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Blueshine was a special magical quality that could be applied to metal armor, giving it a blue-black color and prevented it from being tarnished, becoming rusty, or being damaged by acid. It also allowed its wearer to hide significantly more easily.[1]

Process[]

This quality was acquired by a series of actions in which the armor was heated, submersed in water and bathed in specific arcane solutions. The specially enchanted liquids were composed of a potion of sweetwater that was mixed distilled cockatrice feathers and drops of blood taken from a variety of species of dragons.[2]

Blueshine enchantment was considered to be the best protection for armor when fighting giant slugs.[3]

History[]

The formulation to enhance a suit of armor as blueshine had been practices by the dwarves of Faerûn for centuries prior to the Era of Upheaval.[4] It involved the stainless chant as one of its steps.[5]

During the 14th century DR, the Calishite wizard Toth created a spell that mimicked the process that created the blueshine effect. For his effects, he was soon killed by the Red Wizards of Thay.[2]

Notable Owners[]

Appendix[]

Appearances[]

Licensed Adventures & Organized Play

References[]

  1. 1.0 1.1 Sean K. Reynolds, Duane Maxwell, Angel McCoy (August 2001). Magic of Faerûn. (Wizards of the Coast), p. 136. ISBN 0-7869-1964-7.
  2. 2.0 2.1 Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 59. ISBN 0-7869-0446-1.
  3. James Traino, Frank Timar (January 2001). Tunnel Vision. Living City (RPGA), p. 14.
  4. Ed Greenwood, Eric L. Boyd (1996). Volo's Guide to All Things Magical. (TSR, Inc), p. 58. ISBN 0-7869-0446-1.
  5. Wolfgang Baur (March 1998). “The Heart of the Forge”. In Dave Gross ed. Dragon #245 (TSR, Inc.), pp. 28–29.
  6. Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 34. ISBN 0-7869-3693-2.

Connections[]

Item Qualities
Magical properties applied through enchantment

Shields
animatedarrow catchingarrow deflectionbashingblindingreflecting


Body Armor
coolingfire resistanceglameredhalfweightillithidwroughtinvulnerabilitymalleablesailingshadowspell resistancexorn movementwarming


All Armor
acid resistanceanchoringblinkingblendingblueshineblurringcold resistancecomfortdeath warddrowcraftelectricity resistanceetherealnesseverbrightfortificationfreedomghost touchgnashinghealinghideousmagic eatingmaskingmenacingmirror imagenegative energy protectionnimblenessocularproof against enchantmentsproof against transmutationsanctuarysonic resistancestrengthundead controllingvermin controllingwarywild


Ammunition
radiant holding


Ranged Weapons
distanceprecisereturningquick-loadingseekingsplitting


Melee Weapons
defendingflyingharmonizingmighty cleavingpowerleechsacrifical smitingspeedstalactitesunderingsweepingtentaclethrowingvalorousvicious


All Weapons
acidic burstanarchicaxiomaticbaneberserkerblindsightedbloodthirstycorrosivedancingdisarmingdiseaseddismisserdispellingdisruptiondomineeringdoomwardingdoomstrikedrowcraftelemental auraenervatingeverbrightexhaustingfinderflamingflaming burstforcefrostghost touchholyholy avengerhomeland championhornbladeicy burstillithidwroughtimpactjumpingkeenknockbacklight burstmercifulmetallinemorphingparalyzingravenousrustingscreamingsendingsizingshockshadowscourgeshattermantleshocking burstsmokingspeedspellbladespell storingspellstrikesure strikingthunderingunholyvampiricvenemousvipervirulentvorpalwarningweakeningwounding

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