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Aleena Paladinstar was the daughter of Open Lord Piergeiron the Paladinson.[2]

The bed-chamber door swung open and a throng of sleeping guards spilled into the chamber with it. "No one - NO ONE - tells me not to come into my father's chambers!" snarled Aleena Paladinstar, striding in with a swirl of wizard's robes.[4]


DescriptionEdit

Aleena was a tall and serious woman.[5]

PersonalityEdit

She was stoic, independent, and highly capable, not letting anyone stand between her and her goals.[4] She showed little interest nor patience towards chivalrous traditional ways of treating women.[6]

Aleena hated Undermountain.[7]

HistoryEdit

In 1355 DR, Aleena put on her father's armor and fooled people into thinking she was him.[1][8]

Aleena was secretly apprenticed to Khelben "Blackstaff" Arunsun and became a graduate of Blackstaff Academy.[1][2]

In the 1360s DR, Aleena spent years away from Waterdeep planewalking. It was rumored that she would return to replace her father, the Open Lord of Waterdeep when his reign ended.[3]

In the Year of the Haunting, 1377 DR, on Eleint 17 and 18, Aleena's father was to be wed to Eidola of Neverwinter. The wedding was interrupted by an assassination attempt on Prigerion's life and the abduction of the bride. She was taken away to a newly resettled city in the Utter East. Open Lord fell ill shortly resisting all attempts to bring him to consciousness. Khelben Arunsun assembled a rescue team of the paladins present at the wedding as guests. Miltiades helmed the operation joined by Aleena. She also advocated for the noble youth who helped to save Prigerion's life during the wedding, Kastonoph Nesher to join the group.[9]

Blackstaff's plan was to travel through Undermountain to reach the only known portal to the Utter East in the vicinity of the city. Khelben was unable to teleport the paladins to the portal directly because of Kern's anti-magical abilities, leaving the party with only one choice—traveling through Skullport.[10]

When Aleena's rescue team reached Skullport, the group was tasked with aiding zombies by the mysterious Skulls of Skullport in penance for destroying one of the floating watcher skulls. Lady Paladinstar was annoyed with the paladins' dismissal of her expertise with the Skullport's traditions that led to the confrontation with the Skulls. The group split apart in search of undead to aid. Aleena fulfilled the task given to the paladins by simply opening a door for a shambling zombie.[7]

After leaving Skullport, Noph insulted a group of ettins which provoked them to attack and ultimately caused Harloon’s death. Aleena helped the paladins to arrange a funeral pyre for Harloon using her magic.[11] Nearing the gate, Able, Trandon and Noph went ahead to scout only to discover a magical mirror in the cave's wall. It was being used by barlguras to duplicate themselves, creating an army. The scouts were discovered, Able was killed and Noph got captured by vrocks Shaakat and Rejik. They held him, hostage, to destroy the rest of the party. Aleena had an idea to create duplicates of themselves and send them into the fray keeping the fiends distracted. The vrocks killed the magical doubles one after another, playing straight into Aleena's plan. The surviving paladins were able to penetrate the fiends’ circle of protection against the law. The vrocks fled in defeat, and Aleena sent the paladins through the gate, closing it behind them by collapsing the tunnel's ceiling with her magic.[12]

Eventually, Aleena and her husband Savengriff became prolific writers. In 1479 DR, Renaer Neverember possessed their entire body of mundane works,[13] which included Aleena's Of Fathers, Faiths, and Fortunes (1403 DR).[14]

RelationshipsEdit

Aleena was the only child of Piergeiron the Paladinson and Maethiira, who died in 1344 DR.[3]

Aleena married the wizard Savengriff.[13]

PossessionsEdit

Aleena used a quarterstaff in combat and was quite skilled with it.[15]

AppendixEdit

GalleryEdit

AppearancesEdit

Novels
Computer games
Hoping to enter Undermountain, Aleena stands in the Yawning Portal Inn, stopped by her father's orders. She hopes to join the Force gray but she fears that she will be refused entry because of her womanhood. She is tired of proving that she is equal to any man and the last one who said that her true place is the kitchen is still "digesting fireballs". [16]
Aleena was the object of Eldoth Kron's romantic attentions, and it was her father's fury that caused him to flee Waterdeep.[17]

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), pp. 214–215. ISBN 1-56076-335-3.
  2. 2.0 2.1 2.2 2.3 2.4 Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 24. ISBN 0-7869-3693-2.
  3. 3.0 3.1 3.2 Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 53. ISBN 0-7869-3693-2.
  4. 4.0 4.1 James M. Ward and David Wise (February 1998). The Paladins. (Wizards of the Coast), p. 4. ISBN 0-7869-0865-3.
  5. Ed Greenwood (January 1993). Volo's Guide to Waterdeep. (TSR, Inc.), p. 15. ISBN 1-56076-335-3.
  6. James M. Ward and David Wise (February 1998). The Paladins. (Wizards of the Coast), p. 9. ISBN 0-7869-0865-3.
  7. 7.0 7.1 James M. Ward and David Wise (February 1998). The Paladins. (Wizards of the Coast), p. 47. ISBN 0-7869-0865-3.
  8. Ed Greenwood (May 2002). Elminster in Hell. (Wizards of the Coast), chap. 9. ISBN 0-7869-2746-1.
  9. James M. Ward and David Wise (February 1998). The Paladins. (Wizards of the Coast), p. 10. ISBN 0-7869-0865-3.
  10. James M. Ward and David Wise (February 1998). The Paladins. (Wizards of the Coast), p. 26. ISBN 0-7869-0865-3.
  11. James M. Ward and David Wise (February 1998). The Paladins. (Wizards of the Coast), chap. 4, p. 56. ISBN 0-7869-0865-3.
  12. James M. Ward and David Wise (February 1998). The Paladins. (Wizards of the Coast), chap. 6, p. 84. ISBN 0-7869-0865-3.
  13. 13.0 13.1 Steven E. Schend (September 2008). Blackstaff Tower. (Wizards of the Coast), p. 14. ISBN 0-7869-4913-9.
  14. Steven E. Schend (September 2008). Blackstaff Tower. (Wizards of the Coast), p. 300. ISBN 0-7869-4913-9.
  15. James M. Ward and David Wise (February 1998). The Paladins. (Wizards of the Coast), p. 19. ISBN 0-7869-0865-3.
  16. Interplay (December 1997). Designed by Chris Avellone, Robert Hanz. Descent to Undermountain. Interplay.
  17. BioWare (December 1998). Designed by James Ohlen. Baldur's Gate. Black Isle Studios.
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