Braziers were simple devices that could be used to burn materials (such as incense), make a light source,[3] or to house burners to provide a low but constant source of heat.[1][4]
Description[]
6 ft (1.8 m) temple braziers, 4 ft (1.2 m) chapel braziers, and field braziers were available for purchase through Aurora's Whole Realms Catalogue. They sold gold, silver, and bronze variants of each.[3]. The catalogue also sold special bronze braziers that came with matching burners[1] and bronze braziers that stood atop tripod stands.[5]
Notable Braziers[]
Braziers were often enchanted for the purposes of summoning and controlling creatures, or just to create magical effects that covered large areas.[4] Some such braziers included the following:
- Brazier of commanding fire elementals, a variety of magical braziers that allowed one to control fire elementals.[6]
- Brazier of sleep smoke, a variety of magical braziers that looked identical to a brazier of commanding fire elementals but were actually a deadly trap.[7]
Notable Users of Braziers[]
Classes[]
Magic[]
- A brass brazier was a required material component for the spell find familiar.[8]
Religions[]
Appendix[]
Gallery[]
References[]
- ↑ 1.0 1.1 1.2 1.3 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), pp. 40–41. ISBN 0-5607-6327-2.
- ↑ Robert A. Nelson (January 1987). “Dungeoneer's Shopping Guide”. In Roger E. Moore ed. Dragon #117 (TSR, Inc.), p. 22.
- ↑ 3.0 3.1 3.2 Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 39. ISBN 0-5607-6327-2.
- ↑ 4.0 4.1 Connie Rae Henson & Dale "slade" Henson (August 1992). The Magic Encyclopedia Volume One. (TSR, Inc), p. 35. ISBN 9781560764298.
- ↑ Jeff Grubb, Julia Martin, Steven E. Schend et al (1992). Aurora's Whole Realms Catalogue. (TSR, Inc), p. 106. ISBN 0-5607-6327-2.
- ↑ Steve Kurtz (1993). A Dozen and One Adventures (Campaign Book). (TSR, Inc), p. 24. ISBN 1-56076-622-0.
- ↑ David Cook (April 1995). Dungeon Master Guide 2nd edition (revised). (TSR, Inc.), p. 218. ISBN 978-0786903283.
- ↑ Mike Mearls, Jeremy Crawford (2014). Player's Handbook 5th edition. (Wizards of the Coast), p. 240. ISBN 978-0-7869-6560-1.
- ↑ Eric L. Boyd (November 1998). Demihuman Deities. Edited by Julia Martin. (TSR, Inc.), p. 29. ISBN 0-7869-1239-1.