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Assassin Mountain is an adventure module for 2nd-edition Advanced Dungeons & Dragons. It is part of the Al-Qadim campaign setting and set in Zakhara.

The Caliph of Shadows awaits!

The Assassins of Zakhara strike in silence and from darkness, certain of their faith and the rightness of their cause. The slayers carry out the orders of their Grandfather assassin, never questioning his wisdom or direction.

Assassin Mountain is the DM's guide to the secrets and objectives of the assassins.
Captured inside this Sourcebox, you'll find new information about the holy slayers of Zakhara, from their methods, tools, and secret structure to the means used to ensure the silence of their members.
The adventures within pit the player characters against the slayers of the Everlasting, one of the most powerful and influential sects in Zakhara. The web of deceit and terror spun by the Everlasting weaves its way into the city of Liham, entangling the PCs and leading them to the perils of the assassins' stronghold.

Assassin Mountain includes:

two booklets filled with source material on the holy slayers of Zakhara and adventures with the Everlasting;

six cardsheets;

MONSTROUS COMPENDIUM pages detailing new genies and other monsters; and

a poster map of Jabal Sarahin, the fortress of the Everlasting.

Recommended for use with the Arabian Adventures rulebook.

Description[]

Assassin Mountain contains three adventures (for levels 5-9) featuring the dreaded holy slayers (assassins) of Zakhara, first in a simple robbery; then when the player characters assault the slayers' impregnable mountain fortress, Sarahin (and wind up in its nightmarish Pit of a Thousand Voices); and in a sequel nine-day murder mystery set in Sarahin, where the PCs must discover who killed the slayers' leader, the Old Man of the Mountain.

Contents[]

Adventure Book
  • Chapter 1: Introduction
  • Chapter 2: When the Well Runs Dry
  • Chapter 3: The Heart of a Lion
  • Chapter 4: Death on the Mountain
Holy Slayer Sourcebook
  • Part I: The Holy Slayers
  • Part II: The Brotherhood of the Everlasting
  • Part III: The Fortress of Sarahin
  • Glossary

Gallery[]

Credits[]

  • Designed: Wolfgang Baur
  • Editing: Michele Carter and Anne Brown
  • Cover Art: Jeff Easley
  • Interior Art: Karl Waller
  • Cartography: Dave Sutherland III, John Knecht, and Robin Raab
  • Typesetting: Angelika Lokotz
  • Playtest and Review: Steve Kurtz and David J. Gross
  • Special Thanks: Jeff Grubb, Zeb Cook, and Dave Zenz

Appendix[]

See Also[]

Notes[]

  1. Canon material does not provide dating for the Al-Qadim campaign setting. For the purposes of this wiki only, the current date for Al-Qadim products is assumed to be 1367 DR.

Further Reading[]

External links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

References[]

  1. Shannon Appelcline. ALQ2 Assassin Mountain (2e). Dungeon Masters Guild. Retrieved on 2014-08-06.

Connections[]

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