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| largest city =
 
| largest city =
 
| georefs =
 
| georefs =
| demonym = Blackbarnan <ref name="BK-Blackbarn">{{Cite web/The Border Kingdoms/Blackbarn}}</ref>
+
| demonym = Blackbarnan<ref name="BK-Blackbarn">{{Cite web/The Border Kingdoms/Blackbarn}}</ref>
 
| population =
 
| population =
 
| races =
 
| races =
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| currency =
 
| currency =
 
| comrefs =
 
| comrefs =
| government = Plutocracy <ref name="Poly116">{{Cite polyhedron/116/Elminster's Everwinking Eye: The Border Kingdoms: Blackbarn and Bloutar}}</ref>
+
| government = Plutocracy<ref name="Poly116">{{Cite polyhedron/116/Elminster's Everwinking Eye: The Border Kingdoms: Blackbarn and Bloutar}}</ref>
 
| rulertype = Merchant<ref name="Poly116" />
 
| rulertype = Merchant<ref name="Poly116" />
 
| ruler =
 
| ruler =
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| items =
 
| items =
 
}}
 
}}
 
'''Blackbarn''' was a small market town located at the intersection of the [[Long Trail]] and the [[Scelptar Road]] in the southern part of the [[Border Kingdoms]].<ref name="BK-Blackbarn" />
 
'''Blackbarn''' was a small market town located at the intersection of the [[Long Trail]] and the [[Scelptar Road]] in the southern part of the [[Border Kingdoms]].
 
   
 
==Geography==
 
==Geography==
Blackbarn was located on the southern bank of the [[River Scelptar]], just north of [[The Land of Two Princes]]. The streets were paved with cobbles and most buildings were made of brown stone, with maroon tiled-roofs. <ref name="BK-Blackbarn" />
+
Blackbarn was located on the southern bank of the [[River Scelptar]], just north of [[The Land of Two Princes]]. The streets were paved with cobbles and most buildings were made of brown stone, with maroon-tiled roofs.<ref name="BK-Blackbarn" />
   
Despite its name, there was no barn within the town. "Wagonhouses" were used instead to store produce for trade. These warehouses were designed so that a wagon could be filled via chutes located along the bottom of the buildings. <ref name="BK-Blackbarn" />
+
Despite its name, there was no barn within the town. "Wagonhouses" were used instead to store produce for trade. These warehouses were designed so that a wagon could be filled via chutes located along the bottoms of the buildings. <ref name="BK-Blackbarn" />
   
 
==Government==
 
==Government==
Blackbarn was governed by a council of local merchant lords called the Trantors. They elected a High Trantor from their numbers who acted as head of state. <ref name="Poly116" />
+
Blackbarn was governed by a council of local merchant lords called the Trantors. They elected a High Trantor from their numbers who acted as head of state.<ref name="Poly116" />
   
 
==Trade==
 
==Trade==
Blackbarn was a prosperous town and was home to many merchants. These merchants would travel the [[Border Kingdoms]] in caravans or rivers barges towards ports along the [[Shining Sea]] for export to [[Calimshan]] and beyond. <ref name="Poly116" /><ref name="BK-Blackbarn" />
+
Blackbarn was a prosperous town and was home to many merchants. These merchants would travel the [[Border Kingdoms]] in caravans or river barges towards ports along the [[Shining Sea]] for export to [[Calimshan]] and beyond.<ref name="Poly116" /><ref name="BK-Blackbarn" />
  +
 
==Defenses==
 
==Defenses==
The town was a peaceful and safe place to live due to the presence of the Ghost Lances, also know as the "Black Knights". They were the ghosts of knights exiled from [[Tethyr]] centuries ago, who reside in a crypt under Blackbarn, cursed by a powerful wizard named [[Kulaskular]]. <ref name="Poly116" />
+
The town was a peaceful and safe place to live thanks to the presence of the [[Ghost Lances]], also know as the "Black Knights". They were the ghosts of knights exiled from [[Tethyr]] centuries ago, who resided in a crypt under Blackbarn, cursed by a powerful [[wizard]] named [[Kulaskular]]. <ref name="Poly116" />
   
 
The Lances hunted thieves and brigands, leaving the law-abiding locals in peace. They appeared in small groups whenever criminal action occurred in the town, from kicking a dog to murder, or when the town was under threat from outside forces. They usually appeared in groups of three to a dozen. The spectral knights never spoke but were elegant in their gestures and could write messages in many languages. <ref name="Poly116" />
 
