Besilmer was a dwarven realm in the hills of the valley of the River Dessarin. Its sign was a wheel over a plow.[1]
The realm extended from the Westwood, through Ironford, and as far east as the High Forest, although in Besilmer's time, the High Forest extended further westward than in 1368 DR. The northern edge of the realm was at the town of Caddarak, which, in 1368 DR, was only survived by Darthurn, and ran west along the hills south of Yartar, to Tsordvudd.[1]
Although the realm did not survive as of 1368 DR, two of its buildings did: the Stone Bridge and the Halls of the Hunting Axe.[1]
History[]
Besilmer was founded in −4420 DR[2][3] by Torhild Flametongue and his dwarves. They founded the realm above ground, in the belief that while dwarves created mines underground, they would be beleaguered as a race. Besilmer's aim was therefore to form a stable farming community and to prosper in building, inventing and repairs.[1]
Besilmer was attacked each year by trolls from the Evermoors, but the dwarves fought them off. Because the realm was unfortified, it became an attractive target for creatures such as giants and wolves.[1]
The underground fortress city of Tyar-Besil was built around −4320 DR in response to the constant threat to the overground dwarves and their settlement.[3]
Torhild, the realm's founder, was killed in one-on-one combat with a hill giant at Stone Bridge, and the realm was plundered by its enemies. The inhabitants fled south to join the Fallen Kingdom,[1] leading to the eventual abandonment of Tyar-Besil by −4160 DR.[3]
The Halls of the Hunting Axe were occupied by dwarves from Delzoun for around forty years, but in the end, the combination of cold winters, orcs and wolves proved to be too much for them.[1]
As of 1368 DR, the only parts of Besilmer to remain were the Stone Bridge and the Halls of the Hunting Axe. Besilmer's sign could also be found, on some rocks at Ironford, on the Stone Bridge, and in a few places in the Sumber Hills.[1]
Appendix[]
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References[]
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Ed Greenwood (October 1990). Dwarves Deep. (TSR, Inc.), p. 53. ISBN 0-88038-880-3.
- ↑ Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 26. ISBN 978-0-7869-4731-7.
- ↑ 3.0 3.1 3.2 Richard Baker, et al. (April 2015). Princes of the Apocalypse. Edited by Michele Carter, Stacy Janssen. (Wizards of the Coast), p. 19. ISBN 978-0-7869-6578-6.
Further reading[]
- Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 52. ISBN 0-7869-1316-9.
- Steven E. Schend (August 1997). “Book One: Tethyr”. In Roger E. Moore ed. Lands of Intrigue (TSR, Inc.), p. 22. ISBN 0-7869-0697-9.
Connections[]
Dwarven Valley • Eartheart • Earthfast • Far Hills • Fireforges • Gracklstugh
Graskynar • Harheldur • Iltkazar • Ironmaster • Khaelud • Mithral Hall • Qarlondrar • Raskuldin • Underwatch
Former Cities
Alatorin • Ammarindar • Ascore • Citadel Sundbarr • Citadel Yaunoroth • Dorn's Deep • Gauntlgrym • Halls of the Hammer
Hrakhamar • Kanaglym • Rrinnoroth • Sarbreen • Splendarrmornn • Tyar-Besil • Tzindylspar • Underhome
Fallen Realms
Ammarindar • Besilmer • Bhaerynden • Dareth • Deep Kingdom • Delzoun
Gharraghaur • Haunghdannar • Hollowbold • Ironstar • Oghrann • Roldilar • Sarphil
Shanatar (Barakuir • Drakkalor • Holorarar • Korolnor • Torglor • Ultoksamrin • Xothaerin) • Thunderholme