1368 DR in conflicts
- Winter: The Many-Arrows orcs displace a group of hill, fog and cloud giants in the Spine of the World, that form a warband and drive the trolls from the local moorlands. These trolls go on to make frequent wild attacks on the town of Nesmé.[1]
- Hammer: In the Second Banedeath, the church of Cyric searches for non-Cyric-worshiping priests in Zhentil Keep and the Zhent holdings of Yûlash, Darkhold, Teshwave, and the Citadel of the Raven. Only in Darkhold do they find any success as the non-Cyricists in the other settlements have already gone underground.[2][3]
- Uktar: The war between Shining Crusade and the Coalition begins.[4][note 1]
- Nightal: Zhentil Keep is besieged by an army of frost giants, gnolls, and other humanoids.[5]
- Nightal 28, 29, and 30: Fzoul Chembryl reads the True Life of Cyric aloud to the people of Zhentil Keep, revealing the god's betrayal. The High Priest of Cyric, Xeno Mirrormane, is slain by divine fires sent by the god Mask, which then burn Cyric's temple. Cyric summons an army of giants, dragons, and other monsters that sack the city, and Fzoul escapes to Teshwave.[6]
- The Blue Bear tribe, led by shaman and chieftain Tanta Hagara, marches on the fiend-ridden fortress of Hellgate Keep. Surprising everyone, both she and her followers survive and claim rulership of the site.[7]
- A force of Ghaunadans and slimes attack the Promenade of the Dark Maiden in retaliation for the destruction of the Pit of Ghaunadaur 600 years ago.[8]
- Espar, Eveningstar, Tyrluk and Waymoot are plagued by rogue dragons.[9]
- The longships of King Selger from Trisk attack and defeat the neighboring island-kingdom of Utheraal.[10]
- The iron crisis begins as Sarevok and the Iron Throne use kobolds led by Mulahey to "poison" the iron mines of Nashkel in order to ultimately foment conflict between Amn and Baldur's Gate.[11][3][note 2]
- Garagos manifests in the Fields of Nun to destroy a marilith imposter who had started a cult in his name.[12]
- Luskan goes to war with Lantan. The fighting is both devastating and swift, forcing Luskan's fleet to retreat after a very short time. Attempts to conquer Mintarn and Orlumbor over the next five years are also costly failures.[13]
- To cause havoc in Rashemen, Thayan forces set fire to the western Ashenwood and magical creatures flee east into settled lands. Meanwhile, bands of assassins teleport into Immilmar and Mulsantir to murder prominent Rashemi, but they are defeated by Rashemi berserkers.[6]
- Zhentarim outposts are again subjected to Cyricist inquisitions to root out Xvimlar faithful.[14]
Deaths in 1368 DR
- Hammer 4: Kurth Dracomore and his followers in Darkhold are killed by Cyricist inquisitors as a message to Fzoul Chembryl.[2]
- Mirtul 3: The sage Gorion of Candlekeep is slain by Sarevok outside of Candlekeep during the night as he attempts to flee with Abdel Adrian.[11][note 2][note 3]
- Nightal 27: Fzoul murders Xeno Mirrormane after Fzoul reads aloud from The True Life of Cyric and discovers Cyric's treachery.[5]
- Adventurers sponsored by the Zhents break into the Great Worm Cavern and slay Elrem the Wise, shaman leader of the Great Worm tribe of the Uthgardt.[7]
- Luer Dhostar, Croamark of Westgate, is murdered by his son.[15]
- King Bromm from Utheraal dies defending the capital city of Vilkstead, along with 200 of the island's finest warriors, from an attack by the neighboring kingdom of Trisk.[10]
- Sarevok is slain by the party of Abdel Adrian in the Undercity beneath Baldur's Gate ending his quest for godhood.[11][note 2]
- Grand Duke Entar Silvershield of Baldur’s Gate is assassinated as part of Sarevok's attempted takeover, though subsequently resurrected.[11][3][note 2]
1368 DR in organizations
- The Fellowship of the Purple Staff is founded in the Dragon Coast region.[16]
- Mirtul: Victor Dhostar is defeated and unmasked as the Faceless of the Night Masks by Alias, Dragonbait, and a few Harpers. Hundreds of Night Mask members are killed or imprisoned as a result.[15][6]
- A temple dedicated to Oghma, named the Font of Knowledge, is established in Waterdeep.[6]
- The Unseen attempt to infiltrate the Arcane Brotherhood by placing agents within the latest batch of Host Tower recruits. The plan fails and the Brotherhood hires Luskan-based adventurers, Mask's Conscripts, to assault an Unseen base in Undermountain but they lose their lives in the ensuing battle, giving the Unseen a good cover in Luskan when they visit the city.[17]
- Without Shond Tharovin, the Seven Satraps finally manage to successfully assault Schamedar, driving the Cult of the Living Gem out of the city. The Seven Satraps conquer Schamedar but internal politics inhibit their leadership.[18]
