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Belladonna, also known as wolfsbane,[10] monkshood,[2][3] or deadly nightshade, was a type of poisonous herb found in the Realms[11] that was related to horseradish.[1]
If befall'd by curse or doom
If you're in the lycan's power
Seek the belladonna flower.
Description[]
Being a type of flowering plant, belladonnas produced delicate purple bell-shaped flowers and black glossy berries. Its leaves and roots contained substance called atropine.[9][12] If one were to cast speak with plants on some belladonnas, the plants would typically speak to the caster about lycanthropy and werewolves.[13]
Abilities[]
Belladonna were most famous for their ability to cure lycanthropy. However, they were also toxic - anyone eating them was likely to find themselves weakened physically.[10] Consumption of their flowers was capable of inducing state of death-like sleep.[9] Some claimed even the plant's touch was toxic and required protective gloves to harvest.[11]
Habitats[]
Belladonna was known to grow in parts of the High Forest,[11] in Bloodbark Grove in the High Moor,[14] as well as on the small Isle of Balduran, in the Trackless Sea[6]
Beyond the Prime Material plane, belladonna could be found in both the Feywild[7] and parts of the Domains of Dread.[1]
Uses[]
If a victim bitten by a lycanthrope ate a sprig of belladonna within an hour of the bite, they had a chance of not contracting the disease.[10][15] The belladonna, however, had to be relatively fresh, not picked any later than a week ago.[10] Though consumption of belladonna worked equally as well for giants and giant-kin infected with lycanthropy, they needed to consume much larger amounts than the smaller humanoid races.[16] Beyond its use with lycanthropy, it could be used to make a sedative.[2]
Magic[]
Belladonna was used as a material component for a variety of charms, potions, spells,[7] and obscure necromantic rituals.[11] Because of this they were frequently harvested by hags and witches.[7]
- Conceal required an ointment, made in part with a pinch of powdered monkshood.[3][17]
- Oswald's mending required belladonna leaves and roots.[12]
- Protection from poison required a few belladonna leaves.[18]
- It was also used in gas bombs invented by the lycanthrope-hunting organization known as the Silver Stake.[19]
- Sublimate of belladonna plant when mixed with certain types of ashes was the main component in brewing the elixir of peerless focus.[5]
History[]
In the Year of Rogue Dragons, 1373 DR, during a full moon Ryld Argith consumed a belladonna and its three leaves from a branch he received from Yarno's grandfather after the former boy bit the drow on the wrist in his werewolf state that same evening. Belladonna prevented his first lycanthropic transformation.[20][21]
Appendix[]
Gallery[]
Appearances[]
Adventures
Novels & Short Stories
Video Games
Organized Play & Licensed Adventures
External Links[]
Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.
- Belladonna Flowers article at the Baldur's Gate Wiki, a wiki for the Baldur's Gate games.
- Belladonna article at the Baldur's Gate 3 Community Wiki, a community wiki for Baldur's Gate 3.
- Atropa belladonna article at Wikipedia, The Free Encyclopedia.
References[]
- ↑ 1.0 1.1 1.2 Nigel Findley (1993). Van Richten's Guide to Werebeasts. Edited by Andria Hayday. (TSR, Inc.), p. 28. ISBN 1-56076-633-6.
- ↑ 2.0 2.1 2.2 2.3 Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 220. ISBN 0-9356-9602-4.
- ↑ 3.0 3.1 3.2 3.3 Ed Greenwood, Jeff Grubb (August 1987). “DM's Sourcebook of the Realms”. In Karen S. Martin ed. Forgotten Realms Campaign Set (TSR, Inc.), p. 82. ISBN 0-88038-472-7.
- ↑ Obsidian Entertainment (November 2008). Designed by Tony Evans. Neverwinter Nights 2: Storm of Zehir. Atari.
- ↑ 5.0 5.1 5.2 Larian Studios (October 2020). Designed by Swen Vincke, et al. Baldur's Gate III. Larian Studios.
- ↑ 6.0 6.1 BioWare (May 1999). Designed by James Ohlen. Baldur's Gate: Tales of the Sword Coast. Black Isle Studios.
- ↑ 7.0 7.1 7.2 7.3 Rodney Thompson, Claudio Pozas, Steve Townshend (2011). Player's Option: Heroes of the Feywild. (Wizards of the Coast), pp. 14, 135. ISBN 978-0786958368.
- ↑ Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 35. ISBN 0-9356-9601-6.
- ↑ 9.0 9.1 9.2 Cryptic Studios (June 2013). Neverwinter. Perfect World Entertainment.
- ↑ 10.0 10.1 10.2 10.3 Skip Williams, Jonathan Tweet, Monte Cook (July 2003). Monster Manual v.3.5. (Wizards of the Coast), p. 178. ISBN 0-7869-2893-X.
- ↑ 11.0 11.1 11.2 11.3 Steven F. Johnson (March/April 1998). “Witches' Brew”. In Christopher Perkins ed. Dungeon #67 (Wizards of the Coast) (67)., p. 9.
- ↑ 12.0 12.1 Black Isle Studios (August 2002). Designed by J.E. Sawyer. Icewind Dale II. Interplay.
- ↑ J. Allan Fawcett (July 1996). With Great Risks. Living City (RPGA), p. 15.
- ↑ Beamdog (March 2016). Designed by Philip Daigle, et al. Baldur's Gate: Siege of Dragonspear. Beamdog.
- ↑ Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 145. ISBN 0-7869-2875-1.
- ↑ Brian P. Hudson (December 1999). “The Dragon's Bestiary: Giant Lycanthropes”. In Dave Gross ed. Dragon #266 (TSR, Inc.), pp. 76–80.
- ↑ Julia Martin, Eric L. Boyd (March 1996). Faiths & Avatars. (TSR, Inc.), p. 160. ISBN 978-0786903849.
- ↑ Anthony Pryor (June 1995). “Campaign Guide”. In Michele Carter, Doug Stewart eds. Spellbound (TSR, Inc.), p. 96. ISBN 978-0786901395.
- ↑ K. Steven Miller. The Search for the Circle of Vehlarr: Part Three. Wizards of the Coast. Archived from the original on 2008-05-19. Retrieved on 2018-12-18.
- ↑ Lisa Smedman (February 2005). Extinction. (Wizards of the Coast), chap. 11. ISBN 0-7869-3596-0.
- ↑ Lisa Smedman (February 2005). Extinction. (Wizards of the Coast), chap. 16. ISBN 0-7869-3596-0.