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At one stage, Auril was in a relationship with [[Thrym]], god of the frost giants. During that time she became the mother to the [[empyrean]] daughter [[Nalkara]].<ref name="WDofMM5e-p301">{{Cite book/Waterdeep: Dungeon of the Mad Mage|301}}</ref>
 
At one stage, Auril was in a relationship with [[Thrym]], god of the frost giants. During that time she became the mother to the [[empyrean]] daughter [[Nalkara]].<ref name="WDofMM5e-p301">{{Cite book/Waterdeep: Dungeon of the Mad Mage|301}}</ref>
   
==Worshippers==
+
==Worshipers==
 
[[File:Aurilsymbol.png|thumb|right|250px||''The [[holy symbol]] of Auril.'']]
 
[[File:Aurilsymbol.png|thumb|right|250px||''The [[holy symbol]] of Auril.'']]
 
{{Main|Church of Auril}}
 
{{Main|Church of Auril}}

Revision as of 18:38, 4 April 2021

Auril (pronounced: /ˈɔːrɪlAW-rill[16] about this audio file listen), also known as The Cold Goddess, The Frostmaiden,[3] Icedawn[4], the Goddess of Winter,[22], and the Frost Sprite Queen,[5] was a fickle, vain, and evil deity, who was primarily venerated out of fear.[16] The few among the Iulutiuns of the Great Glacier who worshiped her called her Saukuruk.[9] She was additionally seen as being synonymous with the Queen of Air and Darkness by some communities of fey, such as those of the Shiverpine Forest in the Deep Wilds.[26] However, after the Sundering the Queen of Air and Darkness was seen to be only impersonating Auril in order to retain followers on Toril.[27]

Description

Auril appeared as an attractive human woman with blue skin. Her body was made from ice and snow.[3][28]

Personality

Auril was the embodiment of winter's wrath. She was arrogant, capricious and unpredictable. She took great pleasure in torturing her enemies and harassing her foes. Sacrifices and worship to her was often done out of fear. An evil goddess, her main goal is to cover the Realms under ice and snow.[28]

Divine Realm

Auril had a divine realm called Winter's Hall in Pandesmos, the topmost layer of Pandemonium in the Great Wheel cosmology.[4][29] Norse god Loki also made Winter's Hall his abode, a place to hide away whenever he fell out of grace with the other Aesir.[30]

During the Spellplague, Auril's realm was located within the Astral Dominion of the Deep Wilds and was known as the Land Under Eternal Ice.[26]

Relationships

Following the Spellplague, Auril gained significant power by siphoning the faiths of Ulutiu, Aerdrie Faenya, and Gruumsh/Talos into her own. In addition to her classic portfolio of cold and winter, the Frostmaiden claimed dominion over wind and storms, bringing her into direct conflict with the ancient primordial power Akadi.[10]

In earlier centuries, Auril was a member of the Deities of Fury, along with Malar, Umberlee, and Talos. Umberlee and Auril cooperated with some degree of confidence, while Malar and Auril despised each other.[16]

Auril and Chauntea were mortal enemies, constantly battling each other.[31][32] Kossuth and Auril were also mortal enemies, but their followers seldom came across each other. Sune opposed Auril, as she blamed her for the destruction of much that was beautiful. Uthgar hated Auril as she turned the Elk Tribe away from his worship.[citation needed] Rellavar Danuvien, a minor elven god of cold, sought to interfere in the plans of Auril whenever he could.[33]

At one stage, Auril was in a relationship with Thrym, god of the frost giants. During that time she became the mother to the empyrean daughter Nalkara.[34]

Worshipers

Aurilsymbol

The holy symbol of Auril.

Main article: Church of Auril

In the North[35], Auril was a commonly worshiped, and feared, goddess and an integral part of northern cultures. Worship of the Frostmaiden was common in lands such as the Great Glacier[36], the Icerim Mountains[37], Sossal[38] and Vaasa.[39][40]

Northlanders considered Auril one of their primary deities and was a key part of their culture. She was feared and seen as the harbinger of winter upon the whole world. In the late autumn and over the winter, regular sacrifices were made to her. Sacrifices of food were place upon rafts which were then set adrift in the ocean. Human sacrifices, usually prisoners of war or slaves, were placed on these rafts. Human sacrifice was a rare occurrence and was only seen during dire times.[41]

In the Moonsea region, followers of the Frostmaiden were shunned by society[42] and was most commonly encountered in Mulmaster[43] and Zhentil Keep. During the winter in Zhentil Keep, followers of Auril openly recruited from the destitute, homeless and refugees. They were offered salvation, instead of the risk of freezing to death in an alley, if they joined the faith.[44]

