Abeir (pronounced: /ɑːɪˈbɪər/ ai-BEER[3] or: /ɑːˈbɪər/ ah-BEER[4]) was the twin planet of Toril,[5] located in the same material plane of its sibling world, but within a "pocket dimension" that was out of synchronicity with Toril.[1][6] Abeir revolved around the same sun of Realmspace, and shared the lunar satellite Selûne and its Tears with Toril.[1]
Geography[]
Abeir had a steel-colored sky due to the arambar, the residual energy left by the death of the primordial of the same name.[2]
The only known continents of Abeir were Shyr and Laerakond (at least before it was transferred to Toril).[2] For a time, Maztica was also part of this world.[7][8] Like Toril, it also contained an Underdark.[6]
The original kingdom of the Abolethic Sovereignty was also located on Abeir.[9]
Inhabitants[]
Abeir was inhabited primarily by primordials, dragons, dragonborn, dwarves, genasi, halflings, humans, and a few other races that also inhabited Toril.[2][10]
Elves and other fey creatures were almost unheard of on Abeir,[2] although drow were known to inhabit its Underdark.[6]
Abeir was also inhabited by abominations and other aberrant creatures from the Far Realm, most of them the original inhabitants of Abeir-Toril.[11]
Languages[]
The people of Abeir primarily spoke the languages of Thorass and Aklave.[12]
Magic[]
Magic manifested differently on Abeir than in Toril, as there was no Weave and no normal way to contact any gods,[13] as gods were wary about this world.[14] Likewise, Planar magic (or at least planar magic that depended on the Nine Hells), such as that granted to warlocks by a pact, also worked differently and was more difficult to use than on Toril.[13]
The only magic that worked normally on Abeir was that a creature could create on its own, such as the inherent elemental magic a primordial had in its body or a dragon's breath. Magic items also worked normally on Abeir, and Abeiran dragons usually scavenged primordial corpses in order to create powerful artifacts from their remains, such as the Breath of Petron.[13]
Psionics were also a type of magic that could be used on this world, however this kind of magic seemed to be as uncommon on Abeir as it was on Toril.[15]
Creating artificial portals to Abeir was nearly impossible,[16] but a few natural portals connected Abeir and Toril.[6]
History[]
After Ao sundered the world of Abeir-Toril, splitting it into the two twin planets, Abeir and Toril, he gave Abeir to the few primordials who survived the Dawn War to rule.[2][17] Those primordials were tired of war and were unable to overcome their dragon steeds when those rebelled against them, starting the conflict known as the War of Fang and Talon.[18] After the war the few primordials who survived retreated into hiding and fell silent, and only a handful of dragon lords survived. Not long after, a mighty dragon called Gorloun founded the first dragon empire, and soon rival draconic realms sprang up thereafter, and the long Rule of Dragons began.[2] In the lands of the eastern continent Shyr, the despotic primordial Karshimis also created his own nation.[19]
These nations quarreled each other for ages, but draconic rule remained nearly unchallenged until the Blue Breath of Change, when both worlds merged for a certain time.[2][17] Laerakond and other regions of Abeir were transported to Toril, and the fate of the remaining nations on the world of Abeir became a mystery to Faerûnian sages.[2]
Appendix[]
Notes[]
- ↑ It can be assumed Abeir share the same basic characteristics of Toril, as both are twin planets.
References[]
- ↑ 1.0 1.1 1.2 Rob Heinsoo, Logan Bonner, Robert J. Schwalb (September 2008). Forgotten Realms Player's Guide. (Wizards of the Coast), p. 154. ISBN 978-0-7869-4929-8.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 2.8 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 200. ISBN 978-0-7869-4924-3.
- ↑ Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 19. ISBN 0-88038-472-7.
- ↑ Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised). (TSR, Inc). ISBN 1-5607-6617-4.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 41. ISBN 978-0-7869-4924-3.
- ↑ 6.0 6.1 6.2 6.3 Richard Baker (August 12th, 2008). The one and only "Ask the Realms authors/designers thread" 4. Retrieved on January 29th, 2017.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 87. ISBN 978-0-7869-4924-3.
- ↑ Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 68. ISBN 978-0786965622.
- ↑ Matt Sernett, Erik Scott de Bie, Ari Marmell (August 2011). Neverwinter Campaign Setting. Edited by Tanis O'Connor. (Wizards of the Coast), p. 90. ISBN 0-7869-5814-6.
- ↑ Gary Affeldt (August 2009). Stirring the Embers (MINI1-1) (PDF). Living Forgotten Realms (Wizards of the Coast), p. 52.
- ↑ Bruce R. Cordell (October 2007). Stardeep. (Wizards of the Coast), pp. 54–56. ISBN 978-0-7869-4338-8.
- ↑ Ed Greenwood (2023-09-16). "Archive:Greenwood's Grotto/2023-09/Abeiran languages". Greenwood's Grotto (Discord).
- ↑ 13.0 13.1 13.2 Erin M. Evans (2016). The Devil You Know. (Wizards of the Coast), pp. 365–366. ISBN 978-0786965946.
- ↑ Erin M. Evans (2016). The Devil You Know. (Wizards of the Coast), p. 355. ISBN 978-0786965946.
- ↑ Ari Marmell, Robert J. Schwalb (August 2010). Psionic Power. (Wizards of the Coast), p. 110. ISBN 978-0-7869-5560-2.
- ↑ Erin M. Evans (2016). The Devil You Know. (Wizards of the Coast), p. 261. ISBN 978-0786965946.
- ↑ 17.0 17.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 43. ISBN 978-0-7869-4924-3.
- ↑ Bruce R. Cordell (May 2009). “Gontal: Dominions of Nehu”. In Chris Youngs ed. Dragon #375 (Wizards of the Coast), p. 78.
- ↑ Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 90. ISBN 978-0-7869-4924-3.
Connections[]
Comets: K'Thoutek • King-Killer Star
Nebulae: Galleon Nebula • Color Spray Nebula
Far Realm-infested stars: Acamar • Caiphon • Delban • Gibbeth • Hadar • Khirad • Nihal • Zhudun
Other astronomical bodies: Caer Windlauer • Skull of the Void • Sargassos