Armor of resistance was an enchanted suit of armor that offered protection against a particular type of magical energy.[1][2]
Description[]
Any suit of armor could be enchanted to gain the properties of an armor of resistance.[1]
Powers[]
A creature attuned to the armor of resistance enjoyed considerable protection from one particular type of energy or substance while wearing the full suit, roughly reducing any damage taken of the specified type by half. Most common variants offered protection against acid, cold, fire, force, lightning, negative energy, poison, positive energy, psychic energy, or sonic energy.[1][2]
Appendix[]
Appearances[]
Adventures
Organized Play & Licensed Adventures
External Links[]
References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 Jeremy Crawford, Christopher Perkins, James Wyatt (December 2014). Dungeon Master's Guide 5th edition. Edited by Scott Fitzgerald Gray, et al. (Wizards of the Coast), p. 152. ISBN 978-0-7869-6562-5.
- ↑ 2.0 2.1 2.2 2.3 Logan Bonner, Eytan Bernstein, & Chris Sims (September 2008). Adventurer's Vault: Arms and Equipment for All Character Classes. (Wizards of the Coast), p. 41. ISBN 978-07869-4978-6.