When not in operation, the apparatus resembled a large iron barrel. It had a concealed latch that allowed access inside, where the control systems were located. When deployed and in operation, an apparatus of Kwalish resembled a giant lobster. It could fit up to two people inside. Its controls consisted of a set of ten levers, each responsible for a different aspect of the vehicle's operation.
The apparatus contained controls that allowed for a number of maneuvers. It was first and foremost a vehicle that could walk on the ground as effectively as on the water and underwater. It was capable of safely submerging up to a depth of 900 ft (275 m) and its airtight inner compartment could store enough breathable air to last for up to ten hours (or five, if occupied by two creatures).
The claw-like appendages could also be controlled from inside the vehicle. The controls allowed for the claws to be extended and retracted independently of the appendages responsible for its motion. They were capable of attacking targets and grabbing objects.
The vehicle was also equipped with two light sources that resembled eyes, as well as side windows with shutters that could be opened and closed.
- Card Games
- ↑ Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide 3.5 edition. (Wizards of the Coast), pp. 247–248. ISBN 0-7869-2889-1.
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 Mike Mearls, Jeremy Crawford, Christopher Perkins, James Wyatt (2014). Dungeon Master's Guide 5th edition. (Wizards of the Coast), p. 151. ISBN 978-0786965622.
- ↑ Christopher Perkins, James Haeck, James Introcaso, Adam Lee, Matthew Sernett (September 2018). Waterdeep: Dragon Heist. Edited by Jeremy Crawford. (Wizards of the Coast), pp. 65–66. ISBN 978-0-7869-6625-7.