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(Corrected reference to the 1991 Drow of the Underdark book.)
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{{Creature
 
{{Creature
| image =
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| image =
| name = Azmyth
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| caption =
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| name = Azmyth
| type = Magical Beast
 
| subtype =
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| size5e =
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| type5e =
| location = [[Faerûn]]
 
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| subtype5e =
| alignment = [[chaotic neutral]]
 
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| alignment3e =
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| challenge3e =
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| refs3e =
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| size2e =
 
| alignment2e = [[Chaotic neutral]]
 
| refs2e = <ref name="DotU-Cp113">{{Cite book/The Drow of the Underdark|113}}</ref>
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| size1e =
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}}
 
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An '''azmyth''' was a species of [[bat|deep bat]] found in [[Faerûn]] and in the [[Underdark]].<ref name="DotU-Cp113"/>
   
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==Description==
An '''Azmyth''' is a small four foot long bat, with a three foot wingspan.<ref name="DotU-Cp113">{{Cite book/Drow of the Underdark|113}}</ref> They have crested heads, bearded chins and whitepupilless eyes. Skin color ranges from leathery gray, mauve or emerald green.<ref name="DotU-Cp113">{{Cite book/Drow of the Underdark|113}}</ref> A notable Azmyth would be [[Xuxa]], the animal companion of noted [[ranger]] and archeologist [[Baylee Arnvold]].<ref name="TLLoC">{{Cite book/The Lost Library of Cormanthyr}}</ref>
 
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It was a small 4-foot-long [[bat]] with a 3-foot wingspan. They had crested heads, bearded chins, and white pupil-less eyes. Skin color ranged from leathery gray or mauve to emerald green.<ref name="DotU-Cp113"/>
   
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==Ecology==
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Azmyths ate flowers, small plants, and insects.<ref name="DotU-Cp113"/>
   
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==Personality==
 
 
Azmyths had higher-than-average intelligence. They often formed close friendships with other creatures for mutual benefit. These friendships could last a lifetime.<ref name="DotU-Cp113"/>
==Diet==
 
The Azmyth eats flowers, small plants and insects..<ref name="DotU-Cp113">{{Cite book/Drow of the Underdark|113}}</ref>
 
 
==Behaviour==
 
Azmyth have higher then average intelligence. They often form close friendships with other creatures for mutual benefit. These friendships can last a life time.<ref name="DotU-Cp113">{{Cite book/Drow of the Underdark|113}}</ref>
 
   
 
==Combat==
 
==Combat==
Azmyth can strike with both their bite and their needle-sharp tails. They can unleash a shock attack, similar to the spell [[shocking grasp]].<ref name="DotU-Cp113">{{Cite book/Drow of the Underdark|113}}</ref>
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Azmyths could strike with both their bite and their needle-sharp tails. They could unleash a shock attack, similar to the spell ''[[shocking grasp]]''.<ref name="DotU-Cp113"/>
 
==Magical Abilites==
 
Azmyth communicate by [[telepathy]]. They have the sense to [[know alignment]]. They can become [[invisible]] and create an area of [[silence]] around themselfs..<ref name="DotU-Cp113">{{Cite book/Drow of the Underdark|113}}</ref>
 
 
 
 
   
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==Powers==
 
Azmyths communicated by [[telepathy]]. They had the ability to ''[[know alignment]]''. They could become [[invisibility|invisible]] and create an area of [[silence]] around themselves.<ref name="DotU-Cp113"/>
   
==References==
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==Notable Azmyths==
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A notable azmyth would be [[Xuxa]], the animal companion of noted [[ranger]] and archeologist [[Baylee Arnvold]].<ref name="TLLoC">{{Cite book/The Lost Library of Cormanthyr}}</ref>
<references />
 
   
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==Appendix==
[[Category:Magical Beast]]
 
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{{Incomplete|}}
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===References===
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{{refs}}
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[[Category:Bats]]
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[[Category:Creatures of chaotic neutral alignment]]
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[[Category:Creatures]]
 
[[Category:Deep bats]]

Revision as of 15:38, 27 May 2020

An azmyth was a species of deep bat found in Faerûn and in the Underdark.[1]

Description

It was a small 4-foot-long bat with a 3-foot wingspan. They had crested heads, bearded chins, and white pupil-less eyes. Skin color ranged from leathery gray or mauve to emerald green.[1]

Ecology

Azmyths ate flowers, small plants, and insects.[1]

Personality

Azmyths had higher-than-average intelligence. They often formed close friendships with other creatures for mutual benefit. These friendships could last a lifetime.[1]

Combat

Azmyths could strike with both their bite and their needle-sharp tails. They could unleash a shock attack, similar to the spell shocking grasp.[1]

Powers

Azmyths communicated by telepathy. They had the ability to know alignment. They could become invisible and create an area of silence around themselves.[1]

Notable Azmyths

A notable azmyth would be Xuxa, the animal companion of noted ranger and archeologist Baylee Arnvold.[2]

Appendix

References