erik Mona changed the format, focusing solely on Dungeons & Dragons and discontinuing the Polyhedron section. The new format included three adventures per issue, one each for low, medium, and high levels. A few issues each year contained another substantial article, which typically provided further details on the setting of one of the adventures in that issue. (Previously, Dungeon almost never had articles other than adventures). Following the adventures and articles, many issues contained the three-page Dungeoncraft column, at the time written by Monte Cook, as well as a few two-page articles on various subjects collectively called the Campaign Workbook.

Wil Wheaton had a regular column called Wil Save, but Wheaton chose to discontinue it as he has been extremely busy, has had health problems and was somewhat dispirited by the mixed reception the column received.[3]

Issue IndexEdit

Only issues containing adventures or articles from the Forgotten Realms setting are found on the wiki.

Year Name Editor Edition Publisher
1987 Dungeon magazine 5 Roger E. Moore 1st TSR, Inc. 005
1987 Dungeon magazine 7 Roger E. Moore 1st TSR, Inc. 007
1987 Dungeon magazine 8 Roger E. Moore 1st TSR, Inc. 008
1988 Dungeon magazine 9 Barbara G. Young 1st TSR, Inc. 009
1988 Dungeon magazine 10 Barbara G. Young 1st TSR, Inc. 010
1988 Dungeon magazine 14 Barbara G. Young 1st TSR, Inc. 014
1989 Dungeon magazine 15 Barbara G. Young 1st TSR, Inc. 015
1989 Dungeon magazine 16 Barbara G. Young 2nd TSR, Inc. 016
1989 Dungeon magazine 17 Barbara G. Young 2nd TSR, Inc. 017
1989 Dungeon magazine 18 Barbara G. Young 2nd TSR, Inc. 018
1989 Dungeon magazine 19 Barbara G. Young 2nd TSR, Inc. 019
1989 Dungeon magazine 20 Barbara G. Young 2nd TSR, Inc. 020
1990 Dungeon magazine 21 Barbara G. Young 2nd TSR, Inc. 021
1990 Dungeon magazine 26 Barbara G. Young 2nd TSR, Inc. 026
1991 Dungeon magazine 27 Barbara G. Young 2nd TSR, Inc. 027
1991 Dungeon magazine 28 Barbara G. Young 2nd TSR, Inc. 028
1991 Dungeon magazine 29 Barbara G. Young 2nd TSR, Inc. 029
1991 Dungeon magazine 30 Barbara G. Young 2nd TSR, Inc. 030
1991 Dungeon magazine 32 Barbara G. Young 2nd TSR, Inc. 032
1992 Dungeon magazine 33 Barbara G. Young 2nd TSR, Inc. 033
1992 Dungeon magazine 34 Barbara G. Young 2nd TSR, Inc. 034
1992 Dungeon magazine 36 Barbara G. Young 2nd TSR, Inc. 036
1992 Dungeon magazine 37 Barbara G. Young 2nd TSR, Inc. 037
1992 Dungeon magazine 38 Barbara G. Young 2nd TSR, Inc. 038
1993 Dungeon magazine 39 Barbara G. Young 2nd TSR, Inc. 039
1993 Dungeon magazine 40 Barbara G. Young 2nd TSR, Inc. 040
1993 Dungeon magazine 43 Barbara G. Young 2nd TSR, Inc. 043
1994 Dungeon magazine 45 Barbara G. Young 2nd TSR, Inc. 045
1994 Dungeon magazine 46 Barbara G. Young 2nd TSR, Inc. 046
1994 Dungeon magazine 47 Barbara G. Young 2nd TSR, Inc. 047
1994 Dungeon magazine 48 Barbara G. Young 2nd TSR, Inc. 048
1995 Dungeon magazine 51 Barbara G. Young 2nd TSR, Inc. 051
1995 Dungeon magazine 52 Wolfgang Baur 2nd TSR, Inc. 052
1995 Dungeon magazine 53 Wolfgang Baur 2nd TSR, Inc. 053
1995 Dungeon magazine 54 Dave Gross 2nd TSR, Inc. 054
1996 Dungeon magazine 57 Dave Gross 2nd TSR, Inc. 057
1996 Dungeon magazine 60 Anthony J. Bryant 2nd TSR, Inc. 060
1996 Dungeon magazine 61 Michelle Vuckovich 2nd TSR, Inc. 061
1996 Dungeon magazine 62 Michelle Vuckovich 2nd TSR, Inc. 062
1997 Dungeon magazine 63 Michelle Vuckovich 2nd Wizards of the Coast 063
1997 Dungeon magazine 64 Michelle Vuckovich 2nd Wizards of the Coast 064
1997 Dungeon magazine 65 Christopher Perkins 2nd Wizards of the Coast 065
1998 Dungeon magazine 66 Christopher Perkins 2nd Wizards of the Coast 066
1998 Dungeon magazine 67 Christopher Perkins 2nd Wizards of the Coast 067
1998 Dungeon magazine 68 Christopher Perkins 2nd Wizards of the Coast 068
1998 Dungeon magazine 69 Christopher Perkins 2nd Wizards of the Coast 069
1998 Dungeon magazine 70 Christopher Perkins 2nd Wizards of the Coast 070
1998 Dungeon magazine 71 Christopher Perkins 2nd Wizards of the Coast 071
1999 Dungeon magazine 72 Christopher Perkins 2nd Wizards of the Coast 072
1999 Dungeon magazine 73 Christopher Perkins 2nd Wizards of the Coast 073
1999 Dungeon magazine 75 Christopher Perkins 2nd Wizards of the Coast 075
2000 Dungeon magazine 79 Christopher Perkins 2nd Wizards of the Coast 079
2000 Dungeon magazine 80 Christopher Perkins 2nd Wizards of the Coast 080
2001 Dungeon magazine 84 Christopher Perkins 3rd Wizards of the Coast 084
2001 Dungeon magazine 87 Chris Thomasson 3rd Wizards of the Coast 087
2001 Dungeon magazine 88 Chris Thomasson 3rd Wizards of the Coast 088
