Forgotten Realms Wiki
Advertisement
Forgotten Realms Wiki

A bit and bridle was an essential piece of tack, consisting of a mouthpiece and a head harness to control a mount.[6][note 1]

Any horseman will tell you that the difference between a good bit and bridle and a poor one is a stiff neck, an aching back, and a bad temper.
— Advertisement from Aurora's Whole Realms Catalogue.[3]

Description[]

These coupled items were often essential for riding mounts, particularly horses. The bridle was a large set of leather straps or a rope set around a mount's lower jaw. Bits came in many types. A bit could be inserted into a horse's mouth and attached to the bridle.[7]

Bits and bridles were sold all over Faerûn,[3][8] Zakhara,[9] and Kara-Tur.[2] Aurora's Whole Realms Catalogue sold bits and bridles, and were suitable for those embarking on a lengthy journey or participating in a race.[3]

The phantom steed spell summoned a spectral mount with both bit and bridle and a saddle.[10]

History[]

When the beloved Zakharan horse, Edimu, passed from the world, a mausoleum was constructed for him in Sokkar. Edimu's golden bit and bridle were buried alongside him. However, ghouls later looted the chambers, stealing the valuable gem-studded bit and bridle and breaking the ka figure it rested upon, thus bringing Edimu's spirit back from the afterlife. In 1367 DR, the legendary spirit horse asked a group of adventurers to recover his bit and bridle. The heroes were successful in their task, and Edimu's spirit was finally laid to rest.[9]

Notable Bits and Bridles[]

He lavished priceless gifts on the horse, such as a bit and bridle of wrought gold, studded with diamonds and sapphires.
— Kharau telling the story of a man passionate about the mount known as Edimu.[9]

Trivia[]

Appendix[]

Notes[]

  1. Though bits and bridles can be considered separate items, they are almost always paired together within the Forgotten Realms and related settings.

Appearances[]

Gallery[]

References[]

  1. Gary Gygax (1978). Players Handbook 1st edition. (TSR, Inc.), p. 36. ISBN 0-9356-9601-6.
  2. 2.0 2.1 Gary Gygax, David Cook, and François Marcela-Froideval (1985). Oriental Adventures. (TSR, Inc), p. 40. ISBN 0-8803-8099-3.
  3. 3.0 3.1 3.2 3.3 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 139. ISBN 0-5607-6327-2.
  4. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 91. ISBN 0-88038-716-5.
  5. Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 129. ISBN 0-7869-2886-7.
  6. 6.0 6.1 Wizards RPG Team (July 2014). “Rulebook”. Dungeons & Dragons Starter Set (Wizards of the Coast), p. 19. ISBN 978-0-7869-6559-5.
  7. Grant Boucher, Troy Christensen, Jon Pickens, John Terra and Scott Davis (1991). Arms and Equipment Guide. (TSR, Inc.), pp. 47–48. ISBN 1-56076-109-1.
  8. 8.0 8.1 Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 149. ISBN 0-7869-3693-2.
  9. 9.0 9.1 9.2 9.3 Steve Kurtz (1994). Al-Qadim: Cities of Bone: Adventure Book. (TSR, Inc), p. 19. ISBN 1-56076-847.
  10. David "Zeb" Cook (April 1995). Player's Handbook 2nd edition (revised). (TSR, Inc.), p. 195. ISBN 0-7869-0329-5.
  11. Pauli Kidd (November 1996). The Council of Blades. (TSR, Inc.), chap. 3, p. 32. ISBN 978-0786905317.
  12. Brian R. James, Ed Greenwood (September 2007). The Grand History of the Realms. Edited by Kim Mohan, Penny Williams. (Wizards of the Coast), p. 140. ISBN 978-0-7869-4731-7.
Advertisement