Originally, Achazar had the form of a swirling column of fire that burned so hot that even fire-breathing dragons feared to come too close to him. After he fell asleep, he took the shape of a static, ever-burning cylindrical pillar of fire about 100 foot (30 meters) high.
After the primordials were sent to Abeir, Achazar ruled over the lands later known as the Windrise Ports. Legends held that he used one of the mountains of the Nightmare's Hoof mountain range as his throne.
As time passed on, Achazar began to move less and less, troubling his slaves on a few occasions. One day, centuries before the Spellplague, Achazar stopped completely and fell into a deep sleep and never woke again. When the slaves realized that Achazar didn't answer to their inquiries, they declared themselves free. Dragons still shunned the Windrise Ports out of fear of Achazar, who slept in the form of a giant pillar of fire amid Tarmalune, allowing the Windrise Ports to grow in wealth and influence across Abeir. As of 1479 DR, most locals didn't know what the burning pillar in the center of Tarmalune really was, and sailors used Achazar as a sort of beacon to navigate the Dragon Sea, since his light shone brightly day and night regardless of weather.
However, although Achazar was sleeping, he was still somewhat aware of his surroundings. He was able to harm those he disliked or aid those he favored, no matter how distant those individuals were from the site of the fiery pillar. Sometimes, he also burned Tarmalune's buildings for no reason. The Firequench Order was created to deal with Achazar's spontaneous fires across the city. Some evil cults, such as the Cult of Reborn Flame, paid homage to him and tried to awake him once more. The followers of Cirotralech, however, believed Achazar was a "false god" and a "pretender".
- Rydia Q. Vielehr (2009-12-23). Pyrophobia (MINI1-05) (ZIP/PDF). Living Forgotten Realms. Wizards of the Coast. pp. 1–68. Retrieved on 2017-07-18.
Akadi • Bazim-Gorag • Grumbar • Istishia • Kossuth
Achazar • Arambar • Asgorath • Atropus • Borem • Bwimb • Cirotralech • Dendar • Draunn • Dur-baagal • Entropy • Erek-Hus • Karshimis • Kezef • Maegera • Maram • Nehushta • Petron • Queen of Chaos • Rorn • Telos • Ubtao
- Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 216. ISBN 978-0-7869-4924-3.
- Ed Greenwood (February 2009). “Backdrop: Tarmalune”. In Chris Youngs ed. Dragon #372 (Wizards of the Coast), p. 47.
- Richard Baker, Robert J. Schwalb (February, 2012). Heroes of the Elemental Chaos. (Wizards of the Coast), pp. 32–33. ISBN 78-0-7869-5981-5.
- Gary Affeldt (2009-08-04). Stirring the Embers (MINI1-01) (ZIP/PDF). Living Forgotten Realms. Wizards of the Coast. p. 52. Retrieved on 2017-07-18.
- Eric E. Menge (2009-09-11). The Burning Scent of Perfumed Swords (MINI1-02) (ZIP/PDF). Living Forgotten Realms. Wizards of the Coast. pp. 50–52. Retrieved on 2017-07-18.
- Ed Greenwood (February 2009). “Backdrop: Tarmalune”. In Chris Youngs ed. Dragon #372 (Wizards of the Coast), p. 53.
- Greg Marks (2010-03-11). Quench the Fire of the Raging God (MINI1-06) (ZIP/PDF). Living Forgotten Realms. Wizards of the Coast. p. 35. Retrieved on 2017-07-18.
- Rydia Q. Vielehr (2009-12-23). Pyrophobia (MINI1-05) (ZIP/PDF). Living Forgotten Realms. Wizards of the Coast. p. 18. Retrieved on 2017-07-18.