Before opening a sarcophagus, light a torch.
  — X the Mystic's 7th rule of dungeon survival[1]

A mummy is an undead creature, usually of lawful evil alignment, created from a preserved corpse that have been animated by the dark gods of the desert. These horrid creatures are often marked with symbols of the dire gods they serve. While other undead often stink of carrion, the herbs and powders used to create a mummy give off a sharp, pungent odor like that of a spice cabinet.[3]

Mummies cause fear in the living on sight, and any creature they touch is affected by a rotting curse called mummy rot. Inhabiting great tombs or temple complexes they maintain a timeless vigil and destroying would-be grave robbers.[3]

Mummies are the undead guardians of tombs and vaults of honored dead (such as kings or nobility of the ancient world). They patrol their homes with dedication, remaining alert for signs of tomb robbers or others who would desecrate their assigned lair.[3]


The creation of a mummy is a long and gruesome process, involving separating the internal organs of the prepared body. The body is then wrapped in expensive linens and anointed with sacred oils. When the tomb is finally sealed, the mummy awakens in an undead state.[citation needed]

The spell mummy creation also animates a corpse into a mummy, but only for a short period of time.[6][7]


Mummies are granted great strength. They also carry a virulent curse that acts as a disease. This affliction – known as mummy rot – causes the flesh of its victims to rot away, leaving gruesome scars and disfiguring the unfortunate soul before finally expiring from the wasting disease.[citation needed]

A mummy moves with a slow, shambling gait and groans with the weight of the ages and attacks intruders without pause or mercy. They never attempt to communicate with their enemies and never retreat. An encounter with a mummy usually ends only with the destruction of one combatant or the other.[citation needed]




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