Forgotten Realms Wiki
Register
Advertisement
Forgotten Realms Wiki

Blink was a transmutation spell caused the caster to "blink" randomly between the Prime Material Plane and the Ethereal Plane, similar to a blink dog.[6]

Effect[]

This made the caster harder to attack, since there was a chance an attack or spell would miss due to the caster not being on the Prime Material Plane at the time.[6]

The caster could attempt to move through solid objects on the Prime Material Plane while blinked onto the Ethereal Plane, however, if the caster materialized in the same location as a solid object, he or she became "shunted" to the nearest available empty space, and this caused damage.[6]

The later post-Sundering version of the spell worked much in the same way but it allowed movement of only 10 feet. The caster could see and hear into the prime to a distance of only 60 feet but in shades of gray. While on the ethereal plane, the caster could not interact with creatures on the prime, only with those that connected to the ethereal plane. If no unoccupied space was found within 10 feet when the caster had to return, they would be randomly be placed in the nearest unoccupied area.[12]

Components[]

Only verbal and somatic components were needed for the casting.[6]

History[]

The spell was attributed to Netherese arcanist Oberon in −967 DR and was originally called Oberon's blinking.[1]

Notable Uses[]

During the Time of Troubles of 1358 DR, Luna confronted the false avatar of Selûne, but she cast sink and caused her to fall into the ground. Luna used a blink spell to escape.[13]

Notable Users[]

The fang dragon Nartheling, the "Master of the Mountain", could cast blink.[14]

Appendix[]

Gallery[]

Appearances[]

Novels
The Sapphire Crescent
Comic Books
Selune Rising
Video Games
Pool of Radiance: Attack on Myth DrannorIcewind Dale IIBaldur's Gate III
Card Games
Spellfire: Master the Magic

External links[]

Disclaimer: The views expressed in the following links do not necessarily represent the views of the editors of this wiki, nor does any lore presented necessarily adhere to established canon.

See Also[]

References[]

  1. 1.0 1.1 1.2 slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 24, 27. ISBN 0-7869-0437-2.
  2. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 207–211, 219. ISBN 978-0-7869-6560-1.
  3. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), pp. 63, 108. ISBN 978-0-7869-6560-1.
  4. Jeremy Crawford, Mike Mearls, Robert J. Schwalb, Adam Lee, Christopher Perkins, Matt Sernett (November 2017). Xanathar's Guide to Everything. Edited by Kim Mohan. (Wizards of the Coast), p. 55. ISBN 978-0-7869-6612-7.
  5. Jeremy Crawford, James Wyatt, Keith Baker (November 2019). Eberron: Rising from the Last War. (Wizards of the Coast), p. 56. ISBN 978-0-7869-6692-9.
  6. 6.0 6.1 6.2 6.3 6.4 Jonathan Tweet, Monte Cook, Skip Williams (July 2003). Player's Handbook v.3.5. (Wizards of the Coast), p. 206. ISBN 0-7869-2886-7.
  7. David "Zeb" Cook (August 1989). Player's Handbook (2nd edition). (TSR, Inc.), p. 147. ISBN 0-88038-716-5.
  8. Barry A. A. Dillinger (May 1996). “The Dimensional Wizard”. In Pierce Watters ed. Dragon #229 (TSR, Inc.), pp. 50–52.
  9. Richard Baker (1996). Player's Option: Spells & Magic. (TSR, Inc), p. 184. ISBN 0-7869-0394-5.
  10. Jeff Grubb and Andria Hayday (April 1992). Arabian Adventures. (TSR, Inc), p. 152. ISBN 978-1560763581.
  11. slade, Jim Butler (October 1996). “The Winds of Netheril”. In Jim Butler ed. Netheril: Empire of Magic (TSR, Inc.), pp. 122–123. ISBN 0-7869-0437-2.
  12. Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 219. ISBN 978-0-7869-6560-1.
  13. Dan Mishkin (June 1990). “Selune Rising”. In Elliot S. Maggin ed. Advanced Dungeons & Dragons #19 (DC Comics) (19)., p. 20.
  14. Eric L. Boyd, Eytan Bernstein (August 2006). Dragons of Faerûn. Edited by Beth Griese, Cindi Rice, Kim Mohan. (Wizards of the Coast), p. 28. ISBN 0-7869-3923-0.
Advertisement