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Baboons were a species of herbivorous species of monkey that lived in groups.[4]

Behavior[]

Baboons were known for being very territorial and would attempt to drive off any invaders. However, they generally would flee if met with determined resistance by their invaders.[4] Whenever they were threatened they would bark and howl.[5]

Species[]

Diuku
An intelligent species of baboon that inhabited the Kera Valley in Shou Lung.[6]

Ecology[]

These creatures lived in packs of ten to forty members, with two to eight large males acting as leaders.[4]

Habitats[]

Baboons lived in forested, mountainous, or plains regions with a tropical or subtropical climate.[3]

They could be found all throughout the jungles of Chult.[7][8] In the Hordelands, numerous tribes of them lived within the Howling Gap and their howls were thought by some to be the mountain pass's namesake.[5]

In east Zakhara, baboons could be found in the Grey Jungle.[9] And in the Crowded Sea of Zakhara, they could be found in the island chain of Nada al-Hazan[10] and the archipelago of Jazayir al-Sartan.[11]

Trivia[]

A baboon could be summoned by the conjure animals spell.[12]

Appendix[]

See Also[]

Appearances[]

Adventures
Ronin ChallengeTomb of AnnihilationCandlekeep Mysteries: "Lore of Lurue"
Video Games
Referenced only
Baldur's Gate II: The Black Pits II – Gladiators of Thay

References[]

  1. Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 318. ISBN 978-0786965614.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 268. ISBN 0-7869-2893-X.
  3. 3.0 3.1 3.2 3.3 David "Zeb" Cook et al. (1989). Monstrous Compendium Volume One. (TSR, Inc), p. 20. ISBN 0-8803-8738-6.
  4. 4.0 4.1 4.2 4.3 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 8. ISBN 0-935696-00-8.
  5. 5.0 5.1 David Cook (August 1990). “Volume I”. In Steve Winter ed. The Horde (TSR, Inc.), pp. 59–60. ISBN 0-88038-868-4.
  6. Curtis Smith, Rick Swan (May 1990). Ronin Challenge. Edited by Jon Pickens, Steve Winter. (TSR, Inc.), p. 40. ISBN 0-88038-749-1.
  7. James Lowder, Jean Rabe (1993). The Jungles of Chult. (TSR, Inc), p. 8. ISBN 1-5607-6605-0.
  8. Christopher Perkins, Will Doyle, Steve Winter (September 19, 2017). Tomb of Annihilation. Edited by Michele Carter, Scott Fitzgerald Gray. (Wizards of the Coast), p. 196. ISBN 978-0-7869-6610-3.
  9. Steve Kurtz (1994). Al-Qadim: Cities of Bone: Campaign Guide. (TSR, Inc), p. 16. ISBN 1-56076-847.
  10. David Cook (October 1992). “Nada al-Hazan”. In Bill Slavicsek ed. Golden Voyages (TSR, Inc.), p. 2. ISBN 978-1560763314.
  11. David Cook (October 1992). “Al-Sartan”. In Bill Slavicsek ed. Golden Voyages (TSR, Inc.), p. 2. ISBN 978-1560763314.
  12. Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 222. ISBN 0-9356-9602-4.