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Book of Challenges: Dungeon Rooms, Puzzles, and Traps is an accessory sourcebook for 3rd-edition Dungeons & Dragons® published in June 2002. It presents a variety of encounters and scenarios intended for use in D&D campaigns.

Danger Around Every Corner and Behind Every Screen.

The greatest threat to any adventuring party is a devious Dungeon Master. This book is spring-loaded with ideas, both subtle and sinister, that will ensure every gaming session is appropriately hazardous, including:

  • Over fifty encounters designed to be dropped into any campaign.
  • Scalable scenarios that can be pitted against characters from 1st to 20th level.
  • Advice for creating your own deceptive and deadly situations.
Dungeon Masters who want to keep their players on their toes will be inspired by the invaluable material within these pages.
— Back-cover text

Appendix[]

References[]

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