Archer's belts were enchanted belts created by the shamans of the orcish Kingdom of Many-Arrows.[1]
Powers[]
These orcish belts came with two variations of the enchantment—regular archer's belts, and more potent greater archer's belts. The belts possessed magics that made the wearer resistant to piercing missiles and weapons.[1]
History[]
Archer's belts were commissioned by the King Obould of the Many-Arrows after his orc archers started getting wounded and losing lives to the archers of Citadel Sundbarr. Orcish shamans started creating these belts for the most distinguished archers and warriors of the Spine of the World. The worthiness of the warriors was determined in contests that, with time, became the height of orcish entertainment. By the late 14th century DR, many of archer's belts fell into the hands of non-orcs, and were found along the Sword Coast[1] as well as far-away lands of Samarach. One belt could be fun in the Tempest's Fury, a magical conclave of researchers, slaughtered by a rogue djinni in the Year of Lightning Storms, 1374 DR.[2]
Notable Owners[]
- Dela Nereth, a black market merchant of the Bloodsailors of Neverwinter in 1372 DR.[3]
Appendix[]
See Also[]
Appearances[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 BioWare (June 2002). Designed by Brent Knowles, James Ohlen. Neverwinter Nights. Atari.
- ↑ 2.0 2.1 Obsidian Entertainment (November 2008). Designed by Tony Evans. Neverwinter Nights 2: Storm of Zehir. Atari.
- ↑ BioWare (June 2005). Designed by Keith Hayward, Rob Bartel. Neverwinter Nights: Pirates of the Sword Coast. Atari.