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Alarm was an abjuration spell designed to alert its caster.[2]

EffectsEdit

The caster picked an area of no more than 20 ft (6.1 m) wide that when crossed by a creature the spell would alert the caster. When casting the spell, the caster could choose what creatures would not trigger the alarm. The alarm itself was a "ping" in the mind of the caster that would wake them if they were asleep[2] or an actual sound that lasted for six seconds.[3]

ComponentsEdit

In addition to verbal and somatic components, the spell required a material component, a small bell and a length of slender silver wire.[2][3]

HistoryEdit

The spell was attributed to Netherese arcanist Decampus in -1619 DR and was originally called Decampus's alarm.[1]

AppendixEdit

AppearancesEdit

Adventures
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ReferenceEdit

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