Aid was a spell that belonged to many schools because it gave the recipient a temporary boost in health and improved both morale in the face of fear and combat skill.[1][4][11][12]
Effects[]
The abjuration version of this spell could be cast on a target up to 30 ft (9.1 m) away.[1] In all other versions, the caster had to touch the recipient in order to cast this spell. The effect of this spell was a health boost that lasted for the duration of the spell or until the health was lost due to subsequent injury, poison, energy drain, etc., whichever came first.[1][4][11][12] In addition, earlier versions of this spell included the effect of bless.[4][11][12]
Components[]
The enchantment version of this spell required verbal and somatic components, including touching the subject, and the priest's holy symbol or divine focus.[4] The necromantic version of this spell also required a small bandage in the form of a white strip of cloth with an adhesive (such as tree sap) on each end.[11][12] The abjuration version of this spell also used a small strip of white cloth, but did not require an adhesive.[1]
Appendix[]
See Also[]
Appearances[]
- Adventures
- Video Games
- Baldur's Gate
- Baldur's Gate II: Shadows of Amn
- Descent to Undermountain
- Dungeon Hack
- Eye of the Beholder
- Eye of the Beholder II: The Legend of Darkmoon
- Eye of the Beholder III: Assault on Myth Drannor
- Icewind Dale
- Icewind Dale II
- Menzoberranzan
- Planescape: Torment
External links[]
- Aid article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Aid article at the Icewind Dale Wiki, a wiki for the Icewind Dale game.
- Aid article at the Baldur's Gate 3 Community Wiki, a community wiki for Baldur's Gate 3.
Reference[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Wizards RPG Team (July 2014). “Rulebook”. Dungeons & Dragons Starter Set (Wizards of the Coast), p. 24. ISBN 978-0-7869-6559-5.
- ↑ Jeremy Crawford, James Wyatt, Keith Baker (November 2019). Eberron: Rising from the Last War. (Wizards of the Coast), p. 56. ISBN 978-0-7869-6692-9.
- ↑ Jeremy Crawford (November 17, 2020). Tasha's Cauldron of Everything. (Wizards of the Coast), p. 33. ISBN 978-0786967025.
- ↑ 4.0 4.1 4.2 4.3 4.4 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 196. ISBN 0-7869-2886-7.
- ↑ Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 108. ISBN 0-7869-2889-1.
- ↑ David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), pp. 28, 202. ISBN 0-88038-716-5.
- ↑ David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), pp. 39, 257. ISBN 0-7869-0329-5.
- ↑ Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 153. ISBN 1-56076-107-5.
- ↑ Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), pp. 186, 187. ISBN 0-7869-0394-5.
- ↑ Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 59. ISBN 0-8803-8099-3.
- ↑ 11.0 11.1 11.2 11.3 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 202. ISBN 0-88038-716-5.
- ↑ 12.0 12.1 12.2 12.3 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 257. ISBN 0-7869-0329-5.