Armors of comfort were enchanted sets of heavy armor that were masterfully crafted to be soft and comfortable on the inside.[1]
Description[]
Armors of comfort were constructed of interlocking iron plates, greaves, and gauntlets, seemingly heavy and unwieldy. However, once the armor was put on, it felt light and comfortable, as if nothing more than a soft tunic. These sets of amore were even magically scented with lavender to hide the wielder's bodily odors.[1]
Powers[]
Armors of comfort possessed potent +2 protective enchantments and boosted the wearer's healing, both skills and spells.[1]
History[]
In the Year of Wild Magic, 1372 DR, Neurik of Port Llast's temple of Tyr offered a set of armor of comfort for sale.[1] In the Year of Lightning Storms, 1374 DR, a set of armor of comfort was interred within an ancient crypt deep within the Neverwinter Wood.[2]
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Video Games
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 BioWare (June 2002). Designed by Brent Knowles, James Ohlen. Neverwinter Nights. Atari.
- ↑ Obsidian Entertainment (November 2008). Designed by Tony Evans. Neverwinter Nights 2: Storm of Zehir. Atari.