The Bow of Hosark was a powerful magical longbow associated with unicorns and possibly with the faiths of Mielikki the Forest Queen or Lurue the Unicorn.[1][2]
Description[]
The bow was carved from a creamy-white wood of unknown origin but almost appearing to be ivory and was quite beautiful to behold. Druids and rangers who looked upon it, and only them, reported seeing a faint carving on the outer curve depicting a unicorn's head in outline. For this reason, they believed it to be linked somehow to Mielikki or Lurue.[1][2]
The string glowed faintly with a blue light when the bow was drawn, as its imparted its magic to the arrow.[1]
Powers[]
The Bow of Hosark possessed a number of magical powers.[1] It was described as a +2 distance mighty composite longbow that would let even the very strong put their full power into the shot.[2]
First, an arrow shot with it could be made more precisely or more penetrating. The archer chose which before they let it fly.[1] After the Year of Wild Magic, 1372 DR, it was simply both.[2]
Second, any arrow shot with it could be transformed into a magic missile spell twice a day. Although a minor spell, this could even work with magical arrows and preserve their own powers to devastating effect—an arrow of slaying fired this way would never miss.[1] After 1372 DR, it became a brilliant energy arrow, also twice a day.[2]
Moreover, the bow improved the archer's vision such that they could shoot farther, up to 50 yards (46 meters) at the longest range, and more accurately at any range.[1]
Finally, when held or when carried on the back, the bow granted the effects of an amulet of protection against detection and location.[1][2]
Creation[]
To craft another such bow would require use of the spells clairaudience/clairvoyance, continual flame, gaseous form, and nondetection, as well as amazing skill in the crafting of magical weapons.[2]
Value[]
Although considered priceless, it might fetch 50,000 gp if stolen[1] but could be valued at 102,900 gp.[2]
History[]
The Bow of Hosark was a thing of mystery, with its origin, its history, its secrets, and even its name completely unknown.[1] Sages could not identify it nor associate it with any known artifact. Any legend lore spells cast on it only created a beautiful illusion of the face of an elven maiden who requested the bow's bearer to "take care of the Horn of Moon's Dawning".[1][2]
Circa 1338 DR, an elven woodsman of the High Forest known as Hosark left his bow and armor to his ward, Travis Deepdell, before he went west to Evermeet. Not knowing either Hosark's or the bow's stories, Travis simply named it the Bow of Hosark in honor of his mentor. Travis carried it with him while he worked as a guide through the High Forest and later adventured with the Knights of the Sword Coast, and finally retired to Waterdeep to run the Safehaven Inn,[3] where it was safely hidden with the Knights' other treasures.[4] He'd had the Bow of Hosark for three decades as of 1368 DR, and he still didn't know anything about it either.[1][2]
Yet, for all its mysteries, the Bow of Hosark was coveted by many who were aware of it and its power and sought to steal it away. One of the most notorious who desired it was the infamous crime lord Elaith Craulnobur.[1] In the Year of the Shield, 1367 DR, Elaith arranged no less than three attempts to steal it. All were foiled, with Travis returning the third thief in person to Elaith at Blackstone House—his wordless glare was all the warning needed against trying a fourth time.[3] So of course Elaith did, this time blackmailing Travis's fellow Knight Elistar Thistlebuck into stealing it by threatening the safety of Jurnna Churnbell.[5] Despite this, it was still in Travis's possession as of 1372 DR.[2]
Notable Owners[]
Appendix[]
References[]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 1.13 1.14 1.15 Ed Greenwood and Steven E. Schend (July 1994). “Campaign Guide”. City of Splendors (TSR, Inc), p. 99. ISBN 0-5607-6868-1.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Eric L. Boyd (June 2005). City of Splendors: Waterdeep. (Wizards of the Coast), p. 147. ISBN 0-7869-3693-2.
- ↑ 3.0 3.1 3.2 3.3 Ed Greenwood and Steven E. Schend (July 1994). “Secrets of the City”. City of Splendors (TSR, Inc), pp. 4–5. ISBN 0-5607-6868-1.
- ↑ Ed Greenwood and Steven E. Schend (July 1994). “Secrets of the City”. City of Splendors (TSR, Inc), p. 2. ISBN 0-5607-6868-1.
- ↑ Ed Greenwood and Steven E. Schend (July 1994). “Secrets of the City”. City of Splendors (TSR, Inc), pp. 11–12. ISBN 0-5607-6868-1.