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Bane of the Tradeways is an adventure module set in the Forgotten Realms using the Dungeons & Dragons 5th edition ruleset. It is part of the Rage of Demons series of adventures published for the D&D Adventurers League. It focuses on Hillsfar, and is an adventure designed for three to seven 1st- to 4th-level characters.

Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation?[1]

Index[]

Characters
KarlReginald
Referenced only
MaalthiirToril Nomerthal
Creatures
Death dogDuergarElfGold dwarfHalf-elfHalflingHumanQuasitWorg
Locations
Roads
Tradeway
Region
Moonsea
Settlements
HillsfarThe Stop
Referenced only
CormanthorElventreeYûlash
Magic
Potions
Potion of healingPotion of heroism
Spells
Cure woundsDivinationFire boltGreater restorationIdentifyLesser restorationMage armorMage handMisty stepPrayer of healingRaise deadRemove curseRevivifyScorching rayShieldShocking graspSpeak with dead
Organizations
Red Plumes
Player Factions
Emerald EnclaveHarpersLords' AllianceOrder of the GauntletZhentarim

Appendix[]

Credits[]

External links[]

References[]

  1. 1.0 1.1 1.2 1.3 1.4 Robert Alaniz (2015-09-01). Bane of the Tradeways (DDEX3-5) (PDF). D&D Adventurers League: Rage of Demons (Wizards of the Coast), p. 1.

Connections[]









Ice Road TrackersThe Frozen NorthGnashing TeethDivining EvilCold BenevolenceA Blight in the DarknessThe Fallen StarInto DarknessVolatile ThoughtsThe Great Knucklehead RallyTerror in Ten Towns