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Bremen was the westernmost of the Ten Towns of Icewind Dale.[1] It attracted all manner of gold prospectors, travelers and treasure-hunters.[3]

Geography[]

Bremen was located on the southwestern shore of Maer Dualdon, where the Shaengarne River met the lake.[8] Bremen's position made it susceptible to flooding, although Bremenites knew the signs and lives were rarely lost because of it.[5][3]

Defense[]

Circa the Year of the Warrior Princess, 1489 DR, Bremen could rally a meager force of about 25 soldiers.[7]

History[]

A map of Bremen.

Bremen was originally founded by a group of dwarven prospectors.[7]

The town was nearly destroyed just prior to the Year of the Griffon, 1312 DR in the invasion of the Icewind Dale by the Legion of the Chimera.[9]

In Year of the Worm, 1356 DR, Bremen and Caer-Konig were given to the barbarians of Icewind Dale after the war with Akar Kessell. Revjak, the king of the Tribe of the Elk, served as "speaker for the barbarians" in council[10] until his leadership was successfully challenged by Berkthgar in 1364 DR, ending the period of cooperation between the Reghed tribes and Ten-Towns.[11]

The spokesman of the town around the Year of the Tankard, 1370 DR was Gil Haerngen, who, like other Bremenites, had a hobby of searching for gold and treasure on the floodplains along the banks of the river.[5]

In 1483 DR, the adventurer Catti-brie set up a home base in Bremen while waiting for her appointed rendezvous with her friends.[12]

During the years of the Everlasting Rime, Bremen offered the sacrifice of warmth to Auril. Residents of the town forewent any fires one day each month.[13]

Notable Locations[]

Shops
  • Ewin's Trinkets, a small shop that sold magical trinkets uncovered by treasure-seekers.[5][6]
  • Five Tavern Center, a cluster of five taverns arranged on a circular gravel square. The proximity of the taverns led to outdoor bar fights nearly every night.[5][6]
  • Nine Knuckles, a resale shop run by Davrick Fain.
Inns & Taverns
  • The Black-Bearded Brother, one of the taverns of Five-Tavern Center.
  • Buried Treasures, a welcoming inn that catered to the many treasure-seekers that passed through town.[3]
  • Even Keel, one of the taverns of Five-Tavern Center.
  • The Grumpy Moose, one of the taverns of Five-Tavern Center.
  • Knuckleheader, a tavern run by Darby Snide in as of the Year of the Tasked Weasel, 1483 DR. Catti-brie had an agreement in which she would perform minor magical tasks in exchange for food and board when needed.[14]
  • The River's Mouth, one of the taverns of Five-Tavern Center.
  • Stones, the rowdy bar where travelers could often be found fighting local Bremenites.[6]
Landmarks
  • Shaengarne Street, the street lining the harbor and separating the town from the floodplains along the banks of the river.[5]
  • Statue of Rolph Bremen, presumably a founder of Bremen.[5]
  • Spokesman's house and town hall.[5]
  • Wet Rock, a rocky islet in the center of the Shaengarne River, atop which sat the shack of the reclusive witch Thurdenne.[15]

Rumors & Legends[]

Circa the Year of the Warrior Princess, 1489 DR, rumors circulated in Bremen about a "lake monster" that appeared in Maer Dualdon, that regularly attacked local fishing boats.[16] This monster was in fact a plesiosaurus, that had peacefully dwelled within the lake's waters,[17] but was recently awakened by a Aurilian druid called Ravisin.[18]

Appendix[]

Appearances[]

Adventures
Novels
Games

References[]

  1. 1.0 1.1 Ed Greenwood (1993). Volo's Guide to the North. (TSR, Inc), p. 150. ISBN 1-5607-6678-6.
  2. 2.0 2.1 2.2 Jennell Jaquays (1988). The Savage Frontier. (TSR, Inc), p. 33. ISBN 0-88038-593-6.
  3. 3.0 3.1 3.2 3.3 3.4 R.A. Salvatore, Jeffrey Ludwig, Matthew Sernett, James Wyatt (November 19, 2013). “Campaign Book”. Legacy of the Crystal Shard (Wizards of the Coast), p. 33. ISBN 978-0-7869-6464-2.
  4. R.A. Salvatore (March 2005). The Crystal Shard. (Wizards of the Coast), p. 358. ISBN 0-7869-1606-0.
  5. 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), p. 131. ISBN 0-7869-4915-5.
  6. 6.0 6.1 6.2 6.3 R.A. Salvatore, Jeffrey Ludwig, Matthew Sernett, James Wyatt (November 19, 2013). “Campaign Book”. Legacy of the Crystal Shard (Wizards of the Coast), p. 34. ISBN 978-0-7869-6464-2.
  7. 7.0 7.1 7.2 Christopher Perkins (September 2020). Icewind Dale: Rime of the Frostmaiden. Edited by Kim Mohan. (Wizards of the Coast), p. 27. ISBN 978-0786966981.
  8. Philip Athans (2008). A Reader's Guide to R. A. Salvatore's the Legend of Drizzt. (Wizards of the Coast), p. 126. ISBN 0-7869-4915-5.
  9. Black Isle Studios (August 2002). Designed by J.E. Sawyer. Icewind Dale II. Interplay.
  10. R.A. Salvatore (January 1988). The Crystal Shard. (TSR, Inc), p. 327. ISBN 0-88038-535-9.
  11. R.A. Salvatore (August 2008). Passage to Dawn. (Wizards of the Coast). ISBN 978-0786949113.
  12. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 348. ISBN 0-7869-6371-9.
  13. Christopher Perkins (September 2020). Icewind Dale: Rime of the Frostmaiden. Edited by Kim Mohan. (Wizards of the Coast), p. 21. ISBN 978-0786966981.
  14. R.A. Salvatore (August 6, 2013). The Companions. (Wizards of the Coast), p. 351. ISBN 0-7869-6371-9.
  15. R.A. Salvatore, Jeffrey Ludwig, Matthew Sernett, James Wyatt (November 19, 2013). “Campaign Book”. Legacy of the Crystal Shard (Wizards of the Coast), p. 35. ISBN 978-0-7869-6464-2.
  16. Christopher Perkins (September 2020). Icewind Dale: Rime of the Frostmaiden. Edited by Kim Mohan. (Wizards of the Coast), p. 28. ISBN 978-0786966981.
  17. Christopher Perkins (September 2020). Icewind Dale: Rime of the Frostmaiden. Edited by Kim Mohan. (Wizards of the Coast), p. 29. ISBN 978-0786966981.
  18. Christopher Perkins (September 2020). Icewind Dale: Rime of the Frostmaiden. Edited by Kim Mohan. (Wizards of the Coast), p. 31. ISBN 978-0786966981.

Connections[]

The settlements and lakes of the Ten Towns
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