Baphomet (pronounced: /bɑːˈfoʊmɛt/ ba-FOM-et listen or: /ˈbɑːfʌmɛt/ BAF-u-met listen or: /ˈbɑːfoʊmɛt/ BAF-oh-met) was a demon lord who ruled a layer of the Abyss called the Endless Maze. He was the Prince of Beasts and the Demon Lord of Minotaurs.
Baphomet had the appearance of a 12-foot-tall (3.6 meters) humanoid with a bull's head, a bovine tail, and broad, stubby hands and feet. His body was covered with coarse black hair. His horns curved downward and outward. He wielded a giant bardiche. Baphomet could spit out gouts of unholy water.
It was suggested that Baphomet began his existence as a mortal creature, though it was unclear whether he was a beast that lived as a man or a man who lived as a beast. It was also suggested that he was cursed by the gods for daring to treat them like cattle, and thus banished to the Abyss. In any case, Baphomet reveled in his power, seeing the curse more as a blessing.
Baphomet hated Yeenoghu, and the two were bitter enemies. They'd warred against each other for as long as they could remember, and both forgot the origin of their feud. Baphomet's other enemies included the demon lord Graz'zt, who'd[as of when?] imprisoned him for some time, and the Demon Queen of Harpies Ardat.
The hatred between Baphomet and Yeenoghu started with an alliance. Both lords had allied to invade an elven kingdom, but were eventually pushed back by the elves, Bahamut, and an alliance of good dragons. Both demon lords blamed the other for the defeat.
Baphomet had an unusual relationship (for tanar'ri) with Pale Night, who shared his lair. The two were neighbors with what amounted to an unofficial noninterference pact, as Pale Night's influence did not really extend much further than the edges of her plateau. Though they never joined forces to accomplish a goal, it was possible that any attempt to lay siege to the holdings of one might provoke the other.
Baphomet's realm was the Endless Maze, the 600th layer of the Abyss, supposedly infinite in size. Here, Baphomet dwelt in his palace, the Lyktion, and spent his time creating various new demonic breeds in his infamous Tower of Science. Some of his more successful creations were the goristroi, the bulezaus, the ghours, and the feral ankashars.
Baphomet had a multitude of minotaur, ogre, and giant followers and minions. He was also served by ghour demons, a race of demons resembling burly, hairless minotaurs that commanded troops of these mortal minions. He sought to use them to further his schemes, notably to gain the upper hand in his battles against Yeenoghu. A multitude of other twisted creatures revered Baphomet as well, some becoming his thralls, and if they pleased their bestial patron, they would be granted rulership of a portion of the Endless Maze. Those who displeased Baphomet were eaten.
Cult of BaphometEdit
Baphomet increasingly attracted a following amongst minotaurs. A multitude of other twisted creatures revered Baphomet as well, some becoming his thralls, and if they pleased their bestial patron, they would be granted rulership of a portion of the Endless Maze. Those who displeased Baphomet were eaten, of course.
Baphomet was the embodiment of savagery, an insidious force that wormed its way into the heart of his followers to deceive them into embracing brutality.
The D&D demon lord Baphomet is based on the entity Baphomet, whom the Knights Templar were accused of worshiping and later adopted in occultism. His appearance is similarly based on the goat-like figure depicted by occultist Eliphas Lévi. Baphomet first appeared in D&D in the 1st-edition Lost Caverns of Tsojcanth (1982)
- ↑ Baphomet had vengeance and minotaurs as his portfolio according to the Realms source Giantcraft. According to the Core and Planescape sources Monster Mythology and On Hallowed Ground, it was battle and minotaurs instead.
Sources & Further ReadingEdit
- Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc). ISBN 0-88038-031-4.
- Carl Sargent (May 1992). Monster Mythology. (TSR, Inc). ISBN 1-5607-6362-0.
- Ray Winninger (August 1995). Giantcraft. (TSR, Inc). ISBN 0-7869-0163-2.
- Colin McComb (1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc). ISBN 0-7869-0430-5.
- Monte Cook (Oct 2002). Book of Vile Darkness. (Wizards of the Coast). ISBN 0-7869-0672-3.
- James Jacobs (March 2006). “The Demonomicon of Iggwilv: Baphomet: Prince of Beasts”. In Erik Mona ed. Dragon #341 (Paizo Publishing, LLC), pp. 20–33.
- Ed Stark, James Jacobs, Erik Mona (June 13, 2006). Fiendish Codex I: Hordes of the Abyss. (Wizards of the Coast). ISBN 0-7869-3919-2.
- Eric L. Boyd and Ed Greenwood (May 2007). “Volo's Guide: Demon Cults of the Realms”. In Erik Mona ed. Dragon #355 (Paizo Publishing, LLC), pp. 70–73.
- Mike Mearls, Stephen Schubert, James Wyatt (June 2008). Monster Manual 4th edition. (Wizards of the Coast). ISBN 978-0-7869-4852-9.
- Robert J. Schwalb (November 2008). “The Demonomicon of Iggwilv: Baphomet, the Prince of Beasts”. In Chris Youngs ed. Dragon #369 (Wizards of the Coast), pp. 18–30.
- ↑ Mike Mearls, Jeremy Crawford (May 29, 2018). Mordenkainen's Tome of Foes. Edited by Kim Mohan, Michele Carter. (Wizards of the Coast), pp. 142–143. ISBN 978-0786966240.
- ↑ Christopher Perkins, Adam Lee, Richard Whitters (September 1, 2015). Out of the Abyss. Edited by Jeremy Crawford. (Wizards of the Coast), pp. 234–235. ISBN 978-0-7869-6581-6.
- ↑ 3.0 3.1 3.2 Ed Stark, James Jacobs, Erik Mona (June 13, 2006). Fiendish Codex I: Hordes of the Abyss. (Wizards of the Coast), pp. 58–59. ISBN 0-7869-3919-2.
- ↑ 4.0 4.1 Eric L. Boyd, Erik Mona (May 2002). Faiths and Pantheons. (Wizards of the Coast), p. 221. ISBN 0-7869-2759-3.
- ↑ Ray Winninger (August 1995). Giantcraft. (TSR, Inc), pp. 56–67. ISBN 0-7869-0163-2.
- ↑ Carl Sargent (May 1992). Monster Mythology. (TSR, Inc), p. 81. ISBN 1-5607-6362-0.
- ↑ Colin McComb (1996). On Hallowed Ground. Edited by Ray Vallese. (TSR, Inc), p. 176. ISBN 0-7869-0430-5.
- ↑ 8.0 8.1 Frank Mentzer (January 1985). “Ay pronunseeAYshun gyd”. In Kim Mohan ed. Dragon #93 (TSR, Inc.), p. 25.
- ↑ Adam Lee, Christopher Perkins (September 17, 2019). Baldur's Gate: Descent into Avernus. (Wizards of the Coast), p. 4. ISBN 0786966769.
- ↑ Douglas Niles and Michael Dobson (1988). The Throne of Bloodstone. (TSR, Inc), p. 64. ISBN 0-8803-8560-X.