Bey (fem: beya[1]) was a title used for positions of authority across several different cultures.[2][3][4]
Genie Titles[]
Among the genie races, bey was one of many common titles held by noble djinn[3][5][6][7][8][9] and noble efreet,[3][10][11] who served the Great Caliph of the Djinn[5][6][7][9] or Sultan of the Efreet, respectively.[3][10][11][12]
When at court, a bey might be addressed by additional titles. Among djinn this was "Lord of the Four Quarters", while for efreet it was "Lord of Flames". The especially favored among the bey were granted the privilege of appending a particular color to that designation, with darker colors denoting greater prestige. The highest of these one could achieve was "Lord of the Black Flames".[13]
Beys were a rank below emirs in efreet society. The best of beys, a "Lord of the Black Flames", would be promoted to the station of emir if they did well on a field of battle.[13] Both stations were responsible for a thurgur, or military area, distant colonies across the vast Elemental Plane of Fire that could contain one to four fortresses.[14] The efreet beys viewed this services to the Sultan as a necessary burden for the good of their whole race. However, they kept their thurgur strictly functional and spartanly military, affording the people under their command few comforts.[14]
Taangan Titles[]
In the Hordelands, prior to the 15th century DR, the title "bey" could be found in use in the nation of Murghôm.[4][15] This went as far back as the days of ancient Netheril, when mortal Myrkul was known as Myrkul Bey al-Kursi.[16]
The title was a singular position within the nation, known fully as the "Bey of Murghôm". Those who held the title had the power to appoint emirs to rule over a location the bey specified.[4] Furthermore, the bey could rule and enact laws in a city, such as Zindalankh, offering protection in return. To attack a city that was under the Bey's protection would be considered a declaration of war against Murghôm as a whole.[15]
Trivia[]
- During the Shadowed Age of Netheril, there was a powerful warrior from the Low Netheril port city of Runlatha known as the Bey of Runlatha. Over time his name would become bastardized in the Illuskan language, compounding into Beorunna and later Berun.[17][note 1]
Appendix[]
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Notes[]
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References[]
- ↑ Joseph Minton (1994). “The Genie's Blessing”. In Eileen Matsumi, Andre Vrignaud eds. Al-Qadim: The Genie's Curse - Rule Book (Strategic Simulations, Inc.), p. 1.
- ↑ Gary Gygax (1979). Dungeon Masters Guide 1st edition. (TSR, Inc.), p. 89. ISBN 0-9356-9602-4.
- ↑ 3.0 3.1 3.2 3.3 Wolfgang Baur, Steve Kurtz (1992). Monstrous Compendium Al-Qadim Appendix. (TSR, Inc). ISBN l-56076-370-1.
- ↑ 4.0 4.1 4.2 David Cook (August 1990). “Volume I”. In Steve Winter ed. The Horde (TSR, Inc.), pp. 38–39. ISBN 0-88038-868-4.
- ↑ 5.0 5.1 Gary Gygax (December 1977). Monster Manual, 1st edition. (TSR, Inc), p. 29. ISBN 0-935696-00-8.
- ↑ 6.0 6.1 Jeff Grubb (August 1992). Land of Fate (Monster Sheets). (TSR, Inc). ISBN 978-1560763291.
- ↑ 7.0 7.1 Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), p. 21. ISBN 978-1560766476.
- ↑ Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 127. ISBN 1-5607-6619-0.
- ↑ 9.0 9.1 Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), p. 70. ISBN 0-7869-1850-8.
- ↑ 10.0 10.1 Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 128. ISBN 1-5607-6619-0.
- ↑ 11.0 11.1 Jeff Grubb, Bruce R. Cordell, David Noonan (September 2001). Manual of the Planes 3rd edition. (Wizards of the Coast), p. 75. ISBN 0-7869-1850-8.
- ↑ Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), p. 24. ISBN 978-1560766476.
- ↑ 13.0 13.1 Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), p. 37. ISBN 978-1560766476.
- ↑ 14.0 14.1 Wolfgang Baur (November 1993). Secrets of the Lamp. Genie Lore. (TSR, Inc.), p. 22. ISBN 978-1560766476.
- ↑ 15.0 15.1 David Cook (August 1990). “Volume II”. In Steve Winter ed. The Horde (TSR, Inc.), p. 109. ISBN 0-88038-868-4.
- ↑ Brian R. James and Matt James (September 2009). “Monument of the Ancients”. In Chris Youngs ed. Dungeon #170 (Wizards of the Coast) (170)., p. 80.
- ↑ Richard Baker, Ed Bonny, Travis Stout (February 2005). Lost Empires of Faerûn. Edited by Penny Williams. (Wizards of the Coast), pp. 106–107. ISBN 0-7869-3654-1.