FANDOM


Blackguards, also referred to as antipaladins, were the quintessential champions of evil in Faerûn. They led armies of dread forces such as undead, fiends, and other extra-planar beings, often in the name of the more malevolent deities.[1]

CultureEdit

These individuals had the reputation as some of most reviled villains. They were just as equally feared as they were despised by the free folk of the Realms. They acted as killers, led as commanders, and even served as agents for more forces that were even more malignant than they.[1]

They accomplished their goals by any means necessary, whether through subterfuge, dark magic, anarchic destruction, or overwhelming force.[1]

AbilitiesEdit

Blackguards possessed a distinct auras of evil and despair, carrying blessings bestowed upon them by the forces of darkness.[1] They were particularly adept at instilling fear in their foes.[2]

They were quite adept at readily uncovering good beings, and once per day, could smite them in battle. Blackguards could carry out smiting more often as the longer they carried out their dark deeds.[1]

The more venerated blackguards could turn away and take control of undead creatures they encountered.[1]

MembersEdit

Among those individuals that ventured down the road of the blackguard were many who forewent more altruistic paths. It was not uncommon for fallen paladins and disgraced rangers to seek out a new life as one of these black knights.[1]

Due to their proficiency with shadow magic, Blackguards were often found in the service of the deity Shar.[3]

Notable BlackguardsEdit

AppendixEdit

See AlsoEdit

GalleryEdit

External LinksEdit

ReferencesEdit

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Wizards of the Coast (2003-04-13). Excerpt: Blackguard. Excerpts Archive. Wizards of the Coast. Archived from the original on 2013-07-23. Retrieved on 2014-12-14.
  2. Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), p. 4. ISBN 0-7869-3697-5.
  3. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 144. ISBN 0-7869-3693-2.
  4. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 59. ISBN 0-7869-3693-2.
  5. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 49. ISBN 0-7869-3693-2.
  6. Jeff Crook, Wil Upchurch, Eric L. Boyd (May 2005). Champions of Ruin. (Wizards of the Coast), p. 139. ISBN 0-7869-3692-4.
  7. Thomas M. Reid, Sean K. Reynolds (Nov. 2005). Champions of Valor. (Wizards of the Coast), p. 129. ISBN 0-7869-3697-5.
  8. Richard Baker, Bruce R. Cordell, David Noonan, Matthew Sernett, James Wyatt (2007). Cormyr: The Tearing of the Weave. (Wizards of the Coast), p. 116. ISBN 07-8694-119-7.
  9. Ed Greenwood, Sean K. Reynolds, Skip Williams, Rob Heinsoo (June 2001). Forgotten Realms Campaign Setting 3rd edition. (Wizards of the Coast), p. 164. ISBN 0-7869-1836-5.
  10. Thomas M. Reid, Sean K. Reynolds, Darrin Drader, Wil Upchurch (June 2006). Mysteries of the Moonsea. (Wizards of the Coast), p. 124. ISBN 0-7869-3915-X.
  11. Eric L. Boyd, Eytan Bernstein (August 2006). Dragons of Faerûn. (Wizards of the Coast), p. 156. ISBN 0-7869-3923-0.

ConnectionsEdit

Shadow Spellcasters
Assassin (Executioner) • BlackguardBinderShadowcasterVampire
Community content is available under CC-BY-SA unless otherwise noted.