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| nicknames =
 
| nicknames =
 
| type = [[Tree]]
 
| type = [[Tree]]
| location = [[Cormanthor]]<ref name="POD2" /><ref name="FRCS2-p38" />, [[Haptooth Hill]]<ref name="VolD-p70"/>, [[Dalelands]]<ref name="ElEc-p11" /><br />[[Cloak Wood]]<ref name="FRCS2-p90"/><br />[[Reaching Woods]], [[Serpent Hills]]<ref name="ElEc2-p6" />, [[Western Heartlands]]<ref name="FRCS4-p126" /><br />[[Anauroch]], [[North Faerûn]]<ref name="An-p60" /><br />[[Sword Mountains]]<ref name="Old-p14" />
+
| location = [[Cormanthor]]<ref name="POD2" /><ref name="FRCS2-p38" />, [[Haptooth Hill]]<ref name="VolD-p70"/>, [[Dalelands]]<ref name="ElEc-p11" /><br />[[Cloak Wood]]<ref name="FRCS2-p90"/><br />[[Reaching Woods]], [[Serpent Hills]]<ref name="ElEc2-p6" />, [[Western Heartlands]]<ref name="FRCS4-p126" /><br />[[Delimbiyr Vale]]<ref name="VolN-p193" /><br />[[Anauroch]], [[North Faerûn]]<ref name="An-p60" /><br />[[Sword Mountains]]<ref name="Old-p14" />
 
| useon =
 
| useon =
 
| origin =
 
| origin =

Revision as of 02:53, 27 November 2020

Beech trees, also known as beechwood trees were a species of deciduous trees common in the North Faerûn.[9]

Description

Beechwood trees had smooth, silvery bark early in life[9] and with age it toughened and darkened. Their wide green leaves turned stunning red and golden color[11] in the autumn.

Habitat

Cormanthor[1], also known as the Elven Woods, bordering the Dalelands[4], had a large population of beeches growing alongside other deciduous trees with occasional pines in barren areas of the forest.[2]

Haptooth Hill, on which stood the town of Hap, was surrounded by copious beech, oak, and maple trees.[3]

Delimbiyr Vale had many oaks and beeches, notably, surrounding the hill where stood the Smiling Satyr tavern.[8]

Cloak Wood, located to the south of Baldur's Gate, was a thick overgrown and dangerous forest that included numerous beechwood trees.[5]

Beech, along with elms, maples, and oaks grew in the Reaching Woods, the Western Heartlands[7][12], as well as in the northern part of Serpent Hills.[6]

Some of the beech trees could be found in the ruins of Synod in Anauroch.[9]

Beyond Toril, beechwood was common in the wilderness of the realm of Beastlands.[13]

Usage

Trivia

Appendix

See Also

Appearances

Adventures
Anauroch: The Empire of Shade
Video Games
Pool of Radiance: Ruins of Myth Drannor

References

  1. 1.0 1.1 1.2 1.3 Stormfront Studios (2001). Designed by Mark Buchignani, Ken Eklund, Sarah W. Stocker. Pool of Radiance: Ruins of Myth Drannor. Ubisoft Entertainment.
  2. 2.0 2.1 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 38. ISBN 1-5607-6617-4.
  3. 3.0 3.1 Ed Greenwood (January 1996). Volo's Guide to the Dalelands. (TSR, Inc), p. 70. ISBN 0-7869-0406-2.
  4. 4.0 4.1 James Butler, Elizabeth T. Danforth, Jean Rabe (September 1994). “The Settled Lands”. In Karen S. Boomgarden ed. Elminster's Ecologies (TSR, Inc), p. 11. ISBN 1-5607-6917-3.
  5. 5.0 5.1 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 90. ISBN 1-5607-6617-4.
  6. 6.0 6.1 Tim Beach (October 1995). “The Serpent Hills”. In Julia Martin ed. Elminster's Ecologies Appendix II (TSR, Inc), p. 6. ISBN 0786901713.
  7. 7.0 7.1 Bruce R. Cordell, Ed Greenwood, Chris Sims (August 2008). Forgotten Realms Campaign Guide. Edited by Jennifer Clarke Wilkes, et al. (Wizards of the Coast), p. 126. ISBN 978-0-7869-4924-3.
  8. 8.0 8.1 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 193. ISBN 1-5607-6678-6.
  9. 9.0 9.1 9.2 9.3 Greg A. Vaughan, Skip Williams, Thomas M. Reid (November 2007). Anauroch: The Empire of Shade. (Wizards of the Coast), p. 60. ISBN 0-7869-4362-9.
  10. 10.0 10.1 Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), p. 14. ISBN 978-0880388214.
  11. Greg A. Vaughan, Skip Williams, Thomas M. Reid (November 2007). Anauroch: The Empire of Shade. (Wizards of the Coast), p. 102. ISBN 0-7869-4362-9.
  12. Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 97. ISBN 1-5607-6617-4.
  13. Monte Cook, Jonathan Tweet, Skip Williams (July 2003). Dungeon Master's Guide v.3.5. (Wizards of the Coast), p. 165. ISBN 0-7869-2889-1.
  14. James Butler, Elizabeth T. Danforth, Jean Rabe (September 1994). “The Settled Lands”. In Karen S. Boomgarden ed. Elminster's Ecologies (TSR, Inc), p. 12. ISBN 1-5607-6917-3.
  15. James Butler, Elizabeth T. Danforth, Jean Rabe (September 1994). “Cormanthor”. In Karen S. Boomgarden ed. Elminster's Ecologies (TSR, Inc), p. 10. ISBN 1-5607-6917-3.
  16. Greg A. Vaughan, Skip Williams, Thomas M. Reid (November 2007). Anauroch: The Empire of Shade. (Wizards of the Coast), p. 5. ISBN 0-7869-4362-9.
  17. Ed Stark, James Jacobs, Erik Mona (June 13, 2006). Fiendish Codex I: Hordes of the Abyss. (Wizards of the Coast), p. 113. ISBN 0-7869-3919-2.