Worship and sacrifices to Auril were sparse in the Sea of Fallen Stars region, isolated to the northern shores.[43] Illuskan invaders brought the worship of Auril to Tethyr.[45]

Auril is a key part of the religion of taers[46] and most taer clerics venerated the Frostmaiden.[47]

Auril was one of the deities worshiped by air and water genasi, especially those who lived in cold regions. Air gensasi tended to be zealous in their worship, with a fanatical devotion to Auril. They enjoyed inflicting pain on other creatures using cold air.[48][49]

Auril was one of the deities worshiped by members of the Arcane Brotherhood.[50]

Auril used frost giants and winter wolves to deliver commands to her cults[29], while frostwind viragos[25] and winter hags[51] were the handmaidens of the Frostmaiden.

Holy Days

  • Midwinter (Night), Hammer 30 to Alturiak 1. This was the most holy night of the year for the clergy, a festival of ice-dancing that lasted all night.[4] Druids were also known to pay respect to the Frostmaiden on this date.[23]
  • The Coming Storm and the Last Storm, informal but enthusiastically celebrated rituals where the priests gathered and called howling ice storms down on a region to mark the onset and end of winter.[4]
  • Auril's Blesstide, or Auril's Day, was a holiday (of sorts) held annually in the city of Waterdeep on the first day of new frost in the year. It was not so much a holiday as a way to seek to appease the Frostmaiden in hopes of a mild winter.[52]

Temples

Shrines dedicated to Auril could be found in Bezantur[53], Calaunt[54], Iriaebor[55], Nashkel[56], Phlan[57], Tasseldale[58], and Zhentil Keep[59]

Notable temples to Auril were:

Notable Worshipers

History

In 1485 DR, Chosen of Auril, Hedrun Arnsfirth, began her war in Icewind Dale.[68]

In the late 15th century DR, Auril encroached onto Umberlee's domain by freezing her chaotic tides. Though Umberlee was once allied with Auril, she cut off this alliance, and turned to the other Gods of Fury, Talos and Malar. The three allied deities sought to take down the Frostmaiden, and she was forced to retreat to the most frigid region of Toril: the Sea of Moving Ice. Specifically on an island known as Solstice, the Goddess of Winter caused a seemingly eternal winter over the area, including Icewind Dale. As such, Auril became very weak and vulnerable, and self-isolated. In fact, she became so powerless that she could be slain by mortal creatures, which could force her to be banished until the next winter solstice.[1]

Trivia

Among the northern islands of the Trackless Sea, such as Gundarlun, the Purple Rocks, Ruathym and Tuern, the constant, bitterly-cold northwest winds were called "Auril's Breath".[69]

Appendix

See Also

Further Reading

Gallery of Holy Symbols

References

  1. 1.0 1.1 Christopher Perkins (September 2020). Icewind Dale: Rime of the Frostmaiden. Edited by Kim Mohan. (Wizards of the Coast), p. 274. ISBN 978-0786966981.
  2. 2.0 2.1 2.2 2.3 2.4 Steve Kenson, et al. (November 2015). Sword Coast Adventurer's Guide. Edited by Kim Mohan. (Wizards of the Coast), pp. 21, 25. ISBN 978-0-7869-6580-9.
  3. 3.0 3.1 3.2 3.3 Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 10. ISBN 0-88038-472-7.
  4. 4.0 4.1 4.2 4.3 4.4 4.5 4.6 4.7 Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), pp. 30–33. ISBN 978-0786903849.
  5. 5.0 5.1 5.2 Brian R. James (June 2009). “Realmslore: Sarifal”. In Chris Youngs ed. Dragon #376 (Wizards of the Coast), p. 10.
  6. Brian R. James (September 2008). “Realmslore: Hall of the Frostmaiden”. In Chris Youngs ed. Dragon #367 (Wizards of the Coast), p. 58.
  7. Ed Greenwood and Doug Stewart (1997). Prayers from the Faithful. (Wizards of the Coast), p. 87. ISBN 0-7869-0682-0.
  8. Brian R. James and Matt James (September 2009). “Monument of the Ancients”. In Chris Youngs ed. Dungeon #170 (Wizards of the Coast) (170)., p. 64.
  9. 9.0 9.1 Rick Swan (1992). The Great Glacier. (TSR, Inc), p. 39. ISBN 1-56076-324-8.
  10. 10.0 10.1 10.2 10.3 Brian R. James (September 2008). “Realmslore: Hall of the Frostmaiden”. In Chris Youngs ed. Dragon #367 (Wizards of the Coast), p. 61.
  11. Jennell Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 19. ISBN 0-88038-593-6.
  12. Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 18. ISBN 0-88038-472-7.
  13. Skip Williams (April 1993). “Sage Advice”. In Roger E. Moore ed. Dragon #192 (TSR, Inc.), p. 76.
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  17. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 84. ISBN 0-7869-3134-5.
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  21. Logan Bonner (August, 2009). “Domains in Eberron and the Forgotten Realms”. In Chris Youngs ed. Dragon #378 (Wizards of the Coast), p. 32.
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  25. 25.0 25.1  (July 2007). Monster Manual V. (Wizards of the Coast), p. 59. ISBN 0-7869-4115-4.
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  27. https://twitter.com/TheEdVerse/status/1228370295649599488?s=20
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  29. 29.0 29.1 Wolfgang Baur and Lester Smith (1994-07-01). “The Travelogue”. In Michele Carter ed. Planes of Chaos (TSR, Inc), p. 90. ISBN 1560768746.
  30. Colin McComb (October 1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc.), p. 147. ISBN 0-7869-0430-5.
  31. Ed Greenwood, Jeff Grubb (August 1987). “Cyclopedia of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 11. ISBN 0-88038-472-7.
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  35. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), p. 14. ISBN 0-7869-3134-5.
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Connections

