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Ambidexterity was the mundane ability or trait to proficiently use both hands in any given task,[1][2][3] having equal amounts of coordination and skill with either, rather than having a primary left or right hand. Those who possessed the trait were referred to as ambidextrous.[3]

Some considered it possible for the trait to be "learned" later in life through regularly training someone to use their less dominant hand.[4] Possession of this trait was considered by many to be essential for fighting in a dual-weapon style,[3][3] such as the drow martial art draa velve.[5]

Magic[]

Ambidexterity could be artificially obtained by certain magic items, such as wearing the gloves of the balanced hands,[6] the Nightthief's Nimbleknife,[7] or wielding both of the silver sickles of Soranth.[8] However, when these magic items ceased to be worn or wielded, the user would cease to be ambidextrous.[6][7][8]

Society[]

Ambidexterity was most commonly exhibited among rogues and warriors.[3] Some particular types of rogues or warriors known for exhibiting this trait included acrobats,[9][10] assassins,[11] duelists,[12] sharpshooters, and swashbucklers,[13] and weapon masters.[14] And many of the fighter-rogue slavers of the Xanathar's Thieves' Guild were known to be ambidextrous.[15]

Other types of adventurers in the Realms that were commonly seen to exhibit this trait included blades,[16] bladesingers,[4] and breachgnomes.[17]

Beyond humans and demihumans, for whom ambidexterity was not an innate trait to all members of a given race[3][5] and could even be rather rare,[5] there were some creatures in the Realms for whom all members were naturally ambidextrous. These included alaghi,[18] chitines,[19] desmodus,[20] drider vampires,[21] greater doppelgangers,[22] hadozee,[23] malenti,[24][25] and thri-kreen.[26] For some races ambidexterity was quite common, but not an absolute certainty, such as being exhibited by most tieflings[27] and wang-liang.[28] Some undead were gifted with this trait regardless of whether or not the person they were in life was ambidextrous, such as deathbringers.[29]

History[]

When Nymorah, an annual peace festival and tournament in Ravens Bluff that was enacted by Lord Mayor Sirrus Melandor,[30] was first held one of the teams that competed was Pure and Passionate, a group of Tormtar women from Tantras. Among their numbers were three half-elf rangers that were all ambidextrous.[31]

Known Ambidextrous People[]

Neverwinter novel

A fierce ambidextrous battle is waged by Drizzt Do'Urden and Artemis Entreri on the cover of Neverwinter.

Appendix[]

Appearances[]

Adventures

Novels & Short Stories

Referenced only
Avenger

Video Games

Organized Play & Licensed Adventures

The Wizard's Guard • Stop the Madness • Blaze of Glory • Red Dawn • It's Your Lucky Day • Curse of the Lizard King • Opening the Locks • Pilgrimage • Pirates of Yore • The Good, the Undead, and the Ugly • The Gift of Song • The Jig is Up • A Tale of Two Towers • Art Imitates Life • Family Ties • Unmasked • Wild Ride • Luck, Law, and Life • Forever Hold Your Peace • Call of the Griffon • A Day at the Races • News of the World • A Kind of Magic • Ow, Quit It! • Scum and Villainy • Glory of the Game • Per Our Usual Arrangements • Eat, Drink, and Be Merry • Enemy of My Enemy

External Links[]

References[]

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  4. 4.0 4.1 Richard Baker (Nov 2010). Avenger. (Wizards of the Coast), chap. 26, p. ?. ISBN 0786955759.
  5. 5.0 5.1 5.2 5.3 5.4 Sean K. Reynolds (2002-08-05). Drow Fighting Styles. Wizard of the Coast. Archived from the original on 2003-07-03. Retrieved on 2019-13-02.
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  7. 7.0 7.1 Ossian Studios (August 2019). Designed by Luke Scull. Neverwinter Nights: Tyrants of the Moonsea. Beamdog.
  8. 8.0 8.1 Eric L. Boyd (2002-01-30). Part 10: Chronicler's Compendium. Mintiper's Chapbook. Wizards of the Coast.
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