Migrations in 1368 DR
- Forced out of their homes by other giants, large numbers of trolls come to inhabit regions of the Evermoors, threatening both Nesmé and the surrounding trade routes.[7]
1368 DR in deities
- Sponsored by the deity Talos, the lich Velsharoon becomes a god himself.[6]
- Having been thought destroyed by Tempus, Garagos makes a reappearance to crush the marilith Glackzana, who had been forming a cult in the Blood Reaver's name in the village of Gosra.[19]
- Iyachtu Xvim, the godly son of Bane, tries to trick Lathander into merging Beshaba and Tymora to restore Tyche. His plans are foiled by Joel, the Rebel Bard; Emilio Haversack, a kender gated to Sigil; and their companions.[3]
- A priestess of Bane named Walinda tries to restore her deceased deity by retrieving a lost artifact, the Hand of Bane. Joel also disrupts her plans, and the Hand is destroyed.[6]
1368 DR in politics
- Danilo Thann resigns as Lord of Waterdeep and is replaced by Kyriani Agrivar.[20]
- Zaranda Star becomes queen of Tethyr.[21]
- Following a year and a half of negotiations, Helmsport and New Waterdeep in Maztica are opened to all traders, leading to the opening of major trade routes between Maztica and Faerûn. Helmsport and New Waterdeep establish competitor shipbuilding industries that improve trade, while Qorol thrives on agriculture feeding Amn.[6]
- Despite the trade agreements, Waterdhavian ships and Amn is suspected of sabotage. The Lords' Alliance discreetly collects evidence and plans to censure Amn for illegal interference with lawful trade and violating the deals.[6]
- Cloakmaster Teldin Moore comes to the world of Toril and meets with Queen Amlaruil of Evermeet.[6]
- Rassendyll Uoumdolphin murders his twin brother Selfaril Uoumdolphin, High Blade of Mulmaster.[note 4] Assuming his brother's identity, he marries the unwitting Dmitra Flass, a Tharchioness of Eltabbar and a Red Wizard of Thay. She spends much of her time in Eltabbar, however, and does not notice the switch. With the marriage, Thay maintains a strong presence in Mulmaster.[6][note 5]
- Thay establishes enclaves in Cimbar, Phsant, Proskur, and Tsurlagol, while Thay's zulkirs increased production and export of magical items. The enclave in Phsant becomes popular with merchants on the Golden Way.[6]
- Waterdeep experiences a craze for dream spheres, which appeal to a desire for a better life. Experimenting in the creation of dream spheres, Oth Eltorchul, son of Lord Thesp Eltorchul, is reduced to a babbling vegetative state. Meanwhile, nobles feud behind the scenes. Arilyn Moonblade and Danilo Thann discover the cause of the issues.[6]
- Prince Haedrak III emerges from hiding and visits Waterdeep, where he rallies many Waterdhavian youths to join his Reclamation Army on a mission to restore the monarchy of Tethyr. They sail for the troubled land, intending to join forces with Zaranda Star's loyalists.[6]
- Serevok, aided by the Iron Throne makes a concerted attempt to become the sole remaining duke of Baldur's Gate but his plans to assassinate the dukes Belt and Liia Jannath are exposed by the party of Abdel Adrian and he is forced to flee to the Undercity.[11][note 2]
1368 DR in environment
- The Forest of Lethyr is struck by a plague that attacks the minds of treants, turning them into nothing more than ordinary trees.[6]
1368 DR in Realmspace
- A fleet of scro spelljammers left over from the Second Unhuman War enters Realmspace and trades weapons and smokepowder with inhabitants of Faerûn while in orbit around Toril.[22][23]
Miscellaneous
- The Lost Library of Cormanthyr is found by Baylee Arnvold.[3]
- The Great Aviary of Extaminos is completed in Hlondeth.[24]
- The Tree Ghost tribe of the Uthgardt rediscovers the Grandfather Tree, its long-lost ancestor mound in the High Forest.[6]
- A temple to Oghma called the Font of Knowledge is founded in Waterdeep.[6]
- This year is known as the Year of the Sons in the Black Chronology.[25][26]
- A citadel, similar in many respects to that of Castle Perilous, seems to build itself just outside the town of Palischuk in Vaasa.[27]
- Iron golems crash the annual Regatta Ball.[15]
- Druids all across the Myrloch Vale are called to enter the moonwells. The Great Druid Robyn Kendrick resists the call, with the help of her faerie dragon friend Newt.[28]
- An especially good quality grape harvest results in bottling of Brother Tobias' 1368 wine in the city of Westgate. The wine would remain a local staple at least through the Year of Lightning Storms, 1374 DR.[29]
1368 DR in publications
- Adventures
- Cloak & Dagger begins.
