A Very Serious Matter is a two-round tournament adventure module, set in the Living City organized play program, published in 1997. It consisted of two smaller, related adventures, one of standard difficulty that was intended for a party of adventurers of any level and one of higher difficulty for adventurers that were at least of 7th level.
“
The city's elite need your help once again. You can’t help but wonder if this will be another trip to an “exotic” destination such as the sewers or Crow's End. Oh for a chance to go somewhere truly unique!
”
Index[]
Characters[]
Mayor Amber Lynn Thoden • Asphometh • Chanell Melandor • Fredrick Feignson • Lauren DeVillars • Micah Starfire • Percy • Sha'Hrak
Referenced only
Chief Prelate Sirrus Melandor • Zimimar
Referenced only
Chief Prelate Sirrus Melandor • Zimimar
Creatures[]
amnizu • astral searcher • dhergoloth • Gith (githyanki • githzerai) • green slaad • horse • human
Referenced only
dwarf • elf • frog • pit fiend • robin • Vistani
Referenced only
dwarf • elf • frog • pit fiend • robin • Vistani
Locations[]
Buildings & Landmarks
DeVillars Estate • Githyanki Fortress • Temple of Tyr (Ravens Bluff)
Referenced only
House of Tyr's Hand
Referenced only
House of Tyr's Hand
Nations
Planes
Regions
Referenced only
Moonshae Isles
Moonshae Isles
Settlements
Magic[]
Items
bracers of defense • dust of disappearance • Githyanki silver sword • holy relic of just seeing • pearl of power • planar voyager • ring of protection • ring of swimming • rod of resurrection • staff of curing • wand of fire
Referenced only
amulet of life protection • amulet of proof against detection and location • bag of holding • scarab of protection
Referenced only
amulet of life protection • amulet of proof against detection and location • bag of holding • scarab of protection
Potions
Spells
advanced illusion • audible glamer • blade barrier • burning hands • cone of cold • contingency • darkness, 15' radius • delayed blast fireball • demi-shadow monsters • detect invisibility • disintegrate • dispel magic • fear • feeblemind • fireball • fire shield • flesh to stone • gate • haste • illusionary wall • imprisonment • improved invisibility • improved phantasmal force • invisibility • invisibility, 10' radius • magic missile • non-detection • phantasmal force • plane shift • produce fire • protection from evil • protection from good • reduce • regenerate • shades • shadow magic • Snilloc's major missile • spectral force • stoneskin • suggestion • telekinesis • teleport without error • thorn spray • tongues • vocalize • wall of force • web
Referenced only
comprehend languages • detect magic • fly • heal • item • knock • read magic • speak with dead • suspended animation • teleport • true seeing • warp wood • wish • wizard sight
Referenced only
comprehend languages • detect magic • fly • heal • item • knock • read magic • speak with dead • suspended animation • teleport • true seeing • warp wood • wish • wizard sight
Others
abjuration • astral conduit • color pool • dead power • divination • dweomer • polymorph
Referenced only
spirit
Referenced only
spirit
Organizations[]
Mercury Limited • Nightwatch • Wizards Guild
Referenced only
Advanced Specialist Patrol • Fellowship of the Sable Feather • Knights of the Phoenix • Right Hand of Tyr
Referenced only
Advanced Specialist Patrol • Fellowship of the Sable Feather • Knights of the Phoenix • Right Hand of Tyr
Religions[]
Church of Deneir • Church of Tyr • Church of Waukeen
Referenced only
Church of Silvanus • Church of Tempus
Referenced only
Church of Silvanus • Church of Tempus
Miscellaneous[]
Armor & Clothing
Art & Literature
Book of Fair Prayers
Classes
Currency
Events
Food & Drinks
Gemstones
Items
Languages
Materials & Substances
Vehicles
carriage
Weapons
bolas • club • cutlass • dagger • flail • long sword • mace (footman's mace) • quarterstaff • short sword • sling • staff • trident • two-handed sword
Appendix[]
Notes[]