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Bird languages,[1] the language of birds,[2] avian languages[3] or simply Avian[4] were all terms for referring collectively to the various forms of communication practiced by mundane and magical birds.

Description[]

This included such things as cries, songs, and particular postures.[4]

Speakers[]

Across the multiverse, there existed a wide array of creatures that could understand and speak in the languages of all birds. These included the achaierai of Acheron,[1] avariels,[4] avian lycanthropes,[5] phoenixes,[6] ratatosks,[2] simpathetics,[3] simurghs,[7] and space owls.[8] Couatls were fluent in most, though not all, avian languages.[9]

Languages[]

Eblis
The eblis had their own language that consisted of various chirps, deep-throated hoots, and whistles. While demihumans and humans were incapable of speaking it, it was possible to be trained to understand the Eblis tongue.[3]
Giant Eagle
The language of giant eagles.[10] It was somewhat common as a secondary language among aarakocras,[11] avariels, gold elves, lythari, moon elves, and wild elves.[12]
Raven
Crows, ravens, giant ravens all shared a rather limited language.[13][14] Other speakers of this language included ravenkin[15] and wereravens.[16]

Appendix[]

Background[]

It is stated on page 25 of A Grand Tour of the Realms, part of the Forgotten Realms Campaign Setting 2nd edition box-set, that any innate ability that enables "a deep, almost empathic level" of communication with other creatures should not be considered a language in its own right.[10] Because of this, most creatures and individuals that were capable of speaking with birds due to magical means, such as an ability described as being like speak with animals, are excluded from this article.

See Also[]

References[]

  1. 1.0 1.1 Colin McComb, Dori Hein (February 1995). “Monstrous Supplement”. In Dori Hein ed. Planes of Law (TSR, Inc), p. 3. ISBN 0786900938.
  2. 2.0 2.1 Wolfgang Baur and Lester Smith (1994-07-01). “Monstrous Supplement”. In Michele Carter ed. Planes of Chaos (TSR, Inc), p. 22. ISBN 1560768746.
  3. 3.0 3.1 3.2 David Cook (1991). Monstrous Compendium Forgotten Realms Appendix (MC11). (TSR, Inc). ISBN l-56076-111-3.
  4. 4.0 4.1 4.2 Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), p. 7. ISBN 0-7869-1316-9.
  5. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 231. ISBN 1-5607-6619-0.
  6. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 288. ISBN 1-5607-6619-0.
  7. Wolfgang Baur, Steve Kurtz (1992). Monstrous Compendium Al-Qadim Appendix. (TSR, Inc). ISBN l-56076-370-1.
  8. Scott Davis, Newton Ewell, John Terra (1991). Monstrous Compendium Spelljammer Appendix 2. Edited by Allen Varney. (TSR, Inc.). ISBN 1-56076-071-0.
  9. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 46. ISBN 1-5607-6619-0.
  10. 10.0 10.1 Ed Greenwood, Julia Martin, Jeff Grubb (1993). Forgotten Realms Campaign Setting 2nd edition (revised), A Grand Tour of the Realms. (TSR, Inc), p. 25. ISBN 1-5607-6617-4.
  11. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), p. 5. ISBN 1-5607-6619-0.
  12. Roger E. Moore (January 1999). Demihumans of the Realms. (TSR, Inc.), pp. 4–5, 7. ISBN 0-7869-1316-9.
  13. Gary Gygax (August 1983). Monster Manual II 1st edition. (TSR, Inc), p. 105. ISBN 0-88038-031-4.
  14. Grant Boucher, William W. Connors, Steve Gilbert, Bruce Nesmith, Christopher Mortika, Skip Williams (April 1990). Monstrous Compendium Greyhawk Adventures Appendix. Edited by Mike Breault. (TSR, Inc.). ISBN 0-88038-836-6.
  15. James Wyatt (August 1999). “Half-Pint Heroes”. In Dave Gross ed. Dragon #262 (TSR, Inc.), p. 33.
  16. Doug Stewart (June 1993). Monstrous Manual. (TSR, Inc), pp. 231, 238. ISBN 1-5607-6619-0.