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{{Spell
 
{{Spell
  +
| variant =
|name=Bestow Curse
 
  +
| image =
|level=[[Bard]] 3, [[Cleric]] 3, [[Sorcerer|Sor]]/[[Wizard|Wiz]] 4, [[Fate domain|Fate]] 3, [[Hatred domain|Hatred]] 3, [[Suffering domain|Suffering]] 3
 
  +
| caption =
| descriptors=
 
 
| name = Bestow Curse
|school=[[Transmutation]]
 
  +
| spheres =
|rules=3rd
 
  +
| domains =
  +
| inventor = [[Enollar]]<ref name="WoN-23">{{Cite book/Netheril: Empire of Magic/The Winds of
  +
Netheril|23}}</ref>
 
| descriptors =
  +
| keywords =
  +
| level =
  +
| type =
  +
| school5e = [[Necromancy]]
  +
| oaths5e = [[Conquest oath|Conquest]]
  +
| level5e = {{spell table|edition=5e|[[Bard]]|3|[[Cleric]]|3|[[Conquest oath|Conquest]]|3|[[Wizard]]|3}}
  +
| type5e =
  +
| refs5e = <ref name="PH5e-207-211,218">{{Cite book/Player's Handbook 5th edition|207-211, 218}}</ref><ref name="XGtE-38">{{Cite book/Xanathar's Guide to Everything|38}}</ref>
  +
| domains3e = [[Fate domain|Fate]], [[Hatred domain|Hatred]], [[Humility domain|Humility]],<br />[[Suffering domain|Suffering]]
  +
| level3e = {{spell table|edition=3e|[[Cleric]]|3|[[Demonologist]]|2|[[Fate domain|Fate]]|3|[[Hatred domain|Hatred]]|3|[[Humility domain|Humility]]|3|[[Sorcerer]]|4|[[Suffering domain|Suffering]]|3|[[Wizard]]|4}}
  +
| descriptors3e =
  +
| school3e = [[Necromancy]]
  +
| type3e =
  +
| refs3e = <ref name="PHB3.5-203">{{Cite book/Player's Handbook, 3.5 Edition|205}}</ref><ref name="FRCS3e-63,65">{{Cite book/Forgotten Realms Campaign Setting 3rd edition|63, 65}}</ref><ref name="PGtF-87,91">{{Cite book/Player's Guide to Faerûn|87, 91}}</ref><ref name="BoVD-56">{{Cite book/Book of Vile Darkness|56}}</ref><ref name="D355-28">{{Cite dragon/355/Seven Saintly Domains|28}}</ref>
  +
| school2e = [[Abjuration]], [[Universal spell|Universal]]<br>[[Mentalism]]
  +
| reversible2e = true
  +
| spheres2e = [[All sphere|All]], [[Protection sphere|Protection]]<ref group="note">This spell was originally in the [[Protection sphere]] but was moved to the [[All sphere]] by the [[Player's Option: Spells & Magic]]. See page 186.</ref>
  +
| level2e = {{spell table|edition=2e|[[All sphere|All]]|3|[[Arcanist]]|4|[[Cleric]]|3|[[Crusader]]|3|[[Druid]]|3|[[Monk]]|3|[[Mystic]]|3|[[Paladin]]|3|[[Protection sphere|Protection]]|3|[[Shaman]]|3|[[Wizard]]|4}}
  +
| type2e =
  +
| refs2e = <ref name="PHB2e-28,213">{{Cite book/Player's Handbook 2nd edition|28, 162, 213}}</ref><ref name="PHB2eR-39,270">{{Cite book/Player's Handbook 2nd edition (revised)|39, 270}}</ref><ref name="ToM2e-154">{{Cite book/Tome of Magic 2nd edition|154}}</ref><ref name="PO.SM-186">{{Cite book/Player's Option: Spells & Magic|180, 186}}</ref><ref>{{Cite book/Arabian Adventures|152}}</ref><ref name="WoN-23"/><ref>{{Cite book/Netheril: Empire of Magic/The Winds of Netheril|121-122}}</ref>
  +
| school1e = [[Abjuration]]
  +
| reversible1e = true
  +
| level1e = {{spell table|edition=1e|[[Cleric]]|3|[[Paladin]]|3}}
  +
| type1e =
  +
| refs1e = <ref name="PHB1e-24,47">{{Cite book/Players Handbook|24, 47}}</ref>
 
}}
 
}}
  +
'''''Bestow curse''''' was a [[necromancy]] or [[abjuration]] spell that handicapped a creature.<ref name="PHB3.5-203" /><ref name="PHB2e-213">{{Cite book/Player's Handbook 2nd edition|213}}</ref><ref name="PHB2eR-270">{{Cite book/Player's Handbook 2nd edition (revised)|270}}</ref><ref name="PHB1e-47">{{Cite book/Players Handbook|47}}</ref> The reverse of this spell was ''[[remove curse]]''.<ref name="PHB2e-28,213"/>
'''Bestow curse''' is a [[transmutation]] spell that curses a target.<ref>{{Cite web|url=http://www.wizards.com/default.asp?x=dnd/lists/spells|title=Spell Index|author=|date=2005-12-19|work=Consolidated Lists|publisher=[[Wizards of the Coast]]|accessdate=2007-06-10}}</ref>
 
