−2386 DR in magic
- Netherese arcanist Tolodine develops his first spell, gust of wind.[1]
Miscellaneous
- A 9-storey temple to Kozah is completed in Monikar.[2]
- The frontier logging town of Sepulcher is established to harvest wood from the Cold Forest.[3]
Appendix
References
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 22, 24, 26. ISBN 0-7869-0437-2.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 80. ISBN 0-7869-0437-2.
- ↑ slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 86. ISBN 0-7869-0437-2.