The Aerie was the divine realm of the elven goddess of air, weather and avians, Aerdrie Faenya, which she shared with Syranita, goddess of the aarakocra. Among the latter the place was known as Whistledge.[note 1]
In the Great Wheel cosmology, the Aerie could shift according to their deities' whims between the joint realm of the Seldarine in Arvandor and the homestead of more chaotic-minded elven petitioners, Alfheim. The former was part of Arborea's first layer (also called Arvandor); the latter lay in Ysgard's first layer (also named Ysgard).
The Aerie consisted of cloudy islands covered with double-topped trees and crowned by a bright aerial palace. It could be approached by means of flight, but even that was often difficult due to prevailing strong winds.
- ↑ Aerdrie Faenya's realm was not named in 2nd-edition sources. Syranita, said to share the domain of the elven goddess, had a realm called Whistledge. In 3rd edition, Aerdrie's realm was called the Aerie. This article assumes that all three places are the same.
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 143. ISBN 0-7869-3134-5.
- ↑ 2.0 2.1 2.2 Wolfgang Baur and Lester Smith (1994-07-01). “The Book of Chaos”. In Michele Carter ed. Planes of Chaos (TSR, Inc), pp. 107, 109. ISBN 1560768746.
- ↑ 3.0 3.1 3.2 Wolfgang Baur and Lester Smith (1994-07-01). “The Book of Chaos”. In Michele Carter ed. Planes of Chaos (TSR, Inc), p. 39. ISBN 1560768746.
- ↑ 4.0 4.1 4.2 Eric L. Boyd (1998). Demihuman Deities. (Wizards of the Coast), p. 94. ISBN 0-7869-1239-1.
- ↑ Colin McComb (1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc), p. 177. ISBN 0-7869-0430-5.
- ↑ 6.0 6.1 6.2 Colin McComb (1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc), pp. 95, 97. ISBN 0-7869-0430-5.
- ↑ Jeff Grubb (July 1987). Manual of the Planes 1st edition. (TSR), pp. 94–95. ISBN 0880383992.