- Novels
- Baldur's Gate[30]
- Baldur's Gate II: Shadows of Amn[note 2]
- Baldur's Gate II: Throne of Bhaal[note 2]
- Faces of Deception [30]
- Finder's Bane[30]
- Lady of Poison [31]
- Lies of Light ends.[32]
- Masquerades[30]
- Prince of Lies[30]
- Promise of the Witch-King
- Road of the Patriarch
- The Dream Spheres[30]
- The Lost Library of Cormanthyr ends.[30]
- The Mage in the Iron Mask[30]
- The Nether Scroll ends.[30]
- The Simbul's Gift[30]
- 5-29 Mirtul: Thornhold ends.[30]
- Tymora's Luck[30]
- Short Stories
- Dragon #247
- Reunification (Body & Soul): This short story continues the tale begun in the Forgotten Realms comics, and tells of the crew of the Realms Master.[30]
- Dragon #259
- Stolen Dreams: A short story set at the Friendly Arms Inn.[30]
- Realms of Mystery
- An Unusual Suspect[30]
- A Walk in the Snow[30]
- Darkly, Through a Glass of Ale[30]
- Ekhar Lorrent: Gnome Detective[30]
- H[30]
- Lynaelle[30]
- Speaking with the Dead[30]
- Strange Bedfellows[30]
- Lynaelle[30]
- The Club Rules[30]
- The Devil and Tertius Wands[30]
- The Grinning Ghost of Taverton Hall[30]
- The Rose Window [30]
- Thieves' Justice[30]
- Whence the Song of Steel[30]
- Realms of the Dragons
- Flamerule: Serpestrillvyth
- Wickless in the Nether
- Realms of War
- Redemption
- Video Games
Appendix
Notes
- ↑ 1.0 1.1 The first date in the in-game journal is Uktar 12, 1368 DR.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 While the Baldur's Gate II: Shadows of Amn and Throne of Bhaal novels, along with The Grand History of the Realms, state that this event happens in 1368 DR, the timelines of the Baldur's Gate II: Shadows of Amn and Throne of Bhaal games are used for the purposes of this wiki.
- ↑ The starting calendar date for BG1 is 2nd Mirtul 1368.
- ↑ Sources dispute the year in which Selfaril Uoumdolphin was usurped and replaced by his twin, Rassendyll Uoumdolphin. The Forgotten Realms Campaign Setting 3rd edition (2001) indicates that this had already occurred as of 1372 DR (p 161), while Mysteries of the Moonsea (2006) gives conflicting dates of 1368 DR (p 90) and 1375 DR (p 94, where the event is said to have happened "twenty seven-years" after 1348 DR). The The Grand History of the Realms (2007) states it to have happened in 1368 DR (p 149). This wiki uses 1368 DR as the date because it is the most consistent across publications and the most recently published.
- ↑ Sources dispute the year in which Dmitra Flass and Selfaril Uoumdolphin were married. Spellbound (1995) states the year to be 1366 DR, The Moonsea (1995) suggests they are already married as of 1367 DR, Unapproachable East (2003) states the year to be 1370 DR, and Mysteries of the Moonsea (2006) and The Grand History of the Realms (2007) state it to be 1368 DR. This wiki gives preference to the most recent source, and therefore uses 1368 DR as the date.
References
- ↑ Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 6. ISBN 0-7869-2835-2.
- ↑ 2.0 2.1 Steven E. Schend, Sean K. Reynolds and Eric L. Boyd (June 2000). Cloak & Dagger. (Wizards of the Coast), p. 9. ISBN 0-7869-1627-3.
- ↑ 3.0 3.1 3.2 3.3 3.4 Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 148. ISBN 978-0-7869-4731-7.
- ↑ Beamdog (March 2016). Designed by Philip Daigle, et al. Baldur's Gate: Siege of Dragonspear. Beamdog.