The Faerûnian Pantheon
Major Deities
AzuthBaneBhaalChaunteaCyricGondHelmIlmaterKelemvorKossuthLathanderLoviatarMaskMielikkiMyrkulMystra (Midnight) • OghmaSelûneSharShaundakulSilvanusSuneTalosTempusTormTymoraTyrUmberleeWaukeen
Other Members
AkadiAurilBeshabaDeneirEldathFinder WyvernspurGaragosGargauthGerronGrumbarGwaeron WindstromHoarIstishiaIyachtu XvimJergalLliiraLurueMalarMililNobanionThe Red KnightSavrasSharessShialliaSiamorpheTalonaTiamatUbtaoUlutiuValkurVelsharoon

Deities of the Post–Second Sundering Era
Ao the Overgod
Faerûnian Pantheon
Akadi | Amaunator | Asmodeus | Auril | Azuth | Bane | Beshaba | Bhaal | Chauntea | Cyric | Deneir | Eldath | Gond | Grumbar | Gwaeron | Helm | Hoar | Ilmater | Istishia | Jergal | Kelemvor | Kossuth | Lathander | Leira | Lliira | Loviatar | Malar | Mask | Mielikki | Milil | Myrkul | Mystra | Oghma | Red Knight | Savras | Selûne | Shar | Silvanus | Sune | Talona | Talos | Tempus | Torm | Tymora | Tyr | Umberlee | Valkur | Waukeen
The Morndinsamman
Abbathor | Berronar Truesilver | Clangeddin Silverbeard | Deep Duerra | Dugmaren Brightmantle | Dumathoin | Gorm Gulthyn | Haela Brightaxe | Laduguer | Marthammor Duin | Moradin | Sharindlar | Vergadain
The Seldarine
Aerdrie Faenya | Angharradh | Corellon | Deep Sashelas | Erevan | Fenmarel Mestarine | Hanali Celanil | Labelas Enoreth | Rillifane Rallathil | Sehanine Moonbow | Shevarash | Solonor Thelandira
The Dark Seldarine
Eilistraee | Kiaransalee | Lolth | Selvetarm | Vhaeraun
Yondalla's Children
Arvoreen | Brandobaris | Cyrrollalee | Sheela Peryroyl | Urogalan | Yondalla
Lords of the Golden Hills
Baervan Wildwanderer | Baravar Cloakshadow | Callarduran Smoothhands | Flandal Steelskin | Gaerdal Ironhand | Garl Glittergold | Nebelun | Segojan Earthcaller | Urdlen
Orc Pantheon
Bahgtru | Gruumsh | Ilneval | Luthic | Shargaas | Yurtrus
Mulhorandi pantheon
Anhur | Bast | Geb | Hathor | Horus | Isis | Nephthys | Osiris | Re | Sebek | Set | Thoth
Other gods of Faerûn
Bahamut | Enlil | Finder Wyvernspur | Ghaunadaur | Gilgeam | Lurue | Moander | Nobanion | Raven Queen | Tiamat