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Tag: Source edit
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{{Working|[[User:SunderedShor|SunderedShor]]|November 13, 2020}}
 
 
{{Item
 
{{Item
| image =
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| image = Duncan appearance.jpg
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| caption = An apron being worn by [[Duncan Farlong]].
 
| name = Apron
 
| name = Apron
 
| othernames =
 
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* Thick leather aprons were typically worn by blacksmiths. These protected them from the heat, as well as flying sparks and chips of metal, produced by their work.<ref name="AaEG-p121" />
 
* Thick leather aprons were typically worn by blacksmiths. These protected them from the heat, as well as flying sparks and chips of metal, produced by their work.<ref name="AaEG-p121" />
 
===Groups===
 
===Groups===
* In [[Waterdeep]], members of the [[Guild of Trusted Pewterers and Casters]] typically wore aprons with the green silhouette of a tankard beneath a bell<ref name="WaaN-p40">{{Cite book/Waterdeep and the North|40}}</ref>
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* In [[Waterdeep]], members of the [[Guild of Trusted Pewterers and Casters]] typically wore aprons with the green silhouette of a tankard beneath a bell.<ref name="WaaN-p40">{{Cite book/Waterdeep and the North|40}}</ref>
 
===Classes===
 
===Classes===
 
* The [[golemmaster]]s of [[Azuth]] typically wore gray leather aprons.<ref name="WaPotR-p68">{{Cite book/Warriors and Priests of the Realms|68}}</ref>
 
* The [[golemmaster]]s of [[Azuth]] typically wore gray leather aprons.<ref name="WaPotR-p68">{{Cite book/Warriors and Priests of the Realms|68}}</ref>

Revision as of 07:32, 27 November 2020

Aprons were a variety of protective clothing in the Realms.[1][2]

Description

Aprons were typically made of either cloth or leather.[1] Canvas aprons steeped in clay, as well as leather aprons with an attached hood, were offered by Aurora's Whole Realms Catalogue.[4]

History

In the 14th century DR, Aurora's Whole Realms Catalogue sold sewing patterns for aprons for 5 cp.[5]

Notable Aprons

  • Apron of many pockets[6]
  • Apron of comfort
  • Maliskers, a type of chest apron unique to the city of Mulmaster. It was one of many articles of clothing often worn by the city's male inhabitants to keep warm.[7]

Notable Wearers of Aprons

General

  • Simple cloth aprons were typically worn by creatures when cooking.[1]
  • Thick leather aprons were typically worn by blacksmiths. These protected them from the heat, as well as flying sparks and chips of metal, produced by their work.[1]

Groups

  • In Waterdeep, members of the Guild of Trusted Pewterers and Casters typically wore aprons with the green silhouette of a tankard beneath a bell.[8]

Classes

Individuals

Races

Religions

Appendix

Appearances

Video Games
Planescape: Torment
Novels
Curse of the Shadowmage

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), p. 121. ISBN 1-56076-109-1.
  2. 2.0 2.1 slade et al (December 1994). Encyclopedia Magica Volume I. (TSR, Inc.), p. 58. ISBN 1560768428.
  3. Eric Cagle, Jesse Decker, Jeff Quick, and James Wyatt (March 2003). Arms and Equipment Guide 3rd edition. (Wizards of the Coast), p. 29. ISBN 978-0-7869-2649-7.
  4. 4.0 4.1 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 39. ISBN 0-5607-6327-2.
  5. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 75. ISBN 0-5607-6327-2.
  6. 6.0 6.1 Template:Cite web/Candlekeep forum/Ed Greenwood on Twitter/Notable Individuals in 1360s Hundelstone
  7. Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 95. ISBN 0-8803-8828-5.
  8. Ed Greenwood (1987). Waterdeep and the North. (TSR, Inc), p. 40. ISBN 0-88038-490-5.
  9. John Terra (February 1996). Warriors and Priests of the Realms. Edited by Steven E. Schend. (TSR, Inc), p. 68. ISBN 0-7869-0368-6.
  10. John Terra (February 1996). Warriors and Priests of the Realms. Edited by Steven E. Schend. (TSR, Inc), p. 77. ISBN 0-7869-0368-6.
  11. Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 176. ISBN 1-5607-6678-6.
  12. Mark Anthony (1995). Curse of the Shadowmage. (TSR, Inc.), p. 11. ISBN 0-7869-0191-8.
  13. Richard Rydberg, et al. (August 1989). Gateway to Ravens Bluff, the Living City. Edited by Jean Rabe, Skip Williams, Ed Sollers. (TSR, Inc.), p. 34.
  14. Joseph C. Wolf (1999). Skullport. (TSR, Inc), p. 49. ISBN 0-7869-1348-7.
  15. Anthony Herring, Jeff Grubb (1993). Player's Guide to the Forgotten Realms Campaign. (TSR, Inc.), p. 73. ISBN 1-56076-695-6.
  16. Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 12. ISBN 0-88038-031-4.
  17. Wolfgang Baur (1993). Secrets of the Lamp (Monstrous Compendium Pages). (TSR, Inc.). ISBN 1-56076-647-6.
  18. Eric L. Boyd (September 1997). Powers & Pantheons. Edited by Julia Martin. (TSR, Inc.), p. 100. ISBN 978-0786906574.
  19. James Ward, Robert J. Kuntz (August 1980). Deities & Demigods. Edited by Lawrence Schick. (TSR, Inc.), p. 123. ISBN 0-935696-22-9.
  20. Ed Greenwood (October 1990). Dwarves Deep. (TSR, Inc.), p. 16. ISBN 0-88038-880-3.
  21. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 78. ISBN 0-7869-1239-1.
  22. Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), pp. 146–147. ISBN 0-7869-1239-1.