Baboons were known for being very territorial and would attempt to drive off any invaders. However, they generally would flee if met with determined resistance by their invaders. Whenever they were threatened they would bark and howl.
These creatures lived in packs of ten to forty members, with two to eight large males acting as leaders.
Baboons lived in forested, mountainous, or plains regions with a tropical or subtropical climate.
They could be found all throughout the jungles of Chult. In the Hordelands, numerous tribes of them lived within the Howling Gap and their howls were thought by some to be the mountain pass's namesake.
|This article is incomplete. You can help the Forgotten Realms Wiki by providing more information.|
- Tomb of Annihilation • Candlekeep Mysteries: "Lore of Lurue"
- Video Games
- Referenced only
- Baldur's Gate II: The Black Pits II – Gladiators of Thay
- Mike Mearls, Jeremy Crawford, Christopher Perkins (2014-09-30). Monster Manual 5th edition. Edited by Scott Fitzgerald Gray. (Wizards of the Coast), p. 318. ISBN 978-0786965614.
- Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 268. ISBN 0-7869-2893-X.
- David "Zeb" Cook et al. (1989). Monstrous Compendium Volume One. (TSR, Inc), p. 20. ISBN 0-8803-8738-6.
- Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 8. ISBN 0-935696-00-8.
- David Cook (1990). The Horde (Volume I). (TSR, Inc), pp. 59–60. ISBN 978-0880388689.
- James Lowder, Jean Rabe (1993). The Jungles of Chult. (TSR, Inc), p. 8. ISBN 1-5607-6605-0.
- Christopher Perkins, Will Doyle, Steve Winter (September 19, 2017). Tomb of Annihilation. Edited by Michele Carter, Scott Fitzgerald Gray. (Wizards of the Coast), p. 196. ISBN 978-0-7869-6610-3.
- David Cook (October 1992). “Nada al-Hazan”. In Bill Slavicsek ed. Golden Voyages (TSR, Inc.), p. 2. ISBN 978-1560763314.
- David Cook (October 1992). “Al-Sartan”. In Bill Slavicsek ed. Golden Voyages (TSR, Inc.), p. 2. ISBN 978-1560763314.
- Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 222. ISBN 0-9356-9602-4.