The first bara was a woman named Oyai. She was selected by the god Ubtao from among the Tabaxi before they emigrated from the continent of Katashaka. She was empowered by Ubtao to defeat a monster known as the Sleeper. Upon defeating the creature, Oyai followed the couatl Ecatzin across the ocean with the rest of her tribe to Chult, where she ruled as the first Negus Negusti, Prince of Princes, beginning in −2809 DR.
Afterwards, Ubtao personally selected the rest of seven barae from among the citizens of Mezro sometime after he created that holy city in −2637 DR. He originally appointed them to assist him in dealing with the petty issues of ruling the city of Mezro, but when he continued to grow weary of the people's fickle demands, he left Chult altogether and passed the rule and defense of the city to the barae.
All barae were granted special powers by Ubtao as his Chosen:
- They could utter magical commands.
- They regenerated health rapidly.
- They could detect evil at will.
- They had improved reflexes and physical and mental resistances.
- Cure critical wounds
- Remove blindness or deafness
- Remove disease
- True seeing
Each bara neither aged nor grew sick. If not killed, they would live forever.
In addition to these common powers, every bara was granted a power unique to the individual.
Of the original seven barae Ubtao selected, only Ras Nsi remained alive as of the 1370s DR. When a bara was killed, a new one was selected by Ubtao to replace the fallen Chosen. When this occurred, a supplicant would enter the barado in the Temple of Ubtao, where he or she would face the bara test, which centered around the dogma of all life being a great maze. If the potential bara passed the test, he or she would be granted new powers. If the supplicant failed, he or she would be taken to the afterlife. The exact nature of the test itself was a sacred secret.
- ↑ 1.0 1.1 Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 104. ISBN 0-7869-1836-5.
- ↑ Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 30. ISBN 978-0-7869-4731-7.
- ↑ James Lowder, Jean Rabe (1993). The Jungles of Chult. (TSR, Inc), p. 10. ISBN 1-5607-6605-0.
- ↑ Brian R. James and Ed Greenwood (September, 2007). The Grand History of the Realms. (Wizards of the Coast), p. 31. ISBN 978-0-7869-4731-7.
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 James Lowder, Jean Rabe (1993). The Jungles of Chult. (TSR, Inc), pp. 15–16. ISBN 1-5607-6605-0.