Alarm was an abjuration spell designed to alert its caster.[2]

Effects[edit | edit source]

The caster picked an area of no more than 20 ft (6.1 m) wide that when crossed by a creature the spell would alert the caster. When casting the spell, the caster could choose what creatures would not trigger the alarm. The alarm itself was a "ping" in the mind of the caster that would wake them if they were asleep[2] or an actual sound that lasted for six seconds.[4]

Components[edit | edit source]

In addition to verbal and somatic components, the spell required a material component, a small bell and a length of slender silver wire.[2][4]

History[edit | edit source]

The spell was attributed to Netherese arcanist Decampus in −1619 DR and was originally called Decampus's alarm.[1]

Appendix[edit | edit source]

Appearances[edit | edit source]

Adventures
Comics

Reference[edit | edit source]

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