Animal friendship, sometimes known as charm animals,[3] was an enchantment spell that allowed a druid or a ranger to befriend one or more natural animals and eventually train them to do tricks or perform tasks.[4][5][7] If the creature would be harmed by any allies of the caster the spell would end.[1]
Components
In addition to verbal and somatic components, the spell required a morsel of food as its material component.[1]
Appendix
Appearances
- Adventures
- Dungeon #29: "Nymph's Reward" • The Black Road
- Video Games
- Idle Champions of the Forgotten Realms
References
- ↑ 1.0 1.1 1.2 Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 212. ISBN 978-0-7869-6560-1.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 61. ISBN 978-0-7869-6560-1.
- ↑ 3.0 3.1 Template:Cite book/Player's Handbook 3.5 edition
- ↑ 4.0 4.1 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 198. ISBN 0-88038-716-5.
- ↑ 5.0 5.1 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 252. ISBN 0-7869-0329-5.
- ↑ Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 186. ISBN 0-7869-0394-5.
- ↑ 7.0 7.1 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 54. ISBN 0-9356-9601-6.