Bloodbag imps were 2‑foot (0.61‑meter) tall humanoids with short limbs and powerful wings. They were bloated with blood to the point that they were almost as wide as they were tall, and their skin was delicate and semi-translucent. Most of their weight was from the blood that filled them; their internal organs floated freely within.
Bloodbag imps, like other devils, could see perfectly in normal or magical darkness. They spoke the Common and Infernal languages, but their fang-filled mouths could make understanding them difficult. The bite of a bloodbag imp was poisonous. Innate magical abilities allowed them to duplicate the effects of the spells detect good, detect magic, and invisibility (on itself only) at will, and vampiric touch once per day. Bloodbag imps also regenerated damage at an accelerated rate.
Bloodbag imps possessed the particular ability to curse a creature within 30 feet (9.1 meters) of it, causing the creature to be injured by melee weapons as if the weapons had the wounding property. An imp could use this curse up to three times each day.
Other creatures could drink a bloodbag imp's blood to heal themselves, so long as the imp was willing and conscious. Although this damaged the imp, it was not lethal and quickly recovered.
Notable Bloodbag ImpsEdit
- Dungeon #127: "Dungeon of the Crypt"
Least: Advespa • Lemure • Merregon • Nupperibo
Lesser: Abishai (Black • Blue • Green • Red • White) • Barbazu • Hamatula • Narzugon • Osyluth • Spinagon
Greater: Amnizu • Cornugon • Erinyes • Gelugon • Paeliryon • Pit fiend • War devil
Alu-fiend • Archdevil • Cambion • Fimbrul devil • Hellcat • Imp • Kyton • Orthon • Seared devil • Succubus • Tar devil
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Eric Cagle, Jesse Decker, James Jacobs, Erik Mona, Matthew Sernett, Chris Thomasson, and James Wyatt (April 2003). Fiend Folio. (Wizards of the Coast), pp. 97–99. ISBN 0-7869-2780-1.
- ↑ Eric L. Boyd (October 2005). “Vampires of Waterdeep: Dungeon of the Crypt”. Dungeon #127 (Paizo Publishing, LLC), pp. 62–88.