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The Plague of Ancients storyline modules are primarily set in the Icewind Dale region. It is thematically linked to Icewind Dale: Rime of the Frostmaiden.

DDAL10-00 - Ice Road Trackers[]

Main article: Ice Road Trackers
A trek toward Icewind Dale turns deadly when an avalanche blocks the heroes’ passage through the Spine of the World. Rescued by a menagerie of strange creatures, the heroes are asked to return the favor in exchange for answers about what’s happening in the cold and frozen North.
  • Designer(s): Shawn Merwin
  • Editor(s):
  • Debut: June 18, 2020 (D&D Live)
  • Released: September 15, 2020
  • Levels: 1st – 2nd
  • Playing Time: 4 hours
  • Setting: Icewind Dale

DDAL10-01 - The Frozen North[]

Main article: The Frozen North
An avalanche has stranded you and your allies in the treacherous Spine of the World, and a relentless blizzard is quickly blowing away all hope of survival. Gather the surviving members of your caravan and strike out for shelter. Strike out for life!
  • Designer(s): Paige Leitman
  • Editor(s):
  • Debut: September 18, 2020 (D&D Celebration)
  • Released: October 17, 2020
  • Levels: 1st – 2nd
  • Playing Time: 4 hours
  • Setting: Icewind Dale

DDAL10-02 - Gnashing Teeth[]

Main article: Gnashing Teeth
The goliaths of Wyrmdoom Crag are a proud, but thankfully, generous people. Having provided you with shelter from the deadly wilds of Icewind Dale, they’ve asked you to look into the strange things that have been happening in and around their home.
  • Designer(s): Laura Thompson
  • Editor(s):
  • Debut: November 5, 2020 (Gamehole Con)
  • Released: November 15, 2020
  • Levels: 1st – 4th
  • Playing Time: 4 hours
  • Setting: Icewind Dale

DDAL10-03 - Divining Evil[]

Main article: Divining Evil
A gruesome discovery sets you off into the frozen wastes in search of answers. Will you find the answers you seek, or will your journey leave you with only more questions?
  • Designer(s): The GM Tim
  • Editor(s):
  • Debut: November 5, 2020 (Gamehole Con)
  • Released: November 15, 2020
  • Levels: 1st – 4th
  • Playing Time: 4 hours
  • Setting: Icewind Dale

DDAL10-04 - Cold Benevolence[]

Main article: Cold Benevolence
Feral-Tongue must be stopped! But without aid, it’s likely that your efforts will be in vain. Among rising tensions, Old Goat suggests an unlikely ally: Chwingas! Her plan, however, isn’t popular among other members of the clan. Can you sway their opinion? Better still, can you find the elusive elemental spirits?
  • Designer(s): Justice Arman
  • Editor(s):
  • Debut: Febuary 5, 2021 (Winter Fantasy)
  • Released: January 23, 2021
  • Levels: 1st – 4th
  • Playing Time: 4 hours
  • Setting: Icewind Dale

DDAL10-05 - A Blight in the Darkness[]

The wicked owlbear was nearly defeated; now it’s time to finish the deed and destroy her and her master once and for all. But first, you must find them. Track them down and save Ten Towns! Death lies to those who wait, but to those who fight boldly, a much worse end awaits.
  • Designer(s): Patricia Barnabie
  • Editor(s):
  • Debut: Febuary 5, 2021 (Winter Fantasy)
  • Released: March 3, 2021
  • Levels: 5th – 10th
  • Playing Time: 4 hours
  • Setting: Icewind Dale

DDAL10-06 - The Fallen Star[]

Main article: The Fallen Star
As the last vestiges of Feral-Tongue’s legacy echo across Icewind Dale, an ominous sign makes itself known. A falling star far to the west heralds a new unknown. A goliath hunting party returns to Wyrmdoom Crag, speaking of a strange creature. Perhaps it may be the key to discovering the source of the mysterious light.
  • Designer(s): Paul Gabat
  • Editor(s):
  • Debut: N/A
  • Released: March 25, 2021
  • Levels: 5th – 10th
  • Playing Time: 4 hours
  • Setting: Icewind Dale

DDAL10-07 - Into Darkness[]

Main article: Into Darkness
Times have been especially hard on the goliaths of Wyrmdoom Crag, and losing the few hunters they have left to neogi slavers will certainly spell their doom. You must delve into the ruins of an ancient city buried beneath the Spine of the World. What secrets lay in the deep dark? Do they promise salvation or doom?
  • Designer(s): Oliver Darkshire
  • Editor(s):
  • Debut: N/A
  • Released: April 10, 2021
  • Levels: 5th – 10th
  • Playing Time: 4 hours
  • Setting: Icewind Dale, Xorvintroth

DDAL10-08 - Volatile Thoughts[]

Main article: Volatile Thoughts
Just when you thought Realmspace-faring slavers were the worst thing that could cross your path, it quickly became apparent you were wrong - terrible things lurk in the depths of the long-dead Abeiran city of Xorvintroth. And when faced with countless, unfathomable horrors infesting an ancient city of a long-dead civilization from another world, there's only one solution ... Explosives.
  • Designer(s): Travis Woodall, Stacey Allan
  • Editor(s): Ashley Michaela Lawson
  • Debut: April 17, 2021 (Virtual D&D Weekends)
  • Released: May 20, 2021
  • Levels: 5th – 10th
  • Playing Time: 4 hours
  • Setting: Icewind Dale, Xorvintroth

DDAL10-09 - Recipe for Retribution[]

The plan is in motion, and you must scour the breadth and depth of Icewind Dale for the components an extraplanar stranger needs to create explosive devices powerful enough to bury the ancient Abeiran city of Xorvintroth and seal away the horrors residing within. Are you up to the challenge?

DDAL10-10 - Burying the Past[]

Main article: Burying the Past
The bombs are constructed, the plans laid. The only thing remaining is the easy part: stealing into an ancient, alien city full of nightmarish creatures from beyond the limits of sanity, setting the bombs, and escaping the city without getting caught before they detonate. Simple!

DDEP10-00 - The Great Knucklehead Rally[]

To fight the despair brought on by the Everlasting Rime, an eccentric dwarf sponsors a fishing tournament she calls the “Great Knucklehead Rally.” The event draws the curious, the hopeful, and the cynical alike. And it also draws unexpected guests that test the mettle of the attendees.
  • Designer(s): Celeste Conowitch, Shawn Merwin
  • Editor(s):
  • Debut: September 18, 2020 (D&D Celebration)
  • Levels: 1st – 4th
  • Playing Time: 3 hours
  • Setting: Icewind Dale

DDEP10-01 - Terror in Ten Towns[]

Main article: Terror in Ten Towns
As beastly army approaches Ten Towns from the south, heroes take the lead in fortifications and defense. But can the optimistic hard work of the heroes overcome the worst enemy - the towns’ distrust of one another.
  • Designer(s): Ginny Loveday, Jonathan Connor Self
  • Editor(s):
  • Debut: March 5, 2021
  • Levels: 1st – 4th
  • Playing Time: 4 hours
  • Setting: Icewind Dale

DDEP10-02 - Song of Spears[]

Main article: Song of Spears
Kaskur Spearsong and those loyal to him, in an attempt to show Old Goat what actual leadership looks like, entered Xorvintroth to rescue the missing clan members and bit off more than they could chew. However, they found something other than their kin in the ruins of the ancient Abeiran city—and unwittingly brought it back with them. Will their foolish endeavors spell the end of the Thuunlakalaga clan?

Appendix[]

Connections[]











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