2001 Dungeon magazine 89 Chris Thomasson 3rd Wizards of the Coast 089
2002 Dungeon magazine 90 Chris Thomasson 3rd Wizards of the Coast 090
2002 Dungeon magazine 94 Chris Thomasson 3rd Paizo Publishing 094
2002 Dungeon magazine 95 Chris Thomasson 3rd Paizo Publishing 095
2003 Dungeon magazine 97 Chris Thomasson 3rd Paizo Publishing 097
2003 Dungeon magazine 100 Chris Thomasson 3.5th Paizo Publishing 100
2003 Dungeon magazine 101 Chris Thomasson 3.5th Paizo Publishing 101
2003 Dungeon magazine 103 Erik Mona 3.5th Paizo Publishing 103
2004 Dungeon magazine 113 Erik Mona 3.5th Paizo Publishing 113
2004 Dungeon magazine 116 Erik Mona 3.5th Paizo Publishing 116
2005 Dungeon magazine 121 Erik Mona 3.5th Paizo Publishing 121
2005 Dungeon magazine 126 Erik Mona 3.5th Paizo Publishing 126
2005 Dungeon magazine 127 Erik Mona 3.5th Paizo Publishing 127
2005 Dungeon magazine 128 Erik Mona 3.5th Paizo Publishing 128
2005 Dungeon magazine 129 Erik Mona 3.5th Paizo Publishing 129
2006 Dungeon magazine 130 Erik Mona 3.5th Paizo Publishing 130
2006 Dungeon magazine 137 Erik Mona 3.5th Paizo Publishing 137
2006 Dungeon magazine 139 James Jacobs 3.5th Paizo Publishing 139
2007 Dungeon magazine 144 James Jacobs 3.5th Paizo Publishing 144
2007 Dungeon magazine 149 James Jacobs 3.5th Paizo Publishing 149
2007 Dungeon magazine 150 James Jacobs 3.5th Paizo Publishing 150
2007 Dungeon magazine 152 Miranda Horner 3.5th Wizards of the Coast 152
2008 Dungeon magazine 159 Chris Youngs 4th Wizards of the Coast 159
2008 Dungeon magazine 161 Chris Youngs 4th Wizards of the Coast 161
2009 Dungeon magazine 162 Chris Youngs 4th Wizards of the Coast 162
2009 Dungeon magazine 163 Chris Youngs 4th Wizards of the Coast 163
2009 Dungeon magazine 170 Chris Youngs 4th Wizards of the Coast 170
2009 Dungeon magazine 171 Chris Youngs 4th Wizards of the Coast 171
2009 Dungeon magazine 172 Chris Youngs 4th Wizards of the Coast 172
2010 Dungeon magazine 174 Chris Youngs 4th Wizards of the Coast 174
2010 Dungeon magazine 175 Chris Youngs 4th Wizards of the Coast 175
2010 Dungeon magazine 176 Chris Youngs 4th Wizards of the Coast 176
2010 Dungeon magazine 177 Chris Youngs 4th Wizards of the Coast 177
2010 Dungeon magazine 178 Chris Youngs 4th Wizards of the Coast 178
2010 Dungeon magazine 179 Steve Winter 4th Wizards of the Coast 179
2010 Dungeon magazine 180 Steve Winter 4th Wizards of the Coast 180
2010 Dungeon magazine 181 Steve Winter 4th Wizards of the Coast 181
2010 Dungeon magazine 182 Steve Winter 4th Wizards of the Coast 182
2010 Dungeon magazine 183 Steve Winter 4th Wizards of the Coast 183
2010 Dungeon magazine 184 Steve Winter 4th Wizards of the Coast 184
2010 Dungeon magazine 185 Steve Winter 4th Wizards of the Coast 185
2011 Dungeon magazine 186 Steve Winter 4th Wizards of the Coast 186
2011 Dungeon magazine 187 Steve Winter 4th Wizards of the Coast 187
2011 Dungeon magazine 188 Steve Winter 4th Wizards of the Coast 188
2011 Dungeon magazine 189 Steve Winter 4th Wizards of the Coast 189
2011 Dungeon magazine 190 Steve Winter 4th Wizards of the Coast 190
2011 Dungeon magazine 191 Steve Winter 4th Wizards of the Coast 191
2011 Dungeon magazine 192 Steve Winter 4th Wizards of the Coast 192
2011 Dungeon magazine 193 Steve Winter 4th Wizards of the Coast 193
2011 Dungeon magazine 194 Steve Winter 4th Wizards of the Coast 194
2011 Dungeon magazine 195 Steve Winter 4th Wizards of the Coast 195
2011 Dungeon magazine 196 Steve Winter 4th Wizards of the Coast 196
2011 Dungeon magazine 197 Steve Winter 4th Wizards of the Coast 197
2012 Dungeon magazine 198 Steve Winter 4th Wizards of the Coast 198
2012 Dungeon magazine 199 Steve Winter 4th Wizards of the Coast 199
2012 Dungeon magazine 200 Miranda Horner 4th Wizards of the Coast 200
2012 Dungeon magazine 201 Steve Winter 4th Wizards of the Coast 201
2012 Dungeon magazine 204 Christopher Perkins 4th Wizards of the Coast 204
2012 Dungeon magazine 206 Christopher Perkins 4th Wizards of the Coast 206
2012 Dungeon magazine 208 Kim Mohan and Miranda Horner 4th Wizards of the Coast 208
2013 Dungeon magazine 210 Kim Mohan and Miranda Horner 4th Wizards of the Coast 210
2013 Dungeon magazine 216 Miranda Horner 4th Wizards of the Coast 216
2013 Dungeon magazine 217 Miranda Horner 4th Wizards of the Coast 217
2013 Dungeon magazine 218 Miranda Horner 4th Wizards of the Coast 218
2013 Dungeon magazine 219 Miranda Horner 4th Wizards of the Coast 219
2013 Dungeon magazine 220 Miranda Horner 4th Wizards of the Coast 220
2013 Dungeon magazine 221 Miranda Horner 4th Wizards of the Coast 221

