Aqua regia, otherwise known as royal water,[1][2] was a type of highly corrosive acid in the Realms that was prized by alchemists and chemists.[1][3][4]
Properties[]
This substance was orange in color.[3] Aqua regia was so potent an acid that it could melt through even gold and platinum,[1] one of the few, if not only, known acids in the Realms capable of it.[5] The acid was extremely dangerous to touch or consume,[3] and tasted terrible.[6]
Crafting[]
Aqua regia could be created by distilling aqua fortis and sal ammoniac with nitre.[3]
Usages[]
- Aqua regia was used to refine and purify gold, and could completely dissolve gold to make dragon's blood.[3] It was also used to dissolve alloyed platinum ore and refine it into the pure metal.[7]
- Small, safe amounts of aqua regia were used in various potable potions.[3]
- Finely-detailed metalwork such as coins and mechanisms were often etched using aqua regia.[3]
- Aqua regia was one of the ingredients needed for a complicated concoction that could magically preserve cockatrice feathers.[8]
- Besides its use as an alchemical agent, aqua regia could be used to weaken metal objects, such as iron door hinges, bars, or locks, allowing them to be easily broken or bent.[1]
- Aqua regia was used to refine tree resin into purified pitch.[3]
Spell Components[]
- Bone blight used a drop of aqua regia.[9]
- Lesser ironguard and tenfold ironguard used a handful of iron filings and a drop of aqua regia.[10] [11]
- Vitriolic sphere could use aqua regia.[12]
Trivia[]
Aqua regia could be poured from an alchemy jug.[13]
Appendix[]
Appearances[]
External Links[]
- Aqua Regia article at the Neverwinter Wiki, a wiki for the Dungeons and Dragons: Neverwinter MMORPG.
- Aqua regia article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 Richard Baker (May 2011). “Character Themes: Heroes of Nature and Lore”. In Steve Winter ed. Dragon #399 (Wizards of the Coast), p. 5.
- ↑ 2.0 2.1 James M. Ward (1988). Greyhawk Adventures. (TSR, Inc.), p. 62. ISBN 0-88038-649-5.
- ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 Cryptic Studios (June 2013). Neverwinter. Perfect World Entertainment.
- ↑ Gregg Sharp (November 1990). “Hedge Wizards”. In Roger E. Moore ed. Dragon #163 (TSR, Inc.), p. 22.
- ↑ Lisa Smedman (June 2008). Ascendancy of the Last. (Wizards of the Coast), p. 26. ISBN 978-0-7869-4864-2.
- ↑ DreamForge Intertainment (1993). Designed by Thomas Holmes, Chris Straka. Dungeon Hack. Strategic Simulations.
- ↑ Thomas M. Kane (December 1989). “In a Cavern, In a Canyon...”. In Roger E. Moore ed. Dragon #152 (TSR, Inc.), p. 22.
- ↑ Ed Greenwood (March 1985). “The Ecology of the Cockatrice”. In Kim Mohan ed. Dragon #95 (TSR, Inc.), p. 26.
- ↑ Steve Kurtz (April 1, 1995). The Complete Book of Necromancers. (TSR, Inc), p. 57. ISBN 0-7869-0106-3.
- ↑ Ed Greenwood, Steve Perrin (May 1988). The Magister. Edited by Karen S. Boomgarden. (TSR, Inc.), p. 18. ISBN 0-88038-564-2.
- ↑ Ed Greenwood and Doug Stewart (1997). Prayers from the Faithful. (Wizards of the Coast), p. 40. ISBN 0-7869-0682-0.
- ↑ Richard Baker (November 2004). Complete Arcane. (Wizards of the Coast), p. 128. ISBN 0-7869-3435-2.
- ↑ Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 137. ISBN 0-9356-9602-4.