Alternate reality was a wild magic alteration spell used by wild mages.[1][2][4]
Effects[]
This spell allowed the caster to create a small change in probabilities. Though this change lasted for just a moment, it had a profound effect on a single recent event.[1][2]
Components[]
In addition to verbal and somatic components, this spell required a small unmarked die to cast.[1][2]
Appendix[]
Appearances[]
References[]
- ↑ 1.0 1.1 1.2 1.3 Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 24. ISBN 1-56076-107-5.
- ↑ 2.0 2.1 2.2 2.3 Mark Middleton et al (November 1996). Wizard's Spell Compendium Volume One. (TSR, Inc), p. 36. ISBN 978-0786904365.
- ↑ Loren Coleman (1995). Chronomancer. Edited by Matt Forbeck. (TSR, Inc), p. 41. ISBN 978-0786903252.
- ↑ Sam Witt (March 1994). The Complete Sha'ir's Handbook. Edited by Dezra D. Phillips, C. Terry Phillips. (TSR, Inc.), p. 124. ISBN 1-56076-828-2.