- ↑ 5.0 5.1 Kevin Melka, John Terra (March 1995). “Campaign Book”. In Julia Martin ed. Ruins of Zhentil Keep (TSR, Inc.), p. 25. ISBN 0-7869-0109-8.
- ↑ 6.00 6.01 6.02 6.03 6.04 6.05 6.06 6.07 6.08 6.09 6.10 6.11 6.12 6.13 6.14 6.15 Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 149. ISBN 978-0-7869-4731-7.
- ↑ 7.0 7.1 7.2 Ed Greenwood and Jason Carl (July 2002). Silver Marches. (Wizards of the Coast), p. 98. ISBN 0-7869-2835-2.
- ↑ Lisa Smedman (June 2008). Ascendancy of the Last. (Wizards of the Coast), p. ?. ISBN 978-0-7869-4864-2.
- ↑ Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 53. ISBN 1-5607-6617-4.
- ↑ 10.0 10.1 slade, et al. (April 1996). “The Wilderness”. In James Butler ed. The North: Guide to the Savage Frontier (TSR, Inc.), p. 41. ISBN 0-7869-0391-0.
- ↑ 11.0 11.1 11.2 11.3 11.4 BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
- ↑ Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), p. 18. ISBN 978-0786906574.
- ↑ Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 112. ISBN 1-5607-6678-6.
- ↑ James Lowder (August 1993). “Novel Ideas”. In Roger E. Moore ed. Dragon #196 (TSR, Inc.), p. 66.
- ↑ 15.0 15.1 15.2 Jeff Grubb and Kate Novak (July 1995). Masquerades. (TSR, Inc). ISBN 0-7869-0152-7.
- ↑ Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), p. 80. ISBN 0-7869-3697-5.
- ↑ Steven E. Schend, Sean K. Reynolds and Eric L. Boyd (June 2000). Cloak & Dagger. (Wizards of the Coast), p. 99. ISBN 0-7869-1627-3.
- ↑ Steven E. Schend, Dale Donovan (September 1998). Empires of the Shining Sea. Edited by Julia Martin. (TSR, Inc.), pp. 38–39, 45. ISBN 0-7869-1237-5.
- ↑ Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), p. 18. ISBN 978-0786906574.
- ↑ Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 87. ISBN 0-7869-3693-2.
- ↑ Steven E. Schend (August 1997). “Book Three: Erlkazar & Folk of Intrigue”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 29. ISBN 0-7869-0697-9.
- ↑ Roger E. Moore (1995). “Gunne Runner”. In Brian Thomsen and J. Robert King ed. Realms of Magic (TSR, Inc). ISBN 0-7869-0303-1.
- ↑ Roger E. Moore (1996). “Campaign Classics: The Scro: A Spelljammer Monster for Groundling Campaigns”. In Pierce Watters ed. Dragon Annual #1 (TSR, Inc.) (1)., p. 46.
- ↑ Rand Sharpsword (May 2002). More of the Vilhon Reach! (HTML). Rand's Travelogue. Wizards of the Coast. Archived from the original on 2015-09-20. Retrieved on 2012-03-10.
- ↑ Richard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett, James Wyatt (March 2007). Cormyr: The Tearing of the Weave. (Wizards of the Coast), p. 159. ISBN 978-0-7869-4119-3.
- ↑ Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 157. ISBN 978-0-7869-4731-7.
- ↑ R.A. Salvatore (October 2005). Promise of the Witch-King. (Wizards of the Coast). ISBN 0-78693823-4.
- ↑ Brian R. James (December 2007). “Grand History of the Realms: The Moonshaes”. Dragon #362 (Wizards of the Coast), p. 29. Archived from the original on 2009-06-01.
- ↑ Ossian Studios (April 2009). Designed by Luke Scull. Neverwinter Nights 2: Mysteries of Westgate. Atari.
- ↑ 30.00 30.01 30.02 30.03 30.04 30.05 30.06 30.07 30.08 30.09 30.10 30.11 30.12 30.13 30.14 30.15 30.16 30.17 30.18 30.19 30.20 30.21 30.22 30.23 30.24 30.25 30.26 30.27 30.28 Eric L. Boyd, Ed Greenwood, Steven E. Schend (2000). Presenting...Seven Millennia of Realms Fiction. Wizards of the Coast. Archived from the original on 2003-06-21. Retrieved on 2015-08-12.
- ↑ Bruce R. Cordell (July 2004). Lady of Poison. (Wizards of the Coast), chap. 1. ISBN 978-0786931613.
- ↑ Philip Athans (September 2006). Lies of Light. (Wizards of the Coast), chap. 68. ISBN 0-7869-3237-6.