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Alamir's fundamental breakdown was a divination spell used by wizards. This spell was developed by Alamir.[1][2][3]

Effects[]

This spell allowed the caster to discern the ingredients and formulas used to make a magic item or chemical mixture. The information would appear in the caster's mind but that did not guarantee that they would be able to understand it. If the caster understood the information then it would be retained in their memory indefinitely, otherwise the information was forgotten. A failed attempt on a specific item would continue to fail no matter how many times the spell was cast until the wizard gained more skill.[1][2]

The expertise of the caster determined the type of information that could be learned. Examples included:[1][2]

  • type and quantity of ingredients and preparation process for a non-magical item
  • ingredients and formula for producing a magical liquid such as a potion or scroll ink
  • formula for producing any kind of magic item excluding artifacts

It should be noted that knowing how something was made did not guarantee a wizard's success in recreating the process given the expense, time allotment, and precise workings of creating certain objects.[1][2]

Items analyzed with this spell experienced detrimental effects. Potions, scrolls, and other single-use items were automatically destroyed. There was a chance that other magic items would release their stored power in a violent explosion when analyzed.[1][2]

Components[]

In addition to verbal and somatic components, this spell required a wand cut from a 100-year-old oak tree to cast. The wand touched the object in question then vanished in a puff of smoke when the spell was completed.[1][2]

Notable Users[]

Appendix[]

Appearances[]

Organized Play & Licensed Adventures

References[]

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 24. ISBN 1-56076-107-5.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Mark Middleton et al (November 1996). Wizard's Spell Compendium Volume One. (TSR, Inc), p. 32. ISBN 978-0786904365.
  3. Sam Witt (March 1994). The Complete Sha'ir's Handbook. Edited by Dezra D. Phillips, C. Terry Phillips. (TSR, Inc.), p. 124. ISBN 1-56076-828-2.
  4. Carla Hollar and Nicky Rea (September 1992). “The Living City: Eye Of Newt and Food For Familiars”. In Jean Rabe ed. Polyhedron #75 (TSR, Inc.), p. 7.
  5. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), pp. 58–59. ISBN 0-7869-1239-1.
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