Arcane abjuration was a channel divinity power granted to clerics of the Arcana domain.[2]
Effects[]
By presenting their holy symbol at a single celestial, elemental, fey, or fiend, the cleric could compel it to turn and flee for up to one minute.[2]
More powerful clerics using this power on a creature that was not on its native plane could banish it for one minute. The stronger the cleric became, the stronger the creatures that were susceptible to being banished by this power.[2]
Components[]
Only the cleric's holy symbol was required to evoke this power.[2]
Appendix[]
See Also[]
References[]
- ↑ Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), pp. 21–24. ISBN 978-0-7869-6580-9.
- ↑ 2.0 2.1 2.2 2.3 2.4 Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), pp. 125–126. ISBN 978-0-7869-6580-9.