   
  +
==Effects==
Bestow curse is a common spell in the Realms, though not a popular one.<ref name="FRA-p152">{{Cite book/Forgotten Realms Adventures|152}}</ref>
 
  +
There were at least two versions of this spell that differed mainly in duration. The older version lasted a few hours at most,<ref name="PHB2e-213" /><ref name="PHB2eR-270" /><ref name="PHB1e-47" /> whereas the newer version was permanent until removed.<ref name="PHB3.5-203" />
   
  +
The caster had to successfully touch the victim in order to cast this spell. The caster could choose one of three standard curses, or perhaps exercise some creativity and modify one of the standard curses to something similarly debilitating but unique. The three standard curses were:<ref name="PHB3.5-203" /><ref name="PHB2e-213" /><ref name="PHB2eR-270" /><ref name="PHB1e-47" />
==Effect==
 
  +
* Reduce one aspect of the victim's abilities or personality. The strong could be made weak, the hearty sickly, the nimble clumsy, the wise foolish, the smart ignorant, or the persuasive unimpressive.
The caster places a [[curse]] on the creature touched. The ''curse'' cannot be dispelled, but it can be removed with a ''[[break enchantment]]'', ''[[limited wish]]'', ''[[miracle]]'', ''[[remove curse]]'', or ''[[wish]]'' spell.<ref name="PH3.5-p203">{{Cite book/Player's Handbook 3.5|203}}</ref>
 
  +
* Inflict horribly bad luck whenever a skill was attempted; combat skills, crafting skills, and professional skills all suffered.
  +
* Inflict randomly occurring blackouts where the victim suddenly stopped whatever he or she was doing and just stood there as the world went by.
   
  +
The ''curse'' could be resisted, but if that failed it could not be dispelled. Removal required a ''[[break enchantment]]'', ''[[limited wish]]'', ''[[miracle]]'', ''[[remove curse]]'', or ''[[wish]]''.<ref name="PHB3.5-203" /> The [[fancy stones|fancy stone]] [[tremair]], when worn next to the skin, was known to grant immunity to all magical curses.<ref name="VGtATM-52">{{Cite book/Volo's Guide to All Things Magical|52}}</ref>
''Bestow curse'' counters ''remove curse''.<ref name="PH3.5-p203"/>
 
   
  +
===Post-Second Sundering===
  +
After the [[Second Sundering]], the curse changed in several ways. The curse had a one-minute duration if not used with more skill or force but a skilled caster could make the curse last for hours, or if very skilled make it permanent.
  +
* The spell still could still lower an ability or personality trait, but it also made attempts related to the lowered trait or ability become disadvantageous.
  +
* Attacks from the victim against the caster would be at a disadvantage.
  +
* As with the earlier versions, the victim could have blackouts every so often.
  +
* The caster would cause extra necrotic damage against the victim with either spells or weapons.
   
  +
The spell could be dispelled with a remove curse spell.<ref name="PH5e-218">{{Cite book/Player's Handbook 5th edition|218}}</ref>
== Arcane History==
 
The [[Netherese]] [[arcanist]] [[Enollar]] is given the credit for the creation of this spell in -1561 DR.<ref>{{Cite book/Netheril: Empire of Magic|23}}</ref>
 
   
==Divine History==
+
==Components==
  +
Only verbal and somatic components were required to cast this spell.
The spell bestow curse has been known to clerics for as long as there have been god to worship.<ref>{{Cite book/Netheril: Empire of Magic|124}}</ref>
 
   
 
==History==
 
The [[Netherese]] [[arcanist]] [[Enollar]] was given the credit for the creation of this spell in {{Yearlink|-1561}}.<ref name="WoN-27">{{Cite book/Netheril: Empire of Magic/The Winds of Netheril|27}}</ref>
   
==Realmslore==
+
==Traditions==
In the [[Mulan]] spellcasting tradition<ref name="RoF-p97">{{cite book/Races of Faerûn|97}}</ref> curse type magic is well known and used frequently.<ref name="OEp171">{{Cite book/Old Empires|171}}</ref>
+
In the [[Mulan]] spellcasting tradition,<ref name="RoF-p97">{{cite book/Races of Faerûn|97}}</ref> curse-type magic was well known and used frequently.<ref name="OEp171">{{Cite book/Old Empires|171}}</ref>
   
  +
==Appendix==
  +
===See Also===
  +
* [[Remove curse|Remove Curse]]
  +
===Notes===
  +
{{Notes}}
 
==References==
 
==References==
 
{{refs}}
 
{{refs}}
 
[[Category:Necromancy spells]]
 
 
[[Category:Abjuration spells]]
*{{Cite book/Player's Handbook 3rd edition}}
 
 
[[Category:Universal spells]]
*{{Cite book/FRCS|62-66}}
 
[[Category:Transmutation spells]]
+
[[Category:Universal (province)]]
[[Category:3rd level bard spells]]
+
[[Category:Mentalisms]]
[[Category:3rd level cleric spells]]
+
[[Category:Reversible spells]]
[[Category:4th level sorcerer spells]]
+
[[Category:Enollar's spells]]
[[Category:4th level wizard spells]]
 