AppendixEdit

Awards Edit

  • 1990: Origins Award for Best Professional Adventure Gaming Magazine of 1989
  • 1991: Origins Award for Best Professional Adventure Gaming Magazine of 1990
  • 2002: ENnie Award for Best Aid or Accessory
  • 2002: ENnie Awards for Best Cartography, Best Adventure, Best Aid or Accessory, and Best Free Product or Web Enhancement
  • 2006: ENnie Awards for Best Cartography, Best Adventure, and Best Campaign Setting/Setting Supplement
  • 2007: Origins Award for Best Fiction Publication of the Year 2006
  • 2007: ENnie Awards for Best Free Product

Nominations Edit

  • 2006: Origins Awards for Best Nonfiction Publication (Dungeon magazine itself) and Best Roleplaying Game Supplement (Shackled City hardcover). Did not win in either category.

See alsoEdit

External linksEdit

ReferencesEdit

  1. 1.0 1.1 Paizo Publishing to Cease Publication of DRAGON and DUNGEON. (2007-04-19). Archived from the original on 2007-10-24. Retrieved on 2016-12-14.
  2. Dragon and Dungeon Transition. Retrieved on 2016-12-14.
  3. Wil Wheaton (2005-06-07). driver 8. Retrieved on 2016-12-14.
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