Forgotten Realms Wiki
Advertisement
Forgotten Realms Wiki

Arabel (pronounced: /ˈɛərɑːbɛlAIR-ah-bell[3]) was a fortified city in northern Cormyr. The city stood at an important crossroads and was a major trade center.[4]

Etymology[]

A person from Arabel was known as an Arabellan.[5]

Geography[]

Arabel was about 30 miles (48 kilometers) east of Eveningstar.[6]

Arabel was at the junction of the High Road, Calantar's Way, the East Way, and the Moonsea Ride.[citation needed]

Trade[]

Major exports included coal, horses, dry red wine, black beer known as Bitter Black,[7] and cheese.[8]

Laws and customs[]

Unlike other Cormyrian cities, inhabitants of Arabel, even mercenaries, could keep their weapons unbound.[9]

History[]

Arabel was almost as old as Suzail. It began as a logging camp, and maintained a degree of independence.[10] The first rebellion occurred during the reign of King Tharyann, who put an end to it.[11] By 245 DR, Arabel was in rebellion again.[12] By 376 DR, Arabel had seceded three times.[13]

Another rebellion occurred some time between 376 DR and 432 DR, caused by a "Merchants' Revolutionary Committee". A battle in the Stonelands caused orcs to be driven south, and although this would normally be enough to cause Arabel to rejoin Cormyr, there was no military aid available, and the orcs conquered the heart of the King's Forest.[14]

In 1018 DR, Arabel was attacked by a pair of green dragons.[15]

The Usurper King Gondegal seized power in Arabel in 1352 DR with the aim of using the city as a central location for the formation of a new kingdom. He was overthrown eight days later by the Cormyrean army, led by King Azoun IV.[16]

During the Time of Troubles, the goddess Tymora, Lady Luck herself, protected the city.[17]

In 1368 DR, heavy rain lasted for two entire seasons, spring and summer. This downpour caused a sinkhole underneath stables of a respectable Arabellan inn, within a hundred steps of the Lady's Hall, the temple of Tymora. The collapsed building exposed a hidden shrine to Beshaba and killed thirty-seven worshipers of Lady Luck's hateful sister Beshaba. Lord Priest Doust Sulwood, along with the High Lord Priest Daramos Lauthyr of the Lady's Hall, were present during the excavation of the destroyed shrine. One of the dead worshipers of Beshaba belonged to the respected Marliir noble family. Daramos Lauthyr chose to lie about the noble's association and claim that the dead Marliir was at the stables when the disaster struck. The High Priest wanted to play the game of politics. Many attributed the flooding to Chauntea, but the Church of Tymora was sure it was Lady Luck's doing. Lauthyr planned to petition with Lady Lord Myrmeen Lhal to claim the land of Beshaba's ruined shrine for his church, placing a rectory or a cleric school there. However, the same collapse caused one of the springs in Arabel to change its path and pour directly into Tymora's temple's scriptorium and the library, dealing significant damage to the church's tomes and scrolls.[18]

As of 1372 DR, it was ruled by Myrmeen Lhal. It was one of the cities damaged in the Goblin War.[2]

Locations[]

A map of Arabel.[note 1]

Inns & boarding houses
Taverns
Restaurants
Temples
  • the Lady's Hall, also referred to as the Lady's Hause or simply as the Temple of Tymora, was the most resplendent cathedral in Arabel dedicated to the Lady Luck.[18]

Appendix[]

Notes[]

  1. Maps of Arabel may point the compass rose to either the top or left of the page, so directions are ambiguous. The most common and most recent (Forgotten Realms Campaign Setting 2nd edition (revised): A Grand Tour of the Realms page 46) put north at the top of the page, which this wiki adopts as per the Canon policy.

Appearances[]

Novels
ShadowdaleTymora's Luck
Referenced only
TantrasWaterdeep

References[]

  1. Ed Greenwood (August 1992). “The Everwinking Eye: Words To The Wise”. In Jean Rabe ed. Polyhedron #74 (TSR, Inc.), p. 14–15.
  2. 2.0 2.1 2.2 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 112. ISBN 0-7869-1836-5.
  3. Jeff Grubb, Ed Greenwood and Karen S. Martin (1987). Forgotten Realms Campaign Set (Cyclopedia of the Realms). (TSR, Inc), p. 23. ISBN 0-8803-8472-7.
  4. Eric Haddock (1994). Cormyr. (TSR, Inc), p. 16. ISBN 1-56076-818-5.
  5. Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 73. ISBN 0-8803-8828-5.
  6. Sean K. Reynolds, Steve Miller (2000). Into the Dragon's Lair. (Wizards of the Coast), p. 11. ISBN 0-7869-1634-6.
  7. Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 127. ISBN 0-5607-6327-2.
  8. Jeff Grubb and Ed Greenwood (1990). Forgotten Realms Adventures. (TSR, Inc), p. 74. ISBN 0-8803-8828-5.
  9. John Terra (November 1997). Four from Cormyr. (TSR, Inc), p. 9. ISBN 0-7869-0646-4.
  10. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 207. ISBN ISBN 0-7869-0710-X.
  11. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 176. ISBN ISBN 0-7869-0710-X.
  12. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 177. ISBN ISBN 0-7869-0710-X.
  13. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 202. ISBN ISBN 0-7869-0710-X.
  14. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 240. ISBN ISBN 0-7869-0710-X.
  15. Ed Greenwood and Jeff Grubb (April 1998). Cormyr: A Novel (Paperback). (Wizards of the Coast), p. 321. ISBN ISBN 0-7869-0710-X.
  16. 16.00 16.01 16.02 16.03 16.04 16.05 16.06 16.07 16.08 16.09 16.10 16.11 16.12 16.13 16.14 16.15 16.16 16.17 16.18 16.19 16.20 16.21 16.22 16.23 16.24 16.25 16.26 16.27 16.28 16.29 Eric Haddock (1994). Cormyr. (TSR, Inc), pp. 32–33. ISBN 1-56076-818-5.
  17. Scott Ciencin (May 2003). Shadowdale. (Wizards of the Coast), p. 32. ISBN 0-7869-3105-1.
  18. 18.0 18.1 Jeff Grubb and Kate Novak (January 1998). Tymora's Luck. (Wizards of the Coast), pp. 132–135. ISBN 0-7869-0726-6.
  19. 19.0 19.1 Scott Ciencin (May 2003). Shadowdale. (Wizards of the Coast), p. 29. ISBN 0-7869-3105-1.
  20. Eric Haddock (1994). Cormyr. (TSR, Inc), p. 20. ISBN 1-56076-818-5.
Advertisement