[[Category:3rd level fate domain spells]]
 
[[Category:3rd level hatred domain spells]]
 
[[Category:3rd level suffering domain spells]]
 
[[Category:3rd level transmutation spells]]
 

Revision as of 21:33, 6 May 2020

Bestow curse was a necromancy or abjuration spell that handicapped a creature.[4][16][17][18] The reverse of this spell was remove curse.[9]

Effects

There were at least two versions of this spell that differed mainly in duration. The older version lasted a few hours at most,[16][17][18] whereas the newer version was permanent until removed.[4]

The caster had to successfully touch the victim in order to cast this spell. The caster could choose one of three standard curses, or perhaps exercise some creativity and modify one of the standard curses to something similarly debilitating but unique. The three standard curses were:[4][16][17][18]

  • Reduce one aspect of the victim's abilities or personality. The strong could be made weak, the hearty sickly, the nimble clumsy, the wise foolish, the smart ignorant, or the persuasive unimpressive.
  • Inflict horribly bad luck whenever a skill was attempted; combat skills, crafting skills, and professional skills all suffered.
  • Inflict randomly occurring blackouts where the victim suddenly stopped whatever he or she was doing and just stood there as the world went by.

The curse could be resisted, but if that failed it could not be dispelled. Removal required a break enchantment, limited wish, miracle, remove curse, or wish.[4] The fancy stone tremair, when worn next to the skin, was known to grant immunity to all magical curses.[19]

Post-Second Sundering

After the Second Sundering, the curse changed in several ways. The curse had a one-minute duration if not used with more skill or force but a skilled caster could make the curse last for hours, or if very skilled make it permanent.

  • The spell still could still lower an ability or personality trait, but it also made attempts related to the lowered trait or ability become disadvantageous.
  • Attacks from the victim against the caster would be at a disadvantage.
  • As with the earlier versions, the victim could have blackouts every so often.
  • The caster would cause extra necrotic damage against the victim with either spells or weapons.

The spell could be dispelled with a remove curse spell.[20]

Components

Only verbal and somatic components were required to cast this spell.

History

The Netherese arcanist Enollar was given the credit for the creation of this spell in −1561 DR.[21]

Traditions

In the Mulan spellcasting tradition,[22] curse-type magic was well known and used frequently.[23]

Appendix

See Also

Notes

  1. This spell was originally in the Protection sphere but was moved to the All sphere by the Player's Option: Spells & Magic. See page 186.

References

  1. 1.0 1.1 {{Cite book/Netheril: Empire of Magic/The Winds of Netheril|23}}
  2. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211, 218. ISBN 978-0-7869-6560-1.
  3. Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), p. 38. ISBN 978-0-7869-6612-7.
  4. 4.0 4.1 4.2 4.3 4.4 Template:Cite book/Player's Handbook, 3.5 Edition
  5. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), pp. 63, 65. ISBN 0-7869-1836-5.
  6. Richard Baker, James Wyatt (March 2004). Player's Guide to Faerûn. (Wizards of the Coast), pp. 87, 91. ISBN 0-7869-3134-5.
  7. Monte Cook (October 2002). Book of Vile Darkness. Edited by David Noonan, Penny Williams. (Wizards of the Coast), p. 56. ISBN 0-7869-3136-1.
  8. Hal Maclean (May 2007). “Seven Saintly Domains”. In Erik Mona ed. Dragon #355 (Paizo Publishing, LLC), p. 28.
  9. 9.0 9.1 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), pp. 28, 162, 213. ISBN 0-88038-716-5.
  10. David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), pp. 39, 270. ISBN 0-7869-0329-5.
  11. Cook, Findley, Herring, Kubasik, Sargent, Swan (1991). Tome of Magic 2nd edition. (TSR, Inc), p. 154. ISBN 1-56076-107-5.
  12. Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), pp. 180, 186. ISBN 0-7869-0394-5.
  13. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 152. ISBN 978-1560763581.
  14. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 121–122. ISBN 0-7869-0437-2.
  15. Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), pp. 24, 47. ISBN 0-9356-9601-6.
  16. 16.0 16.1 16.2 David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 213. ISBN 0-88038-716-5.
  17. 17.0 17.1 17.2 David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 270. ISBN 0-7869-0329-5.
  18. 18.0 18.1 18.2 Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 47. ISBN 0-9356-9601-6.
  19. Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 52. ISBN 0-7869-0446-1.
  20. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 218. ISBN 978-0-7869-6560-1.
  21. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), p. 27. ISBN 0-7869-0437-2.
  22. Reynolds, Forbeck, Jacobs, Boyd (March 2003). Races of Faerûn. (Wizards of the Coast), p. 97. ISBN 0-7869-2875-1.
  23. Scott Bennie (February 1990). Old Empires. Edited by Mike Breault. (TSR, Inc.), p. 171. ISBN 978-0880388214.