The Lances hunted thieves and brigands, leaving the law-abiding locals in peace. They appeared in small groups whenever criminal action occurred in the town, from kicking a dog to murder, or when the town was under threat from outside forces. They usually appeared in groups of three to a dozen. The spectral knights never spoke but were elegant in their gestures and could write messages in many languages. <ref name="Poly116" />
   
 
==History==
 
==History==
The town was founded when exiled female mercenaries of the [[Silent Knife]] from [[Calimshan]] settled the area. The town's name derived from one of the early large structures, a large black barn built with [[duskwood]]. <ref name="Poly116" />
+
The town was founded when exiled female mercenaries of the [[Silent Knife]] from [[Calimshan]] settled the area. The town's name derived from one of the early large structures, a large black barn built with [[duskwood]].<ref name="Poly116" />
  +
 
==Appendix==
 
==Appendix==
 
===External Links===
 
===External Links===
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===References===
 
===References===
 
{{refs}}
 
{{refs}}
===Coonections===
+
===Connections===
 
{{Border Kingdoms}}
 
{{Border Kingdoms}}
 
[[Category:Locations in the Border Kingdoms]]
 
[[Category:Locations in the Border Kingdoms]]

Revision as of 05:40, 20 August 2018

Blackbarn was a small market town located at the intersection of the Long Trail and the Scelptar Road in the southern part of the Border Kingdoms.[1]

Geography

Blackbarn was located on the southern bank of the River Scelptar, just north of The Land of Two Princes. The streets were paved with cobbles and most buildings were made of brown stone, with maroon-tiled roofs.[1]

Despite its name, there was no barn within the town. "Wagonhouses" were used instead to store produce for trade. These warehouses were designed so that a wagon could be filled via chutes located along the bottoms of the buildings. [1]

Government

Blackbarn was governed by a council of local merchant lords called the Trantors. They elected a High Trantor from their numbers who acted as head of state.[2]

Trade

Blackbarn was a prosperous town and was home to many merchants. These merchants would travel the Border Kingdoms in caravans or river barges towards ports along the Shining Sea for export to Calimshan and beyond.[2][1]

Defenses

The town was a peaceful and safe place to live thanks to the presence of the Ghost Lances, also know as the "Black Knights". They were the ghosts of knights exiled from Tethyr centuries ago, who resided in a crypt under Blackbarn, cursed by a powerful wizard named Kulaskular. [2]

The Lances hunted thieves and brigands, leaving the law-abiding locals in peace. They appeared in small groups whenever criminal action occurred in the town, from kicking a dog to murder, or when the town was under threat from outside forces. They usually appeared in groups of three to a dozen. The spectral knights never spoke but were elegant in their gestures and could write messages in many languages. [2]

History

The town was founded when exiled female mercenaries of the Silent Knife from Calimshan settled the area. The town's name derived from one of the early large structures, a large black barn built with duskwood.[2]

Appendix

External Links

References

  1. 1.0 1.1 1.2 1.3 1.4 Ed Greenwood (2006-03-22). The Border Kingdoms: Blackbarn. The Border Kingdoms. Wizards of the Coast. Archived from the original on 2016-11-01. Retrieved on 2017-03-28.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Ed Greenwood (February 1996). “Elminster's Everwinking Eye: The Border Kingdoms: Blackbarn and Bloutar”. In Duane Maxwell ed. Polyhedron #116 (TSR, Inc.), p. 9–11.

Connections

Regions

AdaerglastBedorn • Barony of BlacksaddleBurntbridgesHigh Emmerock • Barony of Great OakHawkgarthLand of Two PrincesNether MuksharMiddle MuksharHigh MuksharOndeemeOwlholdRealm of the MountRealm of the Ready SwordShandolphyn's Reach • Grand Duchy of ShantalRealm of the Smoking StarSuldammaSwordpoint StreamsTalduth ValeThuntar
Settlements

AlamontyrArnglarArthynBeldarganBlackalbladeBlackbarnBloutarDapplegateDerluskDunbridgesEmrysFelshrounGallardIrlLuthbaernManywatersMyrinjarOebleOparlRymdylSelptSorndornSplondarSyrntTaermboldTelcharnThemasulterTheymarshThurThortUrsprethWaerndYallaschYthtym