Bloomridge was a wealthy district within the Lower City of Baldur's Gate located on the western half of Gray Harbor south of the Old Wall.[2] It was home to the wealthier citizens of the Lower City, the merchants, landowners and sea captains who sought a lifestyle that more closely resembled that of the wealthy patriar of the Upper City.[3]
By great feats of engineering, both structural and arcane, Bloomridge was partially built into the Old Wall that separated the Upper and Lower Cities.[1]
Description[]
The district was highlighted by the grand manor-houses that, on occasion, took up entire city blocks of Bloomridge. Between these palatial estates were cafes, restaurants and boutique shops that were connected by a series of open-air sweeping staircases that descended to street level. Hanging gardens, open galleries and rooftop terraces served to beautify the streets of Bloomridge even further.[1][3][4]
Many of the buildings in Bloomridge featured ground-level businesses with upper-story apartment complexes, many of which offered great views over the bay.[3] By the late 15th century DR there was little available housing and those that were open for rent were exceedingly expensive.[1]
Crime[]
As of 1492 DR The Guild Kingpin of Bloomridge was Goblin Behnie, whose gang provided a source for forged Watch tokens, visitor licenses, and docking permits.[5]
Notable Locations[]
- Residences
- Mandorcai's mansion: This eyesore of a building appeared seemingly out of nowhere, bringing additional mysteries that plagued the authorities of the Lower City.[4]
- Seskergates: Located adjacent to Mandorcai's, this tower of a manse was purchased by the eccentric wizard Imbralym Skoond.[2][6]
- Coran's Manor: Home to Coran[2], member of the Parliament of Peers and former adventurer.
- Sands Korek's home: Home of a successful merchant and (secretly) a high-ranking Zariel cultist. A secret entrance from the home led to a tunnel which accessed a subterranean temple dedicated to Zariel.[7]
- Taverns and Inns
- The Smilin' Boar: One of Bloomridge's most trendy cafés, the Boar was previously a failing tavern.[8]
Appendix[]
Appearances[]
References[]
- ↑ 1.0 1.1 1.2 1.3 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 94. ISBN 978-0-7869-4924-3.
- ↑ 2.0 2.1 2.2 Dungeon Master's screen included in Ed Greenwood, Matt Sernett, Steve Winter (August 20, 2013). Murder in Baldur's Gate. Edited by Dawn J. Geluso. (Wizards of the Coast). ISBN 0-7869-6463-4.
- ↑ 3.0 3.1 3.2 Ed Greenwood, Matt Sernett, Steve Winter (August 20, 2013). “Campaign Guide”. In Dawn J. Geluso ed. Murder in Baldur's Gate (Wizards of the Coast), p. 18. ISBN 0-7869-6463-4.
- ↑ 4.0 4.1 Ed Greenwood, Matt Sernett, Steve Winter (August 20, 2013). “Campaign Guide”. In Dawn J. Geluso ed. Murder in Baldur's Gate (Wizards of the Coast), p. 19. ISBN 0-7869-6463-4.
- ↑ Adam Lee, Christopher Perkins (September 17, 2019). Baldur's Gate: Descent into Avernus. (Wizards of the Coast), p. 172. ISBN 0786966769.
- ↑ Ed Greenwood, Matt Sernett, Steve Winter (August 20, 2013). “Campaign Guide”. In Dawn J. Geluso ed. Murder in Baldur's Gate (Wizards of the Coast), p. 63. ISBN 0-7869-6463-4.
- ↑ Justin Donie (2019). Hungry Shadows (DDAL09-03) (PDF). D&D Adventurers League: Avernus Rising (Wizards of the Coast), p. 5.
- ↑ Ed Greenwood, Matt Sernett, Steve Winter (August 20, 2013). “Campaign Guide”. In Dawn J. Geluso ed. Murder in Baldur's Gate (Wizards of the Coast), p. 58. ISBN 0-7869-6463-4.