This article is about a subject published in Dragon magazine. Only topics that fall within Realms canon should be presented here; either Realms-specific articles or articles from core D&D that are applicable to the Realms. |
Best of The Dragon #3 was published by TSR, Inc. in July of 1983. It contained the following articles related to the Forgotten Realms:
The Dwarven Point of View[]
- By Roger E. Moore. p. 4
The dwarves are very much a race apart. (From Issue #58)
The Gods of the Dwarves[]
- By Roger E. Moore. p. 6
A half-dozen dwarven deities. (From Issue #58)
The Elven Point of View[]
- By Roger E. Moore. p. 11
The biggest difference to humans is their concept of time. (From Issue #60)
The Gods of the Elves[]
- By Roger E. Moore. p. 13
Some deities from the elven pantheon. (From Issue #60)
The Halfling Point of View[]
- By Roger E. Moore. p. 17
One of the key words in halfling society is security. (From Issue #59)
The Gods of the Halflings[]
- By Roger E. Moore. p. 19
The gods of the halflings. (From Issue #59)
The Gnomish Point of View[]
- By Roger E. Moore. p. 23
Gnomes have struck a happy medium between the attitudes of dwarves and elves. (From Issue #61)
The Gods of the Gnomes[]
- By Roger E. Moore. p. 25
The gods of the gnomes. (From Issue #61)
The Half-Orc Point of View[]
- By Roger E. Moore. p. 28
Orcs are the ultimate social Darwinists. (From Issue #62)
The Gods of the Half-Orcs[]
- By Roger E. Moore p. 31
The gods of the half-orcs. (From Issue #62)
Self Defense for Dragons[]
- By Gregory Rihn. p. 40
Making dragons a little more dangerous. (From Issue #50)
The Faerie Dragon[]
- By Brian Jaeger. p. 42
Magical and mischievous. (From Issue #62)
Bazaar of the Bizarre: Evil Dragon Armors[]
- By Roger E. Moore p. 44
Hides with built-in bonuses. (From Issue #62)
The Thief: A Special Look[]
- By Lenard Lakofka p. 46
Examining abilities, old and new. (From Issue #47)
The Druid and the DM[]
- By Tim Lasko p. 47
Opportunity knocks, indoors and out. (From Issue #48)
It's Not Easy Being Good[]
- By Roger E. Moore p. 51
Restrictions and rewards of paladinhood. (From Issue #51)
Cantrips: Minor Magic[]
- By Gary Gygax p. 59
A cast of spells for would-be wizards to use. (From Issue #59 and Issue #60)
Cantrips for the Illusionist[]
- By Gary Gygax p. 66
Zero-level spells add spice to specialist class. (From Issue #61)
The Alchemist[]
- By Lenard Lakofka p. 66
An alchemist is an obscure sub-class of magic-user. (From Issue #49)
The Archer[]
- By Lenard Lakofka p. 78
Are, or were, archers really as good as they are sometimes portrayed to be? (From Issue #45)
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